virtual bool AcceptsFocus() const { return false; }
protected:
+ virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
+
// the max position
int m_rangeMax;
#if defined(__WXUNIVERSAL__)
#include "wx/univ/gauge.h"
#elif defined(__WXMSW__)
- #include "wx/msw/gauge95.h"
- #define wxGauge wxGauge95
+ #include "wx/msw/gauge.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/gauge.h"
#elif defined(__WXGTK20__)