-/////////////////////////////////////////////////////////////////////////////
-// Name: timer.h
-// Purpose: wxTimer class
-// Author: AUTHOR
-// Modified by:
-// Created: ??/??/98
-// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_TIMER_H_
-#define _WX_TIMER_H_
-
-#ifdef __GNUG__
-#pragma interface "timer.h"
-#endif
-
-#include "wx/object.h"
-
-class WXDLLEXPORT wxTimer: public wxObject
-{
-public:
- wxTimer();
- ~wxTimer();
-
- virtual bool Start(int milliseconds = -1,
- bool one_shot = FALSE); // Start timer
- virtual void Stop(); // Stop timer
-
- virtual void Notify() = 0; // Override this member
-
- // Returns the current interval time (0 if stop)
- int Interval() const { return m_milli; };
- bool OneShot() const { return m_oneShot; }
-
-protected:
- bool m_oneShot ;
- int m_milli ;
- int m_lastMilli ;
-
- long m_id;
-
-private:
- DECLARE_ABSTRACT_CLASS(wxTimer)
-};
-
-/* Note: these are implemented in common/timercmn.cpp, so need to implement them separately.
- * But you may need to modify timercmn.cpp.
- */
-
-#endif
- // _WX_TIMER_H_
+#ifdef __WXMAC_CLASSIC__
+#include "wx/mac/classic/timer.h"
+#else
+#include "wx/mac/carbon/timer.h"
+#endif
\ No newline at end of file