#include <ctype.h>
-#include <wx/wx.h>
-#include <wx/encconv.h>
-#include <wx/listctrl.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/imaglist.h>
+#include "wx/wx.h"
+#include "wx/encconv.h"
+#include "wx/listctrl.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/imaglist.h"
+#include "wx/tokenzr.h"
+
+#ifdef wxHAVE_RAW_BITMAP
+#include "wx/rawbmp.h"
+#endif
#include "Platform.h"
#include "PlatWX.h"
Palette::Palette() {
used = 0;
allowRealization = false;
+ size = 100;
+ entries = new ColourPair[size];
}
Palette::~Palette() {
Release();
+ delete [] entries;
+ entries = 0;
}
void Palette::Release() {
used = 0;
+ delete [] entries;
+ size = 100;
+ entries = new ColourPair[size];
}
// This method either adds a colour to the list of wanted colours (want==true)
return;
}
- if (used < numEntries) {
- entries[used].desired = cp.desired;
- entries[used].allocated.Set(cp.desired.AsLong());
- used++;
+ if (used >= size) {
+ int sizeNew = size * 2;
+ ColourPair *entriesNew = new ColourPair[sizeNew];
+ for (int j=0; j<size; j++) {
+ entriesNew[j] = entries[j];
+ }
+ delete []entries;
+ entries = entriesNew;
+ size = sizeNew;
}
+
+ entries[used].desired = cp.desired;
+ entries[used].allocated.Set(cp.desired.AsLong());
+ used++;
} else {
for (int i=0; i < used; i++) {
if (entries[i].desired == cp.desired) {
// so we adjust the encoding before passing it to Scintilla. See also
// wxStyledTextCtrl::StyleSetCharacterSet
wxFontEncoding encoding = (wxFontEncoding)(characterSet-1);
-
+
wxFontEncodingArray ea = wxEncodingConverter::GetPlatformEquivalents(encoding);
if (ea.GetCount())
encoding = ea[0];
virtual void FillRectangle(PRectangle rc, ColourAllocated back);
virtual void FillRectangle(PRectangle rc, Surface &surfacePattern);
virtual void RoundedRectangle(PRectangle rc, ColourAllocated fore, ColourAllocated back);
+ virtual void AlphaRectangle(PRectangle rc, int cornerSize, ColourAllocated fill, int alphaFill,
+ ColourAllocated outline, int alphaOutline, int flags);
virtual void Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back);
virtual void Copy(PRectangle rc, Point from, Surface &surfaceSource);
hdc->DrawRoundedRectangle(wxRectFromPRectangle(rc), 4);
}
+#ifdef __WXMSW__
+#define wxPy_premultiply(p, a) ((p) * (a) / 0xff)
+#else
+#define wxPy_premultiply(p, a) (p)
+#endif
+
+void SurfaceImpl::AlphaRectangle(PRectangle rc, int cornerSize,
+ ColourAllocated fill, int alphaFill,
+ ColourAllocated outline, int alphaOutline,
+ int /*flags*/) {
+#ifdef wxHAVE_RAW_BITMAP
+
+ // TODO: do something with cornerSize
+ wxUnusedVar(cornerSize);
+
+ int x, y;
+ wxRect r = wxRectFromPRectangle(rc);
+ wxBitmap bmp(r.width, r.height, 32);
+ wxAlphaPixelData pixData(bmp);
+ pixData.UseAlpha();
+
+ // Set the fill pixels
+ ColourDesired cdf(fill.AsLong());
+ int red = cdf.GetRed();
+ int green = cdf.GetGreen();
+ int blue = cdf.GetBlue();
+
+ wxAlphaPixelData::Iterator p(pixData);
+ for (y=0; y<r.height; y++) {
+ p.MoveTo(pixData, 0, y);
+ for (x=0; x<r.width; x++) {
+ p.Red() = wxPy_premultiply(red, alphaFill);
+ p.Green() = wxPy_premultiply(green, alphaFill);
+ p.Blue() = wxPy_premultiply(blue, alphaFill);
+ p.Alpha() = alphaFill;
+ ++p;
+ }
+ }
+
+ // Set the outline pixels
+ ColourDesired cdo(outline.AsLong());
+ red = cdo.GetRed();
+ green = cdo.GetGreen();
+ blue = cdo.GetBlue();
