m_bOwnsDC = FALSE;
m_hDC = 0;
- m_nDCCount = 0;
m_hOldPS = NULL;
m_hPS = NULL;
m_bIsPaintTime = FALSE; // True at Paint Time
m_brush.GetColour().Set("WHITE");
-}
+} // end of wxDC::wxDC
wxDC::~wxDC(void)
{
-}
+ if ( m_hDC != 0 )
+ {
+ SelectOldObjects(m_hDC);
+
+ // if we own the HDC, we delete it, otherwise we just release it
+
+ if (m_bOwnsDC)
+ {
+ if(m_hPS)
+ {
+ ::GpiAssociate(m_hPS, NULLHANDLE);
+ ::GpiDestroyPS(m_hPS);
+ }
+ m_hPS = NULLHANDLE;
+ ::DevCloseDC((HDC)m_hDC);
+ }
+ else
+ {
+ //
+ // Just Dissacociate, not destroy if we don't own the DC
+ //
+ if(m_hPS)
+ {
+ ::GpiAssociate(m_hPS, NULLHANDLE);
+ }
+ }
+ }
+} // end of wxDC::~wxDC
// This will select current objects out of the DC,
// which is what you have to do before deleting the
m_font = wxNullFont;
m_backgroundBrush = wxNullBrush;
m_vSelectedBitmap = wxNullBitmap;
-}
+} // end of wxDC::SelectOldObjects
// ---------------------------------------------------------------------------
// clipping