import _controls_
+def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
+ if (name == "this"):
+ if isinstance(value, class_type):
+ self.__dict__[name] = value.this
+ if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
+ del value.thisown
+ return
+ method = class_type.__swig_setmethods__.get(name,None)
+ if method: return method(self,value)
+ if (not static) or hasattr(self,name) or (name == "thisown"):
+ self.__dict__[name] = value
+ else:
+ raise AttributeError("You cannot add attributes to %s" % self)
+
+def _swig_setattr(self,class_type,name,value):
+ return _swig_setattr_nondynamic(self,class_type,name,value,0)
+
+def _swig_getattr(self,class_type,name):
+ method = class_type.__swig_getmethods__.get(name,None)
+ if method: return method(self)
+ raise AttributeError,name
+
+import types
+try:
+ _object = types.ObjectType
+ _newclass = 1
+except AttributeError:
+ class _object : pass
+ _newclass = 0
+del types
+
+
+def _swig_setattr_nondynamic_method(set):
+ def set_attr(self,name,value):
+ if hasattr(self,name) or (name in ("this", "thisown")):
+ set(self,name,value)
+ else:
+ raise AttributeError("You cannot add attributes to %s" % self)
+ return set_attr
+
+
import _core
wx = _core
#---------------------------------------------------------------------------
BU_TOP = _controls_.BU_TOP
BU_RIGHT = _controls_.BU_RIGHT
BU_BOTTOM = _controls_.BU_BOTTOM
+BU_ALIGN_MASK = _controls_.BU_ALIGN_MASK
BU_EXACTFIT = _controls_.BU_EXACTFIT
BU_AUTODRAW = _controls_.BU_AUTODRAW
class Button(_core.Control):
A button is a control that contains a text string, and is one of the most
common elements of a GUI. It may be placed on a dialog box or panel, or
indeed almost any other window.
-
- Window Styles
- -------------
- ============== ==========================================
- wx.BU_LEFT Left-justifies the label. WIN32 only.
- wx.BU_TOP Aligns the label to the top of the button.
- WIN32 only.
- wx.BU_RIGHT Right-justifies the bitmap label. WIN32 only.
- wx.BU_BOTTOM Aligns the label to the bottom of the button.
- WIN32 only.
- wx.BU_EXACTFIT Creates the button as small as possible
- instead of making it of the standard size
- (which is the default behaviour.)
- ============== ==========================================
-
- Events
- ------
- ============ ==========================================
- EVT_BUTTON Sent when the button is clicked.
- ============ ==========================================
-
- :see: `wx.BitmapButton`
-
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ButtonNameStr) -> Button
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ButtonNameStr) -> Button
- Create and show a button.
+ Create and show a button. The preferred way to create standard
+ buttons is to use a standard ID and an empty label. In this case
+ wxWigets will automatically use a stock label that coresponds to the
+ ID given. In additon, the button will be decorated with stock icons
+ under GTK+ 2.
"""
newobj = _controls_.new_Button(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ButtonNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ButtonNameStr) -> bool
Acutally create the GUI Button for 2-phase creation.
"""
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Button_GetClassDefaultAttributes(*args, **kwargs)
"""
Button_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Button_GetClassDefaultAttributes(*args, **kwargs)
single bitmap, and wxWidgets will draw all button states using this bitmap. If
the application needs more control, additional bitmaps for the selected state,
unpressed focused state, and greyed-out state may be supplied.
-
- Window Styles
- -------------
- ============== =============================================
- wx.BU_AUTODRAW If this is specified, the button will be drawn
- automatically using the label bitmap only,
- providing a 3D-look border. If this style is
- not specified, the button will be drawn
- without borders and using all provided
- bitmaps. WIN32 only.
- wx.BU_LEFT Left-justifies the label. WIN32 only.
- wx.BU_TOP Aligns the label to the top of the button. WIN32
- only.
- wx.BU_RIGHT Right-justifies the bitmap label. WIN32 only.
- wx.BU_BOTTOM Aligns the label to the bottom of the
- button. WIN32 only.
- wx.BU_EXACTFIT Creates the button as small as possible
- instead of making it of the standard size
- (which is the default behaviour.)
- ============== =============================================
-
- Events
- ------
- =========== ==================================
- EVT_BUTTON Sent when the button is clicked.
- =========== ==================================
-
- :see: `wx.Button`, `wx.Bitmap`
-
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxBitmapButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=BU_AUTODRAW,
- Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=BU_AUTODRAW, Validator validator=DefaultValidator,
String name=ButtonNameStr) -> BitmapButton
Create and show a button with a bitmap for the label.
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=BU_AUTODRAW,
- Validator validator=DefaultValidator,
+ Create(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=BU_AUTODRAW, Validator validator=DefaultValidator,
String name=ButtonNameStr) -> bool
Acutally create the GUI BitmapButton for 2-phase creation.
wx.CHK_3STATE style flag is set) it can have a third state, called the
mixed or undetermined state. Often this is used as a "Does Not
Apply" state.
-
- Window Styles
- -------------
- ================================= ===============================
- wx.CHK_2STATE Create a 2-state checkbox.
- This is the default.
- wx.CHK_3STATE Create a 3-state checkbox.
- wx.CHK_ALLOW_3RD_STATE_FOR_USER By default a user can't set a
- 3-state checkbox to the
- third state. It can only be
- done from code. Using this
- flags allows the user to set
- the checkbox to the third
- state by clicking.
- wx.ALIGN_RIGHT Makes the
- text appear on the left of
- the checkbox.
- ================================= ===============================
-
- Events
- ------
- =============================== ===============================
- EVT_CHECKBOX Sent when checkbox is clicked.
- =============================== ===============================
-
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxCheckBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=CheckBoxNameStr) -> CheckBox
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=CheckBoxNameStr) -> CheckBox
Creates and shows a CheckBox control
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=CheckBoxNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=CheckBoxNameStr) -> bool
Actually create the GUI CheckBox for 2-phase creation.
"""
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.CheckBox_GetClassDefaultAttributes(*args, **kwargs)
"""
CheckBox_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.CheckBox_GetClassDefaultAttributes(*args, **kwargs)
A Choice control is used to select one of a list of strings.
Unlike a `wx.ListBox`, only the selection is visible until the
user pulls down the menu of choices.
-
- Events
- ------
- ================ ==========================================
- EVT_CHOICE Sent when an item in the list is selected.
- ================ ==========================================
-
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxChoice instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
"""
return _controls_.Choice_Create(*args, **kwargs)
- def SetSelection(*args, **kwargs):
- """
- SetSelection(self, int n)
-
- Select the n'th item (zero based) in the list.
- """
- return _controls_.Choice_SetSelection(*args, **kwargs)
-
- def SetStringSelection(*args, **kwargs):
- """
- SetStringSelection(self, String string) -> bool
-
- Select the item with the specifed string
- """
- return _controls_.Choice_SetStringSelection(*args, **kwargs)
-
- def SetString(*args, **kwargs):
- """
- SetString(self, int n, String string)
-
- Set the label for the n'th item (zero based) in the list.
- """
- return _controls_.Choice_SetString(*args, **kwargs)
-
- Select = SetSelection
def GetClassDefaultAttributes(*args, **kwargs):
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Choice_GetClassDefaultAttributes(*args, **kwargs)
"""
Choice_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Choice_GetClassDefaultAttributes(*args, **kwargs)
class ComboBox(_core.Control,_core.ItemContainer):
"""
- A combobox is like a combination of an edit control and a listbox. It can be
- displayed as static list with editable or read-only text field; or a drop-down
- list with text field.
+ A combobox is like a combination of an edit control and a
+ listbox. It can be displayed as static list with editable or
+ read-only text field; or a drop-down list with text field.
+
+ A combobox permits a single selection only. Combobox items are
+ numbered from zero.
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxComboBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
"""
__init__(Window parent, int id, String value=EmptyString,
Point pos=DefaultPosition, Size size=DefaultSize,
- List choices=[], long style=0, Validator validator=DefaultValidator,
- String name=ComboBoxNameStr) -> ComboBox
+ List choices=[], long style=0, Validator validator=DefaultValidator,
+ String name=ComboBoxNameStr) -> ComboBox
Constructor, creates and shows a ComboBox control.
"""
"""
return _controls_.ComboBox_Remove(*args, **kwargs)
+ def IsEditable(*args, **kwargs):
+ """
+ IsEditable(self) -> bool
+
+ Returns True if the combo is ediatable (not read-only.)
+ """
+ return _controls_.ComboBox_IsEditable(*args, **kwargs)
+
+ def Undo(*args, **kwargs):
+ """
+ Undo(self)
+
+ Redoes the last undo in the text field. Windows only.
+ """
+ return _controls_.ComboBox_Undo(*args, **kwargs)
+
+ def Redo(*args, **kwargs):
+ """
+ Redo(self)
+
+ Undoes the last edit in the text field. Windows only.
+ """
+ return _controls_.ComboBox_Redo(*args, **kwargs)
+
+ def SelectAll(*args, **kwargs):
+ """
+ SelectAll(self)
+
+ Select all the text in the combo's text field.
+ """
+ return _controls_.ComboBox_SelectAll(*args, **kwargs)
+
+ def CanCopy(*args, **kwargs):
+ """
+ CanCopy(self) -> bool
+
+ Returns True if the combobox is editable and there is a text selection
+ to copy to the clipboard. Only available on Windows.
+ """
+ return _controls_.ComboBox_CanCopy(*args, **kwargs)
+
+ def CanCut(*args, **kwargs):
+ """
+ CanCut(self) -> bool
+
+ Returns True if the combobox is editable and there is a text selection
+ to copy to the clipboard. Only available on Windows.
+ """
+ return _controls_.ComboBox_CanCut(*args, **kwargs)
+
+ def CanPaste(*args, **kwargs):
+ """
+ CanPaste(self) -> bool
+
+ Returns True if the combobox is editable and there is text on the
+ clipboard that can be pasted into the text field. Only available on
+ Windows.
+ """
+ return _controls_.ComboBox_CanPaste(*args, **kwargs)
+
+ def CanUndo(*args, **kwargs):
+ """
+ CanUndo(self) -> bool
+
+ Returns True if the combobox is editable and the last edit can be
+ undone. Only available on Windows.
+ """
+ return _controls_.ComboBox_CanUndo(*args, **kwargs)
+
+ def CanRedo(*args, **kwargs):
+ """
+ CanRedo(self) -> bool
+
+ Returns True if the combobox is editable and the last undo can be
+ redone. Only available on Windows.
+ """
+ return _controls_.ComboBox_CanRedo(*args, **kwargs)
+
def GetClassDefaultAttributes(*args, **kwargs):
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ComboBox_GetClassDefaultAttributes(*args, **kwargs)
"""
ComboBox_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ComboBox_GetClassDefaultAttributes(*args, **kwargs)
GA_SMOOTH = _controls_.GA_SMOOTH
GA_PROGRESSBAR = _controls_.GA_PROGRESSBAR
class Gauge(_core.Control):
+ """Proxy of C++ Gauge class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGauge instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, int range, Point pos=DefaultPosition,
+ __init__(self, Window parent, int id=-1, int range=100, Point pos=DefaultPosition,
Size size=DefaultSize, long style=GA_HORIZONTAL,
Validator validator=DefaultValidator,
String name=GaugeNameStr) -> Gauge
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, int range, Point pos=DefaultPosition,
+ Create(self, Window parent, int id=-1, int range=100, Point pos=DefaultPosition,
Size size=DefaultSize, long style=GA_HORIZONTAL,
Validator validator=DefaultValidator,
String name=GaugeNameStr) -> bool
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Gauge_GetClassDefaultAttributes(*args, **kwargs)
"""
Gauge_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Gauge_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class StaticBox(_core.Control):
+ """Proxy of C++ StaticBox class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxStaticBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBoxNameStr) -> StaticBox
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBoxNameStr) -> StaticBox
"""
newobj = _controls_.new_StaticBox(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBoxNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBoxNameStr) -> bool
"""
return _controls_.StaticBox_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticBox_GetClassDefaultAttributes(*args, **kwargs)
"""
StaticBox_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticBox_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class StaticLine(_core.Control):
+ """Proxy of C++ StaticLine class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxStaticLine instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=LI_HORIZONTAL,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=LI_HORIZONTAL,
String name=StaticTextNameStr) -> StaticLine
"""
newobj = _controls_.new_StaticLine(*args, **kwargs)
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=LI_HORIZONTAL,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=LI_HORIZONTAL,
String name=StaticTextNameStr) -> bool
"""
return _controls_.StaticLine_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticLine_GetClassDefaultAttributes(*args, **kwargs)
"""
StaticLine_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticLine_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class StaticText(_core.Control):
+ """Proxy of C++ StaticText class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxStaticText instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticTextNameStr) -> StaticText
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticTextNameStr) -> StaticText
"""
newobj = _controls_.new_StaticText(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticTextNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticTextNameStr) -> bool
"""
return _controls_.StaticText_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticText_GetClassDefaultAttributes(*args, **kwargs)
"""
StaticText_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticText_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class StaticBitmap(_core.Control):
+ """Proxy of C++ StaticBitmap class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxStaticBitmap instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBitmapNameStr) -> StaticBitmap
+ __init__(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBitmapNameStr) -> StaticBitmap
"""
newobj = _controls_.new_StaticBitmap(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Bitmap bitmap, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- String name=StaticBitmapNameStr) -> bool
+ Create(self, Window parent, int id=-1, Bitmap bitmap=wxNullBitmap,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=StaticBitmapNameStr) -> bool
"""
return _controls_.StaticBitmap_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticBitmap_GetClassDefaultAttributes(*args, **kwargs)
"""
StaticBitmap_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.StaticBitmap_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class ListBox(_core.ControlWithItems):
+ """Proxy of C++ ListBox class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> ListBox
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> bool
"""
"""
Insert(self, String item, int pos, PyObject clientData=None)
- Insert an item into the control before the item at the pos index,
+ Insert an item into the control before the item at the ``pos`` index,
optionally associating some data object with the item.
"""
return _controls_.ListBox_Insert(*args, **kwargs)
"""
Select(self, int n)
- Sets the item at index 'n' to be the selected item.
+ This is the same as `SetSelection` and exists only because it is
+ slightly more natural for controls which support multiple selection.
"""
return _controls_.ListBox_Select(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ListBox_GetClassDefaultAttributes(*args, **kwargs)
"""
ListBox_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ListBox_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class CheckListBox(ListBox):
+ """Proxy of C++ CheckListBox class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxCheckListBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> CheckListBox
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- wxArrayString choices=wxPyEmptyStringArray,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
long style=0, Validator validator=DefaultValidator,
String name=ListBoxNameStr) -> bool
"""
TE_AUTO_URL = _controls_.TE_AUTO_URL
TE_NOHIDESEL = _controls_.TE_NOHIDESEL
TE_DONTWRAP = _controls_.TE_DONTWRAP
-TE_LINEWRAP = _controls_.TE_LINEWRAP
+TE_CHARWRAP = _controls_.TE_CHARWRAP
TE_WORDWRAP = _controls_.TE_WORDWRAP
+TE_BESTWRAP = _controls_.TE_BESTWRAP
+TE_LINEWRAP = _controls_.TE_LINEWRAP
TE_RICH2 = _controls_.TE_RICH2
+TE_CAPITALIZE = _controls_.TE_CAPITALIZE
TEXT_ALIGNMENT_DEFAULT = _controls_.TEXT_ALIGNMENT_DEFAULT
TEXT_ALIGNMENT_LEFT = _controls_.TEXT_ALIGNMENT_LEFT
TEXT_ALIGNMENT_CENTRE = _controls_.TEXT_ALIGNMENT_CENTRE
TE_HT_ON_TEXT = _controls_.TE_HT_ON_TEXT
TE_HT_BELOW = _controls_.TE_HT_BELOW
TE_HT_BEYOND = _controls_.TE_HT_BEYOND
+OutOfRangeTextCoord = _controls_.OutOfRangeTextCoord
+InvalidTextCoord = _controls_.InvalidTextCoord
class TextAttr(object):
+ """Proxy of C++ TextAttr class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxTextAttr instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
- def __init__(self, *args):
+ def __init__(self, *args, **kwargs):
"""
- __init__(self) -> TextAttr
- __init__(self, Colour colText, Colour colBack=wxNullColour, Font font=wxNullFont,
- int alignment=TEXT_ALIGNMENT_DEFAULT) -> TextAttr
+ __init__(self, Colour colText=wxNullColour, Colour colBack=wxNullColour,
+ Font font=wxNullFont, int alignment=TEXT_ALIGNMENT_DEFAULT) -> TextAttr
"""
- newobj = _controls_.new_TextAttr(*args)
+ newobj = _controls_.new_TextAttr(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
return _controls_.TextAttr_SetTabs(*args, **kwargs)
def SetLeftIndent(*args, **kwargs):
- """SetLeftIndent(self, int indent)"""
+ """SetLeftIndent(self, int indent, int subIndent=0)"""
return _controls_.TextAttr_SetLeftIndent(*args, **kwargs)
def SetRightIndent(*args, **kwargs):
"""GetLeftIndent(self) -> long"""
return _controls_.TextAttr_GetLeftIndent(*args, **kwargs)
+ def GetLeftSubIndent(*args, **kwargs):
+ """GetLeftSubIndent(self) -> long"""
+ return _controls_.TextAttr_GetLeftSubIndent(*args, **kwargs)
+
def GetRightIndent(*args, **kwargs):
"""GetRightIndent(self) -> long"""
return _controls_.TextAttr_GetRightIndent(*args, **kwargs)
return _controls_.TextAttr_Combine(*args, **kwargs)
class TextCtrl(_core.Control):
+ """Proxy of C++ TextCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxTextCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String value=EmptyString, Point pos=DefaultPosition,
- Size size=DefaultSize,
+ __init__(self, Window parent, int id=-1, String value=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=TextCtrlNameStr) -> TextCtrl
"""
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String value=EmptyString, Point pos=DefaultPosition,
- Size size=DefaultSize,
+ Create(self, Window parent, int id=-1, String value=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
long style=0, Validator validator=DefaultValidator,
String name=TextCtrlNameStr) -> bool
"""
def HitTest(*args, **kwargs):
"""
- HitTest(Point pt) -> (result, row, col)
+ HitTest(Point pt) -> (result, col, row)
- Find the character at position given in pixels.