+ for (x=0; x<r.width; x++) {
+ p.MoveTo(pixData, x, 0);
+ p.Red() = wxPy_premultiply(red, alphaOutline);
+ p.Green() = wxPy_premultiply(green, alphaOutline);
+ p.Blue() = wxPy_premultiply(blue, alphaOutline);
+ p.Alpha() = alphaOutline;
+ p.MoveTo(pixData, x, r.height-1);
+ p.Red() = wxPy_premultiply(red, alphaOutline);
+ p.Green() = wxPy_premultiply(green, alphaOutline);
+ p.Blue() = wxPy_premultiply(blue, alphaOutline);
+ p.Alpha() = alphaOutline;
+ }
+
+ for (y=0; y<r.height; y++) {
+ p.MoveTo(pixData, 0, y);
+ p.Red() = wxPy_premultiply(red, alphaOutline);
+ p.Green() = wxPy_premultiply(green, alphaOutline);
+ p.Blue() = wxPy_premultiply(blue, alphaOutline);
+ p.Alpha() = alphaOutline;
+ p.MoveTo(pixData, r.width-1, y);
+ p.Red() = wxPy_premultiply(red, alphaOutline);
+ p.Green() = wxPy_premultiply(green, alphaOutline);
+ p.Blue() = wxPy_premultiply(blue, alphaOutline);
+ p.Alpha() = alphaOutline;
+ }
+
+ // Draw the bitmap
+ hdc->DrawBitmap(bmp, r.x, r.y, true);
+
+#else
+ wxUnusedVar(cornerSize);
+ wxUnusedVar(alphaFill);
+ wxUnusedVar(alphaOutline);
+ RectangleDraw(rc, outline, fill);
+#endif
+}
+
void SurfaceImpl::Ellipse(PRectangle rc, ColourAllocated fore, ColourAllocated back) {
PenColour(fore);
BrushColour(back);
void Window::InvalidateAll() {
GETWIN(id)->Refresh(false);
- wxWakeUpIdle();
}
void Window::InvalidateRectangle(PRectangle rc) {
wxRect r = wxRectFromPRectangle(rc);
GETWIN(id)->Refresh(false, &r);
- wxWakeUpIdle();
}
void Window::SetFont(Font &font) {
#else
wxCursor wc = wxCursor(cursorId) ;
#endif
- GETWIN(id)->SetCursor(wc);
+ if(curs != cursorLast)
+ {
+ GETWIN(id)->SetCursor(wc);
+ cursorLast = curs;
+ }
}
void Window::SetTitle(const char *s) {
- GETWIN(id)->SetTitle(stc2wx(s));
+ GETWIN(id)->SetLabel(stc2wx(s));
}
-#if wxUSE_POPUPWIN //-----------------------------------
+#if wxUSE_POPUPWIN //-----------------------------------
#include <wx/popupwin.h>
// implement wxPopupWindow for the Mac!!)
//
// In the meantime, be careful to duplicate any changes as needed...
-//
-
-// A popup window to place the wxSTCListBox upon
+//
+
+// A popup window to place the wxSTCListBox upon
class wxSTCListBoxWin : public wxPopupWindow
{
private:
CallBackAction doubleClickAction;
void* doubleClickActionData;
public:
- wxSTCListBoxWin(wxWindow* parent, wxWindowID id) :
+ wxSTCListBoxWin(wxWindow* parent, wxWindowID id, Point WXUNUSED(location)) :
wxPopupWindow(parent, wxBORDER_NONE)
{
+
SetBackgroundColour(*wxBLACK); // for our simple border
- lv = new wxSTCListBox(parent, id, wxDefaultPosition, wxDefaultSize,
+ lv = new wxSTCListBox(parent, id, wxPoint(-50,-50), wxDefaultSize,
wxLC_REPORT | wxLC_SINGLE_SEL | wxLC_NO_HEADER | wxBORDER_NONE);
lv->SetCursor(wxCursor(wxCURSOR_ARROW));
lv->InsertColumn(0, wxEmptyString);
// "right" to the user. But since the wxPopupWindow or its children
// can't receive focus then we have to pull a fast one and temporarily
// parent the listctrl on the STC window and then call SetFocus and
- // then reparent it back to the popup.
+ // then reparent it back to the popup.
lv->SetFocus();
lv->Reparent(this);
#ifdef __WXMSW__
EVT_LIST_ITEM_ACTIVATED(wxID_ANY, wxSTCListBoxWin::OnActivate)
END_EVENT_TABLE()
-
-#else // wxUSE_POPUPWIN -----------------------------------
-// A normal window to place the wxSTCListBox upon.
