+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: src/mac/carbon/mpthread.cpp
-// Purpose: wxThread Implementation
-// Author: Original from Wolfram Gloger/Guilhem Lavaux/Vadim Zeitlin
-// Modified by: Aj Lavin, Stefan Csomor
-// Created: 04/22/98
-// RCS-ID: $Id$
-// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
-// Vadim Zeitlin (1999) , Stefan Csomor (2000)
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-
-// For compilers that support precompilation, includes "wx.h".
-#include "wx/wxprec.h"
-
-#if defined(__BORLANDC__)
- #pragma hdrstop
-#endif
-
-#if wxUSE_THREADS
-
-#ifndef WX_PRECOMP
- #include "wx/wx.h"
- #include "wx/module.h"
-#endif
-
-#include "wx/thread.h"
-
-#ifdef __WXMAC__
-#if TARGET_API_MAC_OSX
-#include <CoreServices/CoreServices.h>
-#else
-#include <DriverServices.h>
-#include <Multiprocessing.h>
-#endif
-#include "wx/mac/uma.h"
-#endif
-
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
-
-// the possible states of the thread ("=>" shows all possible transitions from
-// this state)
-enum wxThreadState
-{
- STATE_NEW, // didn't start execution yet (=> RUNNING)
- STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
- STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
- STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
- STATE_EXITED // thread is terminating
-};
-
-// ----------------------------------------------------------------------------
-// this module globals
-// ----------------------------------------------------------------------------
-
-
-// the task ID of the main thread
-static wxThreadIdType gs_idMainThread = kInvalidID;
-
-// this is the Per-Task Storage for the pointer to the appropriate wxThread
-TaskStorageIndex gs_tlsForWXThread = 0 ;
-
-// if it's false, some secondary thread is holding the GUI lock
-static bool gs_bGuiOwnedByMainThread = true;
-
-// critical section which controls access to all GUI functions: any secondary
-// thread (i.e. except the main one) must enter this crit section before doing
-// any GUI calls
-static wxCriticalSection *gs_critsectGui = NULL;
-
-// critical section which protects gs_nWaitingForGui variable
-static wxCriticalSection *gs_critsectWaitingForGui = NULL;
-
-// number of threads waiting for GUI in wxMutexGuiEnter()
-static size_t gs_nWaitingForGui = 0;
-
-// overall number of threads, needed for determining the sleep value of the main
-// event loop
-size_t g_numberOfThreads = 0;
-
-
-
-#if wxUSE_GUI
-
-MPCriticalRegionID gs_guiCritical = kInvalidID;
-
-#endif
-
-// ============================================================================
-// MacOS implementation of thread classes
-// ============================================================================
-
-/*
- Notes :
-
- The implementation is very close to the phtreads implementation, the reason for
- using MPServices is the fact that these are also available under OS 9. Thus allowing
- for one common API for all current builds.
-
- As soon as wxThreads are on a 64 bit address space, the TLS must be extended
- to use two indices one for each 32 bit part as the MP implementation is limited
- to longs.
-
- I have two implementations for mutexes :
- version A based on a binary semaphore, problem - not reentrant, version B based
- on a critical region, allows for reentrancy, performance implications not
- yet tested
-
- The same for condition internal, one implementation by Aj Lavin and the other one
- copied from the thrimpl.cpp which I assume has been more broadly tested, I've just
- replaced the interlock increment with the appropriate PPC calls
-*/
-
-// ----------------------------------------------------------------------------
-// wxMutex implementation
-// ----------------------------------------------------------------------------
-
-static bool wxMacMPThreadsInitVerify()
-{
- static bool hasThreadManager = false ;
- if ( !hasThreadManager )
- hasThreadManager = MPLibraryIsLoaded();
-
- if ( !hasThreadManager )
- {
- wxMessageBox( wxT("Error") , wxT("MP Thread Support is not available on this System" ), wxOK ) ;
- return false ;
- }
- return true ;
-}
-
-#if 0
-
-class wxMutexInternal
-{
-public:
- wxMutexInternal(wxMutexType mutexType) ;
- ~wxMutexInternal() ;
