\section{\class{wxGraphicsMatrix}}\label{wxgraphicsmatrix}
-A wxGraphicsMatrix is a native representation of an affine matrix. The contents are specific an private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a CreateMatrix call on the graphics context or the renderer instance.
+A wxGraphicsMatrix is a native representation of an affine matrix. The contents are specific and private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a CreateMatrix call on the graphics context or the renderer instance.
\wxheading{Derived from}
\func{void}{Concat}{\param{const wxGraphicsMatrix\& }{t}}
+\membersection{wxGraphicsMatrix::Get}\label{wxgraphicsmatrixget}
+
+\constfunc{void }{Get}{\param{wxDouble* }{a=NULL},
+ \param{wxDouble* }{b=NULL},
+ \param{wxDouble* }{c=NULL},
+ \param{wxDouble* }{d=NULL},
+ \param{wxDouble* }{tx=NULL},
+ \param{wxDouble* }{ty=NULL}}
+
+Returns the component values of the matrix via the argument pointers.
+
\membersection{wxGraphicsMatrix::GetNativeMatrix}\label{wxgraphicsmatrixgetnativematrix}
\constfunc{void *}{GetNativeMatrix}{\void}