size_t uiCount = m_aItems.Count();
while ( uiCount-- != 0 ) {
delete m_aItems[uiCount];
+ m_aItems[uiCount] = NULL;
}
m_aItems.Clear();
size_t ui = m_aItems.Count();
while ( ui-- != 0 ) {
delete m_aItems[ui];
+ m_aItems[ui] = NULL;
}
m_aItems.Empty();