]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/bitmap.cpp
wxExecute may only be called from the main thread
[wxWidgets.git] / src / msw / bitmap.cpp
index 3d725cfea25906239b4a3d0647767fe2b03e82c3..bdff57bb688e8b2a97496cf272081baeb22cfb73 100644 (file)
@@ -1,4 +1,4 @@
-/////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////
 // Name:        bitmap.cpp
 // Purpose:     wxBitmap
 // Author:      Julian Smart
@@ -40,8 +40,6 @@
     #include "wx/icon.h"
 #endif
 
-//#include "device.h"
-
 #include "wx/msw/private.h"
 #include "wx/log.h"
 
     #define CLR_INVALID ((COLORREF)-1)
 #endif // no CLR_INVALID
 
+// ----------------------------------------------------------------------------
+// Bitmap data
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
+{
+public:
+    wxBitmapRefData();
+    virtual ~wxBitmapRefData() { Free(); }
+
+    virtual void Free();
+
+    // set the mask object to use as the mask, we take ownership of it
+    void SetMask(wxMask *mask)
+    {
+        delete m_bitmapMask;
+        m_bitmapMask = mask;
+    }
+
+    // set the HBITMAP to use as the mask
+    void SetMask(HBITMAP hbmpMask)
+    {
+        SetMask(new wxMask((WXHBITMAP)hbmpMask));
+    }
+
+    // return the mask
+    wxMask *GetMask() const { return m_bitmapMask; }
+
+public:
+    int           m_numColors;
+#if wxUSE_PALETTE
+    wxPalette     m_bitmapPalette;
+#endif // wxUSE_PALETTE
+
+    // MSW-specific
+    // ------------
+
+    // this field is solely for error checking: we detect selecting a bitmap
+    // into more than one DC at once or deleting a bitmap still selected into a
+    // DC (both are serious programming errors under Windows)
+    wxDC         *m_selectedInto;
+
+#if wxUSE_DIB_FOR_BITMAP
+    // file mapping handle for large DIB's
+    HANDLE        m_hFileMap;
+#endif // wxUSE_DIB_FOR_BITMAP
+
+private:
+    // optional mask for transparent drawing
+    wxMask       *m_bitmapMask;
+
+    DECLARE_NO_COPY_CLASS(wxBitmapRefData)
+};
+
 // ----------------------------------------------------------------------------
 // macros
 // ----------------------------------------------------------------------------
@@ -76,11 +128,13 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
 
 wxBitmapRefData::wxBitmapRefData()
 {
-    m_quality = 0;
     m_selectedInto = NULL;
     m_numColors = 0;
     m_bitmapMask = NULL;
     m_hBitmap = (WXHBITMAP) NULL;
+#if wxUSE_DIB_FOR_BITMAP
+    m_hFileMap = 0;
+#endif // wxUSE_DIB_FOR_BITMAP
 }
 
 void wxBitmapRefData::Free()
@@ -90,15 +144,21 @@ void wxBitmapRefData::Free()
 
     if ( m_hBitmap)
     {
-        //        printf("About to delete bitmap %d\n", (int) (HBITMAP) m_hBitmap);
-#if 1
         if ( !::DeleteObject((HBITMAP)m_hBitmap) )
         {
             wxLogLastError(wxT("DeleteObject(hbitmap)"));
         }
-#endif
     }
 
+#if wxUSE_DIB_FOR_BITMAP
+    if ( m_hFileMap )
+    {
+      ::CloseHandle(m_hFileMap);
+
+      m_hFileMap = 0;
+    }
+#endif // wxUSE_DIB_FOR_BITMAP
+
     delete m_bitmapMask;
     m_bitmapMask = NULL;
 }
@@ -114,6 +174,11 @@ void wxBitmap::Init()
 
 }
 
+wxGDIImageRefData *wxBitmap::CreateData() const
+{
+    return new wxBitmapRefData;
+}
+
 #ifdef __WIN32__
 
 bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
@@ -144,8 +209,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
 
