wxDIB(int width, int height, int depth)
{ Init(); (void)Create(width, height, depth); }
+ // create a DIB from the DDB
+ wxDIB(const wxBitmap& bmp)
+ { Init(); (void)Create(bmp); }
+
// load a DIB from file (any depth is supoprted here unlike above)
//
// as above, use IsOk() to see if the bitmap was loaded successfully
// same as the corresponding ctors but with return value
bool Create(int width, int height, int depth);
+ bool Create(const wxBitmap& bmp);
bool Load(const wxString& filename);
// dtor is not virtual, this class is not meant to be used polymorphically
// create a bitmap compatiblr with the given HDC (or screen by default) and
// return its handle, the caller is responsible for freeing it (using
// DeleteObject())
- HBITMAP CreateDDB(HDC hdc = NULL) const;
+ HBITMAP CreateDDB(HDC hdc = 0) const;
// get the handle from the DIB and reset it, i.e. this object won't destroy
// the DIB after this (but the caller should do it)
wxPalette *CreatePalette() const;
#endif // wxUSE_PALETTE
+ // save the DIB as a .BMP file to the file with the given name
+ bool Save(const wxString& filename);
+
// accessors
// ---------
void *GetData() const { DoGetObject(); return m_data; }
+ // HBITMAP conversion
+ // ------------------
+
+ // these functions are only used by wxWindows internally right now, please
+ // don't use them directly if possible as they're subject to change
+
+ // creates a DDB compatible with the given (or screen) DC from either
+ // a plain DIB or a DIB section (in which case the last parameter must be
+ // non NULL)
+ static HBITMAP ConvertToBitmap(const BITMAPINFO *pbi,
+ HDC hdc = 0,
+ void *bits = NULL);
+
+ // create a plain DIB (not a DIB section) from a DDB, the caller is
+ // responsable for freeing it using ::GlobalFree()
+ static HGLOBAL ConvertFromBitmap(HBITMAP hbmp);
+
+ // creates a DIB from the given DDB or calculates the space needed by it:
+ // if pbi is NULL, only the space is calculated, otherwise pbi is supposed
+ // to point at BITMAPINFO of the correct size which is filled by this
+ // function (this overload is needed for wxBitmapDataObject code in
+ // src/msw/ole/dataobj.cpp)
+ static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp);
+
+
// wxImage conversion
// ------------------
Free();
}
-// ----------------------------------------------------------------------------
-// Functions for working with DIBs
-// ----------------------------------------------------------------------------
-
-// WARNING: these functions are private to wxWindows and shouldn't be used
-// by the user code, they risk to disappear in the next versions!
-
-// VZ: we have 3 different sets of functions: from bitmap.cpp (wxCreateDIB and
-// wxFreeDIB), from dib.cpp and from dataobj.cpp - surely there is some
-// redundancy between them? (FIXME)
-
-// defined in ole/dataobj.cpp
-extern WXDLLEXPORT size_t wxConvertBitmapToDIB(LPBITMAPINFO pbi, const wxBitmap& bitmap);
-extern WXDLLEXPORT wxBitmap wxConvertDIBToBitmap(const LPBITMAPINFO pbi);
-
-// the rest is defined in dib.cpp
-
-// Save (device dependent) wxBitmap as a DIB
-bool wxSaveBitmap(wxChar *filename, wxBitmap *bitmap, wxPalette *palette = NULL);
-
-// Load device independent bitmap into device dependent bitmap
-wxBitmap *wxLoadBitmap(wxChar *filename, wxPalette **palette = NULL);
-
-// Load into existing bitmap;
-bool wxLoadIntoBitmap(wxChar *filename, wxBitmap *bitmap, wxPalette **pal = NULL);
-
-HANDLE wxBitmapToDIB (HBITMAP hBitmap, HPALETTE hPal);
-bool wxReadDIB(LPTSTR lpFileName, HBITMAP *bitmap, HPALETTE *palette);
-HANDLE wxReadDIB2(LPTSTR lpFileName);
-LPSTR wxFindDIBBits (LPSTR lpbi);
-HPALETTE wxMakeDIBPalette(LPBITMAPINFOHEADER lpInfo);
-
#endif // _WX_MSW_DIB_H_