- NB: pt is in device coords (not adjusted for the client area
- origin nor scrolling)
+ Find the row, col coresponding to the character at the point given in
+ pixels. NB: pt is in device coords but is not adjusted for the client
+ area origin nor scrolling.
"""
return _controls_.TextCtrl_HitTest(*args, **kwargs)
+ def HitTestPos(*args, **kwargs):
+ """
+ HitTestPos(Point pt) -> (result, position)
+
+ Find the character position in the text coresponding to the point
+ given in pixels. NB: pt is in device coords but is not adjusted for
+ the client area origin nor scrolling.
+ """
+ return _controls_.TextCtrl_HitTestPos(*args, **kwargs)
+
def Copy(*args, **kwargs):
"""Copy(self)"""
return _controls_.TextCtrl_Copy(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.TextCtrl_GetClassDefaultAttributes(*args, **kwargs)
"""
TextCtrl_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.TextCtrl_GetClassDefaultAttributes(*args, **kwargs)
wxEVT_COMMAND_TEXT_URL = _controls_.wxEVT_COMMAND_TEXT_URL
wxEVT_COMMAND_TEXT_MAXLEN = _controls_.wxEVT_COMMAND_TEXT_MAXLEN
class TextUrlEvent(_core.CommandEvent):
+ """Proxy of C++ TextUrlEvent class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxTextUrlEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
#---------------------------------------------------------------------------
class ScrollBar(_core.Control):
+ """Proxy of C++ ScrollBar class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxScrollBar instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
SetScrollbar(self, int position, int thumbSize, int range, int pageSize,
bool refresh=True)
-
- Sets the scrollbar properties of a built-in scrollbar.
-
- orientation: Determines the scrollbar whose page size is to be
- set. May be wx.HORIZONTAL or wx.VERTICAL.
-
- position: The position of the scrollbar in scroll units.
-
- thumbSize: The size of the thumb, or visible portion of the
- scrollbar, in scroll units.
-
- range: The maximum position of the scrollbar.
-
- refresh: True to redraw the scrollbar, false otherwise.
"""
return _controls_.ScrollBar_SetScrollbar(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ScrollBar_GetClassDefaultAttributes(*args, **kwargs)
"""
ScrollBar_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ScrollBar_GetClassDefaultAttributes(*args, **kwargs)
SP_ARROW_KEYS = _controls_.SP_ARROW_KEYS
SP_WRAP = _controls_.SP_WRAP
class SpinButton(_core.Control):
+ """Proxy of C++ SpinButton class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxSpinButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.SpinButton_GetClassDefaultAttributes(*args, **kwargs)
"""
SpinButton_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.SpinButton_GetClassDefaultAttributes(*args, **kwargs)
class SpinCtrl(_core.Control):
+ """Proxy of C++ SpinCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxSpinCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.SpinCtrl_GetClassDefaultAttributes(*args, **kwargs)
"""
SpinCtrl_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.SpinCtrl_GetClassDefaultAttributes(*args, **kwargs)
class SpinEvent(_core.NotifyEvent):
+ """Proxy of C++ SpinEvent class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxSpinEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
#---------------------------------------------------------------------------
class RadioBox(_core.Control):
+ """Proxy of C++ RadioBox class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxRadioBox instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
- int majorDimension=0,
- long style=RA_HORIZONTAL, Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ wxArrayString choices=wxPyEmptyStringArray,
+ int majorDimension=0, long style=RA_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=RadioBoxNameStr) -> RadioBox
"""
if kwargs.has_key('point'): kwargs['pos'] = kwargs['point'];del kwargs['point']
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, wxArrayString choices=wxPyEmptyStringArray,
- int majorDimension=0,
- long style=RA_HORIZONTAL, Validator validator=DefaultValidator,
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ wxArrayString choices=wxPyEmptyStringArray,
+ int majorDimension=0, long style=RA_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=RadioBoxNameStr) -> bool
"""
return _controls_.RadioBox_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.RadioBox_GetClassDefaultAttributes(*args, **kwargs)
"""
RadioBox_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.RadioBox_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class RadioButton(_core.Control):
+ """Proxy of C++ RadioButton class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxRadioButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=RadioButtonNameStr) -> RadioButton
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=RadioButtonNameStr) -> RadioButton
"""
newobj = _controls_.new_RadioButton(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=RadioButtonNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=RadioButtonNameStr) -> bool
"""
return _controls_.RadioButton_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.RadioButton_GetClassDefaultAttributes(*args, **kwargs)
"""
RadioButton_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.RadioButton_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
+SL_HORIZONTAL = _controls_.SL_HORIZONTAL
+SL_VERTICAL = _controls_.SL_VERTICAL
+SL_TICKS = _controls_.SL_TICKS
+SL_AUTOTICKS = _controls_.SL_AUTOTICKS
+SL_LABELS = _controls_.SL_LABELS
+SL_LEFT = _controls_.SL_LEFT
+SL_TOP = _controls_.SL_TOP
+SL_RIGHT = _controls_.SL_RIGHT
+SL_BOTTOM = _controls_.SL_BOTTOM
+SL_BOTH = _controls_.SL_BOTH
+SL_SELRANGE = _controls_.SL_SELRANGE
+SL_INVERSE = _controls_.SL_INVERSE
class Slider(_core.Control):
+ """Proxy of C++ Slider class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxSlider instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, int value, int minValue, int maxValue,
- Point pos=DefaultPosition, Size size=DefaultSize,
- long style=SL_HORIZONTAL, Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, int value=0, int minValue=0,
+ int maxValue=100, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=SL_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=SliderNameStr) -> Slider
"""
if kwargs.has_key('point'): kwargs['pos'] = kwargs['point'];del kwargs['point']
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, int value, int minValue, int maxValue,
- Point pos=DefaultPosition, Size size=DefaultSize,
- long style=SL_HORIZONTAL, Validator validator=DefaultValidator,
+ Create(self, Window parent, int id=-1, int value=0, int minValue=0,
+ int maxValue=100, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=SL_HORIZONTAL,
+ Validator validator=DefaultValidator,
String name=SliderNameStr) -> bool
"""
return _controls_.Slider_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Slider_GetClassDefaultAttributes(*args, **kwargs)
"""
Slider_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Slider_GetClassDefaultAttributes(*args, **kwargs)
EVT_TOGGLEBUTTON = wx.PyEventBinder( wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, 1)
class ToggleButton(_core.Control):
+ """Proxy of C++ ToggleButton class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxToggleButton instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ToggleButtonNameStr) -> ToggleButton
+ __init__(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ToggleButtonNameStr) -> ToggleButton
"""
newobj = _controls_.new_ToggleButton(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, String label, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0,
- Validator validator=DefaultValidator, String name=ToggleButtonNameStr) -> bool
+ Create(self, Window parent, int id=-1, String label=EmptyString,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, Validator validator=DefaultValidator,
+ String name=ToggleButtonNameStr) -> bool
"""
return _controls_.ToggleButton_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ToggleButton_GetClassDefaultAttributes(*args, **kwargs)
"""
ToggleButton_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ToggleButton_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
-class BookCtrl(_core.Control):
+class BookCtrlBase(_core.Control):
+ """Proxy of C++ BookCtrlBase class"""
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
- return "<%s.%s; proxy of C++ wxBookCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ return "<%s.%s; proxy of C++ wxBookCtrlBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def GetPageCount(*args, **kwargs):
"""GetPageCount(self) -> size_t"""
- return _controls_.BookCtrl_GetPageCount(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetPageCount(*args, **kwargs)
def GetPage(*args, **kwargs):
"""GetPage(self, size_t n) -> Window"""
- return _controls_.BookCtrl_GetPage(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetPage(*args, **kwargs)
+
+ def GetCurrentPage(*args, **kwargs):
+ """GetCurrentPage(self) -> Window"""
+ return _controls_.BookCtrlBase_GetCurrentPage(*args, **kwargs)
def GetSelection(*args, **kwargs):
"""GetSelection(self) -> int"""
- return _controls_.BookCtrl_GetSelection(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetSelection(*args, **kwargs)
def SetPageText(*args, **kwargs):
"""SetPageText(self, size_t n, String strText) -> bool"""
- return _controls_.BookCtrl_SetPageText(*args, **kwargs)
+ return _controls_.BookCtrlBase_SetPageText(*args, **kwargs)
def GetPageText(*args, **kwargs):
"""GetPageText(self, size_t n) -> String"""
- return _controls_.BookCtrl_GetPageText(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetPageText(*args, **kwargs)
def SetImageList(*args, **kwargs):
"""SetImageList(self, ImageList imageList)"""
- return _controls_.BookCtrl_SetImageList(*args, **kwargs)
+ return _controls_.BookCtrlBase_SetImageList(*args, **kwargs)
def AssignImageList(*args, **kwargs):
"""AssignImageList(self, ImageList imageList)"""
- return _controls_.BookCtrl_AssignImageList(*args, **kwargs)
+ return _controls_.BookCtrlBase_AssignImageList(*args, **kwargs)
def GetImageList(*args, **kwargs):
"""GetImageList(self) -> ImageList"""
- return _controls_.BookCtrl_GetImageList(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetImageList(*args, **kwargs)
def GetPageImage(*args, **kwargs):
"""GetPageImage(self, size_t n) -> int"""
- return _controls_.BookCtrl_GetPageImage(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetPageImage(*args, **kwargs)
def SetPageImage(*args, **kwargs):
"""SetPageImage(self, size_t n, int imageId) -> bool"""
- return _controls_.BookCtrl_SetPageImage(*args, **kwargs)
+ return _controls_.BookCtrlBase_SetPageImage(*args, **kwargs)
def SetPageSize(*args, **kwargs):
"""SetPageSize(self, Size size)"""
- return _controls_.BookCtrl_SetPageSize(*args, **kwargs)
+ return _controls_.BookCtrlBase_SetPageSize(*args, **kwargs)
def CalcSizeFromPage(*args, **kwargs):
"""CalcSizeFromPage(self, Size sizePage) -> Size"""
- return _controls_.BookCtrl_CalcSizeFromPage(*args, **kwargs)
+ return _controls_.BookCtrlBase_CalcSizeFromPage(*args, **kwargs)
def DeletePage(*args, **kwargs):
"""DeletePage(self, size_t n) -> bool"""
- return _controls_.BookCtrl_DeletePage(*args, **kwargs)
+ return _controls_.BookCtrlBase_DeletePage(*args, **kwargs)
def RemovePage(*args, **kwargs):
"""RemovePage(self, size_t n) -> bool"""
- return _controls_.BookCtrl_RemovePage(*args, **kwargs)
+ return _controls_.BookCtrlBase_RemovePage(*args, **kwargs)
def DeleteAllPages(*args, **kwargs):
"""DeleteAllPages(self) -> bool"""
- return _controls_.BookCtrl_DeleteAllPages(*args, **kwargs)
+ return _controls_.BookCtrlBase_DeleteAllPages(*args, **kwargs)
def AddPage(*args, **kwargs):
"""AddPage(self, Window page, String text, bool select=False, int imageId=-1) -> bool"""
- return _controls_.BookCtrl_AddPage(*args, **kwargs)
+ return _controls_.BookCtrlBase_AddPage(*args, **kwargs)
def InsertPage(*args, **kwargs):
"""
InsertPage(self, size_t n, Window page, String text, bool select=False,
int imageId=-1) -> bool
"""
- return _controls_.BookCtrl_InsertPage(*args, **kwargs)
+ return _controls_.BookCtrlBase_InsertPage(*args, **kwargs)
def SetSelection(*args, **kwargs):
"""SetSelection(self, size_t n) -> int"""
- return _controls_.BookCtrl_SetSelection(*args, **kwargs)
+ return _controls_.BookCtrlBase_SetSelection(*args, **kwargs)
def AdvanceSelection(*args, **kwargs):
"""AdvanceSelection(self, bool forward=True)"""
- return _controls_.BookCtrl_AdvanceSelection(*args, **kwargs)
+ return _controls_.BookCtrlBase_AdvanceSelection(*args, **kwargs)
def GetClassDefaultAttributes(*args, **kwargs):
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
- return _controls_.BookCtrl_GetClassDefaultAttributes(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetClassDefaultAttributes(*args, **kwargs)
GetClassDefaultAttributes = staticmethod(GetClassDefaultAttributes)
-class BookCtrlPtr(BookCtrl):
+class BookCtrlBasePtr(BookCtrlBase):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
- self.__class__ = BookCtrl
-_controls_.BookCtrl_swigregister(BookCtrlPtr)
-NOTEBOOK_NAME = cvar.NOTEBOOK_NAME
+ self.__class__ = BookCtrlBase
+_controls_.BookCtrlBase_swigregister(BookCtrlBasePtr)
+NotebookNameStr = cvar.NotebookNameStr
-def BookCtrl_GetClassDefaultAttributes(*args, **kwargs):
+def BookCtrlBase_GetClassDefaultAttributes(*args, **kwargs):
"""
- BookCtrl_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
+ BookCtrlBase_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
- return _controls_.BookCtrl_GetClassDefaultAttributes(*args, **kwargs)
+ return _controls_.BookCtrlBase_GetClassDefaultAttributes(*args, **kwargs)
-class BookCtrlEvent(_core.NotifyEvent):
+class BookCtrlBaseEvent(_core.NotifyEvent):
+ """Proxy of C++ BookCtrlBaseEvent class"""
def __repr__(self):
- return "<%s.%s; proxy of C++ wxBookCtrlEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ return "<%s.%s; proxy of C++ wxBookCtrlBaseEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
__init__(self, wxEventType commandType=wxEVT_NULL, int id=0, int nSel=-1,
- int nOldSel=-1) -> BookCtrlEvent
+ int nOldSel=-1) -> BookCtrlBaseEvent
"""
- newobj = _controls_.new_BookCtrlEvent(*args, **kwargs)
+ newobj = _controls_.new_BookCtrlBaseEvent(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
def GetSelection(*args, **kwargs):
- """GetSelection(self) -> int"""
- return _controls_.BookCtrlEvent_GetSelection(*args, **kwargs)
+ """
+ GetSelection(self) -> int
+
+ Returns item index for a listbox or choice selection event (not valid
+ for a deselection).
+ """
+ return _controls_.BookCtrlBaseEvent_GetSelection(*args, **kwargs)
def SetSelection(*args, **kwargs):
"""SetSelection(self, int nSel)"""
- return _controls_.BookCtrlEvent_SetSelection(*args, **kwargs)
+ return _controls_.BookCtrlBaseEvent_SetSelection(*args, **kwargs)
def GetOldSelection(*args, **kwargs):
"""GetOldSelection(self) -> int"""
- return _controls_.BookCtrlEvent_GetOldSelection(*args, **kwargs)
+ return _controls_.BookCtrlBaseEvent_GetOldSelection(*args, **kwargs)
def SetOldSelection(*args, **kwargs):
"""SetOldSelection(self, int nOldSel)"""
- return _controls_.BookCtrlEvent_SetOldSelection(*args, **kwargs)
+ return _controls_.BookCtrlBaseEvent_SetOldSelection(*args, **kwargs)
-class BookCtrlEventPtr(BookCtrlEvent):
+class BookCtrlBaseEventPtr(BookCtrlBaseEvent):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
- self.__class__ = BookCtrlEvent
-_controls_.BookCtrlEvent_swigregister(BookCtrlEventPtr)
+ self.__class__ = BookCtrlBaseEvent
+_controls_.BookCtrlBaseEvent_swigregister(BookCtrlBaseEventPtr)
#---------------------------------------------------------------------------
NB_RIGHT = _controls_.NB_RIGHT
NB_BOTTOM = _controls_.NB_BOTTOM
NB_MULTILINE = _controls_.NB_MULTILINE
+NB_NOPAGETHEME = _controls_.NB_NOPAGETHEME
NB_HITTEST_NOWHERE = _controls_.NB_HITTEST_NOWHERE
NB_HITTEST_ONICON = _controls_.NB_HITTEST_ONICON
NB_HITTEST_ONLABEL = _controls_.NB_HITTEST_ONLABEL
NB_HITTEST_ONITEM = _controls_.NB_HITTEST_ONITEM
-class Notebook(BookCtrl):
+class Notebook(BookCtrlBase):
+ """Proxy of C++ Notebook class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxNotebook instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
__init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
- Size size=DefaultSize, long style=0, String name=NOTEBOOK_NAME) -> Notebook
+ Size size=DefaultSize, long style=0, String name=NotebookNameStr) -> Notebook
"""
newobj = _controls_.new_Notebook(*args, **kwargs)
self.this = newobj.this
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, String name=NOTEBOOK_NAME) -> bool
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=NotebookNameStr) -> bool
"""
return _controls_.Notebook_Create(*args, **kwargs)
"""
HitTest(Point pt) -> (tab, where)
- Returns the tab which is hit, and flags indicating where using wx.NB_HITTEST_ flags.
+ Returns the tab which is hit, and flags indicating where using
+ wx.NB_HITTEST flags.
