class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxImage;
-GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
-void wxMacDestroyGWorld( GWorldPtr gw ) ;
-PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
-void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
-CTabHandle wxMacCreateColorTable( int numColors ) ;
-
// A mask is a mono bitmap used for drawing bitmaps
// transparently.
class WXDLLEXPORT wxMask: public wxObject
wxPalette m_bitmapPalette;
int m_quality;
- int m_bitmapType ;
- PicHandle m_hPict ;
- WXHBITMAP m_hBitmap;
- WXHICON m_hIcon ;
+ int m_bitmapType ;
+ WXHMETAFILE m_hPict ;
+ WXHBITMAP m_hBitmap;
+ WXHICON m_hIcon ;
wxMask * m_bitmapMask; // Optional mask
};
// Copy constructors
inline wxBitmap(const wxBitmap& bitmap)
- { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
+ { Ref(bitmap); }
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
- // Format handling
- static inline wxList& GetHandlers() { return sm_handlers; }
- static void AddHandler(wxBitmapHandler *handler);
- static void InsertHandler(wxBitmapHandler *handler);
- static bool RemoveHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType type);
- static wxBitmapHandler *FindHandler(wxBitmapType type);
-
static void InitStandardHandlers();
- static void CleanUpHandlers();
protected:
// TODO: Implementation
void SetHICON(WXHICON ico);
inline WXHICON GetHICON() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hIcon : 0); }
- PicHandle GetPict() const;
+ WXHMETAFILE GetPict() const;
bool FreeResource(bool force = FALSE);
};