/////////////////////////////////////////////////////////////////////////////
-// Name: list.h
+// Name: wx/list.h
// Purpose: wxList, wxStringList classes
// Author: Julian Smart
// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/*
#ifndef _WX_LISTH__
#define _WX_LISTH__
-#ifdef __GNUG__
-#pragma interface "list.h"
-#endif
-
// -----------------------------------------------------------------------------
// headers
// -----------------------------------------------------------------------------
#include "wx/defs.h"
-#include "wx/debug.h"
#include "wx/object.h"
#include "wx/string.h"
-// due to circular header dependencies this function has to be declared here
-// (normally it's found in utils.h which includes itself list.h...)
-extern WXDLLEXPORT char* copystring(const char *s);
+#if wxUSE_STL
+ #include "wx/beforestd.h"
+ #include <algorithm>
+ #include <iterator>
+ #include <list>
+ #include "wx/afterstd.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// types
+// ----------------------------------------------------------------------------
+
+// type of compare function for list sort operation (as in 'qsort'): it should
+// return a negative value, 0 or positive value if the first element is less
+// than, equal or greater than the second
+
+extern "C"
+{
+typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
+}
-class WXDLLEXPORT wxObjectListNode;
+class WXDLLIMPEXP_BASE wxObjectListNode;
typedef wxObjectListNode wxNode;
-// undef it to get rid of old, deprecated functions
-#define wxLIST_COMPATIBILITY
+//
+typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
-// -----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
// constants
-// -----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+
+#if !defined(wxENUM_KEY_TYPE_DEFINED)
+#define wxENUM_KEY_TYPE_DEFINED
+
enum wxKeyType
{
wxKEY_NONE,
wxKEY_STRING
};
-// -----------------------------------------------------------------------------
-// types
-// -----------------------------------------------------------------------------
+#endif
-// type of compare function for list sort operation (as in 'qsort'): it should
-// return a negative value, 0 or positive value if the first element is less
-// than, equal or greater than the second
-typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
+#if wxUSE_STL
-//
-typedef int (*wxListIterateFunction)(void *current);
+#define wxLIST_COMPATIBILITY
+
+#define WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl) \
+ WX_DECLARE_LIST_WITH_DECL(elT, liT, decl)
+#define WX_DECLARE_LIST_PTR_3(elT, dummy1, liT, dummy2, decl) \
+ WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl)
+
+#define WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
+ WX_DECLARE_LIST_WITH_DECL(elT, liT, decl)
+#define WX_DECLARE_LIST_PTR_2(elT, liT, dummy, decl) \
+ WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
+
+#define WX_DECLARE_LIST_WITH_DECL(elT, liT, decl) \
+ WX_DECLARE_LIST_XO(elT*, liT, decl)
+
+#if !defined( __VISUALC__ )
+
+template<class T>
+class WXDLLIMPEXP_BASE wxList_SortFunction
+{
+public:
+ wxList_SortFunction(wxSortCompareFunction f) : m_f(f) { }
+ bool operator()(const T& i1, const T& i2)
+ { return m_f((T*)&i1, (T*)&i2) < 0; }
+private:
+ wxSortCompareFunction m_f;
+};
+
+#define WX_LIST_SORTFUNCTION( elT, f ) wxList_SortFunction<elT>(f)
+#define VC6_WORKAROUND(elT, liT, decl)
+
+#else // if defined( __VISUALC__ )
+
+#define WX_LIST_SORTFUNCTION( elT, f ) std::greater<elT>( f )
+#define VC6_WORKAROUND(elT, liT, decl) \
+ decl liT; \
+ \
+ /* Workaround for broken VC6 STL incorrectly requires a std::greater<> */ \
+ /* to be passed into std::list::sort() */ \
+ template <> \
+ struct std::greater<elT> \
+ { \
+ private: \
+ wxSortCompareFunction m_CompFunc; \
+ public: \
+ greater( wxSortCompareFunction compfunc = NULL ) \
+ : m_CompFunc( compfunc ) {} \
+ bool operator()(const elT X, const elT Y) const \
+ { \
+ return m_CompFunc ? \
+ ( m_CompFunc( X, Y ) < 0 ) : \
+ ( X > Y ); \
+ } \
+ };
+
+#endif // defined( __VISUALC__ )
+
+#define WX_DECLARE_LIST_XO(elT, liT, decl) \
+ VC6_WORKAROUND(elT, liT, decl) \
+ decl liT : public std::list<elT> \
+ { \
+ private: \
+ bool m_destroy; \
+ private: \
+ typedef elT _WX_LIST_ITEM_TYPE_##liT; \
+ static void DeleteFunction( _WX_LIST_ITEM_TYPE_##liT X ); \
+ public: \
+ class compatibility_iterator \
+ { \
+ private: \
+ /* Workaround for broken VC6 nested class name resolution */ \
+ typedef std::list<elT>::iterator iterator; \
+ friend class liT; \
