// Modified by:
// Created: 22.04.01
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "bitmapbase.h"
#endif
class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
-#if defined(__WXMGL__) || defined(__WXMAC__) || defined(__WXCOCOA__) || defined(__WXMOTIF__)
+#if defined(__WXMGL__) || \
+ defined(__WXMAC__) || \
+ defined(__WXCOCOA__) || \
+ defined(__WXMOTIF__) || \
+ defined(__WXX11__)
// Only used by some ports
// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
virtual void SetPalette(const wxPalette& palette) = 0;
#endif // wxUSE_PALETTE
-#if WXWIN_COMPATIBILITY
- wxPalette *GetColourMap() const { return GetPalette(); }
- void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
-#endif // WXWIN_COMPATIBILITY
-
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon) = 0;
#if defined(__WXMSW__)
#include "wx/msw/bitmap.h"
#elif defined(__WXMOTIF__)
-#include "wx/motif/bitmap.h"
+#include "wx/x11/bitmap.h"
#elif defined(__WXGTK__)
#include "wx/gtk/bitmap.h"
#elif defined(__WXX11__)