+ const int heightBest = GetBestSize().y;
+
+ // we need the real height below so get the current one if it's not given
+ if ( height == wxDefaultCoord )
+ {
+ // height not specified, use the same as before
+ DoGetSize(NULL, &height);
+ }
+ else if ( height == heightBest )
+ {
+ // we don't need to manually manage our height, let the system use the
+ // default one
+ m_heightOwn = wxDefaultCoord;
+ }
+ else // non-default height specified
+ {
+ // set our new own height but be careful not to make it too big: the
+ // native control apparently stores it as a single byte and so setting
+ // own height to 256 pixels results in default height being used (255
+ // is still ok)
+ m_heightOwn = height;
+
+ if ( m_heightOwn > UCHAR_MAX )
+ m_heightOwn = UCHAR_MAX;
+ // nor too small: see MSWUpdateVisibleHeight()
+ else if ( m_heightOwn < COMBO_HEIGHT_ADJ )
+ m_heightOwn = COMBO_HEIGHT_ADJ;
+ }