wxFONTENCODING_ISO8859_14,
wxFONTENCODING_ISO8859_15,
wxFONTENCODING_KOI8,
+ wxFONTENCODING_KOI8_U,
wxFONTENCODING_CP932,
wxFONTENCODING_CP936,
wxFONTENCODING_CP949,
wxFONTENCODING_CP437,
wxFONTENCODING_UTF7,
wxFONTENCODING_UTF8,
+ wxFONTENCODING_UTF16,
+ wxFONTENCODING_UTF16BE,
+ wxFONTENCODING_UTF16LE,
+ wxFONTENCODING_UTF32,
+ wxFONTENCODING_UTF32BE,
+ wxFONTENCODING_UTF32LE,
wxFONTENCODING_EUC_JP,
};
wxTRANSLATE( "Celtic (ISO-8859-14)" ),
wxTRANSLATE( "Western European with Euro (ISO-8859-15)" ),
wxTRANSLATE( "KOI8-R" ),
+ wxTRANSLATE( "KOI8-U" ),
wxTRANSLATE( "Windows Japanese (CP 932)" ),
wxTRANSLATE( "Windows Chinese Simplified (CP 936)" ),
wxTRANSLATE( "Windows Korean (CP 949)" ),
wxTRANSLATE( "Windows/DOS OEM (CP 437)" ),
wxTRANSLATE( "Unicode 7 bit (UTF-7)" ),
wxTRANSLATE( "Unicode 8 bit (UTF-8)" ),
+ wxTRANSLATE( "Unicode 16 bit (UTF-16)" ),
+ wxTRANSLATE( "Unicode 16 bit Big Endian (UTF-16BE)" ),
+ wxTRANSLATE( "Unicode 16 bit Little Endian (UTF-16LE)" ),
+ wxTRANSLATE( "Unicode 32 bit (UTF-32)" ),
+ wxTRANSLATE( "Unicode 32 bit Big Endian (UTF-32BE)" ),
+ wxTRANSLATE( "Unicode 32 bit Little Endian (UTF-32LE)" ),
wxTRANSLATE( "Extended Unix Codepage for Japanese (EUC-JP)" ),
};
wxT( "iso-8859-14" ),
wxT( "iso-8859-15" ),
wxT( "koi8-r" ),
+ wxT( "koi8-u" ),
wxT( "windows-932" ),
wxT( "windows-936" ),
wxT( "windows-949" ),
wxT( "windows-437" ),
wxT( "utf-7" ),
wxT( "utf-8" ),
+ wxT( "utf-16" ),
+ wxT( "utf-16be" ),
+ wxT( "utf-16le" ),
+ wxT( "utf-32" ),
+ wxT( "utf-32be" ),
+ wxT( "utf-32le" ),
wxT( "euc-jp" ),
};
{
public:
wxFontMapperModule() : wxModule() { }
- virtual bool OnInit() { return TRUE; }
+ virtual bool OnInit() { return true; }
virtual void OnExit() { delete wxFontMapper::Set(NULL); }
DECLARE_DYNAMIC_CLASS(wxFontMapperModule)
{
#if wxUSE_CONFIG && wxUSE_FILECONFIG
m_config = NULL;
- m_configIsDummy = FALSE;
+ m_configIsDummy = false;
#endif // wxUSE_CONFIG
}
if ( !m_config )
{
// try the default
- m_config = wxConfig::Get(FALSE /*don't create on demand*/ );
+ m_config = wxConfig::Get(false /*don't create on demand*/ );
if ( !m_config )
{
// but will allow us to remember the results of the questions at
// least during this run
m_config = new wxMemoryConfig;
- m_configIsDummy = TRUE;
+ m_configIsDummy = true;
// VS: we can't call wxConfig::Set(m_config) here because that would
// disable automatic wxConfig instance creation if this code was
// called before wxApp::OnInit (this happens in wxGTK -- it sets
}
}
- if ( m_configIsDummy && wxConfig::Get(FALSE) != NULL )
+ if ( m_configIsDummy && wxConfig::Get(false) != NULL )
{
// VS: in case we created dummy m_config (see above), we want to switch back
// to the real one as soon as one becomes available.
