// ----------------------------------------------------------------------------
// global pointer to empty string
-WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
+extern WXDLLIMPEXP_DATA_BASE(const wxChar*) wxEmptyString;
// ---------------------------------------------------------------------------
// global functions complementing standard C string library replacements for
// portable strcasecmp/_stricmp
inline int Stricmp(const char *psz1, const char *psz2)
{
-#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined(__INTEL__) )
+#if defined(__VISUALC__) && defined(__WXWINCE__)
+ register char c1, c2;
+ do {
+ c1 = tolower(*psz1++);
+ c2 = tolower(*psz2++);
+ } while ( c1 && (c1 == c2) );
+
+ return c1 - c2;
+#elif defined(__VISUALC__) || ( defined(__MWERKS__) && defined(__INTEL__) )
return _stricmp(psz1, psz2);
#elif defined(__SC__)
return _stricmp(psz1, psz2);
}
// return an empty wxString
-class WXDLLEXPORT wxString; // not yet defined
+class WXDLLIMPEXP_BASE wxString; // not yet defined
inline const wxString& wxGetEmptyString() { return *(wxString *)&wxEmptyString; }
// ---------------------------------------------------------------------------
// is never used directly (but had to be put here to allow inlining)
// ---------------------------------------------------------------------------
-struct WXDLLEXPORT wxStringData
+struct WXDLLIMPEXP_BASE wxStringData
{
int nRefs; // reference count
size_t nDataLength, // actual string length
// - regular expressions support
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxString
+class WXDLLIMPEXP_BASE wxString
{
-friend class WXDLLEXPORT wxArrayString;
+#if !wxUSE_STL
+friend class WXDLLIMPEXP_BASE wxArrayString;
+#endif
// NB: special care was taken in arranging the member functions in such order
// that all inline functions can be effectively inlined, verify that all
// non-destructive concatenation
//
- friend wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
+ friend wxString WXDLLIMPEXP_BASE operator+(const wxString& string1, const wxString& string2);
//
- friend wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
+ friend wxString WXDLLIMPEXP_BASE operator+(const wxString& string, wxChar ch);
//
- friend wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
+ friend wxString WXDLLIMPEXP_BASE operator+(wxChar ch, const wxString& string);
//
- friend wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
+ friend wxString WXDLLIMPEXP_BASE operator+(const wxString& string, const wxChar *psz);
//
- friend wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
+ friend wxString WXDLLIMPEXP_BASE operator+(const wxChar *psz, const wxString& string);
// stream-like functions
// insert an int into string
#endif // wxSTD_STRING_COMPATIBILITY
};
+// define wxArrayString, for compatibility
+#if WXWIN_COMPATIBILITY_2_4 && !wxUSE_STL
+ #include "wx/arrstr.h"
+#endif
+
// ----------------------------------------------------------------------------
-// The string array uses it's knowledge of internal structure of the wxString
-// class to optimize string storage. Normally, we would store pointers to
-// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
-// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
-// really all we need to turn such pointer into a string!
-//
-// Of course, it can be called a dirty hack, but we use twice less memory and
-// this approach is also more speed efficient, so it's probably worth it.
-//
-// Usage notes: when a string is added/inserted, a new copy of it is created,
-// so the original string may be safely deleted. When a string is retrieved
-// from the array (operator[] or Item() method), a reference is returned.
+// wxStringBuffer: a tiny class allowing to get a writable pointer into string
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxArrayString
+#if wxUSE_STL
+
+class WXDLLIMPEXP_BASE wxStringBuffer
{
public:
- // type of function used by wxArrayString::Sort()
- typedef int (*CompareFunction)(const wxString& first,
- const wxString& second);
-
- // constructors and destructor
- // default ctor
- wxArrayString()
- : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
- { Init(FALSE); }
- // if autoSort is TRUE, the array is always sorted (in alphabetical order)
- //
- // NB: the reason for using int and not bool is that like this we can avoid
- // using this ctor for implicit conversions from "const char *" (which
- // we'd like to be implicitly converted to wxString instead!)
