/////////////////////////////////////////////////////////////////////////////
-// Name: windows.cpp
+// Name: src/msw/windows.cpp
// Purpose: wxWindow
// Author: Julian Smart
// Modified by: VZ on 13.05.99: no more Default(), MSWOnXXX() reorganisation
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
+ #include "wx/dcmemory.h"
#include "wx/utils.h"
#include "wx/app.h"
- #include "wx/panel.h"
#include "wx/layout.h"
#include "wx/dialog.h"
#include "wx/frame.h"
#include "wx/listbox.h"
#include "wx/button.h"
#include "wx/msgdlg.h"
-
- #include <stdio.h>
+ #include "wx/settings.h"
+ #include "wx/statbox.h"
#endif
-#if wxUSE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN
#include "wx/ownerdrw.h"
#endif
#include "wx/dnd.h"
#endif
+#if wxUSE_ACCESSIBILITY
+ #include "wx/access.h"
+ #include <oleacc.h>
+ #ifndef WM_GETOBJECT
+ #define WM_GETOBJECT 0x003D
+ #endif
+ #ifndef OBJID_CLIENT
+ #define OBJID_CLIENT 0xFFFFFFFC
+ #endif
+#endif
+
#include "wx/menuitem.h"
#include "wx/log.h"
#include "wx/caret.h"
#endif // wxUSE_CARET
+#if wxUSE_SPINCTRL
+ #include "wx/spinctrl.h"
+#endif // wxUSE_SPINCTRL
+
#include "wx/intl.h"
#include "wx/log.h"
-
#include "wx/textctrl.h"
+#include "wx/notebook.h"
#include <string.h>
-#if !defined(__GNUWIN32__)|| defined(wxUSE_NORLANDER_HEADERS)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
#include <shellapi.h>
#include <mmsystem.h>
#endif
#include <windowsx.h>
#endif
-#if ( defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__ ) || defined(wxUSE_NORLANDER_HEADERS)
- #include <commctrl.h>
-#endif
-
-#ifndef __TWIN32__
- #ifdef __GNUWIN32__
- #ifndef wxUSE_NORLANDER_HEADERS
- #include "wx/msw/gnuwin32/extra.h"
- #endif
+#if (!defined(__GNUWIN32_OLD__) && !defined(__TWIN32__) && !defined(__WXMICROWIN__)) || defined(__CYGWIN10__)
+ #ifdef __WIN95__
+ #include <commctrl.h>
+ #endif
+#elif !defined(__WXMICROWIN__) // broken compiler
+ #ifndef __TWIN32__
+ #include "wx/msw/gnuwin32/extra.h"
#endif
#endif
-// ---------------------------------------------------------------------------
-// macros
-// ---------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// standard constants not available with all compilers/headers
+// ----------------------------------------------------------------------------
+
+// This didn't appear in mingw until 2.95.2
+#ifndef SIF_TRACKPOS
+#define SIF_TRACKPOS 16
+#endif
-// standard macros missing from some compilers headers
-#ifndef GET_X_LPARAM
- #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
- #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
-#endif // GET_X_LPARAM
+#if wxUSE_MOUSEWHEEL
+ #ifndef WM_MOUSEWHEEL
+ #define WM_MOUSEWHEEL 0x020A
+ #endif
+ #ifndef WHEEL_DELTA
+ #define WHEEL_DELTA 120
+ #endif
+ #ifndef SPI_GETWHEELSCROLLLINES
+ #define SPI_GETWHEELSCROLLLINES 104
+ #endif
+#endif // wxUSE_MOUSEWHEEL
+
+#ifndef VK_OEM_1
+ #define VK_OEM_1 0xBA
+ #define VK_OEM_PLUS 0xBB
+ #define VK_OEM_COMMA 0xBC
+ #define VK_OEM_MINUS 0xBD
+ #define VK_OEM_PERIOD 0xBE
+ #define VK_OEM_2 0xBF
+ #define VK_OEM_3 0xC0
+ #define VK_OEM_4 0xDB
+ #define VK_OEM_5 0xDC
+ #define VK_OEM_6 0xDD
+ #define VK_OEM_7 0xDE
+#endif
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
-// the last Windows message we got (MT-UNSAFE)
+// the last Windows message we got (FIXME-MT)
extern MSG s_currentMsg;
+#if wxUSE_MENUS_NATIVE
wxMenu *wxCurrentPopupMenu = NULL;
-extern wxList WXDLLEXPORT wxPendingDelete;
-extern wxChar wxCanvasClassName[];
+#endif // wxUSE_MENUS_NATIVE
+
+extern const wxChar *wxCanvasClassName;