delete m_config;
- m_config = wxConfig::Get(FALSE);
- m_configIsDummy = FALSE;
+ m_config = wxConfig::Get(false);
+ m_configIsDummy = false;
// FIXME: ideally, we should add keys from dummy config to the real one now,
// but it is a low-priority task because typical wxWin application
// either doesn't use wxConfig at all or creates wxConfig object in
{
wxConfigBase *config = GetConfig();
if ( !config )
- return FALSE;
+ return false;
*pathOld = config->GetPath();
config->SetPath(path);
- return TRUE;
+ return true;
}
void wxFontMapperBase::RestorePath(const wxString& pathOld)
wxFontEncoding
wxFontMapperBase::CharsetToEncoding(const wxString& charset,
bool WXUNUSED(interactive))
+{
+ int enc = NonInteractiveCharsetToEncoding(charset);
+ if ( enc == wxFONTENCODING_UNKNOWN )
+ {
+ // we should return wxFONTENCODING_SYSTEM from here for unknown
+ // encodings
+ enc = wxFONTENCODING_SYSTEM;
+ }
+
+ return (wxFontEncoding)enc;
+}
+
+int
+wxFontMapperBase::NonInteractiveCharsetToEncoding(const wxString& charset)
{
wxFontEncoding encoding = wxFONTENCODING_SYSTEM;
if ( value == wxFONTENCODING_UNKNOWN )
{
// don't try to find it, in particular don't ask the user
- return wxFONTENCODING_SYSTEM;
+ return value;
}
if ( value >= 0 && value <= wxFONTENCODING_MAX )
config->SetPath(FONTMAPPER_CHARSET_ALIAS_PATH);
wxString alias = config->Read(charset);
- if ( !!alias )
+ if ( !alias.IsEmpty() )
{
// yes, we do - use it instead
cs = alias;
{
encoding = wxFONTENCODING_UTF8;
}
+ else if ( cs == wxT("UTF-16") )
+ {
+ encoding = wxFONTENCODING_UTF16;
+ }
+ else if ( cs == wxT("UTF-16BE") )
+ {
+ encoding = wxFONTENCODING_UTF16BE;
+ }
+ else if ( cs == wxT("UTF-16LE") )
+ {
+ encoding = wxFONTENCODING_UTF16LE;
+ }
+ else if ( cs == wxT("UTF-32") || cs == wxT("UCS-4") )
+ {
+ encoding = wxFONTENCODING_UTF32;
+ }
+ else if ( cs == wxT("UTF-32BE") || cs == wxT("UCS-4BE") )
+ {
+ encoding = wxFONTENCODING_UTF32BE;
+ }
+ else if ( cs == wxT("UTF-32LE") || cs == wxT("UCS-4LE") )
+ {
+ encoding = wxFONTENCODING_UTF32LE;
+ }
else if ( cs == wxT("GB2312") )
{
encoding = wxFONTENCODING_GB2312;
{
encoding = wxFONTENCODING_EUC_JP;
}
+ else if ( cs == wxT("EUC-KR") ||
+ cs == wxT("EUC_KR") )
+ {
+ encoding = wxFONTENCODING_CP949;
+ }
else if ( cs == wxT("KOI8-R") ||
- cs == wxT("KOI8-U") ||
cs == wxT("KOI8-RU") )
{
// although koi8-ru is not strictly speaking the same as koi8-r,
// they are similar enough to make mapping it to koi8 better than
- // not reckognizing it at all
+ // not recognizing it at all
encoding = wxFONTENCODING_KOI8;
}
+ else if ( cs == wxT("KOI8-U") )
+ {
+ encoding = wxFONTENCODING_KOI8_U;
+ }
else if ( cs.Left(3) == wxT("ISO") )
{
// the dash is optional (or, to be exact, it is not, but
const wxChar *p = cs.c_str() + 3;
if ( *p == wxT('-') )
p++;
-
+
// printf( "iso %s\n", (const char*) cs.ToAscii() );
unsigned int value;
if ( wxSscanf(p, wxT("8859-%u"), &value) == 1 )
{
// printf( "value %d\n", (int)value );
-
+
// make it 0 based and check that it is strictly positive in
// the process (no such thing as iso8859-0 encoding)
if ( (value-- > 0) &&
else if ( cs.Left(4) == wxT("8859") )
{
const wxChar *p = cs.c_str();
-
+
unsigned int value;
if ( wxSscanf(p, wxT("8859-%u"), &value) == 1 )
{
// printf( "value %d\n", (int)value );
-
+
// make it 0 based and check that it is strictly positive in
// the process (no such thing as iso8859-0 encoding)
if ( (value-- > 0) &&
return str;
}
+/* static */
+wxFontEncoding wxFontMapperBase::GetEncodingFromName(const wxString& name)
+{
+ const size_t count = WXSIZEOF(gs_encodingNames);
+
+ for ( size_t i = 0; i < count; i++ )
+ {
+ if ( gs_encodingNames[i] == name )
+ {
+ return gs_encodings[i];
+ }
+ }
+
+ if ( name == _("default") )
+ {
+ return wxFONTENCODING_DEFAULT;
+ }
+
+ return wxFONTENCODING_MAX;
+}
+
#endif // wxUSE_FONTMAP