-class wxSTCListBoxWin : public wxWindow {
+#else // !wxUSE_POPUPWIN -----------------------------------
+
+// A normal window to place the wxSTCListBox upon, but make it behave as much
+// like a wxPopupWindow as possible
+class wxSTCListBoxWin : public wxFrame {
private:
wxListView* lv;
CallBackAction doubleClickAction;
void* doubleClickActionData;
public:
- wxSTCListBoxWin(wxWindow* parent, wxWindowID id) :
- wxWindow(parent, id, wxDefaultPosition, wxSize(0,0), wxSIMPLE_BORDER )
+ wxSTCListBoxWin(wxWindow* parent, wxWindowID id, Point location) :
+ wxFrame(parent, id, wxEmptyString, wxPoint(location.x, location.y), wxSize(0,0),
+ wxFRAME_NO_TASKBAR
+ | wxFRAME_FLOAT_ON_PARENT
+#ifdef __WXMAC__
+ | wxPOPUP_WINDOW
+ | wxNO_BORDER
+#else
+ | wxSIMPLE_BORDER
+#endif
+ )
{
lv = new wxSTCListBox(this, id, wxDefaultPosition, wxDefaultSize,
lv->SetFocus();
Hide();
- }
+ }
// On OSX and (possibly others) there can still be pending
// messages/events for the list control when Scintilla wants to
// close it, so do a pending delete of it instead of destroying
// immediately.
- bool Destroy() {
+ bool Destroy()
+ {
#ifdef __WXMAC__
// The bottom edge of this window is not getting properly
// refreshed upon deletion, so help it out...
}
- int IconWidth() {
+ int IconWidth()
+ {
wxImageList* il = lv->GetImageList(wxIMAGE_LIST_SMALL);
if (il != NULL) {
int w, h;
}
- void SetDoubleClickAction(CallBackAction action, void *data) {
+ void SetDoubleClickAction(CallBackAction action, void *data)
+ {
doubleClickAction = action;
doubleClickActionData = data;
}
- void OnFocus(wxFocusEvent& event) {
+ void OnFocus(wxFocusEvent& event)
+ {
+ ActivateParent();
GetParent()->SetFocus();
event.Skip();
}
- void OnSize(wxSizeEvent& event) {
+ void OnSize(wxSizeEvent& event)
+ {
// resize the child
wxSize sz = GetClientSize();
lv->SetSize(sz);
event.Skip();
}
+ void ActivateParent()
+ {
+ // Although we're a frame, we always want the parent to be active, so
+ // raise it whenever we get shown, focused, etc.
+ wxTopLevelWindow *frame = wxDynamicCast(
+ wxGetTopLevelParent(GetParent()), wxTopLevelWindow);
+ if (frame)
+ frame->Raise();
+ }
+
+
+ virtual void DoSetSize(int x, int y,
+ int width, int height,
+ int sizeFlags = wxSIZE_AUTO)
+ {
+ // convert coords to screen coords since we're a top-level window
+ if (x != wxDefaultCoord) {
+ GetParent()->ClientToScreen(&x, NULL);
+ }
+ if (y != wxDefaultCoord) {
+ GetParent()->ClientToScreen(NULL, &y);
+ }
+ wxFrame::DoSetSize(x, y, width, height, sizeFlags);
+ }
+
+ virtual bool Show(bool show = true)
+ {
+ bool rv = wxFrame::Show(show);
+ if (rv && show)
+ ActivateParent();
#ifdef __WXMAC__
- virtual bool Show(bool show = true) {
- bool rv = wxWindow::Show(show);
GetParent()->Refresh(false);
+#endif
return rv;
}
-#endif
-
- void OnActivate(wxListEvent& WXUNUSED(event)) {
+
+ void OnActivate(wxListEvent& WXUNUSED(event))
+ {
doubleClickAction(doubleClickActionData);
}
bool unicodeMode;
int desiredVisibleRows;
int aveCharWidth;
- int maxStrWidth;
+ size_t maxStrWidth;
+ Point location; // Caret location at which the list is opened
wxImageList* imgList;
wxArrayInt* imgTypeMap;
~ListBoxImpl();
virtual void SetFont(Font &font);
- virtual void Create(Window &parent, int ctrlID, int lineHeight_, bool unicodeMode_);
+ virtual void Create(Window &parent, int ctrlID, Point location_, int lineHeight_, bool unicodeMode_);
virtual void SetAverageCharWidth(int width);
virtual void SetVisibleRows(int rows);
+ virtual int GetVisibleRows() const;
virtual PRectangle GetDesiredRect();
virtual int CaretFromEdge();
virtual void Clear();
virtual void Append(char *s, int type = -1);
+ void Append(const wxString& text, int type);
virtual int Length();
virtual void Select(int n);
virtual int GetSelection();
virtual void RegisterImage(int type, const char *xpm_data);
virtual void ClearRegisteredImages();
virtual void SetDoubleClickAction(CallBackAction, void *);
-
+ virtual void SetList(const char* list, char separator, char typesep);
};
}
-void ListBoxImpl::Create(Window &parent, int ctrlID, int lineHeight_, bool unicodeMode_) {
+void ListBoxImpl::Create(Window &parent, int ctrlID, Point location_, int lineHeight_, bool unicodeMode_) {
+ location = location_;
lineHeight = lineHeight_;
unicodeMode = unicodeMode_;
maxStrWidth = 0;
- id = new wxSTCListBoxWin(GETWIN(parent.GetID()), ctrlID);
+ id = new wxSTCListBoxWin(GETWIN(parent.GetID()), ctrlID, location);
if (imgList != NULL)
GETLB(id)->SetImageList(imgList, wxIMAGE_LIST_SMALL);
}
}
+int ListBoxImpl::GetVisibleRows() const {
+ return desiredVisibleRows;
+}
+
PRectangle ListBoxImpl::GetDesiredRect() {
// wxListCtrl doesn't have a DoGetBestSize, so instead we kept track of
// the max size in Append and calculate it here...
