// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/dcmemory.h"
+ #include "wx/bitmap.h"
+ #include "wx/image.h"
#endif //WX_PRECOMP
-#include "wx/bitmap.h"
+// ============================================================================
+// wxRegionBase implementation
+// ============================================================================
-#if wxUSE_IMAGE
- #include "wx/image.h"
-#endif
+// ----------------------------------------------------------------------------
+// region comparision
+// ----------------------------------------------------------------------------
+bool wxRegionBase::IsEqual(const wxRegion& region) const
+{
+ if ( m_refData == region.GetRefData() )
+ {
+ // regions are identical, hence equal
+ return true;
+ }
-//---------------------------------------------------------------------------
+ if ( !m_refData || !region.GetRefData() )
+ {
+ // one, but not both, of the regions is invalid
+ return false;
+ }
+ return DoIsEqual(region);
+}
+// ----------------------------------------------------------------------------
+// region to/from bitmap conversions
+// ----------------------------------------------------------------------------
-wxBitmap wxRegion::ConvertToBitmap() const
+wxBitmap wxRegionBase::ConvertToBitmap() const
{
wxRect box = GetBox();
- wxBitmap bmp(box.GetRight(), box.GetBottom());
+ wxBitmap bmp(box.GetRight() + 1, box.GetBottom() + 1);
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetBackground(*wxBLACK_BRUSH);
dc.Clear();
- dc.SetClippingRegion(*this);
+ dc.SetDeviceClippingRegion(*static_cast<const wxRegion *>(this));
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
dc.SelectObject(wxNullBitmap);
return bmp;
}
-//---------------------------------------------------------------------------
-
#if wxUSE_IMAGE
-static bool DoRegionUnion(wxRegion& region,
+
+static bool DoRegionUnion(wxRegionBase& region,
const wxImage& image,
unsigned char loR,
unsigned char loG,
}
-bool wxRegion::Union(const wxBitmap& bmp)
+bool wxRegionBase::Union(const wxBitmap& bmp)
{
-#if (!defined(__WXMSW__) || wxUSE_WXDIB)
if (bmp.GetMask())
{
wxImage image = bmp.ConvertToImage();
- wxASSERT_MSG( image.HasMask(), _T("wxBitmap::ConvertToImage doesn't preserve mask?") );
+ wxASSERT_MSG( image.HasMask(), wxT("wxBitmap::ConvertToImage doesn't preserve mask?") );
return DoRegionUnion(*this, image,
image.GetMaskRed(),
image.GetMaskGreen(),
0);
}
else
-#endif
{
return Union(0, 0, bmp.GetWidth(), bmp.GetHeight());
}
}
-bool wxRegion::Union(const wxBitmap& bmp,
- const wxColour& transColour,
- int tolerance)
+bool wxRegionBase::Union(const wxBitmap& bmp,
+ const wxColour& transColour,
+ int tolerance)
{
-#if (!defined(__WXMSW__) || wxUSE_WXDIB)
wxImage image = bmp.ConvertToImage();
return DoRegionUnion(*this, image,
transColour.Red(),
transColour.Green(),
transColour.Blue(),
tolerance);
-#else
- return false;
-#endif
}
-#else
+#endif // wxUSE_IMAGE
+
+#ifdef wxHAS_REGION_COMBINE
+// ============================================================================
+// wxRegionWithCombine
+// ============================================================================
-bool wxRegion::Union(const wxBitmap& WXUNUSED(bmp))
+// implement some wxRegionBase pure virtuals in terms of Combine()
+bool wxRegionWithCombine::DoUnionWithRect(const wxRect& rect)
{
- // No wxImage support
- return false;
+ return Combine(rect, wxRGN_OR);
}
-bool wxRegion::Union(const wxBitmap& WXUNUSED(bmp),
- const wxColour& WXUNUSED(transColour),
- int WXUNUSED(tolerance))
+bool wxRegionWithCombine::DoUnionWithRegion(const wxRegion& region)
{
- // No wxImage support
- return false;
+ return DoCombine(region, wxRGN_OR);
}
-#endif
+bool wxRegionWithCombine::DoIntersect(const wxRegion& region)
+{
+ return DoCombine(region, wxRGN_AND);
+}
+
+bool wxRegionWithCombine::DoSubtract(const wxRegion& region)
+{
+ return DoCombine(region, wxRGN_DIFF);
+}
+
+bool wxRegionWithCombine::DoXor(const wxRegion& region)
+{
+ return DoCombine(region, wxRGN_XOR);
+}
-//---------------------------------------------------------------------------
+#endif // wxHAS_REGION_COMBINE