- bool IsOk() const { return m_isOk; }
-
- wxMutexError Lock() ;
- wxMutexError TryLock() ;
- wxMutexError Unlock();
-private:
- MPSemaphoreID m_semaphore;
- bool m_isOk ;
-};
-
-wxMutexInternal::wxMutexInternal(wxMutexType mutexType )
-{
- wxMacMPThreadsInitVerify() ;
-
- m_isOk = false ;
- m_semaphore = kInvalidID ;
-
- OSStatus err = noErr ;
- switch( mutexType )
- {
- case wxMUTEX_DEFAULT :
- {
- verify_noerr( MPCreateBinarySemaphore( & m_semaphore) );
- m_isOk = ( m_semaphore != kInvalidID ) ;
- }
- break ;
- case wxMUTEX_RECURSIVE :
- wxFAIL_MSG(wxT("Recursive Mutex not supported yet") ) ;
- break ;
- default :
- wxFAIL_MSG(wxT("Unknown mutex type") ) ;
- break ;
- }
-}
-
-wxMutexInternal::~wxMutexInternal()
-{
- if ( m_semaphore != kInvalidID )
- MPDeleteSemaphore( m_semaphore);
-}
-
-wxMutexError wxMutexInternal::Lock()
-{
- wxCHECK_MSG( m_isOk , wxMUTEX_MISC_ERROR , wxT("Invalid Mutex") ) ;
- OSStatus err = MPWaitOnSemaphore( m_semaphore, kDurationForever);
- if ( err)
- {
- wxLogSysError(wxT("Could not lock mutex"));
- return wxMUTEX_MISC_ERROR;
- }
-
- return wxMUTEX_NO_ERROR;
-}
-
-wxMutexError wxMutexInternal::TryLock()
-{
- wxCHECK_MSG( m_isOk , wxMUTEX_MISC_ERROR , wxT("Invalid Mutex") ) ;
- OSStatus err = MPWaitOnSemaphore( m_semaphore, kDurationImmediate);
- if ( err)
- {
- if ( err == kMPTimeoutErr)
- {
- return wxMUTEX_BUSY;
- }
- wxLogSysError(wxT("Could not try lock mutex"));
- return wxMUTEX_MISC_ERROR;
- }
-
- return wxMUTEX_NO_ERROR;
-}
-
-wxMutexError wxMutexInternal::Unlock()
-{
- wxCHECK_MSG( m_isOk , wxMUTEX_MISC_ERROR , wxT("Invalid Mutex") ) ;
- OSStatus err = MPSignalSemaphore( m_semaphore);
- if ( err)
- {
- wxLogSysError(_("Could not unlock mutex"));
- return wxMUTEX_MISC_ERROR;
- }
-
- return wxMUTEX_NO_ERROR;
-}
-
-#else
-
-class wxMutexInternal
-{
-public:
- wxMutexInternal(wxMutexType mutexType) ;
- ~wxMutexInternal() ;
- bool IsOk() const { return m_isOk; }
-
- wxMutexError Lock() ;
- wxMutexError TryLock() ;
- wxMutexError Unlock();
-private:
- MPCriticalRegionID m_critRegion ;
- bool m_isOk ;
-};
-
-wxMutexInternal::wxMutexInternal(wxMutexType mutexType )
-{
- wxMacMPThreadsInitVerify() ;
- m_isOk = false ;
- m_critRegion = kInvalidID ;
-
- verify_noerr( MPCreateCriticalRegion( & m_critRegion) );
- m_isOk = ( m_critRegion != kInvalidID ) ;
-
- if ( !IsOk() )
- wxFAIL_MSG(wxT("Error when creating mutex") ) ;
-}
-
-wxMutexInternal::~wxMutexInternal()
-{
- if ( m_critRegion != kInvalidID )
- MPDeleteCriticalRegion( m_critRegion);
-}
-
-wxMutexError wxMutexInternal::Lock()
-{
- wxCHECK_MSG( m_isOk , wxMUTEX_MISC_ERROR , wxT("Invalid Mutex") ) ;
- OSStatus err = MPEnterCriticalRegion( m_critRegion, kDurationForever);
- if ( err)
- {
- wxLogSysError(wxT("Could not lock mutex"));
- return wxMUTEX_MISC_ERROR;
- }
-
- return wxMUTEX_NO_ERROR;
-}
-
-wxMutexError wxMutexInternal::TryLock()
-{
- wxCHECK_MSG( m_isOk , wxMUTEX_MISC_ERROR , wxT("Invalid Mutex") ) ;
- OSStatus err = MPEnterCriticalRegion( m_critRegion, kDurationImmediate);
- if ( err)
- {
- if ( err == kMPTimeoutErr)
- {
- return wxMUTEX_BUSY;
- }
- wxLogSysError(wxT("Could not try lock mutex"));
- return wxMUTEX_MISC_ERROR;
- }
-
- return wxMUTEX_NO_ERROR;
-}
-
-wxMutexError wxMutexInternal::Unlock()
-{
- wxCHECK_MSG( m_isOk , wxMUTEX_MISC_ERROR , wxT("Invalid Mutex") ) ;
- OSStatus err = MPExitCriticalRegion( m_critRegion);
- if ( err)
- {
- wxLogSysError(_("Could not unlock mutex"));
- return wxMUTEX_MISC_ERROR;
- }
-
- return wxMUTEX_NO_ERROR;
-}
-
-#endif
-
-// --------------------------------------------------------------------------
-// wxSemaphore
-// --------------------------------------------------------------------------
-
-class wxSemaphoreInternal
-{
-public:
- wxSemaphoreInternal(int initialcount, int maxcount);
- ~wxSemaphoreInternal();
-
- bool IsOk() const { return m_isOk; }
-
- wxSemaError WaitTimeout(unsigned long milliseconds);
-
- wxSemaError Wait() { return WaitTimeout( kDurationForever); }
-
- wxSemaError TryWait()
- {
- wxSemaError err = WaitTimeout(kDurationImmediate);
- if ( err == wxSEMA_TIMEOUT )
- err = wxSEMA_BUSY ;
- return err ;
- }
- wxSemaError Post();
-
-private:
- MPSemaphoreID m_semaphore;
- bool m_isOk ;
-};
-
-wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
-{
- wxMacMPThreadsInitVerify() ;
- m_isOk = false ;
- m_semaphore = kInvalidID ;
- if ( maxcount == 0 )
- {
- // make it practically infinite
- maxcount = INT_MAX;
- }
- verify_noerr( MPCreateSemaphore( maxcount, initialcount, & m_semaphore) );
- m_isOk = ( m_semaphore != kInvalidID ) ;
-
- if ( !IsOk() )
- wxFAIL_MSG(wxT("Error when creating semaphore") ) ;
-}
-
-wxSemaphoreInternal::~wxSemaphoreInternal()
-{
- if( m_semaphore != kInvalidID )
- MPDeleteSemaphore( m_semaphore);
-}
-
-wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
-{
- OSStatus err = MPWaitOnSemaphore( m_semaphore, milliseconds);
- if ( err)
- {
- if ( err == kMPTimeoutErr)
- {
- return wxSEMA_TIMEOUT;
- }
- return wxSEMA_MISC_ERROR;
- }
- return wxSEMA_NO_ERROR;
-}
-
-wxSemaError wxSemaphoreInternal::Post()
-{
- OSStatus err = MPSignalSemaphore( m_semaphore);
- if ( err)
- {
- return wxSEMA_MISC_ERROR;
- }
- return wxSEMA_NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-// wxCondition implementation
-// ----------------------------------------------------------------------------
-
-#if 0
-
-class wxConditionInternal
-{
-public:
-
- wxConditionInternal(wxMutex& mutex)
- : m_mutex( mutex),
- m_semaphore( 0, 1),
- m_gate( 1, 1)
- {
- m_waiters = 0;
- m_signals = 0;
- m_canceled = 0;
- }
-
- ~wxConditionInternal()
- {
- }
-
- bool IsOk() const { return m_mutex.IsOk() ; }
-
- wxCondError Wait()
- {
- return WaitTimeout( kDurationForever);
- }
-
- wxCondError WaitTimeout(unsigned long msectimeout);
-
- wxCondError Signal()
- {
- return DoSignal( false);
- }
-
- wxCondError Broadcast()
- {
- return DoSignal( true);
- }
-
-private:
-
- wxCondError DoSignal( bool signalAll);
-
- wxMutex& m_mutex;
- wxSemaphoreInternal m_semaphore; // Signals the waiting threads.
- wxSemaphoreInternal m_gate;
- wxCriticalSection m_varSection;
- size_t m_waiters; // Number of threads waiting for a signal.
- size_t m_signals; // Number of signals to send.
- size_t m_canceled; // Number of canceled waiters in m_waiters.
-};
-
-
-wxCondError wxConditionInternal::WaitTimeout(unsigned long msectimeout)
-{
- m_gate.Wait();
- if ( ++ m_waiters == INT_MAX)
- {
- m_varSection.Enter();
- m_waiters -= m_canceled;
- m_signals -= m_canceled;
- m_canceled = 0;
- m_varSection.Leave();
- }
- m_gate.Post();
-
- m_mutex.Unlock();
-
- wxSemaError err = m_semaphore.WaitTimeout( msectimeout);
- wxASSERT( err == wxSEMA_NO_ERROR || err == wxSEMA_TIMEOUT);
-
- m_varSection.Enter();
- if ( err != wxSEMA_NO_ERROR)
- {
- if ( m_signals > m_canceled)
- {
- // A signal is being sent after we timed out.
-
- if ( m_waiters == m_signals)
- {
- // There are no excess waiters to catch the signal, so
- // we must throw it away.
-
- wxSemaError err2 = m_semaphore.Wait();
- if ( err2 != wxSEMA_NO_ERROR)
- {
- wxLogSysError(_("Error while waiting on semaphore"));
- }
- wxASSERT( err2 == wxSEMA_NO_ERROR);
- -- m_waiters;
- if ( -- m_signals == m_canceled)
- {
- // This was the last signal. open the gate.
- wxASSERT( m_waiters == m_canceled);
- m_gate.Post();
- }
- }
- else
- {
- // There are excess waiters to catch the signal, leave
- // it be.
- -- m_waiters;
- }
- }
- else
- {
- // No signals is being sent.
- // The gate may be open or closed, so we can't touch m_waiters.
- ++ m_canceled;
- ++ m_signals;
- }
- }
- else
- {
- // We caught a signal.
- wxASSERT( m_signals > m_canceled);
- -- m_waiters;
- if ( -- m_signals == m_canceled)
- {
- // This was the last signal. open the gate.
- wxASSERT( m_waiters == m_canceled);
- m_gate.Post();
- }
- }
- m_varSection.Leave();
-
- m_mutex.Lock();
-
- if ( err)
- {
- return err == wxSEMA_TIMEOUT ? wxCOND_TIMEOUT : wxCOND_MISC_ERROR;
- }
-
- return wxCOND_NO_ERROR;
-}
-
-
-wxCondError wxConditionInternal::DoSignal( bool signalAll)
-{
- m_gate.Wait();
- m_varSection.Enter();
-
- wxASSERT( m_signals == m_canceled);
-
- if ( m_waiters == m_canceled)
- {
- m_varSection.Leave();
- m_gate.Post();
- return wxCOND_NO_ERROR;
- }
-
- if ( m_canceled > 0)
- {
- m_waiters -= m_canceled;
- m_signals = 0;
- m_canceled = 0;
- }
-
- m_signals = signalAll ? m_waiters : 1;
- size_t n = m_signals;
-
- m_varSection.Leave();
-
- // Let the waiters inherit the gate lock.