- //
- // of course, using explicit would be even better - if all compilers
- // supported it...
- wxArrayString(int autoSort)
- : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
- { Init(autoSort != 0); }
- // copy ctor
- wxArrayString(const wxArrayString& array);
- // assignment operator
- wxArrayString& operator=(const wxArrayString& src);
- // not virtual, this class should not be derived from
- ~wxArrayString();
-
- // memory management
- // empties the list, but doesn't release memory
- void Empty();
- // empties the list and releases memory
- void Clear();
- // preallocates memory for given number of items
- void Alloc(size_t nCount);
- // minimzes the memory usage (by freeing all extra memory)
- void Shrink();
-
- // simple accessors
- // number of elements in the array
- size_t GetCount() const { return m_nCount; }
- // is it empty?
- bool IsEmpty() const { return m_nCount == 0; }
- // number of elements in the array (GetCount is preferred API)
- size_t Count() const { return m_nCount; }
-
- // items access (range checking is done in debug version)
- // get item at position uiIndex
- wxString& Item(size_t nIndex) const
- {
- wxASSERT_MSG( nIndex < m_nCount,
- _T("wxArrayString: index out of bounds") );
-
- return *(wxString *)&(m_pItems[nIndex]);
- }
+ wxStringBuffer(wxString& str, size_t lenWanted = 1024)
+ : m_str(str), m_buf(lenWanted), m_len(lenWanted)
+ { }
- // same as Item()
- wxString& operator[](size_t nIndex) const { return Item(nIndex); }
- // get last item
- wxString& Last() const
- {
- wxASSERT_MSG( !IsEmpty(),
- _T("wxArrayString: index out of bounds") );
- return Item(Count() - 1);
- }
+ ~wxStringBuffer() { m_str.assign(m_buf.data(), wxStrlen(m_buf.data())); }
- // return a wxString[], useful for the controls which
- // take one in their ctor. You must delete[] it yourself
- // once you are done with it. Will return NULL if the
- // ArrayString was empty.
- wxString* GetStringArray() const;
-
- // item management
- // Search the element in the array, starting from the beginning if
- // bFromEnd is FALSE or from end otherwise. If bCase, comparison is case
- // sensitive (default). Returns index of the first item matched or
- // wxNOT_FOUND
- int Index (const wxChar *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
- // add new element at the end (if the array is not sorted), return its
- // index
- size_t Add(const wxString& str, size_t nInsert = 1);
- // add new element at given position
- void Insert(const wxString& str, size_t uiIndex, size_t nInsert = 1);
- // expand the array to have count elements
- void SetCount(size_t count);
- // remove first item matching this value
- void Remove(const wxChar *sz);
- // remove item by index
- void Remove(size_t nIndex, size_t nRemove = 1);
- void RemoveAt(size_t nIndex, size_t nRemove = 1) { Remove(nIndex, nRemove); }
-
- // sorting
- // sort array elements in alphabetical order (or reversed alphabetical
- // order if reverseOrder parameter is TRUE)
- void Sort(bool reverseOrder = FALSE);
- // sort array elements using specified comparaison function
- void Sort(CompareFunction compareFunction);
-
- // comparison
- // compare two arrays case sensitively
- bool operator==(const wxArrayString& a) const;
- // compare two arrays case sensitively
- bool operator!=(const wxArrayString& a) const { return !(*this == a); }
-
-protected:
- void Init(bool autoSort); // common part of all ctors
- void Copy(const wxArrayString& src); // copies the contents of another array
+ operator wxChar*() { return m_buf.data(); }
private:
- void Grow(size_t nIncrement = 0); // makes array bigger if needed