     // the mask returned by GetIconInfo() is inversed compared to the usual
     // wxWin convention
-    refData->m_bitmapMask = new wxMask((WXHBITMAP)
-                                        wxInvertMask(iconInfo.hbmMask, w, h));
+    refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
 
 
     // delete the old one now as we don't need it any more
@@ -341,41 +405,121 @@ bool wxBitmap::Create(int w, int h, int d)
 
     m_refData = new wxBitmapRefData;
 
-    GetBitmapData()->m_width = w;
-    GetBitmapData()->m_height = h;
-    GetBitmapData()->m_depth = d;
-
-    HBITMAP hbmp;
-#ifndef __WXMICROWIN__
-    if ( d > 0 )
+#if wxUSE_DIB_FOR_BITMAP
+    if ( w && h && d >= 16 )
     {
-        hbmp = ::CreateBitmap(w, h, 1, d, NULL);
-        if ( !hbmp )
-        {
-            wxLogLastError(wxT("CreateBitmap"));
-        }
+        if ( !CreateDIB(w, h, d) )
+           return FALSE;
     }
     else
-#endif
+#endif // wxUSE_DIB_FOR_BITMAP
     {
-        ScreenHDC dc;
-        hbmp = ::CreateCompatibleBitmap(dc, w, h);
-        if ( !hbmp )
+        GetBitmapData()->m_width = w;
+        GetBitmapData()->m_height = h;
+        GetBitmapData()->m_depth = d;
+
+        HBITMAP hbmp;
+#ifndef __WXMICROWIN__
+        if ( d > 0 )
         {
-            wxLogLastError(wxT("CreateCompatibleBitmap"));
+            hbmp = ::CreateBitmap(w, h, 1, d, NULL);
+            if ( !hbmp )
+            {
+                wxLogLastError(wxT("CreateBitmap"));
+            }
         }
+        else
+#endif // !__WXMICROWIN__
+        {
+            ScreenHDC dc;
+            hbmp = ::CreateCompatibleBitmap(dc, w, h);
+            if ( !hbmp )
+            {
+                wxLogLastError(wxT("CreateCompatibleBitmap"));
+            }
 
-        GetBitmapData()->m_depth = wxDisplayDepth();
-    }
+            GetBitmapData()->m_depth = wxDisplayDepth();
+        }
 
-    SetHBITMAP((WXHBITMAP)hbmp);
+        SetHBITMAP((WXHBITMAP)hbmp);
 
 #if WXWIN_COMPATIBILITY_2
-    GetBitmapData()->m_ok = hbmp != 0;
+        GetBitmapData()->m_ok = hbmp != 0;
 #endif // WXWIN_COMPATIBILITY_2
+    }
+
     return Ok();
 }
 