+ private: \
+ iterator m_iter; \
+ liT * m_list; \
+ public: \
+ compatibility_iterator() \
+ : m_iter(), m_list( NULL ) {} \
+ compatibility_iterator( liT* li, iterator i ) \
+ : m_iter( i ), m_list( li ) {} \
+ compatibility_iterator( const liT* li, iterator i ) \
+ : m_iter( i ), m_list( const_cast< liT* >( li ) ) {} \
+ \
+ compatibility_iterator* operator->() { return this; } \
+ const compatibility_iterator* operator->() const { return this; } \
+ \
+ bool operator==(const compatibility_iterator& i) const \
+ { return (m_list == i.m_list) && (m_iter == i.m_iter); } \
+ bool operator!=(const compatibility_iterator& i) const \
+ { return !( operator==( i ) ); } \
+ operator bool() const \
+ { return m_list ? m_iter != m_list->end() : false; } \
+ bool operator !() const \
+ { return !( operator bool() ); } \
+ \
+ elT GetData() const \
+ { return *m_iter; } \
+ void SetData( elT e ) \
+ { *m_iter = e; } \
+ \
+ compatibility_iterator GetNext() const \
+ { \
+ iterator i = m_iter; \
+ return compatibility_iterator( m_list, ++i ); \
+ } \
+ compatibility_iterator GetPrevious() const \
+ { \
+ iterator i = m_iter; \
+ return compatibility_iterator( m_list, --i ); \
+ } \
+ int IndexOf() const \
+ { \
+ return m_list ? \
+ m_iter != m_list->end() ? \
+ std::distance( m_list->begin(), m_iter ) : \
+ wxNOT_FOUND : \
+ wxNOT_FOUND; \
+ } \
+ }; \
+ public: \
+ liT() : m_destroy( false ) {} \
+ \
+ compatibility_iterator Find( const elT e ) const \
+ { \
+ liT* _this = const_cast< liT* >( this ); \
+ return compatibility_iterator( _this, \
+ std::find( _this->begin(), _this->end(), e ) ); \
+ } \
+ \
+ bool IsEmpty() const \
+ { return empty(); } \
+ size_t GetCount() const \
+ { return size(); } \
+ int Number() const \
+ { return static_cast< int >( GetCount() ); } \
+ \
+ compatibility_iterator Item( size_t idx ) const \
+ { \
+ iterator i = const_cast< liT* >(this)->begin(); \
+ std::advance( i, idx ); \
+ return compatibility_iterator( this, i ); \
+ } \
+ compatibility_iterator GetFirst() const \
+ { \
+ return compatibility_iterator( this, \
+ const_cast< liT* >(this)->begin() ); \
+ } \
+ compatibility_iterator GetLast() const \
+ { \
+ iterator i = const_cast< liT* >(this)->end(); \
+ return compatibility_iterator( this, !empty() ? --i : i ); \
+ } \
+ compatibility_iterator Member( elT e ) const \
+ { return Find( e ); } \
+ compatibility_iterator Nth( int n ) const \
+ { return Item( n ); } \
+ int IndexOf( elT e ) const \
+ { return Find( e ).IndexOf(); } \
+ \
+ compatibility_iterator Append( elT e ) \
+ { \
+ push_back( e ); \
+ return GetLast(); \
+ } \
+ compatibility_iterator Insert( elT e ) \
+ { \
+ push_front( e ); \
+ return compatibility_iterator( this, begin() ); \
+ } \
+ compatibility_iterator Insert( compatibility_iterator & i, elT e ) \
+ { \
+ return compatibility_iterator( this, insert( i.m_iter, e ) ); \
+ } \
+ compatibility_iterator Insert( size_t idx, elT e ) \
+ { \
+ return compatibility_iterator( this, \
+ insert( Item( idx ).m_iter, e ) ); \
+ } \
+ \
+ void DeleteContents( bool destroy ) \
+ { m_destroy = destroy; } \
+ bool GetDeleteContents() const \
+ { return m_destroy; } \
+ void Erase( const compatibility_iterator& i ) \
+ { \
+ if ( m_destroy ) \
+ DeleteFunction( i->GetData() ); \
+ erase( i.m_iter ); \
+ } \
+ bool DeleteNode( const compatibility_iterator& i ) \
+ { \
+ if( i ) \
+ { \
+ Erase( i ); \
+ return true; \
+ } \
+ return false; \
+ } \
+ bool DeleteObject( elT e ) \
+ { \
+ return DeleteNode( Find( e ) ); \
+ } \
+ void Clear() \
+ { \
+ if ( m_destroy ) \
+ std::for_each( begin(), end(), DeleteFunction ); \
+ clear(); \
+ } \
+ /* Workaround for broken VC6 std::list::sort() see above */ \
+ void Sort( wxSortCompareFunction compfunc ) \
+ { sort( WX_LIST_SORTFUNCTION( elT, compfunc ) ); } \
+ ~liT() { Clear(); } \
+ }
+
+#define WX_DECLARE_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname) \
+ WX_DECLARE_LIST(elementtype, listname)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname) \
+ WX_DECLARE_EXPORTED_LIST(elementtype, listname)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo) \
+ WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)
+
+// this macro must be inserted in your program after
+// #include "wx/listimpl.cpp"
+#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#else // if !wxUSE_STL
+
+// due to circular header dependencies this function has to be declared here
+// (normally it's found in utils.h which includes itself list.h...)
