- /* select the appropriate color for the fill */
-// if (fDark)
-// hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(GRAY_BRUSH));
-// else
-// hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(WHITE_BRUSH));
-
- /* finally, draw the dern thing */
-// Polygon(hdc, (LPPOINT)&Point, 4);
-
- /* restore what we killed */
-// SelectObject(hdc, hOldBrush);
-// SelectObject(hdc, hOldPen);
-//} /* Draw3DLine() */
-
-/** EOF: zyz3d.c **/
-
-///** zyzgauge.c
-// *
-// * DESCRIPTION:
-// * Yet another 'Gas Gauge Custom Control.' This control gives you
-// * a 'progress bar' class (named zYzGauge) for use in your applications.
-// * You can set the range, position, font, color, orientation, and 3d
-// * effect of the gauge by sending messages to the control.
-// *
-// * Before you can use this control, you MUST first export the window
-// * procedure for the control (or define it with the _export keyword):
-// *
-// * EXPORTS gaugeWndProc
-// *
-// * You then need initialize the class before you use it:
-// *
-// * if (!gaugeInit(hInstance))
-// * die a horrible death
-// * else
-// * you are good to go
-// *
-// * The colors used by the control default to black and white if you
-// * are running on a mono-display. They default to blue and white
-// * if you are on a color display. You enable the 3D effect by setting
-// * the ZYZGS_3D style flag in the styles field of the control (like
-// * any other control).
-// *
-// * To select your own colors, you can send the ZYZG_SETFGCOLOR and
-// * ZYZG_SETBKCOLOR messages to set the foreground (percent done) and
-// * background (percent not done) colors. The lParam is the RGB()
-// * value--wParam is ignored.
-// *
-// * In all of the following ZYZG_??? messages, the arguments are
-// * WORDS. If you are setting parameters, the value is sent as
-// * the wParam (lParam is ignored). If you are getting parameters,
-// * the value is returned as a LONG and should be cast to a *signed*
-// * integer.
-// *
-// * To set the depth of the 3D effect (if enabled), you can send the
-// * ZYZG_SETBEZELFACE and ZYZG_SETWIDTH3D messages. The bezel face
-// * is the flat top on the 3D border--its color will be that of the
-// * button-face. The 3D width is the width of the bezel itself; inside
-// * and outside. The light color is white, the dark color is gray.
-// * Both widths *can* be zero--both default to 2 which looks to me.
-// *
-// * The range of the control can be set by sending the ZYZG_SETRANGE
-// * message to the control. It can be any integer from 1 to 32767.
-// * What this specifies is the number of pieces that create a whole.
-// * The default is 100. You can get the current range setting by
-// * sending the ZYZG_GETRANGE message to the control.
-// *
-// * The position (number of pieces out of the whole have been used) is
-// * set with the ZYZG_SETPOSITION message. It can be any integer from
-// * 0 to the current range setting of the control--it will be clipped
-// * if the position is out of bounds. The default position is 0. You
-// * can get the current position at any time with the ZYZG_GETPOSITION
-// * message.
-// *
-// * You can also set the range using a delta from the current range.
-// * This is done by sending the ZYZG_SETDELTAPOS message with wParam
-// * set to a _signed_ integer value within the range of the control.
-// *
-// * The font used for the percentage text can be set using the standard
-// * WM_SETFONT message. You can get the current font at any time with
-// * the WM_GETFONT message.
-// *
-// * The orientation can be left to right, right to left, bottom to top,
-// * or top to bottom. Whatever suits your needs. You set this by
-// * sending the ZYZG_ORIENTATION message to the control with one of
-// * the following values (default is ZYZG_ORIENT_LEFTTORIGHT):
-// *
-// * ZYZG_ORIENT_LEFTTORIGHT (0)
-// * ZYZG_ORIENT_RIGHTTOLEFT (1)
-// * ZYZG_ORIENT_BOTTOMTOTOP (2)
-// * ZYZG_ORIENT_TOPTOBOTTOM (3)
-// *
-// * HISTORY:
-// * 3/12/91 cjp put in this comment
-// * 6/19/92 cjp touched it a bit
-// *
-// ** cjp */
-// COPYRIGHT:
-//
-// (C) Copyright Microsoft Corp. 1992. All rights reserved.