-
- do
- {
- wxSemaError err = m_semaphore.Post();
- wxASSERT( err == wxSEMA_NO_ERROR);
- } while ( -- n);
-
- return wxCOND_NO_ERROR;
-}
-
-#else
-class wxConditionInternal
-{
-public:
- wxConditionInternal(wxMutex& mutex);
-
- bool IsOk() const { return m_mutex.IsOk() && m_semaphore.IsOk(); }
-
- wxCondError Wait();
- wxCondError WaitTimeout(unsigned long milliseconds);
-
- wxCondError Signal();
- wxCondError Broadcast();
-
-private:
- // the number of threads currently waiting for this condition
- SInt32 m_numWaiters;
-
- // the critical section protecting m_numWaiters
- wxCriticalSection m_csWaiters;
-
- wxMutex& m_mutex;
- wxSemaphore m_semaphore;
-
- DECLARE_NO_COPY_CLASS(wxConditionInternal)
-};
-
-wxConditionInternal::wxConditionInternal(wxMutex& mutex)
- : m_mutex(mutex)
-{
- // another thread can't access it until we return from ctor, so no need to
- // protect access to m_numWaiters here
- m_numWaiters = 0;
-}
-
-wxCondError wxConditionInternal::Wait()
-{
- // increment the number of waiters
- IncrementAtomic(&m_numWaiters);
-
- m_mutex.Unlock();
-
- // a potential race condition can occur here
- //
- // after a thread increments nwaiters, and unlocks the mutex and before the
- // semaphore.Wait() is called, if another thread can cause a signal to be
- // generated
- //
- // this race condition is handled by using a semaphore and incrementing the
- // semaphore only if 'nwaiters' is greater that zero since the semaphore,
- // can 'remember' signals the race condition will not occur
-
- // wait ( if necessary ) and decrement semaphore
- wxSemaError err = m_semaphore.Wait();
- m_mutex.Lock();
-
- return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
-}
-
-wxCondError wxConditionInternal::WaitTimeout(unsigned long milliseconds)
-{
- IncrementAtomic(&m_numWaiters);
-
- m_mutex.Unlock();
-
- // a race condition can occur at this point in the code
- //
- // please see the comments in Wait(), for details
-
- wxSemaError err = m_semaphore.WaitTimeout(milliseconds);
-
- if ( err == wxSEMA_BUSY )
- {
- // another potential race condition exists here it is caused when a
- // 'waiting' thread timesout, and returns from WaitForSingleObject, but
- // has not yet decremented 'nwaiters'.
- //
- // at this point if another thread calls signal() then the semaphore
- // will be incremented, but the waiting thread will miss it.
- //
- // to handle this particular case, the waiting thread calls
- // WaitForSingleObject again with a timeout of 0, after locking
- // 'nwaiters_mutex'. this call does not block because of the zero
- // timeout, but will allow the waiting thread to catch the missed
- // signals.
- wxCriticalSectionLocker lock(m_csWaiters);
-
- err = m_semaphore.WaitTimeout(0);
-
- if ( err != wxSEMA_NO_ERROR )
- {
- m_numWaiters--;
- }
- }
-
- m_mutex.Lock();
-
- return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
-}
-
-wxCondError wxConditionInternal::Signal()
-{
- wxCriticalSectionLocker lock(m_csWaiters);
-
- if ( m_numWaiters > 0 )
- {
- // increment the semaphore by 1
- if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
- return wxCOND_MISC_ERROR;
-
- m_numWaiters--;
- }
-
- return wxCOND_NO_ERROR;
-}
-
-wxCondError wxConditionInternal::Broadcast()
-{
- wxCriticalSectionLocker lock(m_csWaiters);
-
- while ( m_numWaiters > 0 )
- {
- if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
- return wxCOND_MISC_ERROR;
-
- m_numWaiters--;
- }
-
- return wxCOND_NO_ERROR;
-}
-#endif
-
-// ----------------------------------------------------------------------------
-// wxCriticalSection implementation
-// ----------------------------------------------------------------------------
-
-// XXX currently implemented as mutex in headers. Change to critical section.
-
-// ----------------------------------------------------------------------------
-// wxThread implementation
-// ----------------------------------------------------------------------------
-
-// wxThreadInternal class
-// ----------------------
-
-class wxThreadInternal
-{
-public:
- wxThreadInternal()
- {
- m_tid = kInvalidID;
- m_state = STATE_NEW;
- m_prio = WXTHREAD_DEFAULT_PRIORITY;
- m_notifyQueueId = kInvalidID;
- m_exitcode = 0;
- m_cancelled = false ;
-
- // set to true only when the thread starts waiting on m_semSuspend
- m_isPaused = false;
-
- // defaults for joinable threads
- m_shouldBeJoined = true;
- m_isDetached = false;
- }
- ~wxThreadInternal()
- {
- if ( m_notifyQueueId)
- {
- MPDeleteQueue( m_notifyQueueId);
- m_notifyQueueId = kInvalidID ;
- }
- }
-
- // thread function
- static OSStatus MacThreadStart(void* arg);
-
- // create a new (suspended) thread (for the given thread object)
- bool Create(wxThread *thread, unsigned int stackSize);
-
- // thread actions
- // start the thread
- wxThreadError Run();
- // unblock the thread allowing it to run
- void SignalRun() { m_semRun.Post(); }
- // ask the thread to terminate
- void Wait();
- // go to sleep until Resume() is called
- void Pause();
- // resume the thread
- void Resume();
-
- // accessors
- // priority
- int GetPriority() const { return m_prio; }
- void SetPriority(int prio) ;
- // state
- wxThreadState GetState() const { return m_state; }
- void SetState(wxThreadState state) { m_state = state; }
-
- // Get the ID of this thread's underlying MP Services task.