+#if WXWIN_COMPATIBILITY_2_4
+extern WXDLLIMPEXP_BASE wxChar* copystring(const wxChar *s);
+#endif
+
+// undef it to get rid of old, deprecated functions
+#define wxLIST_COMPATIBILITY
// -----------------------------------------------------------------------------
// key stuff: a list may be optionally keyed on integer or string key
union wxListKeyValue
{
long integer;
- char *string;
+ wxChar *string;
};
// a struct which may contain both types of keys
// for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
// resolve ambiguity which we would otherwise have with wxStringList::Find() and
// wxList::Find(const char *).
-class WXDLLEXPORT wxListKey
+class WXDLLIMPEXP_BASE wxListKey
{
public:
// implicit ctors
- wxListKey()
- { m_keyType = wxKEY_NONE; }
- wxListKey(long i)
- { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
- wxListKey(const char *s)
- { m_keyType = wxKEY_STRING; m_key.string = strdup(s); }
- wxListKey(const wxString& s)
- { m_keyType = wxKEY_STRING; m_key.string = strdup(s.c_str()); }
+ wxListKey() : m_keyType(wxKEY_NONE)
+ { }
+ wxListKey(long i) : m_keyType(wxKEY_INTEGER)
+ { m_key.integer = i; }
+ wxListKey(const wxChar *s) : m_keyType(wxKEY_STRING)
+ { m_key.string = wxStrdup(s); }
+ wxListKey(const wxString& s) : m_keyType(wxKEY_STRING)
+ { m_key.string = wxStrdup(s.c_str()); }
// accessors
wxKeyType GetKeyType() const { return m_keyType; }
- const char *GetString() const
+ const wxChar *GetString() const
{ wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
long GetNumber() const
{ wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
// wxNodeBase class is a (base for) node in a double linked list
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxNodeBase
+extern WXDLLIMPEXP_DATA_BASE(wxListKey) wxDefaultListKey;
+
+class WXDLLIMPEXP_BASE wxListBase;
+
+class WXDLLIMPEXP_BASE wxNodeBase
{
friend class wxListBase;
public:
wxNodeBase *previous = (wxNodeBase *)NULL,
wxNodeBase *next = (wxNodeBase *)NULL,
void *data = NULL,
- const wxListKey& key = wxListKey());
+ const wxListKey& key = wxDefaultListKey);
virtual ~wxNodeBase();
- // @@ no check is done that the list is really keyed on strings
- const char *GetKeyString() const { return m_key.string; }
+ // FIXME no check is done that the list is really keyed on strings
+ const wxChar *GetKeyString() const { return m_key.string; }
long GetKeyInteger() const { return m_key.integer; }
// Necessary for some existing code
- void SetKeyString(char* s) { m_key.string = s; }
+ void SetKeyString(wxChar* s) { m_key.string = s; }
void SetKeyInteger(long i) { m_key.integer = i; }
#ifdef wxLIST_COMPATIBILITY
- // compatibility methods
- wxNode *Next() const { return (wxNode *)GetNext(); }
- wxNode *Previous() const { return (wxNode *)GetPrevious(); }
- wxObject *Data() const { return (wxObject *)GetData(); }
+ // compatibility methods, use Get* instead.
