// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// handler only a function with proper parameter list can be given.
#define wxStaticCastEvent(type, val) wx_static_cast(type, val)
-// in previous versions of wxWindows the event types used to be constants
+// in previous versions of wxWidgets the event types used to be constants
// which created difficulties with custom/user event types definition
//
-// starting from wxWindows 2.4 the event types are now dynamically assigned
+// starting from wxWidgets 2.4 the event types are now dynamically assigned
// using wxNewEventType() which solves this problem, however at price of
// several incompatibilities:
//
// a) event table macros declaration changed, it now uses wxEventTableEntry
// ctor instead of initialisation from an agregate - the macro
// DECLARE_EVENT_TABLE_ENTRY may be used to write code which can compile
-// with all versions of wxWindows
+// with all versions of wxWidgets
//
// b) event types can't be used as switch() cases as they're not really
// constant any more - there is no magic solution here, you just have to
};
/*
- * wxWindows events, covering all interesting things that might happen
+ * wxWidgets events, covering all interesting things that might happen
* (button clicking, resizing, setting text in widgets, etc.).
*
* For each completely new event type, derive a new event class.
// time we should update
static void ResetUpdateTime();
- // Specify how wxWindows will send update events: to
+ // Specify how wxWidgets will send update events: to
// all windows, or only to those which specify that they
// will process the events.
static void SetMode(wxUpdateUIMode mode) { sm_updateMode = mode; }
virtual wxEvent *Clone() const { return new wxIdleEvent(*this); }
- // Specify how wxWindows will send idle events: to
+ // Specify how wxWidgets will send idle events: to
// all windows, or only to those which specify that they
// will process the events.
static void SetMode(wxIdleMode mode) { sm_idleMode = mode; }
};
// ----------------------------------------------------------------------------
-// wxEvtHandler: the base class for all objects handling wxWindows events
+// wxEvtHandler: the base class for all objects handling wxWidgets events
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxEvtHandler : public wxObject