- void Free(); // free all the strings stored
-
- void DoSort(); // common part of all Sort() variants
-
- size_t m_nSize, // current size of the array
- m_nCount; // current number of elements
-
- wxChar **m_pItems; // pointer to data
+ wxString& m_str;
+#if wxUSE_UNICODE
+ wxWCharBuffer m_buf;
+#else
+ wxCharBuffer m_buf;
+#endif
+ size_t m_len;
- bool m_autoSort; // if TRUE, keep the array always sorted
+ DECLARE_NO_COPY_CLASS(wxStringBuffer)
};
-class WXDLLEXPORT wxSortedArrayString : public wxArrayString
+class WXDLLIMPEXP_BASE wxStringBufferLength
{
public:
- wxSortedArrayString() : wxArrayString(TRUE)
- { }
- wxSortedArrayString(const wxArrayString& array) : wxArrayString(TRUE)
- { Copy(array); }
+ wxStringBufferLength(wxString& str, size_t lenWanted = 1024)
+ : m_str(str), m_buf(lenWanted), m_len(0), m_lenSet(false)
+ { }
+
+ ~wxStringBufferLength()
+ {
+ wxASSERT(m_lenSet);
+ m_str.assign(m_buf.data(), m_len);
+ }
+
+ operator wxChar*() { return m_buf.data(); }
+ void SetLength(size_t length) { m_len = length; m_lenSet = true; }
+
+private:
+ wxString& m_str;
+#if wxUSE_UNICODE
+ wxWCharBuffer m_buf;
+#else
+ wxCharBuffer m_buf;
+#endif
+ size_t m_len;
+ bool m_lenSet;
+
+ DECLARE_NO_COPY_CLASS(wxStringBufferLength)
};
-// ----------------------------------------------------------------------------
-// wxStringBuffer: a tiny class allowing to get a writable pointer into string
-// ----------------------------------------------------------------------------
+#else // if !wxUSE_STL
-class WXDLLEXPORT wxStringBuffer
+class WXDLLIMPEXP_BASE wxStringBuffer
{
public:
wxStringBuffer(wxString& str, size_t lenWanted = 1024)
DECLARE_NO_COPY_CLASS(wxStringBuffer)
};
+class WXDLLIMPEXP_BASE wxStringBufferLength
+{
+public:
+ wxStringBufferLength(wxString& str, size_t lenWanted = 1024)
+ : m_str(str), m_buf(NULL), m_len(0), m_lenSet(false)
+ { m_buf = m_str.GetWriteBuf(lenWanted); }
+
+ ~wxStringBufferLength()
+ {
+ wxASSERT(m_lenSet);
+ m_str.UngetWriteBuf(m_len);
+ }
+
+ operator wxChar*() const { return m_buf; }
+ void SetLength(size_t length) { m_len = length; m_lenSet = true; }
+
+private:
+ wxString& m_str;
+ wxChar *m_buf;
+ size_t m_len;
+ bool m_lenSet;
+
+ DECLARE_NO_COPY_CLASS(wxStringBufferLength)
+};
+
+#endif // !wxUSE_STL
+
// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------
{ return (s2.Cmp((const char *)s1) != 0); }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE
-wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
-wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
-wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
-wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
-wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
+wxString WXDLLIMPEXP_BASE operator+(const wxString& string1, const wxString& string2);
+wxString WXDLLIMPEXP_BASE operator+(const wxString& string, wxChar ch);
+wxString WXDLLIMPEXP_BASE operator+(wxChar ch, const wxString& string);
+wxString WXDLLIMPEXP_BASE operator+(const wxString& string, const wxChar *psz);
+wxString WXDLLIMPEXP_BASE operator+(const wxChar *psz, const wxString& string);
#if wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxWCharBuffer& buf)
{ return string + (const wchar_t *)buf; }
#include "wx/iosfwrap.h"
-WXDLLEXPORT wxSTD istream& operator>>(wxSTD istream&, wxString&);
-WXDLLEXPORT wxSTD ostream& operator<<(wxSTD ostream&, const wxString&);
+WXDLLIMPEXP_BASE wxSTD istream& operator>>(wxSTD istream&, wxString&);
+WXDLLIMPEXP_BASE wxSTD ostream& operator<<(wxSTD ostream&, const wxString&);
#endif // wxSTD_STRING_COMPATIBILITY