- MPTaskID GetId() const { return m_tid; }
-
- void SetCancelFlag() { m_cancelled = true; }
- bool WasCancelled() const { return m_cancelled; }
- // exit code
- void SetExitCode(wxThread::ExitCode exitcode) { m_exitcode = exitcode; }
- wxThread::ExitCode GetExitCode() const { return m_exitcode; }
-
- // the pause flag
- void SetReallyPaused(bool paused) { m_isPaused = paused; }
- bool IsReallyPaused() const { return m_isPaused; }
-
- // tell the thread that it is a detached one
- void Detach()
- {
- wxCriticalSectionLocker lock(m_csJoinFlag);
-
- m_shouldBeJoined = false;
- m_isDetached = true;
- }
-
-private:
- // the thread we're associated with
- wxThread * m_thread;
-
- MPTaskID m_tid; // thread id
- MPQueueID m_notifyQueueId; // its notification queue
-
- wxThreadState m_state; // see wxThreadState enum
- int m_prio; // in wxWidgets units: from 0 to 100
-
- // this flag is set when the thread should terminate
- bool m_cancelled;
-
- // this flag is set when the thread is blocking on m_semSuspend
- bool m_isPaused;
-
- // the thread exit code - only used for joinable (!detached) threads and
- // is only valid after the thread termination
- wxThread::ExitCode m_exitcode;
-
- // many threads may call Wait(), but only one of them should call
- // pthread_join(), so we have to keep track of this
- wxCriticalSection m_csJoinFlag;
- bool m_shouldBeJoined;
- bool m_isDetached;
-
- // this semaphore is posted by Run() and the threads Entry() is not
- // called before it is done
- wxSemaphore m_semRun;
-
- // this one is signaled when the thread should resume after having been
- // Pause()d
- wxSemaphore m_semSuspend;
-};
-
-OSStatus wxThreadInternal::MacThreadStart(void *parameter)
-{
- wxThread* thread = (wxThread*) parameter ;
- wxThreadInternal *pthread = thread->m_internal;
-
- // add to TLS so that This() will work
- verify_noerr( MPSetTaskStorageValue( gs_tlsForWXThread , (long) thread ) ) ;
-
- // have to declare this before pthread_cleanup_push() which defines a
- // block!
- bool dontRunAtAll;
-
- // wait for the semaphore to be posted from Run()
- pthread->m_semRun.Wait();
-
- // test whether we should run the run at all - may be it was deleted
- // before it started to Run()?
- {
- wxCriticalSectionLocker lock(thread->m_critsect);
-
- dontRunAtAll = pthread->GetState() == STATE_NEW &&
- pthread->WasCancelled();
- }
-
- if ( !dontRunAtAll )
- {
- pthread->m_exitcode = thread->Entry();
-
- {
- wxCriticalSectionLocker lock(thread->m_critsect);
- pthread->SetState(STATE_EXITED);
- }
- }
-
- if ( dontRunAtAll )
- {
- if ( pthread->m_isDetached )
- delete thread;
-
- return -1 ;
- }
- else
- {
- // on mac for the running code the correct thread termination is to
- // return
-
- // terminate the thread
- thread->Exit(pthread->m_exitcode);
-
- return (OSStatus) NULL ; // pthread->m_exitcode;
- }
-}
-
-bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
-{
- wxMacMPThreadsInitVerify() ;
- wxASSERT_MSG( m_state == STATE_NEW && !m_tid,
- _T("Create()ing thread twice?") );
-
- OSStatus err = noErr ;
- m_thread = thread;
-
- if ( m_notifyQueueId == kInvalidID )
- {
- OSStatus err = MPCreateQueue( & m_notifyQueueId);
- if( err)
- {
- wxLogSysError(_("Cant create the thread event queue"));
- return false;
- }
- }
-
- m_state = STATE_NEW;
-
- err = MPCreateTask( MacThreadStart,
- (void*) m_thread,
- stackSize,
- m_notifyQueueId,
- &m_exitcode,
- 0,
- 0,
- &m_tid);
-
- if ( err)
- {
- wxLogSysError(_("Can't create thread"));
- return false;
- }
-
- if ( m_prio != WXTHREAD_DEFAULT_PRIORITY )
- {
- SetPriority(m_prio);
- }
-
- return true;
-}
-
-void wxThreadInternal::SetPriority( int priority)
-{
- m_prio = priority;
-
- if ( m_tid)
- {
- // Mac priorities range from 1 to 10,000, with a default of 100.
- // wxWidgets priorities range from 0 to 100 with a default of 50.
- // We can map wxWidgets to Mac priorities easily by assuming
- // the former uses a logarithmic scale.