+#if wxUSE_DIB_FOR_BITMAP
+
+void *wxBitmap::CreateDIB(int width, int height, int depth)
+{
+    void *dibBits;
+    const int infosize = sizeof(BITMAPINFOHEADER);
+
+    BITMAPINFO *info = (BITMAPINFO *)malloc(infosize);
+    if ( info )
+    {
+        memset(info, 0, infosize);
+
+        info->bmiHeader.biSize = infosize;
+        info->bmiHeader.biWidth = width;
+        info->bmiHeader.biHeight = height;
+        info->bmiHeader.biPlanes = 1;
+        info->bmiHeader.biBitCount = depth;
+        info->bmiHeader.biCompression = BI_RGB;
+        info->bmiHeader.biSizeImage =
+            (((width * (depth/8)) + sizeof(DWORD) - 1) /
+                sizeof(DWORD) * sizeof(DWORD)) * height;
+        info->bmiHeader.biXPelsPerMeter = 0;
+        info->bmiHeader.biYPelsPerMeter = 0;
+        info->bmiHeader.biClrUsed = 0;
+        info->bmiHeader.biClrImportant = 0;
+        GetBitmapData()->m_hFileMap = ::CreateFileMapping
+                                        (
+                                            INVALID_HANDLE_VALUE,
+                                            0,
+                                            PAGE_READWRITE | SEC_COMMIT,
+                                            0,
+                                            info->bmiHeader.biSizeImage,
+                                            0
+                                        );
+
+        // No need to report an error here.  If it fails, we just won't use a
+        // file mapping and CreateDIBSection will just allocate memory for us.
+        GetBitmapData()->m_handle =
+            (WXHANDLE)::CreateDIBSection
+                        (
+                            0,
+                            info,
+                            DIB_RGB_COLORS,
+                            &dibBits,
+                            GetBitmapData()->m_hFileMap,
+                            0
+                        );
+
+        if ( !GetBitmapData()->m_handle )
+          wxLogLastError(wxT("CreateDIBSection"));
+
+        SetWidth(width);
+        SetHeight(height);
+        SetDepth(depth);
+
+        free(info);
+    }
+    else
+    {
+        wxFAIL_MSG( wxT("could not allocate memory for DIB header") );
+
+        dibBits = NULL;
+    }
+
+    return dibBits;
+}
+
+#endif // wxUSE_DIB_FOR_BITMAP
+
 // ----------------------------------------------------------------------------
 // wxImage to/from conversions
 // ----------------------------------------------------------------------------
@@ -397,7 +541,6 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
     // so the 'depth' argument is ignored.
 
     HDC hScreenDC = ::GetDC(NULL);
-    //    printf("Screen planes = %d, bpp = %d\n", hScreenDC->psd->planes, hScreenDC->psd->bpp);
     int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
 
     HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
@@ -483,7 +626,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
         ::SelectObject(hMaskDC, hOldMaskBitmap);
         ::DeleteDC(hMaskDC);
 
-        ((wxBitmapRefData*)m_refData)->m_bitmapMask = new wxMask((WXHBITMAP) hMaskBitmap);
+        ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
     }
 
     SetWidth(image.GetWidth());
@@ -503,16 +646,56 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
 
     return TRUE;
 
-#else
+#else // !__WXMICROWIN__
     wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
 
     m_refData = new wxBitmapRefData();
 
+#if wxUSE_DIB_FOR_BITMAP
+    int h = image.GetHeight();
+    int w = image.GetWidth();
+    unsigned char *dibBits = (unsigned char*)CreateDIB(w, h, 24);
+    if ( !dibBits )
+        return FALSE;
+
+    // DIBs are stored in bottom to top order so we need to copy bits line by
+    // line and starting from the end
+    const int srcBytesPerLine = w * 3;
+    const int dstBytesPerLine = (srcBytesPerLine + sizeof(DWORD) - 1) /
+                                    sizeof(DWORD) * sizeof(DWORD);
+    const unsigned char *src = image.GetData() + ((h - 1) * srcBytesPerLine);
+    for ( int i = 0; i < h; i++ )
+    {
+        // copy one DIB line
+        int x = w;
+        const unsigned char *rgbBits = src;
+        while ( x-- )
+        {
+            // also, the order of RGB is inversed for DIBs
+            *dibBits++ = rgbBits[2];
+            *dibBits++ = rgbBits[1];
+            *dibBits++ = rgbBits[0];
+
+            rgbBits += 3;
+        }
+
+        // pass to the next line
+        src -= srcBytesPerLine;
+        dibBits += dstBytesPerLine - srcBytesPerLine;
+    }
+
+    if ( image.HasMask() )
+    {
+        SetMask(new wxMask(*this, wxColour(image.GetMaskRed(),
+                                           image.GetMaskGreen(),
+                                           image.GetMaskBlue())));
+    }
+#else // wxUSE_DIB_FOR_BITMAP
     // sizeLimit is the MS upper limit for the DIB size
 #ifdef  WIN32
     int sizeLimit = 1024*768*3;
 #else
-    int sizeLimit = 0x7fff ;
+    int sizeLimit = 0x7fff;
 #endif
 