-//
-// You have a royalty-free right to use, modify, reproduce and
-// distribute the Sample Files (and/or any modified version) in
-// any way you find useful, provided that you agree that
-// Microsoft has no warranty obligations or liability for any
-// Sample Application Files which are modified.
-//
-
-
-/* get the includes we need */
-//#if !defined(__GNUWIN32__) && !defined(__SALFORDC__)
-//#include <malloc.h>
-//#endif
-//#include <stdio.h>
-//#include <string.h>
-//#include <stdlib.h>
-// #include "zyz3d.h"
-// #include "zyzgauge.h"
-
-
-/* static global variables */
-//static wxChar gszzYzGaugeClass[] = wxT("zYzGauge");
-
-
-/* window word position definitions */
-//#define ZYZG_WW_PZYZGAUGE 0
-/* #define ZYZG_WW_EXTRABYTES 2 */
-//#define ZYZG_WW_EXTRABYTES 4
-
-
-/* control block structure typedef */
-//typedef struct tZYZGAUGE
-//{
-// WORD wRange;
-// WORD wPosition;
-// WORD wOrientation;
-// WORD wWidth3D;
-// WORD wWidthBezelFace;
-// HFONT hFont;
-// DWORD rgbTextColor;
-// DWORD rgbBkColor;
-
-//} ZYZGAUGE, *PZYZGAUGE, FAR *LPZYZGAUGE;
-
-
-/* some default values for the control */
-//#define ZYZG_DEF_RANGE 100
-//#define ZYZG_DEF_POSITION 0
-//#define ZYZG_DEF_ORIENTATION ZYZG_ORIENT_LEFTTORIGHT
-//#define ZYZG_DEF_WIDTH3D 2
-//#define ZYZG_DEF_BEZELFACE 2
-
-
-
-/* the default settings for drawing colors--display dependent */
-//static DWORD rgbDefTextColor;
-//static DWORD rgbDefBkColor;
-//static BOOL fSupport3D;
-
-//#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not
-//#define APIENTRY _Optlink
-//#endif
-
-//#ifdef __WIN32__
-//#define _EXPORT /**/
-//#else
-//#define _EXPORT _export
-//typedef signed short int SHORT ;
-//#endif
-
-/* internal function prototypes */
-//static void PASCAL gaugePaint(HWND, HDC);
-/* LRESULT _Optlink */
-//LRESULT APIENTRY _EXPORT gaugeWndProc(HWND, UINT, WPARAM, LPARAM);
-
-
-
-///** BOOL _Optlink gaugeInit(HINSTANCE hInstance)
-// *
-// * DESCRIPTION:
-// * Registers the window class for the zYzGauge control. Performs
-// * other initialization for the zYzGauge text control. This must
-// * be done before the zYzGauge control is used--or it will fail
-// * and your dialog box will not open!
-// *
-// * ARGUMENTS:
-// * HINSTANCE hInstance : Instance handle to register class with.
-// *
-// * RETURN (BOOL FAR):
-// * The return value is TRUE if the zYzGauge class was successfully
-// * registered. It is FALSE if the initialization fails.
-// *
-// * NOTES:
-// *
-// ** cjp */
-
-//#pragma alloc_text(init, gaugeInit)
-
-//BOOL _Optlink gaugeInit(HINSTANCE hInstance)
-//{
-// static BOOL fRegistered = FALSE;
-// WNDCLASS wc;
-// HDC hdc;
-
- /* assume already registered if not first instance */
-// if (fRegistered)
-// return (TRUE);
-
- /* fill in the class structure for the zyzgauge control */
-// wc.hCursor = LoadCursor(NULL, IDC_ARROW);
-// wc.hIcon = NULL;
-// wc.lpszMenuName = NULL;
-// wc.lpszClassName = gszzYzGaugeClass;
-// wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
-// wc.hInstance = hInstance;
-
-//#ifdef ZYZGAUGE_DLL
-// wc.style = CS_GLOBALCLASS | CS_HREDRAW | CS_VREDRAW;
-//#else
-// wc.style = CS_HREDRAW | CS_VREDRAW;
-//#endif
-
-// wc.lpfnWndProc = gaugeWndProc;
-// wc.cbClsExtra = 0;
-// wc.cbWndExtra = ZYZG_WW_EXTRABYTES;
-
- /* attempt to register it--return FALSE if fail */
-// if (!RegisterClass(&wc))
-// return (FALSE);
-
- /* Get a DC to determine whether device is mono or not, and set
- * default foreground/background colors as appropriate.
