#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
+#ifdef __POCKETPC__
+ #include <windows.h>
+ #include <shellapi.h>
+ #include <ole2.h>
+ #include <aygshell.h>
+#endif
#endif
#if defined(TME_LEAVE) && defined(WM_MOUSELEAVE)
m_pendingPosition = wxDefaultPosition;
m_pendingSize = wxDefaultSize;
+
+#ifdef __POCKETPC__
+ m_contextMenuEnabled = false;
+#endif
}
// Destructor
wxString str(wxGetWindowClass(hWnd));
if (str == wxCanvasClassName ||
str == wxCanvasClassNameNR ||
+#if wxUSE_GLCANVAS
+ str == _T("wxGLCanvasClass") ||
+ str == _T("wxGLCanvasClassNR") ||
+#endif // wxUSE_GLCANVAS
str == wxMDIFrameClassName ||
str == wxMDIFrameClassNameNoRedraw ||
str == wxMDIChildFrameClassName ||
{
wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
- if ( !--m_frozenness )
+ if ( --m_frozenness == 0 )
{
if ( IsShown() )
{
// drag and drop
// ---------------------------------------------------------------------------
+// we need to lower the sibling static boxes so controls contained within can be
+// a drop target
+static inline void AdjustStaticBoxZOrder(wxWindow *parent)
+{
+ // no sibling static boxes if we have no parent (ie TLW)
+ if ( !parent )
+ return;
+
+ for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxStaticBox *statbox = wxDynamicCast(node->GetData(), wxStaticBox);
+ if ( statbox )
+ {
+ ::SetWindowPos(GetHwndOf(statbox), HWND_BOTTOM, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
+ }
+ }
+}
#if wxUSE_DRAG_AND_DROP
void wxWindowMSW::SetDropTarget(wxDropTarget *pDropTarget)
m_dropTarget = pDropTarget;
if ( m_dropTarget != 0 )
+ {
+ AdjustStaticBoxZOrder(GetParent());
m_dropTarget->Register(m_hWnd);
+ }
}
#endif // wxUSE_DRAG_AND_DROP
#ifndef __WXWINCE__
HWND hWnd = GetHwnd();
if ( hWnd )
+ {
+ AdjustStaticBoxZOrder(GetParent());
::DragAcceptFiles(hWnd, (BOOL)accept);
+ }
#endif
}
wxCHECK_MSG( win, 0,
_T("FindWindowForMouseEvent() returned NULL") );
}
+#ifdef __POCKETPC__
+ if (IsContextMenuEnabled() && message == WM_LBUTTONDOWN)
+ {
+ SHRGINFO shrgi = {0};
+
+ shrgi.cbSize = sizeof(SHRGINFO);
+ shrgi.hwndClient = (HWND) GetHWND();
+ shrgi.ptDown.x = x;
+ shrgi.ptDown.y = y;
+
+ shrgi.dwFlags = SHRG_RETURNCMD;
+ // shrgi.dwFlags = SHRG_NOTIFYPARENT;
+
+ if (GN_CONTEXTMENU == ::SHRecognizeGesture(&shrgi))
+ {
+ wxPoint pt(x, y);
+ pt = ClientToScreen(pt);
+
+ wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
+
+ evtCtx.SetEventObject(this);
+ if (GetEventHandler()->ProcessEvent(evtCtx))
+ {
+ processed = true;
+ return true;
+ }
+ }
+ }
+#endif
+
#else // !__WXWINCE__
wxWindowMSW *win = this;
#endif // __WXWINCE__/!__WXWINCE__
processed = HandleCaptureChanged((WXHWND) (HWND) lParam);
break;
+ case WM_SETTINGCHANGE:
+ processed = HandleSettingChange(wParam, lParam);
+ break;
+
case WM_QUERYNEWPALETTE:
processed = HandleQueryNewPalette();
break;
return GetEventHandler()->ProcessEvent(event);
}
+bool wxWindowMSW::HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam)
+{
+ // despite MSDN saying "(This message cannot be sent directly to a window.)"
+ // we need to send this to child windows (it is only sent to top-level
+ // windows) so {list,tree}ctrls can adjust their font size if necessary
+ // this is exactly how explorer does it to enable the font size changes
+
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ while ( node )
+ {
+ // top-level windows already get this message from the system
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel() )
+ {
+ ::SendMessage(GetHwndOf(win), WM_SETTINGCHANGE, wParam, lParam);
+ }
+
+ node = node->GetNext();
+ }
+
+ // let the system handle it
+ return false;
+}
+
bool wxWindowMSW::HandleQueryNewPalette()
{
dc.SetHDC(hdc);
dc.SetWindow((wxWindow *)this);
- dc.BeginDrawing();
wxEraseEvent event(m_windowId, &dc);
event.SetEventObject(this);
bool rc = GetEventHandler()->ProcessEvent(event);
- dc.EndDrawing();
-
// must be called manually as ~wxDC doesn't do anything for wxDCTemp
dc.SelectOldObjects(hdc);
// use the "extended" bit (24) of lParam to distinguish extended keys
// from normal keys as the same key is sent
-static inline int ChooseNormalOrExtended(int lParam, int keyNormal, int keyExtended)
+static inline
+int ChooseNormalOrExtended(int lParam, int keyNormal, int keyExtended)
{
- return lParam & (1 << 24) ? keyExtended : keyNormal;
+ // except that if lParam is 0, it means we don't have real lParam from
+ // WM_KEYDOWN but are just translating just a VK constant (e.g. done from
+ // msw/treectrl.cpp when processing TVN_KEYDOWN) -- then assume this is a
+ // non-numpad (hence extended) key as this is a more common case
+ return !lParam || (lParam & (1 << 24)) ? keyExtended : keyNormal;
}
// Returns 0 if was a normal ASCII value, not a special key. This indicates that
case VK_DELETE:
id = ChooseNormalOrExtended(lParam, WXK_NUMPAD_DELETE, WXK_DELETE);
break;
- // this order is correct as the numpad enter is the extended key
case VK_RETURN:
- id = ChooseNormalOrExtended(lParam, WXK_RETURN, WXK_NUMPAD_ENTER);
+ // don't use ChooseNormalOrExtended() here as the keys are reversed
+ // here: numpad enter is the extended one
+ id = lParam && (lParam & (1 << 24)) ? WXK_NUMPAD_ENTER : WXK_RETURN;
break;
default: