// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKFONTH__
#define __GTKFONTH__
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKFONTH__
#define __GTKFONTH__
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
-class wxDC;
-class wxPaintDC;
-class wxWindow;
-
-class wxFont;
-
-// ----------------------------------------------------------------------------
-// global variables
-// ----------------------------------------------------------------------------
+class WXDLLIMPEXP_CORE wxDC;
+class WXDLLIMPEXP_CORE wxPaintDC;
+class WXDLLIMPEXP_CORE wxWindow;
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, family, style, weight, underlined, face, encoding);
}
(void)Create(size, family, style, weight, underlined, face, encoding);
}
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual wxString GetFaceName() const;
virtual bool GetUnderlined() const;
virtual wxFontEncoding GetEncoding() const;
virtual wxString GetFaceName() const;
virtual bool GetUnderlined() const;
virtual wxFontEncoding GetEncoding() const;
virtual void SetPointSize( int pointSize );
virtual void SetFamily( int family );
virtual void SetStyle( int style );
virtual void SetWeight( int weight );
virtual void SetPointSize( int pointSize );
virtual void SetFamily( int family );
virtual void SetStyle( int style );
virtual void SetWeight( int weight );