+ wxDEPRECATED( wxNode *Next() const );
+ wxDEPRECATED( wxNode *Previous() const );
+ wxDEPRECATED( wxObject *Data() const );
#endif // wxLIST_COMPATIBILITY
protected:
void *GetData() const { return m_data; }
void SetData(void *data) { m_data = data; }
- // get 0-based index of this node within the list or NOT_FOUND
+ // get 0-based index of this node within the list or wxNOT_FOUND
int IndexOf() const;
virtual void DeleteData() { }
-
+public:
+ // for wxList::iterator
+ void** GetDataPtr() const { return &(((wxNodeBase*)this)->m_data); }
private:
// optional key stuff
wxListKeyValue m_key;
*m_previous;
wxListBase *m_list; // list we belong to
+
+ DECLARE_NO_COPY_CLASS(wxNodeBase)
};
// -----------------------------------------------------------------------------
// a double-linked list class
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxListBase : public wxObject
+
+class WXDLLIMPEXP_BASE wxList;
+
+class WXDLLIMPEXP_BASE wxListBase : public wxObject
{
-friend class wxNodeBase; // should be able to call DetachNode()
+friend class WXDLLIMPEXP_BASE wxNodeBase; // should be able to call DetachNode()
+friend class wxHashTableBase; // should be able to call untyped Find()
+
public:
// default ctor & dtor
- wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
+ wxListBase(wxKeyType keyType = wxKEY_NONE)
+ { Init(keyType); }
virtual ~wxListBase();
// accessors
// count of items in the list
size_t GetCount() const { return m_count; }
+ // return true if this list is empty
+ bool IsEmpty() const { return m_count == 0; }
+
// operations
-
+
// delete all nodes
void Clear();
-
+
// instruct it to destroy user data when deleting nodes
void DeleteContents(bool destroy) { m_destroy = destroy; }
// query if to delete
bool GetDeleteContents() const
{ return m_destroy; }
-
+
// get the keytype
wxKeyType GetKeyType() const
{ return m_keyType; }
void SetKeyType(wxKeyType keyType)
{ wxASSERT( m_count==0 ); m_keyType = keyType; }
+#ifdef wxLIST_COMPATIBILITY
+ // compatibility methods from old wxList
+ wxDEPRECATED( int Number() const ); // use GetCount instead.
+ wxDEPRECATED( wxNode *First() const ); // use GetFirst
+ wxDEPRECATED( wxNode *Last() const ); // use GetLast
+ wxDEPRECATED( wxNode *Nth(size_t n) const ); // use Item
+
+ // kludge for typesafe list migration in core classes.
+ wxDEPRECATED( operator wxList&() const );
+#endif // wxLIST_COMPATIBILITY
+
protected:
+
// all methods here are "overloaded" in derived classes to provide compile
// time type checking
// create a node for the list of this type
virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
void *data,
- const wxListKey& key = wxListKey()) = 0;
+ const wxListKey& key = wxDefaultListKey) = 0;
+
+// Can't access these from derived classes otherwise (bug in Salford C++?)
+#ifdef __SALFORDC__
+public:
+#endif
// ctors
// from an array
// from a sequence of objects
wxListBase(void *object, ... /* terminate with NULL */);
- // copy ctor and assignment operator
- wxListBase(const wxListBase& list)
- { DoCopy(list); }
- wxListBase& operator=(const wxListBase& list)
- { Clear(); DoCopy(list); return *this; }
+protected:
+ void Assign(const wxListBase& list)
+ { Clear(); DoCopy(list); }
// get list head/tail
wxNodeBase *GetFirst() const { return m_nodeFirst; }
wxNodeBase *Item(size_t index) const;
// get the list item's data
- void *operator[](size_t index) const
- { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
+ void *operator[](size_t n) const
+ {
+ wxNodeBase *node = Item(n);
+
+ return node ? node->GetData() : (wxNodeBase *)NULL;
+ }
// operations
// append to end of list
+ wxNodeBase *Prepend(void *object)
+ { return (wxNodeBase *)wxListBase::Insert(object); }
+ // append to beginning of list
wxNodeBase *Append(void *object);
// insert a new item at the beginning of the list
wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+ // insert a new item at the given position
+ wxNodeBase *Insert(size_t pos, void *object)
+ { return pos == GetCount() ? Append(object)
+ : Insert(Item(pos), object); }
// insert before given node or at front of list if prev == NULL
wxNodeBase *Insert(wxNodeBase *prev, void *object);
// keyed append
wxNodeBase *Append(long key, void *object);
- wxNodeBase *Append(const char *key, void *object);
+ wxNodeBase *Append(const wxChar *key, void *object);
// removes node from the list but doesn't delete it (returns pointer
// to the node or NULL if it wasn't found in the list)
wxNodeBase *DetachNode(wxNodeBase *node);
- // delete element from list, returns FALSE if node not found
+ // delete element from list, returns false if node not found
