depth = 24;
// allocate memory for bitmap structures
- static const int sizeHeader = sizeof(BITMAPINFOHEADER);
+ BITMAPINFO info;
+ wxZeroMemory(info);
- BITMAPINFO *info = (BITMAPINFO *)malloc(sizeHeader);
- wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") );
-
- memset(info, 0, sizeHeader);
-
- info->bmiHeader.biSize = sizeHeader;
- info->bmiHeader.biWidth = width;
+ info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ info.bmiHeader.biWidth = width;
// we use positive height here which corresponds to a DIB with normal, i.e.
// bottom to top, order -- normally using negative height (which means
// reversed for MS and hence natural for all the normal people top to
// bottom line scan order) could be used to avoid the need for the image
// reversal in Create(image) but this doesn't work under NT, only Win9x!
- info->bmiHeader.biHeight = height;
+ info.bmiHeader.biHeight = height;
- info->bmiHeader.biPlanes = 1;
- info->bmiHeader.biBitCount = (WORD)depth;
- info->bmiHeader.biSizeImage = GetLineSize(width, depth)*height;
+ info.bmiHeader.biPlanes = 1;
+ info.bmiHeader.biBitCount = (WORD)depth;
+ info.bmiHeader.biSizeImage = GetLineSize(width, depth)*height;
m_handle = ::CreateDIBSection
(
0, // hdc (unused with DIB_RGB_COLORS)
- info, // bitmap description
+ &info, // bitmap description
DIB_RGB_COLORS, // use RGB, not palette
&m_data, // [out] DIB bits
NULL, // don't use file mapping
0 // file mapping offset (not used here)
);
- free(info);
-
if ( !m_handle )
{
wxLogLastError(wxT("CreateDIBSection"));
{
// this is an error which does risk to happen especially under Win9x
// and which the user may understand so let him know about it
- wxLogError(_("Failed to allocated %luKb of memory for bitmap data."),
+ wxLogError(_("Failed to allocate %luKb of memory for bitmap data."),
(unsigned long)(size / 1024));
return NULL;