- const unsigned int macPriority = ( int)( exp( priority / 25.0 * log( 10.0)) + 0.5);
-
- MPSetTaskWeight( m_tid, macPriority);
- }
-}
-
-wxThreadError wxThreadInternal::Run()
-{
- wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
- wxT("thread may only be started once after Create()") );
-
- SetState(STATE_RUNNING);
-
- // wake up threads waiting for our start
- SignalRun();
-
- return wxTHREAD_NO_ERROR;
-}
-
-void wxThreadInternal::Wait()
-{
- wxCHECK_RET( !m_isDetached, _T("can't wait for a detached thread") );
-
- // if the thread we're waiting for is waiting for the GUI mutex, we will
- // deadlock so make sure we release it temporarily
- if ( wxThread::IsMain() )
- wxMutexGuiLeave();
-
- {
- wxCriticalSectionLocker lock(m_csJoinFlag);
-
- if ( m_shouldBeJoined )
- {
- void * param1;
- void * param2;
- void * rc;
-
- OSStatus err = MPWaitOnQueue ( m_notifyQueueId,
- & param1,
- & param2,
- & rc,
- kDurationForever);
- if ( err)
- {
- wxLogSysError( _( "Cannot wait for thread termination."));
- rc = (void*) -1;
- }
-
- // actually param1 would be the address of m_exitcode
- // but we don't need this here
- m_exitcode = rc;
-
- m_shouldBeJoined = false;
- }
- }
-
- // reacquire GUI mutex
- if ( wxThread::IsMain() )
- wxMutexGuiEnter();
-}
-
-void wxThreadInternal::Pause()
-{
- // the state is set from the thread which pauses us first, this function
- // is called later so the state should have been already set
- wxCHECK_RET( m_state == STATE_PAUSED,
- wxT("thread must first be paused with wxThread::Pause().") );
-
- // wait until the semaphore is Post()ed from Resume()
- m_semSuspend.Wait();
-}
-
-void wxThreadInternal::Resume()
-{
- wxCHECK_RET( m_state == STATE_PAUSED,
- wxT("can't resume thread which is not suspended.") );
-
- // the thread might be not actually paused yet - if there were no call to
- // TestDestroy() since the last call to Pause() for example
- if ( IsReallyPaused() )
- {
- // wake up Pause()
- m_semSuspend.Post();
-
- // reset the flag
- SetReallyPaused(FALSE);
- }
-
- SetState(STATE_RUNNING);
-}
-
-// static functions
-// ----------------
-
-wxThread *wxThread::This()
-{
- wxThread* thr = (wxThread*) MPGetTaskStorageValue( gs_tlsForWXThread ) ;
- return thr;
-}
-
-bool wxThread::IsMain()
-{
- return GetCurrentId() == gs_idMainThread;
-}
-
-#ifdef Yield
-#undef Yield
-#endif
-
-void wxThread::Yield()
-{
-#if TARGET_API_MAC_OSX
- CFRunLoopRunInMode( kCFRunLoopDefaultMode , 0 , true ) ;
-#endif
- MPYield();
-}
-
-
-void wxThread::Sleep(unsigned long milliseconds)
-{
- AbsoluteTime wakeup = AddDurationToAbsolute( milliseconds, UpTime());
- MPDelayUntil( & wakeup);
-}
-
-
-int wxThread::GetCPUCount()
-{
- return MPProcessors();
-}
-
-unsigned long wxThread::GetCurrentId()
-{
- return (unsigned long)MPCurrentTaskID();
-}
-
-
-bool wxThread::SetConcurrency(size_t level)
-{
- // Cannot be set in MacOS.
- return false;
-}
-
-
-wxThread::wxThread(wxThreadKind kind)
-{
- g_numberOfThreads++;
- m_internal = new wxThreadInternal();
-
- m_isDetached = (kind == wxTHREAD_DETACHED);
-}
-
-wxThread::~wxThread()
-{
- wxASSERT_MSG( g_numberOfThreads>0 , wxT("More threads deleted than created.") ) ;
- g_numberOfThreads--;
-
-#ifdef __WXDEBUG__
- m_critsect.Enter();
-
- // check that the thread either exited or couldn't be created
- if ( m_internal->GetState() != STATE_EXITED &&
- m_internal->GetState() != STATE_NEW )
- {
- wxLogDebug(_T("The thread %ld is being destroyed although it is still running! The application may crash."), GetId());
- }
-
- m_critsect.Leave();
-#endif // __WXDEBUG__
-
- wxDELETE( m_internal ) ;
-}
-
-
-wxThreadError wxThread::Create(unsigned int stackSize)
-{
- wxCriticalSectionLocker lock(m_critsect);
-
- if ( m_isDetached )
- {
- m_internal->Detach() ;
- }
- if ( m_internal->Create(this, stackSize) == false )
- {
- m_internal->SetState(STATE_EXITED);
- return wxTHREAD_NO_RESOURCE;
- }
-
- return wxTHREAD_NO_ERROR;
-}
-
-wxThreadError wxThread::Run()
-{
- wxCriticalSectionLocker lock(m_critsect);
-
- wxCHECK_MSG( m_internal->GetId(), wxTHREAD_MISC_ERROR,
- wxT("must call wxThread::Create() first") );
-
- return m_internal->Run();
-}
-
-// -----------------------------------------------------------------------------
-// pause/resume
-// -----------------------------------------------------------------------------
-
-wxThreadError wxThread::Pause()
-{
- wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
- _T("a thread can't pause itself") );
-
- wxCriticalSectionLocker lock(m_critsect);
-
- if ( m_internal->GetState() != STATE_RUNNING )
- {
- wxLogDebug(wxT("Can't pause thread which is not running."));
-
- return wxTHREAD_NOT_RUNNING;
- }
-
- // just set a flag, the thread will be really paused only during the next