+
+// true if we had already created the std colour map, used by
+// wxGetStdColourMap() and wxWindow::OnSysColourChanged() (FIXME-MT)
+static bool gs_hasStdCmap = FALSE;
// ---------------------------------------------------------------------------
// private functions
// ---------------------------------------------------------------------------
// the window proc for all our windows
+#ifdef __DIGITALMARS__
+extern "C" LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
+ WPARAM wParam, LPARAM lParam);
+#else
LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam);
+#endif
+
#ifdef __WXDEBUG__
const char *wxGetMessageName(int message);
#endif //__WXDEBUG__
-void wxRemoveHandleAssociation(wxWindow *win);
-void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
+void wxRemoveHandleAssociation(wxWindowMSW *win);
+#ifdef __DIGITALMARS__
+extern "C" void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win);
+#else
+extern void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win);
+#endif
wxWindow *wxFindWinFromHandle(WXHWND hWnd);
+// this magical function is used to translate VK_APPS key presses to right
+// mouse clicks
+static void TranslateKbdEventToMouse(wxWindowMSW *win,
+ int *x, int *y, WPARAM *flags);
+
+// get the text metrics for the current font
+static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win);
+
+// find the window for the mouse event at the specified position
+static wxWindowMSW *FindWindowForMouseEvent(wxWindowMSW *win, int *x, int *y); //TW:REQ:Univ
+
+// wrapper around BringWindowToTop() API
+static inline void wxBringWindowToTop(HWND hwnd)
+{
+#ifdef __WXMICROWIN__
+ // It seems that MicroWindows brings the _parent_ of the window to the top,
+ // which can be the wrong one.
+
+ // activate (set focus to) specified window
+ ::SetFocus(hwnd);
+
+ // raise top level parent to top of z order
+ ::SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+#else // !__WXMICROWIN__
+ if ( !::BringWindowToTop(hwnd) )
+ {
+ wxLogLastError(_T("BringWindowToTop"));
+ }
+#endif // __WXMICROWIN__/!__WXMICROWIN__
+}
+
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
+// in wxUniv/MSW this class is abstract because it doesn't have DoPopupMenu()
+// method
+#ifdef __WXUNIVERSAL__
+ IMPLEMENT_ABSTRACT_CLASS(wxWindowMSW, wxWindowBase)
+#else // __WXMSW__
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
-#endif
+#endif // __WXUNIVERSAL__/__WXMSW__
-BEGIN_EVENT_TABLE(wxWindow, wxWindowBase)
- EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
- EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
- EVT_INIT_DIALOG(wxWindow::OnInitDialog)
- EVT_IDLE(wxWindow::OnIdle)
+BEGIN_EVENT_TABLE(wxWindowMSW, wxWindowBase)
+ EVT_ERASE_BACKGROUND(wxWindowMSW::OnEraseBackground)
+ EVT_SYS_COLOUR_CHANGED(wxWindowMSW::OnSysColourChanged)
+ EVT_INIT_DIALOG(wxWindowMSW::OnInitDialog)
+ EVT_IDLE(wxWindowMSW::OnIdle)
END_EVENT_TABLE()
// ===========================================================================
// ---------------------------------------------------------------------------
// Find an item given the MS Windows id
-wxWindow *wxWindow::FindItem(long id) const
+wxWindow *wxWindowMSW::FindItem(long id) const
{
- wxControl *item = wxDynamicCast(this, wxControl);
+#if wxUSE_CONTROLS
+ wxControl *item = wxDynamicCastThis(wxControl);
if ( item )
{
- // i it we or one of our "internal" children?
- if ( item->GetId() == id ||
- (item->GetSubcontrols().Index(id) != wxNOT_FOUND) )
+ // is it we or one of our "internal" children?
