#---------------------------------------------------------------------------
buttonDefs = {
- 814 : ('GridSimple', 'Simple wxGrid, catching all events'),
- 815 : ('GridStdEdRend', 'wxGrid showing Editors and Renderers'),
- 818 : ('GridHugeTable', 'A wxGrid with a HUGE table (100 MILLION cells!)'),
- 817 : ('GridCustTable', 'wxGrid using a custom Table, with non-string data'),
- 819 : ('GridEnterHandler','Remapping keys to behave differently'),
- 820 : ('GridCustEditor', 'Shows how to create a custom Cell Editor'),
+ 814 : ('GridSimple', ' Simple wxGrid, catching all events '),
+ 815 : ('GridStdEdRend', ' wxGrid showing Editors and Renderers '),
+ 818 : ('GridHugeTable', ' A wxGrid with a HUGE table (100 MILLION cells!) '),
+ 817 : ('GridCustTable', ' wxGrid using a custom Table, with non-string data '),
+ 819 : ('GridEnterHandler',' Remapping keys to behave differently '),
+ 820 : ('GridCustEditor', ' Shows how to create a custom Cell Editor '),
+ 821 : ('GridDragable', ' A wxGrid with dragable rows and columns '),
+ 822 : ('GridDragAndDrop', 'Shows how to make a grid a drop target for files'),
}
for k in keys:
text = buttonDefs[k][1]
btn = wxButton(self, k, text)
- box.Add(btn, 0, wxALIGN_CENTER|wxALL, 15)
+ box.Add(btn, 0, wxALIGN_CENTER|wxALL, 10)
EVT_BUTTON(self, k, self.OnButton)
- self.SetAutoLayout(true)
+ self.SetAutoLayout(True)
self.SetSizer(box)
modName = buttonDefs[evt.GetId()][0]
module = __import__(modName)
frame = module.TestFrame(None, self.log)
- frame.Show(true)
+ frame.Show(True)
#---------------------------------------------------------------------------
and wrapping around to the next row when needed.
</ol>
<p>
-You can also look at the <a href="data/grid.i">SWIG interface
-file</a> used to generate the grid module for a lot more clues as to
-how things work.
"""