"""
return _controls_.Notebook_HitTest(*args, **kwargs)
"""CalcSizeFromPage(self, Size sizePage) -> Size"""
return _controls_.Notebook_CalcSizeFromPage(*args, **kwargs)
+ def GetThemeBackgroundColour(*args, **kwargs):
+ """GetThemeBackgroundColour(self) -> Colour"""
+ return _controls_.Notebook_GetThemeBackgroundColour(*args, **kwargs)
+
def GetClassDefaultAttributes(*args, **kwargs):
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Notebook_GetClassDefaultAttributes(*args, **kwargs)
"""
Notebook_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.Notebook_GetClassDefaultAttributes(*args, **kwargs)
-class NotebookEvent(BookCtrlEvent):
+class NotebookEvent(BookCtrlBaseEvent):
+ """Proxy of C++ NotebookEvent class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxNotebookEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
class NotebookPage(wx.Panel):
"""
There is an old (and apparently unsolvable) bug when placing a
- window with a nonstandard background colour in a wxNotebook on
- wxGTK, as the notbooks's background colour would always be used
+ window with a nonstandard background colour in a wx.Notebook on
+ wxGTK1, as the notbooks's background colour would always be used
when the window is refreshed. The solution is to place a panel in
the notbook and the coloured window on the panel, sized to cover
the panel. This simple class does that for you, just put an
style=wx.TAB_TRAVERSAL, name="panel"):
wx.Panel.__init__(self, parent, id, pos, size, style, name)
self.child = None
- EVT_SIZE(self, self.OnSize)
-
+ self.Bind(wx.EVT_SIZE, self.OnSize)
+
def OnSize(self, evt):
if self.child is None:
children = self.GetChildren()
LB_LEFT = _controls_.LB_LEFT
LB_RIGHT = _controls_.LB_RIGHT
LB_ALIGN_MASK = _controls_.LB_ALIGN_MASK
-class Listbook(BookCtrl):
+class Listbook(BookCtrlBase):
+ """Proxy of C++ Listbook class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListbook instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, String name=EmptyString) -> bool
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=EmptyString) -> bool
"""
return _controls_.Listbook_Create(*args, **kwargs)
"""IsVertical(self) -> bool"""
return _controls_.Listbook_IsVertical(*args, **kwargs)
+ def GetListView(*args, **kwargs):
+ """GetListView(self) -> ListView"""
+ return _controls_.Listbook_GetListView(*args, **kwargs)
+
class ListbookPtr(Listbook):
def __init__(self, this):
val.thisown = 1
return val
-class ListbookEvent(BookCtrlEvent):
+class ListbookEvent(BookCtrlBaseEvent):
+ """Proxy of C++ ListbookEvent class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListbookEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
EVT_LISTBOOK_PAGE_CHANGED = wx.PyEventBinder( wxEVT_COMMAND_LISTBOOK_PAGE_CHANGED, 1 )
EVT_LISTBOOK_PAGE_CHANGING = wx.PyEventBinder( wxEVT_COMMAND_LISTBOOK_PAGE_CHANGING, 1 )
+CHB_DEFAULT = _controls_.CHB_DEFAULT
+CHB_TOP = _controls_.CHB_TOP
+CHB_BOTTOM = _controls_.CHB_BOTTOM
+CHB_LEFT = _controls_.CHB_LEFT
+CHB_RIGHT = _controls_.CHB_RIGHT
+CHB_ALIGN_MASK = _controls_.CHB_ALIGN_MASK
+class Choicebook(BookCtrlBase):
+ """Proxy of C++ Choicebook class"""
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxChoicebook instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=EmptyString) -> Choicebook
+ """
+ newobj = _controls_.new_Choicebook(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ self._setOORInfo(self)
+
+ def Create(*args, **kwargs):
+ """
+ Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=0, String name=EmptyString) -> bool
+ """
+ return _controls_.Choicebook_Create(*args, **kwargs)
+
+ def IsVertical(*args, **kwargs):
+ """IsVertical(self) -> bool"""
+ return _controls_.Choicebook_IsVertical(*args, **kwargs)
+
+ def GetChoiceCtrl(*args, **kwargs):
+ """GetChoiceCtrl(self) -> Choice"""
+ return _controls_.Choicebook_GetChoiceCtrl(*args, **kwargs)
+
+ def DeleteAllPages(*args, **kwargs):
+ """DeleteAllPages(self) -> bool"""
+ return _controls_.Choicebook_DeleteAllPages(*args, **kwargs)
+
+
+class ChoicebookPtr(Choicebook):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = Choicebook
+_controls_.Choicebook_swigregister(ChoicebookPtr)
+
+def PreChoicebook(*args, **kwargs):
+ """PreChoicebook() -> Choicebook"""
+ val = _controls_.new_PreChoicebook(*args, **kwargs)
+ val.thisown = 1
+ return val
+
+class ChoicebookEvent(BookCtrlBaseEvent):
+ """Proxy of C++ ChoicebookEvent class"""
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxChoicebookEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, wxEventType commandType=wxEVT_NULL, int id=0, int nSel=-1,
+ int nOldSel=-1) -> ChoicebookEvent
+ """
+ newobj = _controls_.new_ChoicebookEvent(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+
+class ChoicebookEventPtr(ChoicebookEvent):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = ChoicebookEvent
+_controls_.ChoicebookEvent_swigregister(ChoicebookEventPtr)
+
+wxEVT_COMMAND_CHOICEBOOK_PAGE_CHANGED = _controls_.wxEVT_COMMAND_CHOICEBOOK_PAGE_CHANGED
+wxEVT_COMMAND_CHOICEBOOK_PAGE_CHANGING = _controls_.wxEVT_COMMAND_CHOICEBOOK_PAGE_CHANGING
+EVT_CHOICEBOOK_PAGE_CHANGED = wx.PyEventBinder( wxEVT_COMMAND_CHOICEBOOK_PAGE_CHANGED, 1 )
+EVT_CHOICEBOOK_PAGE_CHANGING = wx.PyEventBinder( wxEVT_COMMAND_CHOICEBOOK_PAGE_CHANGING, 1 )
+
#---------------------------------------------------------------------------
class BookCtrlSizer(_core.Sizer):
+ """Proxy of C++ BookCtrlSizer class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxBookCtrlSizer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
- """__init__(self, BookCtrl nb) -> BookCtrlSizer"""
+ """__init__(self, BookCtrlBase nb) -> BookCtrlSizer"""
newobj = _controls_.new_BookCtrlSizer(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
self._setOORInfo(self)
def RecalcSizes(*args, **kwargs):
- """RecalcSizes(self)"""
+ """
+ RecalcSizes(self)
+
+ Using the sizes calculated by `CalcMin` reposition and resize all the
+ items managed by this sizer. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.BookCtrlSizer_RecalcSizes(*args, **kwargs)
def CalcMin(*args, **kwargs):
- """CalcMin(self) -> Size"""
+ """
+ CalcMin(self) -> Size
+
+ This method is where the sizer will do the actual calculation of its
+ children's minimal sizes. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.BookCtrlSizer_CalcMin(*args, **kwargs)
def GetControl(*args, **kwargs):
- """GetControl(self) -> BookCtrl"""
+ """GetControl(self) -> BookCtrlBase"""
return _controls_.BookCtrlSizer_GetControl(*args, **kwargs)
_controls_.BookCtrlSizer_swigregister(BookCtrlSizerPtr)
class NotebookSizer(_core.Sizer):
+ """Proxy of C++ NotebookSizer class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxNotebookSizer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
self._setOORInfo(self)
def RecalcSizes(*args, **kwargs):
- """RecalcSizes(self)"""
+ """
+ RecalcSizes(self)
+
+ Using the sizes calculated by `CalcMin` reposition and resize all the
+ items managed by this sizer. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.NotebookSizer_RecalcSizes(*args, **kwargs)
def CalcMin(*args, **kwargs):
- """CalcMin(self) -> Size"""
+ """
+ CalcMin(self) -> Size
+
+ This method is where the sizer will do the actual calculation of its
+ children's minimal sizes. You should not need to call this directly as
+ it is called by `Layout`.
+ """
return _controls_.NotebookSizer_CalcMin(*args, **kwargs)
def GetNotebook(*args, **kwargs):
self.__class__ = NotebookSizer
_controls_.NotebookSizer_swigregister(NotebookSizerPtr)
+NotebookSizer.__init__ = wx._deprecated(NotebookSizer.__init__, "NotebookSizer is no longer needed.")
+BookCtrlSizer.__init__ = wx._deprecated(BookCtrlSizer.__init__, "BookCtrlSizer is no longer needed.")
