// Find the position of the event
void GetPosition(wxCoord *xpos, wxCoord *ypos) const
{
- if (xpos) *xpos = m_x;
- if (ypos) *ypos = m_y;
+ if (xpos)
+ *xpos = GetX();
+ if (ypos)
+ *ypos = GetY();
}
+ // This version if provided only for backwards compatiblity, don't use.
void GetPosition(long *xpos, long *ypos) const
{
- if (xpos) *xpos = (long)m_x;
- if (ypos) *ypos = (long)m_y;
+ if (xpos)
+ *xpos = GetX();
+ if (ypos)
+ *ypos = GetY();
}
wxPoint GetPosition() const
- { return wxPoint(m_x, m_y); }
+ { return wxPoint(GetX(), GetY()); }
// Get X position
wxCoord GetX() const;
}
public:
+ // Do not use these fields directly, they are initialized on demand, so
+ // call GetX() and GetY() or GetPosition() instead.
wxCoord m_x, m_y;
long m_keyCode;