+ if ( item->GetId() == id
+#ifndef __WXUNIVERSAL__
+ || (item->GetSubcontrols().Index(id) != wxNOT_FOUND)
+#endif // __WXUNIVERSAL__
+ )
{
return item;
}
}
+#endif // wxUSE_CONTROLS
wxWindowList::Node *current = GetChildren().GetFirst();
while (current)
}
// Find an item given the MS Windows handle
-wxWindow *wxWindow::FindItemByHWND(WXHWND hWnd, bool controlOnly) const
+wxWindow *wxWindowMSW::FindItemByHWND(WXHWND hWnd, bool controlOnly) const
{
wxWindowList::Node *current = GetChildren().GetFirst();
while (current)
if ( wnd )
return wnd;
- if ( !controlOnly || parent->IsKindOf(CLASSINFO(wxControl)) )
+ if ( !controlOnly
+#if wxUSE_CONTROLS
+ || parent->IsKindOf(CLASSINFO(wxControl))
+#endif // wxUSE_CONTROLS
+ )
{
wxWindow *item = current->GetData();
if ( item->GetHWND() == hWnd )
}
// Default command handler
-bool wxWindow::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
+bool wxWindowMSW::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
{
return FALSE;
}
// constructors and such
// ----------------------------------------------------------------------------
-void wxWindow::Init()
+void wxWindowMSW::Init()
{
// generic
InitBase();
// MSW specific
- m_doubleClickAllowed = 0;
- m_winCaptured = FALSE;
-
m_isBeingDeleted = FALSE;
- m_oldWndProc = 0;
+ m_oldWndProc = NULL;
m_useCtl3D = FALSE;
m_mouseInWindow = FALSE;
+ m_lastKeydownProcessed = FALSE;
+
+ m_childrenDisabled = NULL;
// wxWnd
m_hMenu = 0;
m_hWnd = 0;
- // pass WM_GETDLGCODE to DefWindowProc()
- m_lDlgCode = 0;
-
m_xThumbSize = 0;
m_yThumbSize = 0;
m_backgroundTransparent = FALSE;
}
// Destructor
-wxWindow::~wxWindow()
+wxWindowMSW::~wxWindowMSW()
{
m_isBeingDeleted = TRUE;
- MSWDetachWindowMenu();
+#ifndef __WXUNIVERSAL__
+ // VS: make sure there's no wxFrame with last focus set to us:
+ for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
+ {
+ wxTopLevelWindow *frame = wxDynamicCast(win, wxTopLevelWindow);
+ if ( frame )
+ {
+ if ( frame->GetLastFocus() == this )
+ {
+ frame->SetLastFocus(NULL);
+ }
+ break;
+ }
+ }
+#endif // __WXUNIVERSAL__
+
+ // VS: destroy children first and _then_ detach *this from its parent.
+ // If we'd do it the other way around, children wouldn't be able
+ // find their parent frame (see above).
+ DestroyChildren();
if ( m_parent )
m_parent->RemoveChild(this);
- DestroyChildren();
-
if ( m_hWnd )
{
- if ( !::DestroyWindow(GetHwnd()) )
- wxLogLastError("DestroyWindow");
+ // VZ: test temp removed to understand what really happens here
+ //if (::IsWindow(GetHwnd()))
+ {
+ if ( !::DestroyWindow(GetHwnd()) )
+ wxLogLastError(wxT("DestroyWindow"));
+ }
// remove hWnd <-> wxWindow association
wxRemoveHandleAssociation(this);
}
+
+ delete m_childrenDisabled;
}
// real construction (Init() must have been called before!)
-bool wxWindow::Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxWindowMSW::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
parent->AddChild(this);
- DWORD msflags = 0;
- if ( style & wxBORDER )
- msflags |= WS_BORDER;
- if ( style & wxTHICK_FRAME )
- msflags |= WS_THICKFRAME;
-
- msflags |= WS_CHILD | WS_VISIBLE;
- if ( style & wxCLIP_CHILDREN )
- msflags |= WS_CLIPCHILDREN;
-
- bool want3D;
- WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
-
- // Even with extended styles, need to combine with WS_BORDER
- // for them to look right.
- if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
- (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER))
+ WXDWORD exstyle;
+ DWORD msflags = MSWGetCreateWindowFlags(&exstyle);
+
+#ifdef __WXUNIVERSAL__
+ // no borders, we draw them ourselves
+ exstyle &= ~(WS_EX_DLGMODALFRAME |
+ WS_EX_STATICEDGE |
+ WS_EX_CLIENTEDGE |
+ WS_EX_WINDOWEDGE);
+ msflags &= ~WS_BORDER;
+#endif // wxUniversal
+
+ // all windows are created visible by default except popup ones (which are
+ // like the wxTopLevelWindows in this aspect)
+ if ( style & wxPOPUP_WINDOW )
{
- msflags |= WS_BORDER;
+ msflags &= ~WS_VISIBLE;
+ m_isShown = FALSE;
}
-
- // calculate the value to return from WM_GETDLGCODE handler
- if ( GetWindowStyleFlag() & wxWANTS_CHARS )
+ else
{
- // want everything: i.e. all keys and WM_CHAR message
- m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS |
- DLGC_WANTTAB | DLGC_WANTMESSAGE;
+ msflags |= WS_VISIBLE;
}
- MSWCreate(m_windowId, parent, wxCanvasClassName, this, NULL,
- pos.x, pos.y,
- WidthDefault(size.x), HeightDefault(size.y),
- msflags, NULL, exStyle);
-
- return TRUE;
+ return MSWCreate(wxCanvasClassName, NULL, pos, size, msflags, exstyle);
}
// ---------------------------------------------------------------------------
// basic operations
// ---------------------------------------------------------------------------
-void wxWindow::SetFocus()
+void wxWindowMSW::SetFocus()
{
HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetFocus(hWnd);
+ wxCHECK_RET( hWnd, _T("can't set focus to invalid window") );
+
+#ifndef __WXMICROWIN__
+ ::SetLastError(0);
+#endif
+
+ if ( !::SetFocus(hWnd) )
+ {
+#if defined(__WXDEBUG__) && !defined(__WXMICROWIN__)
+ // was there really an error?
+ DWORD dwRes = ::GetLastError();
+ if ( dwRes )
+ {
+ HWND hwndFocus = ::GetFocus();
+ if ( hwndFocus != hWnd )
+ {
+ wxLogApiError(_T("SetFocus"), dwRes);
+ }
+ }
+#endif // Debug
+ }
+}
+
+void wxWindowMSW::SetFocusFromKbd()
+{
+ wxWindowBase::SetFocusFromKbd();
+
+ // when the focus is given to the control with DLGC_HASSETSEL style from
+ // keyboard its contents should be entirely selected: this is what
+ // ::IsDialogMessage() does and so we should do it as well to provide the
+ // same LNF as the native programs
+ if ( ::SendMessage(GetHwnd(), WM_GETDLGCODE, 0, 0) & DLGC_HASSETSEL )
+ {
+ ::SendMessage(GetHwnd(), EM_SETSEL, 0, -1);
+ }
}
// Get the window with the focus
HWND hWnd = ::GetFocus();
if ( hWnd )
{
- return wxFindWinFromHandle((WXHWND) hWnd);
+ return wxGetWindowFromHWND((WXHWND)hWnd);
}
return NULL;
}
-bool wxWindow::Enable(bool enable)
+bool wxWindowMSW::Enable(bool enable)
{
if ( !wxWindowBase::Enable(enable) )
return FALSE;
if ( hWnd )
::EnableWindow(hWnd, (BOOL)enable);
- wxWindowList::Node *node = GetChildren().GetFirst();
- while ( node )
+ // the logic below doesn't apply to the top level windows -- otherwise
+ // showing a modal dialog would result in total greying out (and ungreying
+ // out later) of everything which would be really ugly
+ if ( IsTopLevel() )
+ return TRUE;
+
+ // when the parent is disabled, all of its children should be disabled as
+ // well but when it is enabled back, only those of the children which
+ // hadn't been already disabled in the beginning should be enabled again,
+ // so we have to keep the list of those children
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
wxWindow *child = node->GetData();
- child->Enable(enable);
+ if ( child->IsTopLevel() )
+ {
+ // the logic below doesn't apply to top level children
+ continue;
+ }
- node = node->GetNext();
+ if ( enable )
+ {
+ // enable the child back unless it had been disabled before us
+ if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) )
+ child->Enable();
+ }
+ else // we're being disabled
+ {
+ if ( child->IsEnabled() )
+ {
+ // disable it as children shouldn't stay enabled while the
+ // parent is not
+ child->Disable();
+ }
+ else // child already disabled, remember it
+ {
+ // have we created the list of disabled children already?
+ if ( !m_childrenDisabled )
+ m_childrenDisabled = new wxWindowList;
+
+ m_childrenDisabled->Append(child);
+ }
+ }
+ }
+
+ if ( enable && m_childrenDisabled )
+ {
+ // we don't need this list any more, don't keep unused memory
+ delete m_childrenDisabled;
+ m_childrenDisabled = NULL;
}
return TRUE;
}
-bool wxWindow::Show(bool show)
+bool wxWindowMSW::Show(bool show)
{
if ( !wxWindowBase::Show(show) )
return FALSE;
if ( show )
{
- BringWindowToTop(hWnd);
+ wxBringWindowToTop(hWnd);
}
return TRUE;
}
// Raise the window to the top of the Z order
-void wxWindow::Raise()
+void wxWindowMSW::Raise()
{
- ::BringWindowToTop(GetHwnd());
+ wxBringWindowToTop(GetHwnd());
}
// Lower the window to the bottom of the Z order
-void wxWindow::Lower()
+void wxWindowMSW::Lower()
{
::SetWindowPos(GetHwnd(), HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
-void wxWindow::SetTitle( const wxString& title)
+void wxWindowMSW::SetTitle( const wxString& title)
{
SetWindowText(GetHwnd(), title.c_str());
}
-wxString wxWindow::GetTitle() const
+wxString wxWindowMSW::GetTitle() const
{
return wxGetWindowText(GetHWND());
}
-void wxWindow::CaptureMouse()
+void wxWindowMSW::DoCaptureMouse()
{
HWND hWnd = GetHwnd();
- if ( hWnd && !m_winCaptured )
+ if ( hWnd )
{
- SetCapture(hWnd);
- m_winCaptured = TRUE;
+ ::SetCapture(hWnd);
}
}
-void wxWindow::ReleaseMouse()
+void wxWindowMSW::DoReleaseMouse()
{
- if ( m_winCaptured )
+ if ( !::ReleaseCapture() )
{
- ReleaseCapture();
- m_winCaptured = FALSE;
+ wxLogLastError(_T("ReleaseCapture"));
}
}
-bool wxWindow::SetFont(const wxFont& font)
+/* static */ wxWindow *wxWindowBase::GetCapture()
+{
+ HWND hwnd = ::GetCapture();
+ return hwnd ? wxFindWinFromHandle((WXHWND)hwnd) : (wxWindow *)NULL;
+}
+
+bool wxWindowMSW::SetFont(const wxFont& font)
{
if ( !wxWindowBase::SetFont(font) )
{
return TRUE;
}
-bool wxWindow::SetCursor(const wxCursor& cursor)
+bool wxWindowMSW::SetCursor(const wxCursor& cursor)
{
if ( !wxWindowBase::SetCursor(cursor) )
{
return FALSE;
}
- wxASSERT_MSG( m_cursor.Ok(),
- wxT("cursor must be valid after call to the base version"));
-
- HWND hWnd = GetHwnd();
+ if ( m_cursor.Ok() )
+ {
+ HWND hWnd = GetHwnd();
- // Change the cursor NOW if we're within the correct window
- POINT point;
- ::GetCursorPos(&point);
+ // Change the cursor NOW if we're within the correct window
+ POINT point;
+ ::GetCursorPos(&point);
- RECT rect;
- ::GetWindowRect(hWnd, &rect);
+ RECT rect = wxGetWindowRect(hWnd);
- if ( ::PtInRect(&rect, point) && !wxIsBusy() )
- ::SetCursor((HCURSOR)m_cursor.GetHCURSOR());
+ if ( ::PtInRect(&rect, point) && !wxIsBusy() )
+ ::SetCursor(GetHcursorOf(m_cursor));
+ }
return TRUE;
}
-void wxWindow::WarpPointer (int x_pos, int y_pos)
+void wxWindowMSW::WarpPointer (int x, int y)
{
- // Move the pointer to (x_pos,y_pos) coordinates. They are expressed in
- // pixel coordinates, relatives to the canvas -- So, we first need to
- // substract origin of the window, then convert to screen position
-
- int x = x_pos; int y = y_pos;
- RECT rect;
- GetWindowRect (GetHwnd(), &rect);
-
- x += rect.left;
- y += rect.top;
+ ClientToScreen(&x, &y);
- SetCursorPos (x, y);
+ if ( !::SetCursorPos(x, y) )
+ {
+ wxLogLastError(_T("SetCursorPos"));
+ }
}
#if WXWIN_COMPATIBILITY
-void wxWindow::MSWDeviceToLogical (float *x, float *y) const
+void wxWindowMSW::MSWDeviceToLogical (float *x, float *y) const
{
}
#endif // WXWIN_COMPATIBILITY
// ---------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY
-void wxWindow::SetScrollRange(int orient, int range, bool refresh)
+void wxWindowMSW::SetScrollRange(int orient, int range, bool refresh)
{
#if defined(__WIN95__)
#endif
}
-void wxWindow::SetScrollPage(int orient, int page, bool refresh)
+void wxWindowMSW::SetScrollPage(int orient, int page, bool refresh)
{
#if defined(__WIN95__)
SCROLLINFO info;
#endif
}
-int wxWindow::OldGetScrollRange(int orient) const
+int wxWindowMSW::OldGetScrollRange(int orient) const
{
int wOrient;
if ( orient == wxHORIZONTAL )
return 0;
}
-int wxWindow::GetScrollPage(int orient) const
+int wxWindowMSW::GetScrollPage(int orient) const
{
if ( orient == wxHORIZONTAL )
return m_xThumbSize;
#endif // WXWIN_COMPATIBILITY
-int wxWindow::GetScrollPos(int orient) const
+inline int GetScrollPosition(HWND hWnd, int wOrient)
+{
+#ifdef __WXMICROWIN__
+ return ::GetScrollPosWX(hWnd, wOrient);
+#else
+ return ::GetScrollPos(hWnd, wOrient);
+#endif
+}
+
+int wxWindowMSW::GetScrollPos(int orient) const
{
int wOrient;
if ( orient == wxHORIZONTAL )
wOrient = SB_HORZ;
else
wOrient = SB_VERT;
+
HWND hWnd = GetHwnd();
- if ( hWnd )
- {
- return ::GetScrollPos(hWnd, wOrient);
- }
- else
- return 0;
+ wxCHECK_MSG( hWnd, 0, _T("no HWND in GetScrollPos") );
+
+ return GetScrollPosition(hWnd, wOrient);
}
// This now returns the whole range, not just the number
// of positions that we can scroll.
-int wxWindow::GetScrollRange(int orient) const
+int wxWindowMSW::GetScrollRange(int orient) const
{
int wOrient;
if ( orient == wxHORIZONTAL )
return 0;
}
-int wxWindow::GetScrollThumb(int orient) const
+int wxWindowMSW::GetScrollThumb(int orient) const
{
if ( orient == wxHORIZONTAL )
return m_xThumbSize;
return m_yThumbSize;
}
-void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
+void wxWindowMSW::SetScrollPos(int orient, int pos, bool refresh)
{
-#if defined(__WIN95__)
- SCROLLINFO info;
- int dir;
+ HWND hWnd = GetHwnd();
+ wxCHECK_RET( hWnd, _T("SetScrollPos: no HWND") );
- if ( orient == wxHORIZONTAL ) {
- dir = SB_HORZ;
- } else {
- dir = SB_VERT;
- }
+ int dir = orient == wxHORIZONTAL ? SB_HORZ : SB_VERT;
+#if defined(__WIN95__)
+ SCROLLINFO info;
info.cbSize = sizeof(SCROLLINFO);
info.nPage = 0;
info.nMin = 0;
info.nPos = pos;
info.fMask = SIF_POS;
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollInfo(hWnd, dir, &info, refresh);
-#else
- int wOrient;
- if ( orient == wxHORIZONTAL )
- wOrient = SB_HORZ;
- else
- wOrient = SB_VERT;
-
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollPos(hWnd, wOrient, pos, refresh);
-#endif
+ ::SetScrollInfo(hWnd, dir, &info, refresh);
+#else // !__WIN95__
+ ::SetScrollPos(hWnd, dir, pos, refresh);
+#endif // __WIN95__/!__WIN95__
}
// New function that will replace some of the above.