- // call to TestDestroy()
- m_internal->SetState(STATE_PAUSED);
-
- return wxTHREAD_NO_ERROR;
-}
-
-wxThreadError wxThread::Resume()
-{
- wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
- _T("a thread can't resume itself") );
-
- wxCriticalSectionLocker lock(m_critsect);
-
- wxThreadState state = m_internal->GetState();
-
- switch ( state )
- {
- case STATE_PAUSED:
- m_internal->Resume();
- return wxTHREAD_NO_ERROR;
- case STATE_EXITED:
- return wxTHREAD_NO_ERROR;
-
- default:
- wxLogDebug(_T("Attempt to resume a thread which is not paused."));
-
- return wxTHREAD_MISC_ERROR;
- }
-}
-
-// -----------------------------------------------------------------------------
-// exiting thread
-// -----------------------------------------------------------------------------
-
-wxThread::ExitCode wxThread::Wait()
-{
- wxCHECK_MSG( This() != this, (ExitCode)-1,
- _T("a thread can't wait for itself") );
-
- wxCHECK_MSG( !m_isDetached, (ExitCode)-1,
- _T("can't wait for detached thread") );
-
- m_internal->Wait();
-
- return m_internal->GetExitCode();
-}
-
-wxThreadError wxThread::Delete(ExitCode *rc)
-{
- wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
- _T("a thread can't delete itself") );
-
- bool isDetached = m_isDetached;
-
- m_critsect.Enter();
- wxThreadState state = m_internal->GetState();
-
- // ask the thread to stop
- m_internal->SetCancelFlag();
-
- m_critsect.Leave();
-
- switch ( state )
- {
- case STATE_NEW:
- // we need to wake up the thread so that PthreadStart() will
- // terminate - right now it's blocking on run semaphore in
- // PthreadStart()
- m_internal->SignalRun();
-
- // fall through
-
- case STATE_EXITED:
- // nothing to do
- break;
-
- case STATE_PAUSED:
- // resume the thread first
- m_internal->Resume();
-
- // fall through
-
- default:
- if ( !isDetached )
- {
- // wait until the thread stops
- m_internal->Wait();
-
- if ( rc )
- {
- // return the exit code of the thread
- *rc = m_internal->GetExitCode();
- }
- }
- //else: can't wait for detached threads
- }
-
- return wxTHREAD_NO_ERROR;
-}
-
-wxThreadError wxThread::Kill()
-{
- wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
- _T("a thread can't kill itself") );
-
- switch ( m_internal->GetState() )
- {
- case STATE_NEW:
- case STATE_EXITED:
- return wxTHREAD_NOT_RUNNING;
-
- case STATE_PAUSED:
- // resume the thread first
- Resume();
-
- // fall through
-
- default:
- OSStatus err = MPTerminateTask( m_internal->GetId() , -1 ) ;
- if ( err )
- {
- wxLogError(_("Failed to terminate a thread."));
-
- return wxTHREAD_MISC_ERROR;
- }
-
- if ( m_isDetached )
- {
- delete this ;
- }
- else
- {
- // this should be retrieved by Wait actually
- m_internal->SetExitCode((void*)-1);
- }
-
- return wxTHREAD_NO_ERROR;
- }
-}
-
-void wxThread::Exit(ExitCode status)
-{
- wxASSERT_MSG( This() == this,
- _T("wxThread::Exit() can only be called in the context of the same thread") );
-
- // don't enter m_critsect before calling OnExit() because the user code
- // might deadlock if, for example, it signals a condition in OnExit() (a
- // common case) while the main thread calls any of functions entering
- // m_critsect on us (almost all of them do)
- OnExit();
-
- MPTerminateTask( m_internal->GetId() , (long) status) ;
-
- if ( IsDetached() )
- {
- delete this;
- }
- else // joinable
- {
- // update the status of the joinable thread
- wxCriticalSectionLocker lock(m_critsect);
- m_internal->SetState(STATE_EXITED);
- }
-}
-
-// also test whether we were paused
-bool wxThread::TestDestroy()
-{
- wxASSERT_MSG( This() == this,
- _T("wxThread::TestDestroy() can only be called in the context of the same thread") );
-
- m_critsect.Enter();
-
- if ( m_internal->GetState() == STATE_PAUSED )
- {
- m_internal->SetReallyPaused(TRUE);
-
- // leave the crit section or the other threads will stop too if they
- // try to call any of (seemingly harmless) IsXXX() functions while we
- // sleep
- m_critsect.Leave();
-
- m_internal->Pause();
- }
- else
- {
- // thread wasn't requested to pause, nothing to do
- m_critsect.Leave();
- }
-
- return m_internal->WasCancelled();
-}
-
-// -----------------------------------------------------------------------------
-// priority setting
-// -----------------------------------------------------------------------------
-
-void wxThread::SetPriority(unsigned int prio)
-{
- wxCHECK_RET( ((int)WXTHREAD_MIN_PRIORITY <= (int)prio) &&
- ((int)prio <= (int)WXTHREAD_MAX_PRIORITY),
- wxT("invalid thread priority") );
-
- wxCriticalSectionLocker lock(m_critsect);
-
- switch ( m_internal->GetState() )
- {
- case STATE_RUNNING:
- case STATE_PAUSED:
- case STATE_NEW:
- // thread not yet started, priority will be set when it is
