from cmndlgs import *
+from windows3 import *
+
from utils import *
class wxPyAppPtr(wxEvtHandlerPtr):
def __init__(self,this):
wxMAJOR_VERSION = wxc.wxMAJOR_VERSION
wxMINOR_VERSION = wxc.wxMINOR_VERSION
wxRELEASE_NUMBER = wxc.wxRELEASE_NUMBER
-NOT_FOUND = wxc.NOT_FOUND
+wxNOT_FOUND = wxc.wxNOT_FOUND
wxVSCROLL = wxc.wxVSCROLL
wxHSCROLL = wxc.wxHSCROLL
wxCAPTION = wxc.wxCAPTION
wxDEFAULT_FRAME_STYLE = wxc.wxDEFAULT_FRAME_STYLE
wxDEFAULT_DIALOG_STYLE = wxc.wxDEFAULT_DIALOG_STYLE
wxFRAME_TOOL_WINDOW = wxc.wxFRAME_TOOL_WINDOW
+wxCLIP_CHILDREN = wxc.wxCLIP_CHILDREN
wxRETAINED = wxc.wxRETAINED
wxBACKINGSTORE = wxc.wxBACKINGSTORE
wxTB_3DBUTTONS = wxc.wxTB_3DBUTTONS
win.Connect(-1, -1, wxEVT_GRID_LABEL_RCLICK, fn)
+# wxSashWindow
+def EVT_SASH_DRAGGED(win, id, func):
+ win.Connect(id, -1, wxEVT_SASH_DRAGGED, func)
+
+def EVT_SASH_DRAGGED_RANGE(win, id1, id2, func):
+ win.Connect(id1, id2, wxEVT_SASH_DRAGGED, func)
+
+def EVT_QUERY_LAYOUT_INFO(win, func):
+ win.Connect(-1, -1, wxEVT_EVT_QUERY_LAYOUT_INFO, func)
+
+def EVT_CALCULATE_LAYOUT(win, func):
+ win.Connect(-1, -1, wxEVT_EVT_CALCULATE_LAYOUT, func)
+
+
#----------------------------------------------------------------------
wxPyDefaultPosition.Set(-1,-1)
wxPyDefaultSize.Set(-1,-1)
+# aliases so that C++ documentation applies:
+wxDefaultPosition = wxPyDefaultPosition
+wxDefaultSize = wxPyDefaultSize
+
#----------------------------------------------------------------------
## class wxPyStdOutWindow(wxFrame):
#----------------------------------------------------------------------------
#
# $Log$
-# Revision 1.3 1998/12/21 19:59:03 RD
-# Now compiles with /GX- on MSW.
+# Revision 1.4 1999/01/30 07:31:12 RD
+# Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
+#
+# Various cleanup, tweaks, minor additions, etc. to maintain
+# compatibility with the current wxWindows.
+#
+# Revision 1.8 1999/01/29 21:13:42 HH
+# Added aliases for wxDefaultPosition and wxDefaultSize (from wxPy..) in _extras,
+# so that C++ documentation applies.
#
# Revision 1.7 1998/11/25 08:45:21 RD
#