// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma implementation "drawing.cpp"
- #pragma interface "drawing.cpp"
+ #pragma implementation
+ #pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
dc.GetPixel(1,1, &tmpColour);
dc.FloodFill(1,1, tmpColour, wxFLOOD_SURFACE);
#endif
-
+
dc.DrawCheckMark(5, 80, 15, 15);
dc.DrawCheckMark(25, 80, 30, 30);
dc.DrawCheckMark(60, 80, 60, 60);