// test events and their handlers
// ----------------------------------------------------------------------------
-const wxEventType EVT_LEGACY = wxNewEventType();
+const wxEventType LegacyEventType = wxNewEventType();
class MyEvent;
-wxDEFINE_EVENT( EVT_MYEVENT, MyEvent )
+wxDEFINE_EVENT( MyEventType, MyEvent )
class MyEvent : public wxEvent
{
public:
- MyEvent() : wxEvent(0, EVT_MYEVENT) { }
+ MyEvent() : wxEvent(0, MyEventType) { }
virtual wxEvent *Clone() const { return new MyEvent; }
};
+#define EVT_MYEVENT(func) wx__DECLARE_EVT0(MyEventType, &func)
+
class AnotherEvent : public wxEvent
{
};
struct MySink
{
void OnMyEvent(MyEvent&) { g_called.method = true; }
+ void OnEvent(wxEvent&) { g_called.method = true; }
void OnIdle(wxIdleEvent&) { g_called.method = true; }
};
BEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler)
EVT_IDLE(MyClassWithEventTable::OnIdle)
+ EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
+ EVT_MYEVENT(MyClassWithEventTable::OnEvent)
+
// this shouldn't compile:
+ //EVT_MYEVENT(MyClassWithEventTable::OnIdle)
//EVT_IDLE(MyClassWithEventTable::OnAnotherEvent)
END_EVENT_TABLE()
CPPUNIT_TEST( ConnectStaticMethod );
CPPUNIT_TEST( ConnectFunctor );
CPPUNIT_TEST( ConnectMethod );
+ CPPUNIT_TEST( ConnectMethodUsingBaseEvent );
CPPUNIT_TEST( ConnectMethodWithSink );
CPPUNIT_TEST( ConnectNonHandler );
CPPUNIT_TEST( StaticConnect );
void ConnectStaticMethod();
void ConnectFunctor();
void ConnectMethod();
+ void ConnectMethodUsingBaseEvent();
void ConnectMethodWithSink();
void ConnectNonHandler();
void StaticConnect();
handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
+ // using casts like this is even uglier than using wxIdleEventHandler but
+ // it should still continue to work for compatibility
+ handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
+ handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
+
#if !wxEVENTS_COMPATIBILITY_2_8
handler.Connect(wxEVT_IDLE, GlobalOnIdle);
handler.Disconnect(wxEVT_IDLE, GlobalOnIdle);
void EvtHandlerTestCase::LegacyConnect()
{
- handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
+ handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
- handler.Connect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
- handler.Connect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
- handler.Connect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
- handler.Disconnect( EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
- handler.Disconnect( 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
- handler.Disconnect( 0, 0, EVT_LEGACY, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
+ handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
}
#if !wxEVENTS_COMPATIBILITY_2_8
void EvtHandlerTestCase::ConnectFunction()
{
// function tests
- handler.Connect( EVT_MYEVENT, GlobalOnMyEvent );
+ handler.Connect( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.function );
- handler.Disconnect( EVT_MYEVENT, GlobalOnMyEvent );
+ handler.Disconnect( MyEventType, GlobalOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
- handler.Connect( 0, EVT_MYEVENT, GlobalOnMyEvent );
- handler.Disconnect( 0, EVT_MYEVENT, GlobalOnMyEvent );
+ handler.Connect( 0, MyEventType, GlobalOnMyEvent );
+ handler.Disconnect( 0, MyEventType, GlobalOnMyEvent );
- handler.Connect( 0, 0, EVT_MYEVENT, GlobalOnMyEvent );
- handler.Disconnect( 0, 0, EVT_MYEVENT, GlobalOnMyEvent );
+ handler.Connect( 0, 0, MyEventType, GlobalOnMyEvent );
+ handler.Disconnect( 0, 0, MyEventType, GlobalOnMyEvent );
}
void EvtHandlerTestCase::ConnectStaticMethod()
{
// static method tests (this is same as functions but still test it just in
// case we hit some strange compiler bugs)
- handler.Connect( EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
+ handler.Connect( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.smethod );
- handler.Disconnect( EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
+ handler.Disconnect( MyEventType, &MyHandler::StaticOnMyEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.smethod );
- handler.Connect( 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
- handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
+ handler.Connect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Disconnect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
- handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
- handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::StaticOnMyEvent );
+ handler.Connect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
}
void EvtHandlerTestCase::ConnectFunctor()
// generalized functor tests
MyFunctor functor;
- handler.Connect( EVT_MYEVENT, functor );
+ handler.Connect( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.functor );