#---------------------------------------------------------------------------
TOOL_STYLE_BUTTON = _controls_.TOOL_STYLE_BUTTON
TB_HORZ_LAYOUT = _controls_.TB_HORZ_LAYOUT
TB_HORZ_TEXT = _controls_.TB_HORZ_TEXT
class ToolBarToolBase(_core.Object):
+ """Proxy of C++ ToolBarToolBase class"""
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxToolBarToolBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
_controls_.ToolBarToolBase_swigregister(ToolBarToolBasePtr)
class ToolBarBase(_core.Control):
+ """Proxy of C++ ToolBarBase class"""
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxToolBarBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
# For consistency with the backwards compatible methods above, here are
# some non-'Label' versions of the Check and Radio methods
+
def AddCheckTool(self, id, bitmap,
bmpDisabled = wx.NullBitmap,
shortHelp = '', longHelp = '',
_controls_.ToolBarBase_swigregister(ToolBarBasePtr)
class ToolBar(ToolBarBase):
+ """Proxy of C++ ToolBar class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxToolBar instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=wxNO_BORDER|wxTB_HORIZONTAL,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=wxNO_BORDER|wxTB_HORIZONTAL,
String name=wxPyToolBarNameStr) -> ToolBar
"""
newobj = _controls_.new_ToolBar(*args, **kwargs)
def Create(*args, **kwargs):
"""
- Create(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=wxNO_BORDER|wxTB_HORIZONTAL,
+ Create(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=wxNO_BORDER|wxTB_HORIZONTAL,
String name=wxPyToolBarNameStr) -> bool
"""
return _controls_.ToolBar_Create(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ToolBar_GetClassDefaultAttributes(*args, **kwargs)
"""
ToolBar_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ToolBar_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class ListItemAttr(object):
+ """Proxy of C++ ListItemAttr class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListItemAttr instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
#---------------------------------------------------------------------------
class ListItem(_core.Object):
+ """Proxy of C++ ListItem class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListItem instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
#---------------------------------------------------------------------------
class ListEvent(_core.NotifyEvent):
+ """Proxy of C++ ListEvent class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
wxEVT_COMMAND_LIST_END_LABEL_EDIT = _controls_.wxEVT_COMMAND_LIST_END_LABEL_EDIT
wxEVT_COMMAND_LIST_DELETE_ITEM = _controls_.wxEVT_COMMAND_LIST_DELETE_ITEM
wxEVT_COMMAND_LIST_DELETE_ALL_ITEMS = _controls_.wxEVT_COMMAND_LIST_DELETE_ALL_ITEMS
-wxEVT_COMMAND_LIST_GET_INFO = _controls_.wxEVT_COMMAND_LIST_GET_INFO
-wxEVT_COMMAND_LIST_SET_INFO = _controls_.wxEVT_COMMAND_LIST_SET_INFO
wxEVT_COMMAND_LIST_ITEM_SELECTED = _controls_.wxEVT_COMMAND_LIST_ITEM_SELECTED
wxEVT_COMMAND_LIST_ITEM_DESELECTED = _controls_.wxEVT_COMMAND_LIST_ITEM_DESELECTED
wxEVT_COMMAND_LIST_KEY_DOWN = _controls_.wxEVT_COMMAND_LIST_KEY_DOWN
wxEVT_COMMAND_LIST_COL_DRAGGING = _controls_.wxEVT_COMMAND_LIST_COL_DRAGGING
wxEVT_COMMAND_LIST_COL_END_DRAG = _controls_.wxEVT_COMMAND_LIST_COL_END_DRAG
wxEVT_COMMAND_LIST_ITEM_FOCUSED = _controls_.wxEVT_COMMAND_LIST_ITEM_FOCUSED
+wxEVT_COMMAND_LIST_GET_INFO = _controls_.wxEVT_COMMAND_LIST_GET_INFO
+wxEVT_COMMAND_LIST_SET_INFO = _controls_.wxEVT_COMMAND_LIST_SET_INFO
EVT_LIST_BEGIN_DRAG = wx.PyEventBinder(wxEVT_COMMAND_LIST_BEGIN_DRAG , 1)
EVT_LIST_BEGIN_RDRAG = wx.PyEventBinder(wxEVT_COMMAND_LIST_BEGIN_RDRAG , 1)
EVT_LIST_BEGIN_LABEL_EDIT = wx.PyEventBinder(wxEVT_COMMAND_LIST_BEGIN_LABEL_EDIT , 1)
EVT_LIST_COL_END_DRAG = wx.PyEventBinder(wxEVT_COMMAND_LIST_COL_END_DRAG , 1)
EVT_LIST_ITEM_FOCUSED = wx.PyEventBinder(wxEVT_COMMAND_LIST_ITEM_FOCUSED , 1)
+EVT_LIST_GET_INFO = wx._deprecated(EVT_LIST_GET_INFO)
+EVT_LIST_SET_INFO = wx._deprecated(EVT_LIST_SET_INFO)
+
#---------------------------------------------------------------------------
class ListCtrl(_core.Control):
+ """Proxy of C++ ListCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxPyListCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
return _controls_.ListCtrl__setCallbackInfo(*args, **kwargs)
def SetForegroundColour(*args, **kwargs):
- """SetForegroundColour(self, Colour col) -> bool"""
+ """
+ SetForegroundColour(self, Colour col) -> bool
+
+ Sets the foreground colour of the window. Returns True is the colour
+ was changed. The interpretation of foreground colour is dependent on
+ the window class; it may be the text colour or other colour, or it may
+ not be used at all.
+ """
return _controls_.ListCtrl_SetForegroundColour(*args, **kwargs)
def SetBackgroundColour(*args, **kwargs):
- """SetBackgroundColour(self, Colour col) -> bool"""
+ """
+ SetBackgroundColour(self, Colour col) -> bool
+
+ Sets the background colour of the window. Returns True if the colour
+ was changed. The background colour is usually painted by the default
+ EVT_ERASE_BACKGROUND event handler function under Windows and
+ automatically under GTK. Using `wx.NullColour` will reset the window
+ to the default background colour.
+
+ Note that setting the background colour may not cause an immediate
+ refresh, so you may wish to call `ClearBackground` or `Refresh` after
+ calling this function.
+
+ Using this function will disable attempts to use themes for this
+ window, if the system supports them. Use with care since usually the
+ themes represent the appearance chosen by the user to be used for all
+ applications on the system.
+ """
return _controls_.ListCtrl_SetBackgroundColour(*args, **kwargs)
def GetColumn(*args, **kwargs):
return _controls_.ListCtrl_SetItemState(*args, **kwargs)
def SetItemImage(*args, **kwargs):
- """SetItemImage(self, long item, int image, int selImage) -> bool"""
+ """SetItemImage(self, long item, int image, int selImage=-1) -> bool"""
return _controls_.ListCtrl_SetItemImage(*args, **kwargs)
def GetItemText(*args, **kwargs):
"""
SetWindowStyleFlag(self, long style)
- Sets the style of the window. Please note that some styles cannot
- be changed after the window creation and that Refresh() might
- need to be called after changing the others for the change to
- take place immediately.
+ Sets the style of the window. Please note that some styles cannot be
+ changed after the window creation and that Refresh() might need to be
+ called after changing the others for the change to take place
+ immediately.
"""
return _controls_.ListCtrl_SetWindowStyleFlag(*args, **kwargs)
"""
HitTest(Point point) -> (item, where)
- Determines which item (if any) is at the specified point,
- giving details in the second return value (see wxLIST_HITTEST_... flags.)
+ Determines which item (if any) is at the specified point, giving
+ in the second return value (see wx.LIST_HITTEST flags.)
"""
return _controls_.ListCtrl_HitTest(*args, **kwargs)
"""InsertImageStringItem(self, long index, String label, int imageIndex) -> long"""
return _controls_.ListCtrl_InsertImageStringItem(*args, **kwargs)
- def InsertColumnInfo(*args, **kwargs):
- """InsertColumnInfo(self, long col, ListItem info) -> long"""
- return _controls_.ListCtrl_InsertColumnInfo(*args, **kwargs)
+ def InsertColumnItem(*args, **kwargs):
+ """InsertColumnItem(self, long col, ListItem info) -> long"""
+ return _controls_.ListCtrl_InsertColumnItem(*args, **kwargs)
+ InsertColumnInfo = InsertColumnItem
def InsertColumn(*args, **kwargs):
"""
InsertColumn(self, long col, String heading, int format=LIST_FORMAT_LEFT,
def IsSelected(self, idx):
'''return True if the item is selected'''
- return self.GetItemState(idx, wx.LIST_STATE_SELECTED) != 0
+ return (self.GetItemState(idx, wx.LIST_STATE_SELECTED) & wx.LIST_STATE_SELECTED) != 0
def SetColumnImage(self, col, image):
item = self.GetColumn(col)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ListCtrl_GetClassDefaultAttributes(*args, **kwargs)
"""
ListCtrl_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.ListCtrl_GetClassDefaultAttributes(*args, **kwargs)
#---------------------------------------------------------------------------
class ListView(ListCtrl):
+ """Proxy of C++ ListView class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxListView instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
#---------------------------------------------------------------------------
class TreeItemId(object):
+ """Proxy of C++ TreeItemId class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxTreeItemId instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
TreeCtrlNameStr = cvar.TreeCtrlNameStr
class TreeItemData(object):
+ """Proxy of C++ TreeItemData class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxPyTreeItemData instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
wxEVT_COMMAND_TREE_END_DRAG = _controls_.wxEVT_COMMAND_TREE_END_DRAG
wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK = _controls_.wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK
wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP = _controls_.wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP
+wxEVT_COMMAND_TREE_ITEM_MENU = _controls_.wxEVT_COMMAND_TREE_ITEM_MENU
EVT_TREE_BEGIN_DRAG = wx.PyEventBinder(wxEVT_COMMAND_TREE_BEGIN_DRAG , 1)
EVT_TREE_BEGIN_RDRAG = wx.PyEventBinder(wxEVT_COMMAND_TREE_BEGIN_RDRAG , 1)
EVT_TREE_BEGIN_LABEL_EDIT = wx.PyEventBinder(wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT , 1)
EVT_TREE_END_DRAG = wx.PyEventBinder(wxEVT_COMMAND_TREE_END_DRAG , 1)
EVT_TREE_STATE_IMAGE_CLICK = wx.PyEventBinder(wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK, 1)
EVT_TREE_ITEM_GETTOOLTIP = wx.PyEventBinder(wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP, 1)
+EVT_TREE_ITEM_MENU = wx.PyEventBinder(wxEVT_COMMAND_TREE_ITEM_MENU, 1)
class TreeEvent(_core.NotifyEvent):
+ """Proxy of C++ TreeEvent class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxTreeEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""SetToolTip(self, String toolTip)"""
return _controls_.TreeEvent_SetToolTip(*args, **kwargs)
+ def GetToolTip(*args, **kwargs):
+ """GetToolTip(self) -> String"""
+ return _controls_.TreeEvent_GetToolTip(*args, **kwargs)
+
class TreeEventPtr(TreeEvent):
def __init__(self, this):
#---------------------------------------------------------------------------
class TreeCtrl(_core.Control):
+ """Proxy of C++ TreeCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxPyTreeCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""SetItemBold(self, TreeItemId item, bool bold=True)"""
return _controls_.TreeCtrl_SetItemBold(*args, **kwargs)
+ def SetItemDropHighlight(*args, **kwargs):
+ """SetItemDropHighlight(self, TreeItemId item, bool highlight=True)"""
+ return _controls_.TreeCtrl_SetItemDropHighlight(*args, **kwargs)
+
def SetItemTextColour(*args, **kwargs):
"""SetItemTextColour(self, TreeItemId item, Colour col)"""
return _controls_.TreeCtrl_SetItemTextColour(*args, **kwargs)
"""
HitTest(Point point) -> (item, where)
- Determine which item (if any) belongs the given point. The
- coordinates specified are relative to the client area of tree ctrl
- and the where return value is set to a bitmask of wxTREE_HITTEST_xxx
- constants.
