#ifdef __GNUG__
#pragma implementation "controlbase.h"
+ #pragma implementation "statbmpbase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#pragma hdrstop
#endif
+#if wxUSE_CONTROLS
+
#ifndef WX_PRECOMP
#include "wx/control.h"
#include "wx/log.h"
#endif
+#if wxUSE_STATBMP
+ #include "wx/bitmap.h"
+ #include "wx/statbmp.h"
+#endif // wxUSE_STATBMP
+
// ============================================================================
// implementation
// ============================================================================
+wxControlBase::~wxControlBase()
+{
+ // this destructor is required for Darwin
+}
+
+bool wxControlBase::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint &pos,
+ const wxSize &size,
+ long style,
+ const wxValidator& validator,
+ const wxString &name)
+{
+ bool ret = wxWindow::Create(parent, id, pos, size, style, name);
+
+#if wxUSE_VALIDATORS
+ if ( ret )
+ SetValidator(validator);
+#endif // wxUSE_VALIDATORS
+
+ return ret;
+}
+
bool wxControlBase::CreateControl(wxWindowBase *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
-#if wxUSE_VALIDATORS
const wxValidator& validator,
-#endif
const wxString& name)
{
// even if it's possible to create controls without parents in some port,
// inherit colour and font settings from the parent window
void wxControlBase::InheritAttributes()
{
+ // it definitely doesn't make sense to inherit the background colour as the
+ // controls typically have their own standard one and probably not the
+ // foreground neither?
+#if 0
SetBackgroundColour(GetParent()->GetBackgroundColour());
SetForegroundColour(GetParent()->GetForegroundColour());
+#endif // 0
+
+#ifdef __WXPM__
+ //
+ // All OS/2 ctrls use the small font
+ //
+ SetFont(*wxSMALL_FONT);
+#else
SetFont(GetParent()->GetFont());
+#endif
}
void wxControlBase::Command(wxCommandEvent& event)
{
- (void)ProcessEvent(event);
+ (void)GetEventHandler()->ProcessEvent(event);
+}
+
+void wxControlBase::InitCommandEvent(wxCommandEvent& event) const
+{
+ event.SetEventObject((wxControlBase *)this); // const_cast
+
+ // event.SetId(GetId()); -- this is usuall done in the event ctor
+
+ switch ( m_clientDataType )
+ {
+ case wxClientData_Void:
+ event.SetClientData(GetClientData());
+ break;
+
+ case wxClientData_Object:
+ event.SetClientObject(GetClientObject());
+ break;
+
+ case wxClientData_None:
+ // nothing to do
+ ;
+ }
+}
+
+// ----------------------------------------------------------------------------
+// wxStaticBitmap
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STATBMP
+
+wxStaticBitmapBase::~wxStaticBitmapBase()
+{
+ // this destructor is required for Darwin
}
+
+wxSize wxStaticBitmapBase::DoGetBestClientSize() const
+{
+ wxBitmap bmp = GetBitmap();
+ if ( bmp.Ok() )
+ return wxSize(bmp.GetWidth(), bmp.GetHeight());
+
+ // this is completely arbitrary
+ return wxSize(16, 16);
+}
+
+#endif // wxUSE_STATBMP
+
+#endif // wxUSE_CONTROLS
+