-
- // yes: set it's size to fill all the frame
- int client_x, client_y;
- GetClientSize( &client_x, &client_y );
- child->SetSize( 1, 1, client_x-2, client_y);
- }
-}
-
-void wxDialog::SetSize( int x, int y, int width, int height, int sizeFlags )
-{
- wxASSERT_MSG( (m_widget != NULL), "invalid window" );
-
- // Don't do anything for children of wxMDIChildFrame
- if (!m_wxwindow) return;
-
- if (m_resizing) return; // I don't like recursions
- m_resizing = TRUE;
-
- int old_x = m_x;
- int old_y = m_y;
- int old_width = m_width;
- int old_height = m_height;
-
- if ((sizeFlags & wxSIZE_USE_EXISTING) == wxSIZE_USE_EXISTING)
- {
- if (x != -1) m_x = x;
- if (y != -1) m_y = y;
- if (width != -1) m_width = width;
- if (height != -1) m_height = height;
- }
- else
- {
- m_x = x;
- m_y = y;
- m_width = width;
- m_height = height;
- }
-
- if ((sizeFlags & wxSIZE_AUTO_WIDTH) == wxSIZE_AUTO_WIDTH)
- {
- if (width == -1) m_width = 80;
- }
-
- if ((sizeFlags & wxSIZE_AUTO_HEIGHT) == wxSIZE_AUTO_HEIGHT)
- {
- if (height == -1) m_height = 26;
- }
-
- if ((m_minWidth != -1) && (m_width < m_minWidth)) m_width = m_minWidth;
- if ((m_minHeight != -1) && (m_height < m_minHeight)) m_height = m_minHeight;
- if ((m_maxWidth != -1) && (m_width > m_maxWidth)) m_width = m_maxWidth;
- if ((m_maxHeight != -1) && (m_height > m_maxHeight)) m_height = m_maxHeight;
-
- if ((m_x != -1) || (m_y != -1))
- {
- if ((m_x != old_x) || (m_y != old_y))
- gtk_widget_set_uposition( m_widget, m_x, m_y );
- }
-
- if ((m_width != old_width) || (m_height != old_height))
- {
- gtk_widget_set_usize( m_widget, m_width, m_height );
- }
-
- m_sizeSet = TRUE;
-
- wxSizeEvent event( wxSize(m_width,m_height), GetId() );
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent( event );
-
- m_resizing = FALSE;
-}
-
-void wxDialog::SetSize( int width, int height )
-{
- SetSize( -1, -1, width, height, wxSIZE_USE_EXISTING );
-}
-
-void wxDialog::Centre( int direction )
-{
- wxASSERT_MSG( (m_widget != NULL), "invalid frame" );
-
- int x = 0;
- int y = 0;
-
- if (direction & wxHORIZONTAL == wxHORIZONTAL) x = (gdk_screen_width () - m_width) / 2;
- if (direction & wxVERTICAL == wxVERTICAL) y = (gdk_screen_height () - m_height) / 2;
-
- Move( x, y );
-}
-
-bool wxDialog::Show( bool show )
-{
- if (!show && IsModal())
- {
- EndModal( wxID_CANCEL );