+ Determine which item (if any) belongs the given point. The coordinates
+ specified are relative to the client area of tree ctrl and the where return
+ value is set to a bitmask of wxTREE_HITTEST_xxx constants.
"""
return _controls_.TreeCtrl_HitTest(*args, **kwargs)
"""
GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.TreeCtrl_GetClassDefaultAttributes(*args, **kwargs)
"""
TreeCtrl_GetClassDefaultAttributes(int variant=WINDOW_VARIANT_NORMAL) -> VisualAttributes
- Get the default attributes for this class. This is useful if
- you want to use the same font or colour in your own control as
- in a standard control -- which is a much better idea than hard
- coding specific colours or fonts which might look completely out
- of place on the users system, especially if it uses themes.
+ Get the default attributes for this class. This is useful if you want
+ to use the same font or colour in your own control as in a standard
+ control -- which is a much better idea than hard coding specific
+ colours or fonts which might look completely out of place on the
+ user's system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is
- ignore under other platforms. Under Mac, it will change the size of the
- returned font. See SetWindowVariant for more about this.
+ ignore under other platforms. Under Mac, it will change the size of
+ the returned font. See `wx.Window.SetWindowVariant` for more about
+ this.
"""
return _controls_.TreeCtrl_GetClassDefaultAttributes(*args, **kwargs)
DIRCTRL_3D_INTERNAL = _controls_.DIRCTRL_3D_INTERNAL
DIRCTRL_EDIT_LABELS = _controls_.DIRCTRL_EDIT_LABELS
class GenericDirCtrl(_core.Control):
+ """Proxy of C++ GenericDirCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGenericDirCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
FindChild(wxTreeItemId parentId, wxString path) -> (item, done)
- Find the child that matches the first part of 'path'. E.g. if a child path is
- "/usr" and 'path' is "/usr/include" then the child for /usr is returned.
- If the path string has been used (we're at the leaf), done is set to True
+ Find the child that matches the first part of 'path'. E.g. if a child
+ path is "/usr" and 'path' is "/usr/include" then the child for
+ /usr is returned. If the path string has been used (we're at the
+ leaf), done is set to True.
"""
return _controls_.GenericDirCtrl_FindChild(*args, **kwargs)
return val
class DirFilterListCtrl(Choice):
+ """Proxy of C++ DirFilterListCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxDirFilterListCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
#---------------------------------------------------------------------------
class PyControl(_core.Control):
+ """Proxy of C++ PyControl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxPyControl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- long style=0, Validator validator=DefaultValidator,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, Validator validator=DefaultValidator,
String name=ControlNameStr) -> PyControl
"""
newobj = _controls_.new_PyControl(*args, **kwargs)
"""_setCallbackInfo(self, PyObject self, PyObject _class)"""
return _controls_.PyControl__setCallbackInfo(*args, **kwargs)
+ def SetBestSize(*args, **kwargs):
+ """SetBestSize(self, Size size)"""
+ return _controls_.PyControl_SetBestSize(*args, **kwargs)
+
+ def DoEraseBackground(*args, **kwargs):
+ """DoEraseBackground(self, DC dc) -> bool"""
+ return _controls_.PyControl_DoEraseBackground(*args, **kwargs)
+
def base_DoMoveWindow(*args, **kwargs):
"""base_DoMoveWindow(self, int x, int y, int width, int height)"""
return _controls_.PyControl_base_DoMoveWindow(*args, **kwargs)
"""base_ShouldInheritColours(self) -> bool"""
return _controls_.PyControl_base_ShouldInheritColours(*args, **kwargs)
- def base_ApplyParentThemeBackground(*args, **kwargs):
- """base_ApplyParentThemeBackground(self, Colour c)"""
- return _controls_.PyControl_base_ApplyParentThemeBackground(*args, **kwargs)
+ def base_GetDefaultAttributes(*args, **kwargs):
+ """base_GetDefaultAttributes(self) -> VisualAttributes"""
+ return _controls_.PyControl_base_GetDefaultAttributes(*args, **kwargs)
class PyControlPtr(PyControl):
class HelpEvent(_core.CommandEvent):
"""
- A help event is sent when the user has requested
- context-sensitive help. This can either be caused by the
- application requesting context-sensitive help mode via
- wx.ContextHelp, or (on MS Windows) by the system generating a
- WM_HELP message when the user pressed F1 or clicked on the query
- button in a dialog caption.
-
- A help event is sent to the window that the user clicked on, and
- is propagated up the window hierarchy until the event is
- processed or there are no more event handlers. The application
- should call event.GetId to check the identity of the clicked-on
- window, and then either show some suitable help or call
- event.Skip if the identifier is unrecognised. Calling Skip is
- important because it allows wxWindows to generate further events
- for ancestors of the clicked-on window. Otherwise it would be
- impossible to show help for container windows, since processing
- would stop after the first window found.
-
- Events
- EVT_HELP Sent when the user has requested context-
- sensitive help.
- EVT_HELP_RANGE Allows to catch EVT_HELP for a range of IDs
-
+ A help event is sent when the user has requested context-sensitive
+ help. This can either be caused by the application requesting
+ context-sensitive help mode via wx.ContextHelp, or (on MS Windows) by
+ the system generating a WM_HELP message when the user pressed F1 or
+ clicked on the query button in a dialog caption.
+
+ A help event is sent to the window that the user clicked on, and is
+ propagated up the window hierarchy until the event is processed or
+ there are no more event handlers. The application should call
+ event.GetId to check the identity of the clicked-on window, and then
+ either show some suitable help or call event.Skip if the identifier is
+ unrecognised. Calling Skip is important because it allows wxWindows to
+ generate further events for ancestors of the clicked-on
+ window. Otherwise it would be impossible to show help for container
+ windows, since processing would stop after the first window found.
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxHelpEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
class ContextHelp(_core.Object):
"""
- This class changes the cursor to a query and puts the application
- into a 'context-sensitive help mode'. When the user left-clicks
- on a window within the specified window, a EVT_HELP event is sent
- to that control, and the application may respond to it by popping
- up some help.
+ This class changes the cursor to a query and puts the application into
+ a 'context-sensitive help mode'. When the user left-clicks on a window
+ within the specified window, a ``EVT_HELP`` event is sent to that
+ control, and the application may respond to it by popping up some
+ help.
There are a couple of ways to invoke this behaviour implicitly:
- * Use the wx.DIALOG_EX_CONTEXTHELP extended style for a
- dialog (Windows only). This will put a question mark in the
- titlebar, and Windows will put the application into
- context-sensitive help mode automatically, with further
- programming.
+ * Use the wx.DIALOG_EX_CONTEXTHELP extended style for a dialog
+ (Windows only). This will put a question mark in the titlebar,
+ and Windows will put the application into context-sensitive help
+ mode automatically, with further programming.
+
+ * Create a `wx.ContextHelpButton`, whose predefined behaviour is
+ to create a context help object. Normally you will write your
+ application so that this button is only added to a dialog for
+ non-Windows platforms (use ``wx.DIALOG_EX_CONTEXTHELP`` on
+ Windows).
- * Create a wx.ContextHelpButton, whose predefined behaviour
- is to create a context help object. Normally you will write
- your application so that this button is only added to a
- dialog for non-Windows platforms (use
- wx.DIALOG_EX_CONTEXTHELP on Windows).
+ :see: `wx.ContextHelpButton`
"""
def __repr__(self):
"""
__init__(self, Window window=None, bool doNow=True) -> ContextHelp
- Constructs a context help object, calling BeginContextHelp if
- doNow is true (the default).
+ Constructs a context help object, calling BeginContextHelp if doNow is
+ true (the default).
If window is None, the top window is used.
"""
"""
BeginContextHelp(self, Window window=None) -> bool
- Puts the application into context-sensitive help mode. window is
- the window which will be used to catch events; if NULL, the top
- window will be used.
+ Puts the application into context-sensitive help mode. window is the
+ window which will be used to catch events; if NULL, the top window
+ will be used.