- m_internal->SetPriority(prio);
- break;
-
- case STATE_EXITED:
- default:
- wxFAIL_MSG(wxT("impossible to set thread priority in this state"));
- }
-}
-
-unsigned int wxThread::GetPriority() const
-{
- wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
-
- return m_internal->GetPriority();
-}
-
-unsigned long wxThread::GetId() const
-{
- wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
-
- return (unsigned long)m_internal->GetId();
-}
-
-// -----------------------------------------------------------------------------
-// state tests
-// -----------------------------------------------------------------------------
-
-bool wxThread::IsRunning() const
-{
- wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
-
- return m_internal->GetState() == STATE_RUNNING;
-}
-
-bool wxThread::IsAlive() const
-{
- wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
-
- switch ( m_internal->GetState() )
- {
- case STATE_RUNNING:
- case STATE_PAUSED:
- return true;
-
- default:
- return false;
- }
-}
-
-bool wxThread::IsPaused() const
-{
- wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
-
- return (m_internal->GetState() == STATE_PAUSED);
-}
-
-// ----------------------------------------------------------------------------
-// Automatic initialization for thread module
-// ----------------------------------------------------------------------------
-
-class wxThreadModule : public wxModule
-{
-public:
- virtual bool OnInit();
- virtual void OnExit();
-
-private:
- DECLARE_DYNAMIC_CLASS(wxThreadModule)
-};
-
-IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
-
-bool wxThreadModule::OnInit()
-{
- if ( !wxMacMPThreadsInitVerify() )
- {
- return false ;
- }
-
- verify_noerr( MPAllocateTaskStorageIndex( &gs_tlsForWXThread ) ) ;
- // main thread's This() is NULL
- verify_noerr( MPSetTaskStorageValue( gs_tlsForWXThread , NULL ) ) ;
-
- gs_idMainThread = wxThread::GetCurrentId() ;
-
- gs_critsectWaitingForGui = new wxCriticalSection();
-
- gs_critsectGui = new wxCriticalSection();
- gs_critsectGui->Enter();
-
- return true;
-}
-
-void wxThreadModule::OnExit()
-{
- if ( gs_critsectGui )
- {
- gs_critsectGui->Leave();
- delete gs_critsectGui;
- gs_critsectGui = NULL;
- }
-
- delete gs_critsectWaitingForGui;
- gs_critsectWaitingForGui = NULL;
-}
-
-// ----------------------------------------------------------------------------
-// GUI Serialization copied from MSW implementation
-// ----------------------------------------------------------------------------
-
-void WXDLLIMPEXP_BASE wxMutexGuiEnter()
-{
- // this would dead lock everything...
- wxASSERT_MSG( !wxThread::IsMain(),
- wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
-
- // the order in which we enter the critical sections here is crucial!!
-
- // set the flag telling to the main thread that we want to do some GUI
- {
- wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
-
- gs_nWaitingForGui++;
- }
-
- wxWakeUpMainThread();
-
- // now we may block here because the main thread will soon let us in
- // (during the next iteration of OnIdle())
- gs_critsectGui->Enter();
-}
-
-void WXDLLIMPEXP_BASE wxMutexGuiLeave()
-{
- wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
-
- if ( wxThread::IsMain() )
- {
- gs_bGuiOwnedByMainThread = false;
- }
- else
- {
- // decrement the number of threads waiting for GUI access now
- wxASSERT_MSG( gs_nWaitingForGui > 0,
- wxT("calling wxMutexGuiLeave() without entering it first?") );
-
- gs_nWaitingForGui--;
-
- wxWakeUpMainThread();
- }
-
- gs_critsectGui->Leave();
-}
-
-void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
-{
- wxASSERT_MSG( wxThread::IsMain(),
- wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
-
- wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
-
- if ( gs_nWaitingForGui == 0 )
- {
- // no threads are waiting for GUI - so we may acquire the lock without
- // any danger (but only if we don't already have it)
- if ( !wxGuiOwnedByMainThread() )
- {
- gs_critsectGui->Enter();
-
- gs_bGuiOwnedByMainThread = true;
- }
- //else: already have it, nothing to do
- }
- else
- {
- // some threads are waiting, release the GUI lock if we have it
- if ( wxGuiOwnedByMainThread() )
- {
- wxMutexGuiLeave();
- }
- //else: some other worker thread is doing GUI
- }
-}
-
-bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
-{
- return gs_bGuiOwnedByMainThread;
-}
-
-// wake up the main thread
-void WXDLLEXPORT wxWakeUpMainThread()
-{
- wxMacWakeUp() ;
-}
-
-// ----------------------------------------------------------------------------
-// include common implementation code
-// ----------------------------------------------------------------------------
-
-#include "wx/thrimpl.cpp"
-
-#endif // wxUSE_THREADS