// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "listboxbase.h"
#endif
#include "wx/ctrlsub.h" // base class
// forward declarations are enough here
-class WXDLLEXPORT wxArrayInt;
-class WXDLLEXPORT wxArrayString;
+class WXDLLIMPEXP_BASE wxArrayInt;
+class WXDLLIMPEXP_BASE wxArrayString;
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
-WXDLLEXPORT_DATA(extern const wxChar*) wxListBoxNameStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxListBoxNameStr;
// ----------------------------------------------------------------------------
// wxListBox interface is defined by the class wxListBoxBase
class WXDLLEXPORT wxListBoxBase : public wxControlWithItems
{
public:
+ wxListBoxBase() { }
+ virtual ~wxListBoxBase();
+
// all generic methods are in wxControlWithItems, except for the following
// ones which are not yet implemented by wxChoice/wxCombobox
-#ifdef __DARWIN__
- virtual ~wxListBoxBase() { }
-#endif
-
void Insert(const wxString& item, int pos)
{ DoInsert(item, pos); }
void Insert(const wxString& item, int pos, void *clientData)
// multiple selection logic
virtual bool IsSelected(int n) const = 0;
- virtual void SetSelection(int n, bool select = TRUE) = 0;
- virtual void Select(int n) { SetSelection(n, TRUE); }
- void Deselect(int n) { SetSelection(n, FALSE); }
+ virtual void SetSelection(int n) { DoSetSelection(n, true); }
+ void SetSelection(int n, bool select) { DoSetSelection(n, select); }
+ void Deselect(int n) { DoSetSelection(n, false); }
void DeselectAll(int itemToLeaveSelected = -1);
- virtual bool SetStringSelection(const wxString& s, bool select = TRUE);
+ virtual bool SetStringSelection(const wxString& s, bool select);
+ virtual bool SetStringSelection(const wxString& s)
+ {
+ return SetStringSelection(s, true);
+ }
// works for single as well as multiple selection listboxes (unlike
// GetSelection which only works for listboxes with single selection)
// listbox and ensures that it is visible i.e. not scrolled out of view
void AppendAndEnsureVisible(const wxString& s);
- // return TRUE if the listbox allows multiple selection
+ // return true if the listbox allows multiple selection
bool HasMultipleSelection() const
{
return (m_windowStyle & wxLB_MULTIPLE) ||
(m_windowStyle & wxLB_EXTENDED);
}
- // return TRUE if this listbox is sorted
+ // return true if this listbox is sorted
bool IsSorted() const { return (m_windowStyle & wxLB_SORT) != 0; }
// emulate selecting or deselecting the item event.GetInt() (depending on
protected:
// NB: due to wxGTK implementation details, DoInsert() is implemented
// using DoInsertItems() and not the other way round
- void DoInsert(const wxString& item, int pos)
- { InsertItems(1, &item, pos); }
+ virtual int DoInsert(const wxString& item, int pos)
+ { InsertItems(1, &item, pos); return pos; }
// to be implemented in derived classes
virtual void DoInsertItems(const wxArrayString& items, int pos) = 0;
virtual void DoSetItems(const wxArrayString& items, void **clientData) = 0;
virtual void DoSetFirstItem(int n) = 0;
+
+ virtual void DoSetSelection(int n, bool select) = 0;
+
+
+ DECLARE_NO_COPY_CLASS(wxListBoxBase)
};
// ----------------------------------------------------------------------------
#include "wx/motif/listbox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/listbox.h"
-#elif defined(__WXQT__)
- #include "wx/qt/listbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/listbox.h"
#elif defined(__WXPM__)
#include "wx/os2/listbox.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/listbox.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/listbox.h"
#endif
#endif // wxUSE_LISTBOX