bool DeleteNode(wxNodeBase *node);
// finds object pointer and deletes node (and object if DeleteContents
- // is on), returns FALSE if object not found
+ // is on), returns false if object not found
bool DeleteObject(void *object);
// search (all return NULL if item not found)
// by data
- wxNodeBase *Find(void *object) const;
+ wxNodeBase *Find(const void *object) const;
// by key
wxNodeBase *Find(const wxListKey& key) const;
- // get 0-based index of object or NOT_FOUND
+ // get 0-based index of object or wxNOT_FOUND
int IndexOf( void *object ) const;
// this function allows the sorting of arbitrary lists by giving
void *FirstThat(wxListIterateFunction func);
void ForEach(wxListIterateFunction func);
void *LastThat(wxListIterateFunction func);
-
+
+ // for STL interface, "last" points to one after the last node
+ // of the controlled sequence (NULL for the end of the list)
+ void Reverse();
+ void DeleteNodes(wxNodeBase* first, wxNodeBase* last);
private:
- // helpers
+
// common part of all ctors
- void Init(wxKeyType keyType);
+ void Init(wxKeyType keyType = wxKEY_NONE);
+
+ // helpers
// common part of copy ctor and assignment operator
void DoCopy(const wxListBase& list);
// common part of all Append()s
// declare a list type named 'name' and containing elements of type 'T *'
// (as a by product of macro expansion you also get wx##name##Node
-// wxNode-dervied type)
+// wxNode-derived type)
//
// implementation details:
-// 1. we define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+// 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
// for the list of given type - this allows us to pass only the list name
// to WX_DEFINE_LIST() even if it needs both the name and the type
//
-// 2. We redefine all not type-safe wxList functions withtype-safe versions
-// which don't take any place (everything is inline), but bring compile
+// 2. We redefine all non-type-safe wxList functions with type-safe versions
+// which don't take any space (everything is inline), but bring compile
// time error checking.
-
-#define WX_DECLARE_LIST_2(T, name, nodetype) \
- typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
+//
+// 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+// a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+// generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+// interesting capability to store polymorphic objects in the list and is
+// particularly useful with, for example, "wxWindow *" list where the
+// wxWindowBase pointers are put into the list, but wxWindow pointers are
+// retrieved from it.
+//
+// 4. final hack is that WX_DECLARE_LIST_3 is defined in terms of
+// WX_DECLARE_LIST_4 to allow defining classes without operator->() as
+// it results in compiler warnings when this operator doesn't make sense
+// (i.e. stored elements are not pointers)
+
+// common part of WX_DECLARE_LIST_3 and WX_DECLARE_LIST_PTR_3
+#define WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, ptrop) \
+ typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
\
- class WXDLLEXPORT nodetype : public wxNodeBase \
+ classexp nodetype : public wxNodeBase \
{ \
public: \
nodetype(wxListBase *list = (wxListBase *)NULL, \
nodetype *previous = (nodetype *)NULL, \
nodetype *next = (nodetype *)NULL, \
T *data = (T *)NULL, \
- const wxListKey& key = wxListKey()) \
+ const wxListKey& key = wxDefaultListKey) \
: wxNodeBase(list, previous, next, data, key) { } \
\
nodetype *GetNext() const \
void SetData(T *data) \
{ wxNodeBase::SetData(data); } \
\
+ protected: \
virtual void DeleteData(); \
+ \
+ DECLARE_NO_COPY_CLASS(nodetype) \
}; \
\
- class WXDLLEXPORT name : public wxListBase \
+ classexp name : public wxListBase \
{ \
public: \
+ typedef nodetype Node; \
+ typedef Node* compatibility_iterator; \
+ \
name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
{ } \
+ name(const name& list) : wxListBase(list.GetKeyType()) \
+ { Assign(list); } \
name(size_t count, T *elements[]) \
: wxListBase(count, (void **)elements) { } \
\
+ name& operator=(const name& list) \
+ { Assign(list); return *this; } \
+ \
nodetype *GetFirst() const \
{ return (nodetype *)wxListBase::GetFirst(); } \
nodetype *GetLast() const \
return node ? (T*)(node->GetData()) : (T*)NULL; \
} \
\
- nodetype *Append(T *object) \
+ nodetype *Append(Tbase *object) \
{ return (nodetype *)wxListBase::Append(object); } \
- nodetype *Insert(T *object) \
+ nodetype *Insert(Tbase *object) \
{ return (nodetype *)Insert((nodetype*)NULL, object); } \
- nodetype *Insert(nodetype *prev, T *object) \
+ nodetype *Insert(size_t pos, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(pos, object); } \
