]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/wincmn.cpp
fixing osx_carbon
[wxWidgets.git] / src / common / wincmn.cpp
index 337f86e330a21173079315b8f18e561fab85c833..2d34340f70edffad972f9c6215a4b70cc4c00a79 100644 (file)
@@ -1,5 +1,5 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        src/common/window.cpp
+// Name:        src/common/wincmn.cpp
 // Purpose:     common (to all ports) wxWindow functions
 // Author:      Julian Smart, Vadim Zeitlin
 // Modified by:
@@ -127,8 +127,9 @@ END_EVENT_TABLE()
 // separately otherwise chaos occurs. Right now easiest is to test for negative ids, 
 // as windows with negative ids never can be recreated anyway
 
+
 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *, 
-                               wxObjectReaderCallback *, wxVariantBaseArray & )
+                               wxObjectWriterCallback *, const wxStringToAnyHashMap & )
 {
     const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
     if ( win && win->GetId() < 0 )
@@ -144,9 +145,9 @@ wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
 
 template<> void wxCollectionToVariantArray( wxWindowList const &theList, 
-                                           wxVariantBaseArray &value)
+                                           wxAnyList &value)
 {
-    wxListCollectionToVariantArray<wxWindowList::compatibility_iterator>( theList, value );
+    wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
 }
 
 wxDEFINE_FLAGS( wxWindowStyle )
@@ -215,9 +216,9 @@ wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour
            wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
            wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
-wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxVariantBase((bool)true), 0 /*flags*/, \
+wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
            wxT("Helpstring"), wxT("group"))
-wxPROPERTY( Shown, bool, Show, IsShown, wxVariantBase((bool)true), 0 /*flags*/, \
+wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
            wxT("Helpstring"), wxT("group"))
 
 #if 0
@@ -553,7 +554,14 @@ void wxWindowBase::SendDestroyEvent()
 
 bool wxWindowBase::Destroy()
 {
-    SendDestroyEvent();
+    // If our handle is invalid, it means that this window has never been
+    // created, either because creating it failed or, more typically, because
+    // this wxWindow object was default-constructed and its Create() method had
+    // never been called. As we didn't send wxWindowCreateEvent in this case
+    // (which is sent after successful creation), don't send the matching
+    // wxWindowDestroyEvent neither.
+    if ( GetHandle() )
+        SendDestroyEvent();
 
     delete this;
 
@@ -852,6 +860,16 @@ wxSize wxWindowBase::GetWindowBorderSize() const
     return size*2;
 }
 
+bool
+wxWindowBase::InformFirstDirection(int direction,
+                                   int size,
+                                   int availableOtherDir)
+{
+    return GetSizer() && GetSizer()->InformFirstDirection(direction,
+                                                          size,
+                                                          availableOtherDir);
+}
+
 wxSize wxWindowBase::GetEffectiveMinSize() const
 {
     // merge the best size with the min size, giving priority to the min size
@@ -1053,7 +1071,7 @@ void wxWindowBase::SendSizeEvent(int flags)
     wxSizeEvent event(GetSize(), GetId());
     event.SetEventObject(this);
     if ( flags & wxSEND_EVENT_POST )
-        wxPostEvent(this, event);
+        wxPostEvent(GetEventHandler(), event);
     else
         HandleWindowEvent(event);
 }
@@ -1510,7 +1528,7 @@ wxColour wxWindowBase::GetBackgroundColour() const
         // wxWidgets versions where GetBackgroundColour() always returned
         // something -- so give them something even if it doesn't make sense
         // for this window (e.g. it has a themed background)
-        if ( !colBg.Ok() )
+        if ( !colBg.IsOk() )
             colBg = GetClassDefaultAttributes().colBg;
 
         return colBg;
@@ -1522,7 +1540,7 @@ wxColour wxWindowBase::GetBackgroundColour() const
 wxColour wxWindowBase::GetForegroundColour() const
 {
     // logic is the same as above
-    if ( !m_hasFgCol && !m_foregroundColour.Ok() )
+    if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
     {
         wxColour colFg = GetDefaultAttributes().colFg;
 
@@ -1544,7 +1562,7 @@ bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
 
     m_inheritBgCol = m_hasBgCol;
     m_backgroundColour = colour;
-    SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
+    SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
     return true;
 }
 
@@ -1556,7 +1574,7 @@ bool wxWindowBase::SetForegroundColour( const wxColour &colour )
     m_hasFgCol = colour.IsOk();
     m_inheritFgCol = m_hasFgCol;
     m_foregroundColour = colour;
-    SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
+    SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
     return true;
 }
 
@@ -2599,6 +2617,44 @@ void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
         Show(event.GetShown());
 }
 
+// ----------------------------------------------------------------------------
+// Idle processing
+// ----------------------------------------------------------------------------
+
+// Send idle event to window and all subwindows
+bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
+{
+    bool needMore = false;
+
+    OnInternalIdle();
+
+    // should we send idle event to this window?
+    if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
+        HasExtraStyle(wxWS_EX_PROCESS_IDLE))
+    {
+        event.SetEventObject(this);
+        HandleWindowEvent(event);
+
+        if (event.MoreRequested())
+            needMore = true;
+    }
+    wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+    for (; node; node = node->GetNext())
+    {
+        wxWindow* child = node->GetData();
+        if (child->SendIdleEvents(event))
+            needMore = true;
+    }
+
+    return needMore;
+}
+
+void wxWindowBase::OnInternalIdle()
+{
+    if ( wxUpdateUIEvent::CanUpdate(this) )
+        UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
+}
+
 // ----------------------------------------------------------------------------
 // dialog units translations
 // ----------------------------------------------------------------------------
@@ -2918,19 +2974,19 @@ wxAccessible* wxWindowBase::CreateAccessible()
 // list classes implementation
 // ----------------------------------------------------------------------------
 
-#if wxUSE_STL
+#if wxUSE_STD_CONTAINERS
 
 #include "wx/listimpl.cpp"
 WX_DEFINE_LIST(wxWindowList)
 
-#else // !wxUSE_STL
+#else // !wxUSE_STD_CONTAINERS
 
 void wxWindowListNode::DeleteData()
 {
     delete (wxWindow *)GetData();
 }
 
-#endif // wxUSE_STL/!wxUSE_STL
+#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
 
 // ----------------------------------------------------------------------------
 // borders
@@ -3234,8 +3290,8 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
     wxWindowList::compatibility_iterator i = siblings.Find(win);
     wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
 
-    // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
-    // can't just move the node around
+    // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
+    // implemented so we can't just move the node around
     wxWindow *self = (wxWindow *)this;
     siblings.DeleteObject(self);
     if ( move == OrderAfter )