-void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
+void wxWindowMSW::SetScrollbar(int orient, int pos, int thumbVisible,
int range, bool refresh)
{
#if defined(__WIN95__)
}
}
-void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
+void wxWindowMSW::ScrollWindow(int dx, int dy, const wxRect *prect)
{
- RECT rect2;
- if ( rect )
+ RECT rect;
+ RECT *pr;
+ if ( prect )
{
- rect2.left = rect->x;
- rect2.top = rect->y;
- rect2.right = rect->x + rect->width;
- rect2.bottom = rect->y + rect->height;
+ rect.left = prect->x;
+ rect.top = prect->y;
+ rect.right = prect->x + prect->width;
+ rect.bottom = prect->y + prect->height;
+ pr = ▭
}
-
- if ( rect )
- ::ScrollWindow(GetHwnd(), dx, dy, &rect2, NULL);
else
- ::ScrollWindow(GetHwnd(), dx, dy, NULL, NULL);
+ {
+ pr = NULL;
+ }
+
+ ::ScrollWindow(GetHwnd(), dx, dy, pr, pr);
+}
+
+static bool ScrollVertically(HWND hwnd, int kind, int count)
+{
+ int posStart = GetScrollPosition(hwnd, SB_VERT);
+
+ int pos = posStart;
+ for ( int n = 0; n < count; n++ )
+ {
+ ::SendMessage(hwnd, WM_VSCROLL, kind, 0);
+
+ int posNew = GetScrollPosition(hwnd, SB_VERT);
+ if ( posNew == pos )
+ {
+ // don't bother to continue, we're already at top/bottom
+ break;
+ }
+
+ pos = posNew;
+ }
+
+ return pos != posStart;
+}
+
+bool wxWindowMSW::ScrollLines(int lines)
+{
+ bool down = lines > 0;
+
+ return ScrollVertically(GetHwnd(),
+ down ? SB_LINEDOWN : SB_LINEUP,
+ down ? lines : -lines);
+}
+
+bool wxWindowMSW::ScrollPages(int pages)
+{
+ bool down = pages > 0;
+
+ return ScrollVertically(GetHwnd(),
+ down ? SB_PAGEDOWN : SB_PAGEUP,
+ down ? pages : -pages);
}
// ---------------------------------------------------------------------------
// subclassing
// ---------------------------------------------------------------------------
-void wxWindow::SubclassWin(WXHWND hWnd)
+void wxWindowMSW::SubclassWin(WXHWND hWnd)
{
wxASSERT_MSG( !m_oldWndProc, wxT("subclassing window twice?") );
wxAssociateWinWithHandle(hwnd, this);
- m_oldWndProc = (WXFARPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
+ m_oldWndProc = (WXFARPROC)::GetWindowLong((HWND)hWnd, GWL_WNDPROC);
+
+ // we don't need to subclass the window of our own class (in the Windows
+ // sense of the word)
+ if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
+ {
+ ::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
+ }
+ else
+ {
+ // don't bother restoring it neither: this also makes it easy to
+ // implement IsOfStandardClass() method which returns TRUE for the
+ // standard controls and FALSE for the wxWindows own windows as it can
+ // simply check m_oldWndProc
+ m_oldWndProc = NULL;
+ }
}
-void wxWindow::UnsubclassWin()
+void wxWindowMSW::UnsubclassWin()
{
wxRemoveHandleAssociation(this);
wxCHECK_RET( ::IsWindow(hwnd), wxT("invalid HWND in UnsubclassWin") );
- FARPROC farProc = (FARPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- if ( (m_oldWndProc != 0) && (farProc != (FARPROC) m_oldWndProc) )
+ if ( m_oldWndProc )
{
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG) m_oldWndProc);
- m_oldWndProc = 0;
+ if ( !wxCheckWindowWndProc((WXHWND)hwnd, m_oldWndProc) )
+ {
+ ::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) m_oldWndProc);
+ }
+
+ m_oldWndProc = NULL;
}
}
}
-// Make a Windows extended style from the given wxWindows window style
-WXDWORD wxWindow::MakeExtendedStyle(long style, bool eliminateBorders)
+bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc)
{
- WXDWORD exStyle = 0;
- if ( style & wxTRANSPARENT_WINDOW )
- exStyle |= WS_EX_TRANSPARENT;
-
- if ( !eliminateBorders )
+ // Unicows note: the code below works, but only because WNDCLASS contains
+ // original window handler rather that the unicows fake one. This may not
+ // be on purpose, though; if it stops working with future versions of
+ // unicows.dll, we can override unicows hooks by setting
+ // Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
+ // versions that keep track of fake<->real wnd proc mapping.