+ nodetype *Insert(nodetype *prev, Tbase *object) \
{ return (nodetype *)wxListBase::Insert(prev, object); } \
\
nodetype *Append(long key, void *object) \
{ return (nodetype *)wxListBase::Append(key, object); } \
- nodetype *Append(const char *key, void *object) \
+ nodetype *Append(const wxChar *key, void *object) \
{ return (nodetype *)wxListBase::Append(key, object); } \
\
nodetype *DetachNode(nodetype *node) \
{ return (nodetype *)wxListBase::DetachNode(node); } \
bool DeleteNode(nodetype *node) \
{ return wxListBase::DeleteNode(node); } \
- bool DeleteObject(T *object) \
+ bool DeleteObject(Tbase *object) \
{ return wxListBase::DeleteObject(object); } \
+ void Erase(compatibility_iterator it) \
+ { DeleteNode(it); } \
\
- nodetype *Find(T *object) const \
+ nodetype *Find(const Tbase *object) const \
{ return (nodetype *)wxListBase::Find(object); } \
\
virtual nodetype *Find(const wxListKey& key) const \
{ return (nodetype *)wxListBase::Find(key); } \
\
- int IndexOf( T *object ) const \
+ int IndexOf(Tbase *object) const \
{ return wxListBase::IndexOf(object); } \
\
+ void Sort(wxSortCompareFunction func) \
+ { wxListBase::Sort(func); } \
void Sort(wxSortFuncFor_##name func) \
- { wxListBase::Sort((wxSortCompareFunction)func); } \
+ { Sort((wxSortCompareFunction)func); } \
\
protected: \
- wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
void *data, \
- const wxListKey& key = wxListKey()) \
+ const wxListKey& key = wxDefaultListKey) \
{ \
return new nodetype(this, \
(nodetype *)prev, (nodetype *)next, \
(T *)data, key); \
} \
+ /* STL interface */ \
+ public: \
+ typedef size_t size_type; \
+ typedef int difference_type; \
+ typedef T* value_type; \
+ typedef Tbase* base_value_type; \
+ typedef value_type& reference; \
+ typedef const value_type& const_reference; \
+ typedef base_value_type& base_reference; \
+ typedef const base_value_type& const_base_reference; \
+ \
+ class iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef iterator itor; \
+ typedef T* value_type; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ iterator(Node* node, Node* init) : m_node(node), m_init(init) {}\
+ iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const value_type& const_reference; \
+ typedef const_iterator itor; \
+ typedef value_type* ptr_type; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_iterator(const iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this; } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const_reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef const value_type& const_reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_reverse_iterator(const reverse_iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this;}\
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ \
+ wxEXPLICIT name(size_type n, const_reference v = value_type()) \
+ { assign(n, v); } \
+ name(const const_iterator& first, const const_iterator& last) \
+ { assign(first, last); } \
+ iterator begin() { return iterator(GetFirst(), GetLast()); } \
+ const_iterator begin() const \
+ { return const_iterator(GetFirst(), GetLast()); } \
+ iterator end() { return iterator(NULL, GetLast()); } \
+ const_iterator end() const { return const_iterator(NULL, GetLast()); }\
+ reverse_iterator rbegin() \
+ { return reverse_iterator(GetLast(), GetFirst()); } \
+ const_reverse_iterator rbegin() const \
+ { return const_reverse_iterator(GetLast(), GetFirst()); } \
+ reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }\
+ const_reverse_iterator rend() const \
+ { return const_reverse_iterator(NULL, GetFirst()); } \
+ void resize(size_type n, value_type v = value_type()) \
+ { \
+ while (n < size()) \
+ pop_back(); \
+ while (n > size()) \
+ push_back(v); \
+ } \
+ size_type size() const { return GetCount(); } \
+ size_type max_size() const { return INT_MAX; } \
+ bool empty() const { return IsEmpty(); } \
+ reference front() { return *begin(); } \
+ const_reference front() const { return *begin(); } \
+ reference back() { iterator tmp = end(); return *--tmp; } \
+ const_reference back() const { const_iterator tmp = end(); return *--tmp; }\
+ void push_front(const_reference v = value_type()) \
+ { Insert(GetFirst(), (const_base_reference)v); } \
+ void pop_front() { DeleteNode(GetFirst()); } \
+ void push_back(const_reference v = value_type()) \
+ { Append((const_base_reference)v); } \
+ void pop_back() { DeleteNode(GetLast()); } \
+ void assign(const_iterator first, const const_iterator& last) \
+ { \
+ clear(); \
+ for(; first != last; ++first) \
+ Append((const_base_reference)*first); \
