// ----------------
// check whether a regular file by this name exists
static bool Exists(const wxChar *name);
- // check whetther we can access the given file in given mode
+ // check whether we can access the given file in given mode
// (only read and write make sense here)
static bool Access(const wxChar *name, OpenMode mode);
// open/close
// create a new file (with the default value of bOverwrite, it will fail if
// the file already exists, otherwise it will overwrite it and succeed)
- bool Create(const wxChar *szFileName, bool bOverwrite = FALSE,
+ bool Create(const wxChar *szFileName, bool bOverwrite = false,
int access = wxS_DEFAULT);
bool Open(const wxChar *szFileName, OpenMode mode = read,
int access = wxS_DEFAULT);