#include "wx/app.h"
#endif
+#include "wx/textbuf.h"
+
// ----------------------------------------------------------------------------
// lists
// ----------------------------------------------------------------------------
size_t wxTextDataObject::GetDataSize(const wxDataFormat& format) const
{
+ const wxString& text = GetText();
if ( format == wxDF_UNICODETEXT || wxLocaleIsUtf8 )
{
- return m_text.utf8_length();
+ return text.utf8_length();
}
else // wxDF_TEXT
{
- const wxCharBuffer buf(wxConvLocal.cWC2MB(m_text.wc_str()));
+ const wxCharBuffer buf(wxConvLocal.cWC2MB(text.wc_str()));
return buf ? strlen(buf) : 0;
}
}
if ( !buf )
return false;
+ const wxString& text = GetText();
if ( format == wxDF_UNICODETEXT || wxLocaleIsUtf8 )
{
- memcpy(buf, m_text.utf8_str(), m_text.utf8_length());
+ memcpy(buf, text.utf8_str(), text.utf8_length());
}
else // wxDF_TEXT
{
- const wxCharBuffer bufLocal(wxConvLocal.cWC2MB(m_text.wc_str()));
+ const wxCharBuffer bufLocal(wxConvLocal.cWC2MB(text.wc_str()));
if ( !bufLocal )
return false;
// is not in UTF-8 so do an extra check for tranquility, it shouldn't
// matter much if we lose a bit of performance when pasting from
// clipboard
- m_text = wxString::FromUTF8(buf, len);
+ SetText(wxString::FromUTF8(buf, len));
}
else // wxDF_TEXT, convert from current (non-UTF8) locale
{
- m_text = wxConvLocal.cMB2WC(buf, len, NULL);
+ SetText(wxConvLocal.cMB2WC(buf, len, NULL));
}
return true;
#else // !wxNEEDS_UTF{8,16}_FOR_TEXT_DATAOBJ
+// NB: This branch, using native wxChar for the clipboard, is only used under
+// Windows currently. It's just a coincidence, but Windows is also the only
+// platform where we need to convert the text to the native EOL format, so
+// wxTextBuffer::Translate() is only used here and not in the code above.
+
size_t wxTextDataObject::GetDataSize() const
{
- return GetTextLength() * sizeof(wxChar);
+ return (wxTextBuffer::Translate(GetText()).length() + 1)*sizeof(wxChar);
}
bool wxTextDataObject::GetDataHere(void *buf) const
{
+ const wxString textNative = wxTextBuffer::Translate(GetText());
+
// NOTE: use wxTmemcpy() instead of wxStrncpy() to allow
// retrieval of strings with embedded NULLs
- wxTmemcpy( (wxChar*)buf, GetText().c_str(), GetTextLength() );
+ wxTmemcpy(static_cast<wxChar*>(buf),
+ textNative.t_str(),
+ textNative.length() + 1);
return true;
}
bool wxTextDataObject::SetData(size_t len, const void *buf)
{
- SetText( wxString((const wxChar*)buf, len/sizeof(wxChar)) );
+ const wxString
+ text = wxString(static_cast<const wxChar*>(buf), len/sizeof(wxChar));
+ SetText(wxTextBuffer::Translate(text, wxTextFileType_Unix));
return true;
}
#endif // different wxTextDataObject implementations
+// ----------------------------------------------------------------------------
+// wxHTMLDataObject
+// ----------------------------------------------------------------------------
+
size_t wxHTMLDataObject::GetDataSize() const
{
const wxScopedCharBuffer buffer(GetHTML().utf8_str());
return false;
// Windows and Mac always use UTF-8, and docs suggest GTK does as well.
- const wxString html = wxString::FromUTF8(static_cast<const char*>(buf));
+ wxString html = wxString::FromUTF8(static_cast<const char*>(buf));
#ifdef __WXMSW__
// To be consistent with other platforms, we only add the Fragment part