#define _WX_DCPSG_H_
#ifdef __GNUG__
-#pragma interface
+#pragma interface "dcpsg.h"
#endif
#include "wx/dc.h"
virtual void BeginDrawing() {}
virtual void EndDrawing() {}
- void DoFloodFill(wxCoord x1, wxCoord y1, const wxColour &col, int style=wxFLOOD_SURFACE );
+ bool DoFloodFill(wxCoord x1, wxCoord y1, const wxColour &col, int style=wxFLOOD_SURFACE );
bool DoGetPixel(wxCoord x1, wxCoord y1, wxColour *col) const;
void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);