+ } \
+ void assign(size_type n, const_reference v = value_type()) \
+ { \
+ clear(); \
+ for(size_type i = 0; i < n; ++i) \
+ Append((const_base_reference)v); \
+ } \
+ iterator insert(const iterator& it, const_reference v = value_type())\
+ { \
+ Insert(it.m_node, (const_base_reference)v); \
+ return iterator(it.m_node->GetPrevious(), GetLast()); \
+ } \
+ void insert(const iterator& it, size_type n, const_reference v = value_type())\
+ { \
+ for(size_type i = 0; i < n; ++i) \
+ Insert(it.m_node, (const_base_reference)v); \
+ } \
+ void insert(const iterator& it, const_iterator first, const const_iterator& last)\
+ { \
+ for(; first != last; ++first) \
+ Insert(it.m_node, (const_base_reference)*first); \
+ } \
+ iterator erase(const iterator& it) \
+ { \
+ iterator next = iterator(it.m_node->GetNext(), GetLast()); \
+ DeleteNode(it.m_node); return next; \
+ } \
+ iterator erase(const iterator& first, const iterator& last) \
+ { \
+ iterator next = last; ++next; \
+ DeleteNodes(first.m_node, last.m_node); \
+ return next; \
+ } \
+ void clear() { Clear(); } \
+ void splice(const iterator& it, name& l, const iterator& first, const iterator& last)\
+ { insert(it, first, last); l.erase(first, last); } \
+ void splice(const iterator& it, name& l) \
+ { splice(it, l, l.begin(), l.end() ); } \
+ void splice(const iterator& it, name& l, const iterator& first) \
+ { \
+ iterator tmp = first; ++tmp; \
+ if(it == first || it == tmp) return; \
+ insert(it, *first); \
+ l.erase(first); \
+ } \
+ void remove(const_reference v) \
+ { DeleteObject((const_base_reference)v); } \
+ void reverse() \
+ { Reverse(); } \
+ /* void swap(name& l) \
+ { \
+ { size_t t = m_count; m_count = l.m_count; l.m_count = t; } \
+ { bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }\
+ { wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }\
+ { wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }\
+ { wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }\
+ } */ \
}
+#define WX_LIST_PTROP \
+ pointer_type operator->() const \
+ { return (pointer_type)m_node->GetDataPtr(); }
+#define WX_LIST_PTROP_NONE
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP_NONE)
+#define WX_DECLARE_LIST_PTR_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP)
+
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
+#define WX_DECLARE_LIST_PTR_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_PTR_3(elementtype, elementtype, listname, nodename, classexp)
+
#define WX_DECLARE_LIST(elementtype, listname) \
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
- WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class)
+
+#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class usergoo)
// this macro must be inserted in your program after
-// #include <wx/listimpl.cpp>
+// #include "wx/listimpl.cpp"
#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
-// =============================================================================
+#endif // !wxUSE_STL
+
+// ============================================================================
// now we can define classes 100% compatible with the old ones
-// =============================================================================
+// ============================================================================
-#ifdef wxLIST_COMPATIBILITY
+// ----------------------------------------------------------------------------
+// commonly used list classes
+// ----------------------------------------------------------------------------
-// -----------------------------------------------------------------------------
+#if defined(wxLIST_COMPATIBILITY)
+
+// inline compatibility functions
+
+#if !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// wxNodeBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline wxNode *wxNodeBase::Next() const { return (wxNode *)GetNext(); }
+inline wxNode *wxNodeBase::Previous() const { return (wxNode *)GetPrevious(); }
+inline wxObject *wxNodeBase::Data() const { return (wxObject *)GetData(); }
+
+// ----------------------------------------------------------------------------
+// wxListBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline int wxListBase::Number() const { return (int)GetCount(); }
+inline wxNode *wxListBase::First() const { return (wxNode *)GetFirst(); }
+inline wxNode *wxListBase::Last() const { return (wxNode *)GetLast(); }
+inline wxNode *wxListBase::Nth(size_t n) const { return (wxNode *)Item(n); }
+inline wxListBase::operator wxList&() const { return *(wxList*)this; }
+
+#endif
+
+// define this to make a lot of noise about use of the old wxList classes.