- */
-// hdc = CreateIC(wxT("DISPLAY"), NULL, NULL, 0L) ;
-// if (hdc)
-// {
- /* check for mono-display */
-// if ((GetDeviceCaps(hdc, BITSPIXEL) == 1) &&
-// (GetDeviceCaps(hdc, PLANES) == 1))
-// {
- /* using a mono DC--white foreground, black background */
-// rgbDefTextColor = RGB(255, 255, 255);
-// rgbDefBkColor = RGB(0, 0, 0);
-// }
-
- /* good! we have color: blue foreground, white background */
-// else
-// {
-// rgbDefTextColor = RGB(0, 0, 255);
-// rgbDefBkColor = RGB(255, 255, 255);
-// }
-
- /* need at _least_ 8 for two shades of gray (>=VGA) */
-// fSupport3D = (GetDeviceCaps(hdc, NUMCOLORS) >= 8) ? TRUE : FALSE;
-
- /* get rid of the DC (IC) */
-// DeleteDC(hdc);
-// }
-
- /* uh-oh... can't get DC (IC)... fail */
-// else
-// {
- /* unregister the class */
-// UnregisterClass(gszzYzGaugeClass, hInstance);
-// return (FALSE);
-// }
-
- /* return success */
-// return (fRegistered = TRUE);
-//} /* gaugeInit() */
-
-
-/** static void PASCAL gaugePaint(HWND hwnd, HDC hdc)
-// *
-// * DESCRIPTION:
-// * This function is responsible for painting the zYzGauge control.
-// *
-// * ARGUMENTS:
-// * HWND hwnd : The window handle for the gauge.
-// *
-// * HDC hdc : The DC for the gauge's window.
-// *
-// * RETURN (void):
-// * The control will have been painted.
-// *
-// * NOTES:
-// *
-// ** cjp */
-
-//static void PASCAL gaugePaint(HWND hwnd, HDC hdc)
-//{
-// PZYZGAUGE pgauge;
-// WORD iRange, iPos;
-// WORD Offset = 1;
-// DWORD dwExtent;
-// RECT rc1, rc2;
-// HFONT hFont;
-// wxChar ach[ 6 ];
-// WORD dx, dy, wGomerX, wGomerY;
-///* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead,
-// * which needs a SIZE* parameter */
-//#if defined(__WIN32__)
-// SIZE size;
-//#endif
-
-// /* get pointer to the control's control block */
-// pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE);
-// pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE);
-
- /* set the colors into for the gauge into the control */
-// SetTextColor(hdc, pgauge->rgbTextColor);
-// SetBkColor(hdc, pgauge->rgbBkColor);
-
- /* draw black rectangle for gauge */
-// GetClientRect(hwnd, &rc1);
-
- /* draw a black border on the _outside_ */
-// FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH));
-
- /* we want to draw _just inside_ the black border */
-// InflateRect(&rc1, -1, -1);
-
- /* one line thick so far... */
-// Offset = (WORD) 1;
-
- /* for 3D stuff, we need to have at least two shades of gray */
-// if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D)
-// {
-// Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_OUT);
-// InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
-
-// Draw3DFaceFrame(hdc, &rc1, pgauge->wWidthBezelFace);
-// InflateRect(&rc1, ~(pgauge->wWidthBezelFace), ~(pgauge->wWidthBezelFace));
-
-// Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_IN);
-// InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
-
- /* draw a black border on the _inside_ */
-// FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH));
-
- /* we want to draw _just inside_ the black border */
-// InflateRect(&rc1, -1, -1);
-
- /* add all the other pixels into the border width */
-// Offset += (2 * pgauge->wWidth3D) + pgauge->wWidthBezelFace + 1;
-// }
-
- /* dup--one rc for 'how much filled', one rc for 'how much empty' */
-// rc2 = rc1;
-
- /* get the range--make sure it's a valid range */
-// if ((iRange = pgauge->wRange) <= 0)
-// iRange = 1;
-
- /* get the position--greater than 100% would be bad */
-// if ((iPos = pgauge->wPosition) > iRange)
-// iPos = iRange;
-
- /* compute the actual size of the gauge */
-// dx = rc1.right - rc1.left;
-// dy = rc1.bottom - rc1.top;
-// wGomerX = (WORD)((DWORD)iPos * dx / iRange);
-// wGomerY = (WORD)((DWORD)iPos * dy / iRange);
-
- /* get the orientation and munge rects accordingly */
-// switch (pgauge->wOrientation)
-// {
-// case ZYZG_ORIENT_RIGHTTOLEFT:
-// rc1.left = rc2.right = rc1.right - wGomerX;
-// break;
-
-// case ZYZG_ORIENT_BOTTOMTOTOP:
-// rc1.top = rc2.bottom = rc1.bottom - wGomerY;
-// break;
-
-// case ZYZG_ORIENT_TOPTOBOTTOM:
-// rc1.bottom = rc2.top += wGomerY;
-// break;
-
-// default:
-// rc1.right = rc2.left += wGomerX;
-// break;
-// } /* switch () */
-
- /* select the correct font */
-// hFont = (HFONT) SelectObject(hdc, pgauge->hFont);
-
- /* build up a string to blit out--ie the meaning of life: "42%" */
-// wsprintf(ach, wxT("%3d%%"), (WORD)((DWORD)iPos * 100 / iRange));
-/* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead */
-//#if defined(__WIN32__)
-// GetTextExtentPoint(hdc, ach, wGomerX = lstrlen(ach), &size);
-// dwExtent = size.cx;
-//#else
-// dwExtent = GetTextExtent(hdc, ach, wGomerX = lstrlen(ach));
-//#endif
-
-
- /* Draw the finished (ie the percent done) side of box. If
- * ZYZG_WW_POSITION is 42, (in range of 0 to 100) this ExtTextOut
- * draws the meaning of life (42%) bar.
- */
-// ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset,
-// (dy - HIWORD(dwExtent)) / 2 + Offset,
-// ETO_OPAQUE | ETO_CLIPPED, &rc2, ach, wGomerX, NULL);
-
- /* Reverse fore and back colors for drawing the undone (ie the non-
- * finished) side of the box.
- */
-// SetBkColor(hdc, pgauge->rgbTextColor);
-// SetTextColor(hdc, pgauge->rgbBkColor);
-
-// ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset,
-// (dy - HIWORD(dwExtent)) / 2 + Offset,
-// ETO_OPAQUE | ETO_CLIPPED, &rc1, ach, wGomerX, NULL);
-
- /* unselect the font */
-// SelectObject(hdc, hFont);
-//} /* gaugePaint() */
-
-
-/** LRESULT _Optlink gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
-// *
-// * DESCRIPTION:
-// * This is the control's window procedure. Its purpose is to handle
-// * special messages for this custom control.
-// *
-// * The special control messages for the gauge control are:
-// *
-// * ZYZG_SETRANGE : Sets the range of the gauge. In other
-// * words, the number of parts that make a
-// * whole.
-// *
-// * ZYZG_GETRANGE : Returns the current range of the gauge.
-// *
-// * ZYZG_SETORIENTATION : Sets the orientation of the gauge. This
-// * can be one of the ZYZG_ORIENT_?? msgs.
-// *
-// * ZYZG_GETORIENTATION : Gets the current orientation of the
-// * gauge.
-// *
-// * ZYZG_SETPOSITION : Sets the current position of the gauge.
-// * In other words, how many pieces of the
-// * whole have been used.
-// *
-// * ZYZG_GETPOSITION : Gets the current position of the gauge.
-// *
-// * ZYZG_SETDELTAPOS : Sets the position of the gauge +/- the
-// * specified amount.
-// *
-// * ZYZG_SETFGCOLOR : Sets the foreground (percent done) color.
-// *
-// * ZYZG_GETFGCOLOR : Gets the foreground (percent done) color.
-// *
-// * ZYZG_SETBKCOLOR : Sets the background (percent not done)
-// * color.
-// *
-// * ZYZG_GETBKCOLOR : Gets the background (percent not done)
-// * color.
-// *
-// * WM_SETFONT : Sets the font to use for the percentage
-// * text of the gauge.
-// *
-// * WM_GETFONT : Gets the current font in use by the
-// * gauge.