- int maxw = maxStrWidth;
+ int maxw = maxStrWidth * aveCharWidth;
int maxh ;
// give it a default if there are no lines, and/or add a bit more
void ListBoxImpl::Append(char *s, int type) {
- wxString text = stc2wx(s);
+ Append(stc2wx(s), type);
+}
+
+void ListBoxImpl::Append(const wxString& text, int type) {
long count = GETLB(id)->GetItemCount();
long itemID = GETLB(id)->InsertItem(count, wxEmptyString);
GETLB(id)->SetItem(itemID, 1, text);
- int itemWidth = 0;
- GETLB(id)->GetTextExtent(text, &itemWidth, NULL);
- maxStrWidth = wxMax(maxStrWidth, itemWidth);
+ maxStrWidth = wxMax(maxStrWidth, text.length());
if (type != -1) {
wxCHECK_RET(imgTypeMap, wxT("Unexpected NULL imgTypeMap"));
long idx = imgTypeMap->Item(type);
}
}
+void ListBoxImpl::SetList(const char* list, char separator, char typesep) {
+ GETLB(id)->Freeze();
+ Clear();
+ wxStringTokenizer tkzr(stc2wx(list), (wxChar)separator);
+ while ( tkzr.HasMoreTokens() ) {
+ wxString token = tkzr.GetNextToken();
+ long type = -1;
+ int pos = token.Find(typesep);
+ if (pos != -1) {
+ token.Mid(pos+1).ToLong(&type);
+ token.Truncate(pos);
+ }
+ Append(token, (int)type);
+ }
+ GETLB(id)->Thaw();
+}
+
int ListBoxImpl::Length() {
return GETLB(id)->GetItemCount();
n = 0;
select = false;
}
- GETLB(id)->Focus(n);
+ GETLB(id)->EnsureVisible(n);
GETLB(id)->Select(n, select);
}
}
-
ListBox::ListBox() {
}
bool Platform::MouseButtonBounce() {
return false;
}
-void Platform::DebugDisplay(const char *s) {
- wxLogDebug(stc2wx(s));
-}
bool Platform::IsKeyDown(int WXUNUSED(key)) {
return false; // I don't think we'll need this.
return b;
}
-#define TRACE
+//#define TRACE
+
+void Platform::DebugDisplay(const char *s) {
+#ifdef TRACE
+ wxLogDebug(stc2wx(s));
+#else
+ wxUnusedVar(s);
+#endif
+}
void Platform::DebugPrintf(const char *format, ...) {
#ifdef TRACE
}
void Platform::Assert(const char *c, const char *file, int line) {
+#ifdef TRACE
char buffer[2000];
sprintf(buffer, "Assertion [%s] failed at %s %d", c, file, line);
if (assertionPopUps) {
wxMessageBox(stc2wx(buffer),
wxT("Assertion failure"),
wxICON_HAND | wxOK);
-// if (idButton == IDRETRY) {
-// ::DebugBreak();
-// } else if (idButton == IDIGNORE) {
-// // all OK
-// } else {
-// abort();
-// }
} else {
strcat(buffer, "\r\n");
Platform::DebugDisplay(buffer);
abort();
}
+#else
+ wxUnusedVar(c);
+ wxUnusedVar(file);
+ wxUnusedVar(line);
+#endif
}
//----------------------------------------------------------------------
ElapsedTime::ElapsedTime() {
- wxStartTimer();
+ wxLongLong localTime = wxGetLocalTimeMillis();
+ littleBit = localTime.GetLo();
+ bigBit = localTime.GetHi();
}
double ElapsedTime::Duration(bool reset) {
- double result = wxGetElapsedTime(reset);
+ wxLongLong prevTime(bigBit, littleBit);
+ wxLongLong localTime = wxGetLocalTimeMillis();
+ if(reset) {
+ littleBit = localTime.GetLo();
+ bigBit = localTime.GetHi();
+ }
+ wxLongLong duration = localTime - prevTime;
+ double result = duration.ToDouble();
result /= 1000.0;
return result;
}
}
#endif
-
-
-
-
-
-