- handler.Disconnect( EVT_MYEVENT, functor );
+ handler.Disconnect( MyEventType, functor );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.functor );
- handler.Connect( 0, EVT_MYEVENT, functor );
- handler.Disconnect( 0, EVT_MYEVENT, functor );
+ handler.Connect( 0, MyEventType, functor );
+ handler.Disconnect( 0, MyEventType, functor );
- handler.Connect( 0, 0, EVT_MYEVENT, functor );
- handler.Disconnect( 0, 0, EVT_MYEVENT, functor );
+ handler.Connect( 0, 0, MyEventType, functor );
+ handler.Disconnect( 0, 0, MyEventType, functor );
}
void EvtHandlerTestCase::ConnectMethod()
{
// class method tests
- handler.Connect( EVT_MYEVENT, &MyHandler::OnMyEvent );
+ handler.Connect( MyEventType, &MyHandler::OnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( g_called.method );
+ handler.Disconnect( MyEventType, &MyHandler::OnMyEvent );
+ g_called.Reset();
+ handler.ProcessEvent(e);
+ CPPUNIT_ASSERT( !g_called.method );
+
+ handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent );
+ handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent );
+
+ handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
+}
+
+void EvtHandlerTestCase::ConnectMethodUsingBaseEvent()
+{
+ // test connecting a method taking just wxEvent and not MyEvent: this
+ // should work too if we don't need any MyEvent-specific information in the
+ // handler
+ handler.Connect( MyEventType, &MyHandler::OnEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
- handler.Disconnect( EVT_MYEVENT, &MyHandler::OnMyEvent );
+ handler.Disconnect( MyEventType, &MyHandler::OnEvent );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
- handler.Connect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
- handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
+ handler.Connect( 0, MyEventType, &MyHandler::OnEvent );
+ handler.Disconnect( 0, MyEventType, &MyHandler::OnEvent );
- handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
- handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent );
+ handler.Connect( 0, 0, MyEventType, &MyHandler::OnEvent );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnEvent );
}
void EvtHandlerTestCase::ConnectMethodWithSink()
{
- handler.Connect( EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Connect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Connect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Connect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Disconnect( EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Disconnect( 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- handler.Disconnect( 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Disconnect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
}
void EvtHandlerTestCase::ConnectNonHandler()
// class method tests for class not derived from wxEvtHandler
MySink sink;
- handler.Connect( EVT_MYEVENT, &MySink::OnMyEvent, NULL, &sink );
+ handler.Connect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( g_called.method );
- handler.Disconnect( EVT_MYEVENT, &MySink::OnMyEvent, NULL, &sink );
+ handler.Disconnect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
g_called.Reset();
handler.ProcessEvent(e);
CPPUNIT_ASSERT( !g_called.method );
void EvtHandlerTestCase::StaticConnect()
{
- wxEvtHandler::Connect( &handler, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Connect( &handler, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Connect( &handler, 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Connect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Connect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Connect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
- wxEvtHandler::Disconnect( &handler, 0, 0, EVT_MYEVENT, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Disconnect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Disconnect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
+ wxEvtHandler::Disconnect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
}
void EvtHandlerTestCase::InvalidConnect()
// these calls shouldn't compile but we unfortunately can't check this
// automatically, you need to uncomment them manually and test that
// compilation does indeed fail
- //handler.Connect(EVT_MYEVENT, GlobalOnAnotherEvent);
- //IdleFunctor f; handler.Connect(EVT_MYEVENT, f);
- //handler.Connect(EVT_MYEVENT, &MyHandler::StaticOnAnotherEvent);
- //handler.Connect(EVT_MYEVENT, &MyHandler::OnAnotherEvent);
+ //handler.Connect(MyEventType, GlobalOnAnotherEvent);
+ //IdleFunctor f; handler.Connect(MyEventType, f);
+ //handler.Connect(MyEventType, &MyHandler::StaticOnAnotherEvent);
+ //handler.Connect(MyEventType, &MyHandler::OnAnotherEvent);
}
#endif // !wxEVENTS_COMPATIBILITY_2_8