wxSize wxBoxSizer::CalcMin()
{
if (m_children.GetCount() == 0)
- return wxSize(2,2);
+ return wxSize(10,10);
m_stretchable = 0;
m_minWidth = 0;
int other_border = 5;
wxSize ret( wxBoxSizer::CalcMin() );
- ret.x += 2*top_border;
+ ret.x += 2*other_border;
ret.y += other_border + top_border;
return ret;