#include "wx/stopwatch.h"
#include "wx/thread.h"
#include "wx/evtloop.h"
+#include "wx/private/fd.h"
// DLL options compatibility check:
#include "wx/build.h"
ms_manager = app->GetTraits()->GetSocketManager();
}
+// ==========================================================================
+// GSocketBase
+// ==========================================================================
+
+/* static */
+GSocket *GSocketBase::Create(wxSocketBase& wxsocket)
+{
+ GSocket * const newsocket = new GSocket(wxsocket);
+ if ( !GSocketManager::Get()->Init_Socket(newsocket) )
+ {
+ delete newsocket;
+ return NULL;
+ }
+
+ return newsocket;
+}
+
+GSocketBase::GSocketBase(wxSocketBase& wxsocket)
+ : m_wxsocket(&wxsocket)
+{
+ m_fd = INVALID_SOCKET;
+ m_detected = 0;
+ m_local = NULL;
+ m_peer = NULL;
+ m_error = GSOCK_NOERROR;
+ m_server = false;
+ m_stream = true;
+ m_non_blocking = false;
+
+ SetTimeout(wxsocket.GetTimeout() * 1000);
+
+ m_establishing = false;
+ m_reusable = false;
+ m_broadcast = false;
+ m_dobind = true;
+ m_initialRecvBufferSize = -1;
+ m_initialSendBufferSize = -1;
+}
+
+GSocketBase::~GSocketBase()
+{
+ if (m_fd != INVALID_SOCKET)
+ Shutdown();
+
+ if (m_local)
+ GAddress_destroy(m_local);
+
+ if (m_peer)
+ GAddress_destroy(m_peer);
+
+ // cast is ok as all GSocketBase objects we have in our code are really
+ // GSockets
+ GSocketManager::Get()->Destroy_Socket(static_cast<GSocket *>(this));
+}
+
+/* GSocket_Shutdown:
+ * Disallow further read/write operations on this socket, close
+ * the fd and disable all callbacks.
+ */
+void GSocketBase::Shutdown()
+{
+ if ( m_fd != INVALID_SOCKET )
+ {
+ shutdown(m_fd, 1 /* SD_SEND */);
+ Close();
+ }
+
+ m_detected = GSOCK_LOST_FLAG;
+}
+
+/* GSocket_SetTimeout:
+ * Sets the timeout for blocking calls. Time is expressed in
+ * milliseconds.
+ */
+void GSocketBase::SetTimeout(unsigned long millis)
+{
+#ifdef __WXMSW__
+ m_timeout.tv_sec = (millis / 1000);
+ m_timeout.tv_usec = (millis % 1000) * 1000;
+#else
+ m_timeout = millis;
+#endif
+}
+
+void GSocketBase::NotifyOnStateChange(GSocketEvent event)
+{
+ // GSocketEvent and wxSocketNotify enums have the same elements with the
+ // same values
+ m_wxsocket->OnRequest(static_cast<wxSocketNotify>(event));
+}
+
// ==========================================================================
// wxSocketBase
// ==========================================================================
InterruptWait();
if (m_socket)
- {
- // Disable callbacks
- m_socket->UnsetCallback(
- GSOCK_INPUT_FLAG |
- GSOCK_OUTPUT_FLAG |
- GSOCK_LOST_FLAG |
- GSOCK_CONNECTION_FLAG
- );
-
- // Shutdown the connection
m_socket->Shutdown();
- }
m_connected = false;
m_establishing = false;
// Event handling
// --------------------------------------------------------------------------
-// A note on how events are processed, which is probably the most
-// difficult thing to get working right while keeping the same API
-// and functionality for all platforms.
-//
-// When GSocket detects an event, it calls wx_socket_callback, which in
-// turn just calls wxSocketBase::OnRequest in the corresponding wxSocket
-// object. OnRequest does some housekeeping, and if the event is to be
-// propagated to the user, it creates a new wxSocketEvent object and
-// posts it. The event is not processed immediately, but delayed with
-// AddPendingEvent instead. This is necessary in order to decouple the
-// event processing from wx_socket_callback; otherwise, subsequent IO
-// calls made from the user event handler would fail, as gtk callbacks
-// are not reentrant.
-//
-// Note that, unlike events, user callbacks (now deprecated) are _not_
-// decoupled from wx_socket_callback and thus they suffer from a variety
-// of problems. Avoid them where possible and use events instead.
-
-extern "C"
-void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
- GSocketEvent notification,
- char *cdata)
-{
- wxSocketBase *sckobj = (wxSocketBase *)cdata;
-
- sckobj->OnRequest((wxSocketNotify) notification);
-}
-
void wxSocketBase::OnRequest(wxSocketNotify notification)
{
switch(notification)
{
wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") );
- m_socket = GSocket_new();
+ m_socket = GSocket::Create(*this);
if (!m_socket)
{
return;
}
- m_socket->SetTimeout(m_timeout * 1000);
- m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
- GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
- wx_socket_callback, (char *)this);
-
wxLogTrace( wxTRACE_Socket, _T("wxSocketServer on fd %d"), m_socket->m_fd );
}
// When we are finished, we put the socket to blocking mode
// again.
wxSocketUnblocker unblock(m_socket, !wait);
- GSocket * const child_socket = m_socket->WaitConnection();
+ sock.m_socket = m_socket->WaitConnection(sock);
- if (!child_socket)
+ if ( !sock.m_socket )
return false;
sock.m_type = wxSOCKET_BASE;
- sock.m_socket = child_socket;
sock.m_connected = true;
- sock.m_socket->SetTimeout(sock.m_timeout * 1000);
- sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
- GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
- wx_socket_callback, (char *)&sock);
-
return true;
}
delete m_socket;
}
- m_socket = GSocket_new();
+ m_socket = GSocket::Create(*this);
m_connected = false;
m_establishing = false;
if (!m_socket)
return false;
- m_socket->SetTimeout(m_timeout * 1000);
- m_socket->SetCallback(
- GSOCK_INPUT_FLAG |
- GSOCK_OUTPUT_FLAG |
- GSOCK_LOST_FLAG |
- GSOCK_CONNECTION_FLAG,
- wx_socket_callback,
- (char *)this
- );
-
// If wait == false, then the call should be nonblocking. When we are
// finished, we put the socket to blocking mode again.
wxSocketUnblocker unblock(m_socket, !wait);
: wxSocketBase( flags, wxSOCKET_DATAGRAM )
{
// Create the socket
- m_socket = GSocket_new();
+ m_socket = GSocket::Create(*this);
if (!m_socket)
- {
- wxFAIL_MSG( _T("datagram socket not new'd") );
return;
- }
+
m_socket->Notify(m_notify);
// Setup the socket as non connection oriented
m_socket->SetLocal(addr.GetAddress());
// Initialize all stuff
m_connected = false;
m_establishing = false;
- m_socket->SetTimeout( m_timeout );
- m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
- GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
- wx_socket_callback, (char*)this );
}
wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr,