throw;
}
#if wxDEBUG_LEVEL
- catch ( TestAssertFailure& e )
+ catch ( TestAssertFailure& )
{
msg = s_lastAssertMessage;
s_lastAssertMessage.clear();
if ( !wxGetEnv("WX_TEST_USER", &username) )
username = wxGetUserId();
- s_isAutomatic = username.Lower().Matches("buildslave*");
+ username.MakeLower();
+ s_isAutomatic = username.Matches("buildslave*") ||
+ username.Matches("sandbox*");
}
return s_isAutomatic == 1;
#else
cout << "Test program for wxWidgets non-GUI features\n"
#endif
- << "build: " << WX_BUILD_OPTIONS_SIGNATURE << std::endl;
+ << "build: " << WX_BUILD_OPTIONS_SIGNATURE << "\n"
+ << "running under " << wxGetOsDescription()
+ << " as " << wxGetUserId() << std::endl;
+
+ if ( m_detail )
+ {
+ // Output some important information about the test environment.
+ cout << "Running under " << wxGetOsDescription() << ", "
+ "locale is " << setlocale(LC_ALL, NULL) << std::endl;
+ }
#if wxUSE_GUI
// create a hidden parent window to be used as parent for the GUI controls