#define _WX_NETWORK_SOCKET_H
#ifdef __GNUG__
-#pragma interface "socket.h"
+ #pragma interface "socket.h"
#endif
#include "wx/defs.h"
// ---------------------------------------------------------------------------
#ifdef WXPREC
-# include "wx/wxprec.h"
+ #include "wx/wxprec.h"
#else
-# include "wx/event.h"
-# include "wx/string.h"
+ #include "wx/event.h"
+ #include "wx/string.h"
#endif
#include "wx/sckaddr.h"
enum wxSocketError
{
+ // from GSocket
wxSOCKET_NOERROR = GSOCK_NOERROR,
- wxSOCKET_INPOP = GSOCK_INVOP,
+ wxSOCKET_INVOP = GSOCK_INVOP,
wxSOCKET_IOERR = GSOCK_IOERR,
wxSOCKET_INVADDR = GSOCK_INVADDR,
wxSOCKET_INVSOCK = GSOCK_INVSOCK,
wxSOCKET_INVPORT = GSOCK_INVPORT,
wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
- wxSOCKET_MEMERR = GSOCK_MEMERR
+ wxSOCKET_MEMERR = GSOCK_MEMERR,
+
+ // wxSocket-specific (not yet implemented)
+ wxSOCKET_DUMMY
};
enum
wxSOCKET_BLOCK = 4
};
-// Type of socket
enum wxSocketType
{
wxSOCKET_UNINIT,
typedef int wxSocketFlags;
-// old names
-
#if WXWIN_COMPATIBILITY
-
-typedef wxSocketType wxSockType;
-typedef wxSocketFlags wxSockFlags;
-
+ typedef wxSocketType wxSockType;
+ typedef wxSocketFlags wxSockFlags;
#endif // WXWIN_COMPATIBILITY
+
// --------------------------------------------------------------------------
// wxSocketBase
// --------------------------------------------------------------------------
SOCK_INTERNAL = wxSOCKET_BASE,
SOCK_DATAGRAM = wxSOCKET_DATAGRAM
};
-#endif // WXWIN_COMPATIBILITY
typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
+#endif // WXWIN_COMPATIBILITY
public:
wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
- void InterruptAllWaits() { m_interrupt = TRUE; };
+ void InterruptWait() { m_interrupt = TRUE; };
bool Wait(long seconds = -1, long milliseconds = 0);
bool WaitForRead(long seconds = -1, long milliseconds = 0);
bool WaitForWrite(long seconds = -1, long milliseconds = 0);
void SetNotify(wxSocketEventFlags flags);
void Notify(bool notify);
- // callbacks - deprecated, avoid if possible
+ // callbacks are deprecated, use events instead
+#if WXWIN_COMPATIBILITY
wxSockCbk Callback(wxSockCbk cbk_);
char *CallbackData(char *data);
+#endif // WXWIN_COMPATIBILITY
// Implementation from now on
// --------------------------
- // do not use, this should be private
- void OnRequest(wxSocketNotify req_evt);
+ // do not use, should be private (called from GSocket)
+ void OnRequest(wxSocketNotify notify);
// do not use, not documented nor supported
- inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); };
+ inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
inline wxSocketType GetType() const { return m_type; }
private:
// low level IO
wxUint32 _Read(void* buffer, wxUint32 nbytes);
wxUint32 _Write(const void *buffer, wxUint32 nbytes);
- bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
+ bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
// pushback buffer
- void Pushback(const void *buffer, wxUint32 size);
+ void Pushback(const void *buffer, wxUint32 size);
wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
private:
+ // socket
GSocket *m_socket; // GSocket
wxSocketType m_type; // wxSocket type
bool m_reading; // busy reading?
bool m_writing; // busy writing?
bool m_error; // did last IO call fail?
+ wxSocketError m_lasterror; // last error (not cleared on success)
wxUint32 m_lcount; // last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // stack of states
int m_id; // socket id
wxEvtHandler *m_handler; // event handler
void *m_clientData; // client data for events
- bool m_notify_state; // notify events to users?
- wxSocketEventFlags m_neededreq; // event mask
+ bool m_notify; // notify events to users?
+ wxSocketEventFlags m_eventmask; // which events to notify?
- // callbacks - deprecated, avoid if possible
+ // callbacks are deprecated, use events instead
+#if WXWIN_COMPATIBILITY
wxSockCbk m_cbk; // callback
char *m_cdata; // callback data
+#endif // WXWIN_COMPATIBILITY
};
wxDatagramSocket& SendTo( wxSockAddress& addr,
const void* buf,
wxUint32 nBytes );
+
+/* TODO:
+ bool Connect(wxSockAddress& addr);
+*/
};
void *GetClientData() const { return m_clientData; }
// backwards compatibility
+#if WXWIN_COMPATIBILITY_2
wxSocketNotify SocketEvent() const { return m_event; }
wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
+#endif // WXWIN_COMPATIBILITY_2
void CopyObject(wxObject& object_dest) const;