+public:
+ wxBitmap() { }
+ wxBitmap( int width, int height, int depth = wxBITMAP_SCREEN_DEPTH )
+ { Create(width, height, depth); }
+ wxBitmap( const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH )
+ { Create(sz, depth); }
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char* const* bits );
+#ifdef wxNEEDS_CHARPP
+ // needed for old GCC
+ wxBitmap(char** data)
+ { *this = wxBitmap(const_cast<const char* const*>(data)); }
+#endif
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
+#if wxUSE_IMAGE
+ wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
+#endif // wxUSE_IMAGE
+ wxBitmap(GdkPixbuf* pixbuf, int depth = 0);
+ virtual ~wxBitmap();
+
+ bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
+ bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
+ { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
+ bool Create(int width, int height, const wxDC& WXUNUSED(dc))
+ { return Create(width,height); }
+