+#ifdef __WXWINCE__
+ //! Generic method to draw ellipses, circles and arcs with current pen and brush.
+ /*! \param x Upper left corner of bounding box.
+ * \param y Upper left corner of bounding box.
+ * \param w Width of bounding box.
+ * \param h Height of bounding box.
+ * \param sa Starting angle of arc
+ * (counterclockwise, start at 3 o'clock, 360 is full circle).
+ * \param ea Ending angle of arc.
+ * \param angle Rotation angle, the Arc will be rotated after
+ * calculating begin and end.
+ */
+ void DrawEllipticArcRot( wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { DoDrawEllipticArcRot( x, y, width, height, sa, ea, angle ); }
+
+ void DrawEllipticArcRot( const wxPoint& pt,
+ const wxSize& sz,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { DoDrawEllipticArcRot( pt.x, pt.y, sz.x, sz.y, sa, ea, angle ); }
+
+ void DrawEllipticArcRot( const wxRect& rect,
+ double sa = 0, double ea = 0, double angle = 0 )
+ { DoDrawEllipticArcRot( rect.x, rect.y, rect.width, rect.height, sa, ea, angle ); }
+
+ virtual void DoDrawEllipticArcRot( wxCoord x, wxCoord y,
+ wxCoord w, wxCoord h,
+ double sa = 0, double ea = 0, double angle = 0 );
+
+ //! Rotates points around center.
+ /*! This is a quite straight method, it calculates in pixels
+ * and so it produces rounding errors.
+ * \param points The points inside will be rotated.
+ * \param angle Rotating angle (counterclockwise, start at 3 o'clock, 360 is full circle).
+ * \param center Center of rotation.
+ */
+ void Rotate( wxPointList* points, double angle, wxPoint center = wxPoint(0,0) );
+
+ // used by DrawEllipticArcRot
+ // Careful: wxList gets filled with points you have to delete later.
+ void CalculateEllipticPoints( wxPointList* points,
+ wxCoord xStart, wxCoord yStart,
+ wxCoord w, wxCoord h,
+ double sa, double ea );
+#endif // __WXWINCE__
+
+