Returns true if the application was successfully put into
- context-sensitive help mode. This function only returns when the
- event loop has finished.
+ context-sensitive help mode. This function only returns when the event
+ loop has finished.
"""
return _controls_.ContextHelp_BeginContextHelp(*args, **kwargs)
class ContextHelpButton(BitmapButton):
"""
- Instances of this class may be used to add a question mark button
- that when pressed, puts the application into context-help
- mode. It does this by creating a wx.ContextHelp object which
- itself generates a EVT_HELP event when the user clicks on a
- window.
+ Instances of this class may be used to add a question mark button that
+ when pressed, puts the application into context-help mode. It does
+ this by creating a wx.ContextHelp object which itself generates a
+ ``EVT_HELP`` event when the user clicks on a window.
+
+ On Windows, you may add a question-mark icon to a dialog by use of the
+ ``wx.DIALOG_EX_CONTEXTHELP`` extra style, but on other platforms you
+ will have to add a button explicitly, usually next to OK, Cancel or
+ similar buttons.
- On Windows, you may add a question-mark icon to a dialog by use
- of the wx.DIALOG_EX_CONTEXTHELP extra style, but on other
- platforms you will have to add a button explicitly, usually next
- to OK, Cancel or similar buttons.
+ :see: `wx.ContextHelp`, `wx.ContextHelpButton`
"""
def __repr__(self):
"""
Set(HelpProvider helpProvider) -> HelpProvider
- Sset the current, application-wide help provider. Returns the
- previous one. Unlike some other classes, the help provider is
- not created on demand. This must be explicitly done by the
- application.
+ Sset the current, application-wide help provider. Returns the previous
+ one. Unlike some other classes, the help provider is not created on
+ demand. This must be explicitly done by the application.
"""
return _controls_.HelpProvider_Set(*args, **kwargs)
"""
GetHelp(self, Window window) -> String
- Gets the help string for this window. Its interpretation is
- dependent on the help provider except that empty string always
- means that no help is associated with the window.
+ Gets the help string for this window. Its interpretation is dependent
+ on the help provider except that empty string always means that no
+ help is associated with the window.
"""
return _controls_.HelpProvider_GetHelp(*args, **kwargs)
ShowHelp(self, Window window) -> bool
Shows help for the given window. Uses GetHelp internally if
- applicable.
-
- Returns true if it was done, or false if no help was available
- for this window.
+ applicable. Returns True if it was done, or False if no help was
+ available for this window.
"""
return _controls_.HelpProvider_ShowHelp(*args, **kwargs)
AddHelpById(self, int id, String text)
This version associates the given text with all windows with this
- id. May be used to set the same help string for all Cancel
- buttons in the application, for example.
+ id. May be used to set the same help string for all Cancel buttons in
+ the application, for example.
"""
return _controls_.HelpProvider_AddHelpById(*args, **kwargs)
RemoveHelp(self, Window window)
Removes the association between the window pointer and the help
- text. This is called by the wx.Window destructor. Without this,
- the table of help strings will fill up and when window pointers
- are reused, the wrong help string will be found.
+ text. This is called by the wx.Window destructor. Without this, the
+ table of help strings will fill up and when window pointers are
+ reused, the wrong help string will be found.
"""
return _controls_.HelpProvider_RemoveHelp(*args, **kwargs)
"""
HelpProvider_Set(HelpProvider helpProvider) -> HelpProvider
- Sset the current, application-wide help provider. Returns the
- previous one. Unlike some other classes, the help provider is
- not created on demand. This must be explicitly done by the
- application.
+ Sset the current, application-wide help provider. Returns the previous
+ one. Unlike some other classes, the help provider is not created on
+ demand. This must be explicitly done by the application.
"""
return _controls_.HelpProvider_Set(*args, **kwargs)
class SimpleHelpProvider(HelpProvider):
"""
- wx.SimpleHelpProvider is an implementation of wx.HelpProvider
- which supports only plain text help strings, and shows the string
- associated with the control (if any) in a tooltip.
+ wx.SimpleHelpProvider is an implementation of `wx.HelpProvider` which
+ supports only plain text help strings, and shows the string associated
+ with the control (if any) in a tooltip.
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxSimpleHelpProvider instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
"""
__init__(self) -> SimpleHelpProvider
- wx.SimpleHelpProvider is an implementation of wx.HelpProvider
- which supports only plain text help strings, and shows the string
- associated with the control (if any) in a tooltip.
+ wx.SimpleHelpProvider is an implementation of `wx.HelpProvider` which
+ supports only plain text help strings, and shows the string associated
+ with the control (if any) in a tooltip.
"""
newobj = _controls_.new_SimpleHelpProvider(*args, **kwargs)
self.this = newobj.this
#---------------------------------------------------------------------------
class DragImage(_core.Object):
+ """Proxy of C++ DragImage class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGenericDragImage instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
val.thisown = 1
return val
+#---------------------------------------------------------------------------
+
+DP_DEFAULT = _controls_.DP_DEFAULT
+DP_SPIN = _controls_.DP_SPIN
+DP_DROPDOWN = _controls_.DP_DROPDOWN
+DP_SHOWCENTURY = _controls_.DP_SHOWCENTURY
+DP_ALLOWNONE = _controls_.DP_ALLOWNONE
+class DatePickerCtrl(_core.Control):
+ """
+ This control allows the user to select a date. Unlike
+ `wx.calendar.CalendarCtrl`, which is a relatively big control,
+ `wx.DatePickerCtrl` is implemented as a small window showing the
+ currently selected date. The control can be edited using the keyboard,
+ and can also display a popup window for more user-friendly date
+ selection, depending on the styles used and the platform.
+ """
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxDatePickerCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, Window parent, int id=-1, DateTime dt=wxDefaultDateTime,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=wxDP_DEFAULT|wxDP_SHOWCENTURY,
+ Validator validator=DefaultValidator,
+ String name=DatePickerCtrlNameStr) -> DatePickerCtrl
+
+ Create a new DatePickerCtrl.
+ """
+ newobj = _controls_.new_DatePickerCtrl(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ self._setOORInfo(self)
+
+ def Create(*args, **kwargs):
+ """
+ Create(self, Window parent, int id=-1, DateTime dt=wxDefaultDateTime,
+ Point pos=DefaultPosition, Size size=DefaultSize,
+ long style=wxDP_DEFAULT|wxDP_SHOWCENTURY,
+ Validator validator=DefaultValidator,
+ String name=DatePickerCtrlNameStr) -> bool
+
+ Create the GUI parts of the DatePickerCtrl, for use in 2-phase
+ creation.
+ """
+ return _controls_.DatePickerCtrl_Create(*args, **kwargs)
+
+ def SetValue(*args, **kwargs):
+ """
+ SetValue(self, DateTime dt)
+
+ Changes the current value of the control. The date should be valid and
+ included in the currently selected range, if any.
+
+ Calling this method does not result in a date change event.
+ """
+ return _controls_.DatePickerCtrl_SetValue(*args, **kwargs)
+
+ def GetValue(*args, **kwargs):
+ """
+ GetValue(self) -> DateTime
+
+ Returns the currently selected date. If there is no selection or the
+ selection is outside of the current range, an invalid `wx.DateTime`
+ object is returned.
+ """
+ return _controls_.DatePickerCtrl_GetValue(*args, **kwargs)
+
+ def SetRange(*args, **kwargs):
+ """
+ SetRange(self, DateTime dt1, DateTime dt2)
+
+ Sets the valid range for the date selection. If dt1 is valid, it
+ becomes the earliest date (inclusive) accepted by the control. If dt2
+ is valid, it becomes the latest possible date.
+
+ If the current value of the control is outside of the newly set range
+ bounds, the behaviour is undefined.
+ """
+ return _controls_.DatePickerCtrl_SetRange(*args, **kwargs)
+
+ def GetLowerLimit(*args, **kwargs):
+ """
+ GetLowerLimit(self) -> DateTime
+
+ Get the lower limit of the valid range for the date selection, if any.
+ If there is no range or there is no lower limit, then the
+ `wx.DateTime` value returned will be invalid.
+ """
+ return _controls_.DatePickerCtrl_GetLowerLimit(*args, **kwargs)
+
+ def GetUpperLimit(*args, **kwargs):
+ """
+ GetUpperLimit(self) -> DateTime
+
+ Get the upper limit of the valid range for the date selection, if any.
+ If there is no range or there is no upper limit, then the
+ `wx.DateTime` value returned will be invalid.
+ """
+ return _controls_.DatePickerCtrl_GetUpperLimit(*args, **kwargs)
+
+
+class DatePickerCtrlPtr(DatePickerCtrl):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = DatePickerCtrl
+_controls_.DatePickerCtrl_swigregister(DatePickerCtrlPtr)
+DatePickerCtrlNameStr = cvar.DatePickerCtrlNameStr
+
+def PreDatePickerCtrl(*args, **kwargs):
+ """
+ PreDatePickerCtrl() -> DatePickerCtrl
+
+ Precreate a DatePickerCtrl for use in 2-phase creation.
+ """
+ val = _controls_.new_PreDatePickerCtrl(*args, **kwargs)
+ val.thisown = 1
+ return val
+