-// *
-// * NOTES:
-// *
-// ** cjp */
-
-/* LRESULT _Optlink */
-
-//LRESULT APIENTRY _EXPORT gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
-//{
-// HFONT hFont;
-// PAINTSTRUCT ps;
-// PZYZGAUGE pgauge;
-// RECT rc;
-
-// pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE);
-// pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE);
-
- /* break to get DefWindowProc() */
-// switch (uMsg)
-// {
-// case WM_CREATE:
- /* need to allocate a control block */
-// pgauge = (PZYZGAUGE)LocalAlloc(LPTR, sizeof(ZYZGAUGE));
-// pgauge = (PZYZGAUGE)malloc(sizeof(ZYZGAUGE));
-// if (!pgauge)
-// return (0L);
-
- /* hang on to this control block */
-// SetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE, (WORD)pgauge);
-// SetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE, (LONG)pgauge);
-
- /* fill control block with defaults */
-// pgauge->wRange = ZYZG_DEF_RANGE;
-// pgauge->wPosition = ZYZG_DEF_POSITION;
-// pgauge->wOrientation = ZYZG_DEF_ORIENTATION;
-// pgauge->wWidth3D = ZYZG_DEF_WIDTH3D;
-// pgauge->wWidthBezelFace = ZYZG_DEF_BEZELFACE;
-// pgauge->rgbTextColor = rgbDefTextColor;
-// pgauge->rgbBkColor = rgbDefBkColor;
-
- /* use system font */
-// SendMessage(hwnd, WM_SETFONT, (WPARAM)NULL, 0L);
-
- /* go to DefWindowProc() to finish the job */
-// break;
-
-// case WM_DESTROY:
- /* get rid of the control's memory */
-// if (pgauge)
-// LocalFree((HANDLE)pgauge);
-// free(pgauge);
-// break;
-
-// case ZYZG_GETPOSITION:
-// return (pgauge->wPosition);
-
-// case ZYZG_GETRANGE:
-// return (pgauge->wRange);
-
-// case ZYZG_GETORIENTATION:
-// return (pgauge->wOrientation);
-
-// case ZYZG_GETWIDTH3D:
-// return (pgauge->wWidth3D);
-
-// case ZYZG_GETBEZELFACE:
-// return (pgauge->wWidthBezelFace);
-
-// case ZYZG_GETBKCOLOR:
-// return (pgauge->rgbTextColor);
-
-// case ZYZG_GETFGCOLOR:
-// return (pgauge->rgbBkColor);
-
-// case ZYZG_SETBKCOLOR:
-// pgauge->rgbBkColor = lParam;
-// return (0L);
-
-// case ZYZG_SETFGCOLOR:
-// pgauge->rgbTextColor = lParam;
-// return (0L);
-
-
-// case ZYZG_SETPOSITION:
-// pgauge->wPosition = wParam;
-
-//zyzgForceRepaint:
-// GetClientRect(hwnd, &rc);
-// if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D)
-// {
-// wParam = (2 * pgauge->wWidth3D) +
-// pgauge->wWidthBezelFace + 2;
-// }
-
-// else
-// wParam = 1;
-
-// InflateRect(&rc, ~(wParam), ~(wParam));
-// InvalidateRect(hwnd, &rc, FALSE);
-// UpdateWindow(hwnd);
-// return (0L);
-
-// case ZYZG_SETRANGE:
-// pgauge->wRange = wParam;
-// goto zyzgForceRepaint;
-
-// case ZYZG_SETORIENTATION:
-// pgauge->wOrientation = wParam;
-// goto zyzgForceRepaint;
-
-// case ZYZG_SETWIDTH3D:
-// pgauge->wWidth3D = wParam;
-
-//zyzgForceRepaint3D:
-// InvalidateRect(hwnd, NULL, FALSE);
-// UpdateWindow(hwnd);
-// return (0L);
-
-// case ZYZG_SETBEZELFACE:
-// pgauge->wWidthBezelFace = wParam;
-// goto zyzgForceRepaint3D;
-
-// case ZYZG_SETDELTAPOS:
-///* Watcom doesn't like the following line so removing typecasts */
-///* (int)pgauge->wPosition += (int)wParam; */
-// pgauge->wPosition += wParam;
-// goto zyzgForceRepaint;
-
-// case WM_PAINT:
-// BeginPaint(hwnd, &ps);
-// gaugePaint(hwnd, ps.hdc);
-// EndPaint(hwnd, &ps);
-// return (0L);
-
-// case WM_GETFONT:
-// hFont = pgauge->hFont;