m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
- wxPoint old_pos( m_position );
- m_position.x += other_border;
- m_position.y += top_border;
wxSize old_size( m_size );
m_size.x -= 2*other_border;
m_size.y -= top_border + other_border;
-#ifdef __WXGTK20__
+ wxPoint old_pos( m_position );
if (m_staticBox->GetChildren().GetCount() > 0)
{
+#if defined( __WXGTK20__ )
// if the wxStaticBox has created a wxPizza to contain its children
// (see wxStaticBox::AddChild) then we need to place the items it contains
// in the wxBoxSizer::RecalcSizes() call below using coordinates relative
// to the top-left corner of the staticbox:
m_position.x = m_position.y = 0;
- }
+#else
+ // if the wxStaticBox has childrens, then these windows must be placed
+ // by the wxBoxSizer::RecalcSizes() call below using coordinates relative
+ // to the top-left corner of the staticbox (but unlike wxGTK, we need
+ // to keep in count the static borders here!):
+ m_position.x = other_border;
+ m_position.y = top_border;
#endif
+ }
+ else
+ {
+ // the windows contained in the staticbox have been created as siblings of the
+ // staticbox (this is the "old" way of staticbox contents creation); in this
+ // case we need to position them with coordinates relative to our common parent
+ m_position.x += other_border;
+ m_position.y += top_border;
+ }
wxBoxSizer::RecalcSizes();