virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
virtual void DoSetBitmapPosition(wxDirection dir);
+ // Increases the passed in size if necessary to account for the
+ // button image, if any
+ void AdjustForBitmapSize(wxSize& size) const;
+
class wxButtonImageData *m_imageData;
// true if the UAC symbol is shown
bool m_authNeeded;
private:
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxButton)
+ wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
#endif // _WX_BUTTON_H_