+//#define wxWARN_COMPAT_LIST_USE
+
+// ----------------------------------------------------------------------------
// wxList compatibility class: in fact, it's a list of wxObjects
-// -----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
-WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode);
+WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode,
+ class WXDLLIMPEXP_BASE);
-class WXDLLEXPORT wxList : public wxObjectList
+class WXDLLIMPEXP_BASE wxList : public wxObjectList
{
public:
- wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
+#if defined(wxWARN_COMPAT_LIST_USE) && !wxUSE_STL
+ wxList() { };
+ wxDEPRECATED( wxList(int key_type) );
+#elif !wxUSE_STL
+ wxList(int key_type = wxKEY_NONE);
+#endif
+
+ // this destructor is required for Darwin
+ ~wxList() { }
+
+#if !wxUSE_STL
+ wxList& operator=(const wxList& list)
+ { (void) wxListBase::operator=(list); return *this; }
// compatibility methods
void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
+#endif
- int Number() const { return GetCount(); }
- wxNode *First() const { return (wxNode *)GetFirst(); }
- wxNode *Last() const { return (wxNode *)GetLast(); }
- wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
+#if wxUSE_STL
+#else
wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
+#endif
+
+private:
+#if !wxUSE_STL
+ DECLARE_DYNAMIC_CLASS(wxList)
+#endif
};
+#if !wxUSE_STL
+
// -----------------------------------------------------------------------------
// wxStringList class for compatibility with the old code
// -----------------------------------------------------------------------------
+WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLIMPEXP_BASE);
-WX_DECLARE_LIST_2(char, wxStringListBase, wxStringListNode);
-
-class WXDLLEXPORT wxStringList : public wxStringListBase
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
{
public:
// ctors and such
// default
- wxStringList() { DeleteContents(TRUE); }
- wxStringList(const char *first ...);
+#ifdef wxWARN_COMPAT_LIST_USE
+ wxStringList();
+ wxDEPRECATED( wxStringList(const wxChar *first ...) );
+#else
+ wxStringList();
+ wxStringList(const wxChar *first ...);
+#endif
// copying the string list: the strings are copied, too (extremely
// inefficient!)
- wxStringList(const wxStringList& other) { DoCopy(other); }
+ wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
wxStringList& operator=(const wxStringList& other)
{ Clear(); DoCopy(other); return *this; }
// operations
// makes a copy of the string
- wxNode *Add(const char *s)
- { return (wxNode *)wxStringListBase::Append(copystring(s)); }
+ wxNode *Add(const wxChar *s);
+
+ // Append to beginning of list
+ wxNode *Prepend(const wxChar *s);
- bool Delete(const char *s);
+ bool Delete(const wxChar *s);
- char **ListToArray(bool new_copies = FALSE) const;
- bool Member(const char *s) const;
+ wxChar **ListToArray(bool new_copies = false) const;
+ bool Member(const wxChar *s) const;
// alphabetic sort
void Sort();
- // compatibility methods
- int Number() const { return GetCount(); }
- wxNode *First() const { return (wxNode *)GetFirst(); }
- wxNode *Last() const { return (wxNode *)GetLast(); }
- wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
-
private:
void DoCopy(const wxStringList&); // common part of copy ctor and operator=
+
+ DECLARE_DYNAMIC_CLASS(wxStringList)
+};
+
+#else // if wxUSE_STL
+
+WX_DECLARE_LIST_XO(wxString, wxStringListBase, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
+{
+public:
+ compatibility_iterator Append(wxChar* s)
+ { wxString tmp = s; delete[] s; return wxStringListBase::Append(tmp); }
+ compatibility_iterator Insert(wxChar* s)
+ { wxString tmp = s; delete[] s; return wxStringListBase::Insert(tmp); }
+ compatibility_iterator Insert(size_t pos, wxChar* s)
+ {
+ wxString tmp = s;
+ delete[] s;
+ return wxStringListBase::Insert(pos, tmp);
+ }
+ compatibility_iterator Add(const wxChar* s)
+ { push_back(s); return GetLast(); }
+ compatibility_iterator Prepend(const wxChar* s)
+ { push_front(s); return GetFirst(); }
};
+#endif // wxUSE_STL
+
#endif // wxLIST_COMPATIBILITY
-#endif
- // _WX_LISTH__
+// delete all list elements
+//
+// NB: the class declaration of the list elements must be visible from the
+// place where you use this macro, otherwise the proper destructor may not
+// be called (a decent compiler should give a warning about it, but don't
+// count on it)!
+#define WX_CLEAR_LIST(type, list) \
+ { \
+ type::iterator it, en; \
+ for( it = (list).begin(), en = (list).end(); it != en; ++it ) \
+ delete *it; \
+ (list).clear(); \
+ }
+
+#endif // _WX_LISTH__