// wxHeaderCtrl scrolling
// ----------------------------------------------------------------------------
-// as the native control doesn't support offsetting its contents, we use a hack
-// here to make it appear correctly when the parent is scrolled: instead of
-// scrolling or repainting we simply move the control window itself
-void wxHeaderCtrl::ScrollWindow(int dx,
- int WXUNUSED_UNLESS_DEBUG(dy),
- const wxRect * WXUNUSED_UNLESS_DEBUG(rect))
+void wxHeaderCtrl::DoScrollHorz(int dx)
{
- // this doesn't make sense at all
- wxASSERT_MSG( !dy, "header window can't be scrolled vertically" );
-
- // this would actually be nice to support for "frozen" headers
- wxASSERT_MSG( !rect, "header window can't be scrolled partially" );
-
- // offset the window by the scroll increment to the left and increment its
- // width to still extend to the right boundary to compensate for it (notice
- // that dx is negative when scrolling to the right)
+ // as the native control doesn't support offsetting its contents, we use a
+ // hack here to make it appear correctly when the parent is scrolled:
+ // instead of scrolling or repainting we simply move the control window
+ // itself: to be precise, offset it by the scroll increment to the left and
+ // increment its width to still extend to the right boundary to compensate
+ // for it (notice that dx is negative when scrolling to the right)
SetSize(GetPosition().x + dx, -1, GetSize().x - dx, -1, wxSIZE_USE_EXISTING);
}