static const wxChar *aszChoices[] =
{ _T("Zeroth"), _T("First"), _T("Second"), _T("Third"), _T("Fourth"), _T("Fifth"), _T("Sixth"), _T("Seventh"), _T("Eighth"), _T("Nineth") };
wxString *astrChoices = new wxString[WXSIZEOF(aszChoices)];
unsigned int ui;
for ( ui = 0; ui < WXSIZEOF(aszChoices); ui++ )
astrChoices[ui] = aszChoices[ui];
static const wxChar *aszChoices[] =
{ _T("Zeroth"), _T("First"), _T("Second"), _T("Third"), _T("Fourth"), _T("Fifth"), _T("Sixth"), _T("Seventh"), _T("Eighth"), _T("Nineth") };
wxString *astrChoices = new wxString[WXSIZEOF(aszChoices)];
unsigned int ui;
for ( ui = 0; ui < WXSIZEOF(aszChoices); ui++ )
astrChoices[ui] = aszChoices[ui];