void wxSoundSyncOnlyAdaptor::Stop()
{
wxLogTrace(_T("sound"), _T("asking audio to stop"));
void wxSoundSyncOnlyAdaptor::Stop()
{
wxLogTrace(_T("sound"), _T("asking audio to stop"));
m_mutexRightToPlay.Lock();
m_mutexRightToPlay.Unlock();
wxLogTrace(_T("sound"), _T("audio was stopped"));
m_mutexRightToPlay.Lock();
m_mutexRightToPlay.Unlock();
wxLogTrace(_T("sound"), _T("audio was stopped"));