const char wxFontPickerCtrlNameStr[] = "fontpicker";
const char wxFontPickerWidgetNameStr[] = "fontpickerwidget";
-DEFINE_EVENT_TYPE(wxEVT_COMMAND_FONTPICKER_CHANGED)
+wxDEFINE_EVENT(wxEVT_COMMAND_FONTPICKER_CHANGED, wxFontPickerEvent);
IMPLEMENT_DYNAMIC_CLASS(wxFontPickerCtrl, wxPickerBase)
IMPLEMENT_DYNAMIC_CLASS(wxFontPickerEvent, wxCommandEvent)
{
wxASSERT(m_text);
- if (m_bIgnoreNextTextCtrlUpdate)
- {
- // ignore this update
- m_bIgnoreNextTextCtrlUpdate = false;
- return;
- }
-
// NB: we don't use the wxFont::wxFont(const wxString &) constructor
// since that constructor expects the native font description
// string returned by wxFont::GetNativeFontInfoDesc() and not
// the user-friendly one returned by wxFont::GetNativeFontInfoUserDesc()
wxFont f = String2Font(m_text->GetValue());
- if (!f.Ok())
+ if (!f.IsOk())
return; // invalid user input
if (M_PICKER->GetSelectedFont() != f)
if (!m_text)
return; // no textctrl to update
- // NOTE: this SetValue() will generate an unwanted wxEVT_COMMAND_TEXT_UPDATED
- // which will trigger a unneeded UpdateFromTextCtrl(); thus before using
- // SetValue() we set the m_bIgnoreNextTextCtrlUpdate flag...
- m_bIgnoreNextTextCtrlUpdate = true;
- m_text->SetValue(Font2String(M_PICKER->GetSelectedFont()));
+ // Take care to use ChangeValue() here and not SetValue() to avoid
+ // infinite recursion.
+ m_text->ChangeValue(Font2String(M_PICKER->GetSelectedFont()));
}