     // width and height of the device-dependent bitmap
@@ -726,6 +909,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
     ::ReleaseDC(NULL, hdc);
     free(lpDIBh);
     free(lpBits);
+#endif // wxUSE_DIB_FOR_BITMAP
 
 #if WXWIN_COMPATIBILITY_2
     // check the wxBitmap object
@@ -733,7 +917,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
 #endif // WXWIN_COMPATIBILITY_2
 
     return TRUE;
-#endif
+#endif // __WXMICROWIN__/!__WXMICROWIN__
 }
 
 wxImage wxBitmap::ConvertToImage() const
@@ -799,8 +983,7 @@ wxImage wxBitmap::ConvertToImage() const
 
     return image;
 
-#else // __MICROWIN__
-
+#else // !__WXMICROWIN__
     wxImage image;
 
     wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
@@ -925,7 +1108,7 @@ wxImage wxBitmap::ConvertToImage() const
     free(lpBits);
 
     return image;
-#endif
+#endif // __WXMICROWIN__/!__WXMICROWIN__
 }
 
 #endif // wxUSE_IMAGE
@@ -966,7 +1149,7 @@ bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
 
     if ( !handler )
     {
-        wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %d defined."), type);
+        wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type);
 
         return FALSE;
     }
@@ -1057,21 +1240,49 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
 // wxBitmap accessors
 // ----------------------------------------------------------------------------
 
-void wxBitmap::SetQuality(int q)
+wxPalette* wxBitmap::GetPalette() const
 {
-    EnsureHasData();
+    return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
+                           : (wxPalette *) NULL;
+}
 
-    GetBitmapData()->m_quality = q;
+wxMask *wxBitmap::GetMask() const
+{
+    return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
 }
 
-#if WXWIN_COMPATIBILITY_2
-void wxBitmap::SetOk(bool isOk)
+wxDC *wxBitmap::GetSelectedInto() const
 {
-    EnsureHasData();
+    return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
+}
 
-    GetBitmapData()->m_ok = isOk;
+#if wxUSE_DIB_FOR_BITMAP
+
+bool wxBitmap::IsDIB() const
+{
+    return GetBitmapData() && GetBitmapData()->m_hFileMap != NULL;
+}
+
+#endif // wxUSE_DIB_FOR_BITMAP
+
+#if WXWIN_COMPATIBILITY_2_4
+
+int wxBitmap::GetQuality() const
+{
+    return 0;
+}
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
+// ----------------------------------------------------------------------------
+// wxBitmap setters
+// ----------------------------------------------------------------------------
+
+void wxBitmap::SetSelectedInto(wxDC *dc)
+{
+    if ( GetBitmapData() )
+        GetBitmapData()->m_selectedInto = dc;
 }
-#endif // WXWIN_COMPATIBILITY_2
 
 #if wxUSE_PALETTE
 
@@ -1088,9 +1299,32 @@ void wxBitmap::SetMask(wxMask *mask)
 {
     EnsureHasData();
 
-    GetBitmapData()->m_bitmapMask = mask;
+    GetBitmapData()->SetMask(mask);
+}
+
+#if WXWIN_COMPATIBILITY_2
+
+void wxBitmap::SetOk(bool isOk)
+{
+    EnsureHasData();
+
+    GetBitmapData()->m_ok = isOk;
 }
 
+#endif // WXWIN_COMPATIBILITY_2
+
+#if WXWIN_COMPATIBILITY_2_4
+
+void wxBitmap::SetQuality(int WXUNUSED(quality))
+{
+}
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
+// ----------------------------------------------------------------------------
+// TODO: to be replaced by something better
+// ----------------------------------------------------------------------------
+
 // Creates a bitmap that matches the device context, from
 // an arbitray bitmap. At present, the original bitmap must have an
 // associated palette. TODO: use a default palette if no palette exists.