+ WNDCLASS cls;
+ if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
{
- if ( style & wxSUNKEN_BORDER )
- exStyle |= WS_EX_CLIENTEDGE;
- if ( style & wxDOUBLE_BORDER )
- exStyle |= WS_EX_DLGMODALFRAME;
-#if defined(__WIN95__)
- if ( style & wxRAISED_BORDER )
- exStyle |= WS_EX_WINDOWEDGE;
- if ( style & wxSTATIC_BORDER )
- exStyle |= WS_EX_STATICEDGE;
-#endif
+ wxLogLastError(_T("GetClassInfo"));
+
+ return FALSE;
}
- return exStyle;
+
+ return wndProc == (WXFARPROC)cls.lpfnWndProc;
}
-// Determines whether native 3D effects or CTL3D should be used,
-// applying a default border style if required, and returning an extended
-// style to pass to CreateWindowEx.
-WXDWORD wxWindow::Determine3DEffects(WXDWORD defaultBorderStyle,
- bool *want3D) const
+// ----------------------------------------------------------------------------
+// Style handling
+// ----------------------------------------------------------------------------
+
+void wxWindowMSW::SetWindowStyleFlag(long flags)
{
- // If matches certain criteria, then assume no 3D effects
- // unless specifically requested (dealt with in MakeExtendedStyle)
- if ( !GetParent() || !IsKindOf(CLASSINFO(wxControl)) || (m_windowStyle & wxNO_BORDER) )
+ long flagsOld = GetWindowStyleFlag();
+ if ( flags == flagsOld )
+ return;
+
+ // update the internal variable
+ wxWindowBase::SetWindowStyleFlag(flags);
+
+ // now update the Windows style as well if needed - and if the window had
+ // been already created
+ if ( !GetHwnd() )
+ return;
+
+ WXDWORD exstyle, exstyleOld;
+ long style = MSWGetStyle(flags, &exstyle),
+ styleOld = MSWGetStyle(flagsOld, &exstyleOld);
+
+ if ( style != styleOld )
{
- *want3D = FALSE;
- return MakeExtendedStyle(m_windowStyle, FALSE);
+ // some flags (e.g. WS_VISIBLE or WS_DISABLED) should not be changed by
+ // this function so instead of simply setting the style to the new
+ // value we clear the bits which were set in styleOld but are set in
+ // the new one and set the ones which were not set before
+ long styleReal = ::GetWindowLong(GetHwnd(), GWL_STYLE);
+ styleReal &= ~styleOld;
+ styleReal |= style;
+
+ ::SetWindowLong(GetHwnd(), GWL_STYLE, styleReal);
}
- // Determine whether we should be using 3D effects or not.
- bool nativeBorder = FALSE; // by default, we don't want a Win95 effect
+ // and the extended style
+ if ( exstyle != exstyleOld )
+ {
+ long exstyleReal = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
+ exstyleReal &= ~exstyleOld;
+ exstyleReal |= exstyle;
+
+ ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyleReal);
+
+ // we must call SetWindowPos() to flash the cached extended style and
+ // also to make the change to wxSTAY_ON_TOP style take effect: just
+ // setting the style simply doesn't work
+ if ( !::SetWindowPos(GetHwnd(),
+ exstyleReal & WS_EX_TOPMOST ? HWND_TOPMOST
+ : HWND_NOTOPMOST,
+ 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE) )
+ {
+ wxLogLastError(_T("SetWindowPos"));
+ }
+ }
+}
+
+WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
+{
+ // translate the style
+ WXDWORD style = WS_CHILD;
- // 1) App can specify global 3D effects
- *want3D = wxTheApp->GetAuto3D();
+ if ( flags & wxCLIP_CHILDREN )
+ style |= WS_CLIPCHILDREN;
- // 2) If the parent is being drawn with user colours, or simple border specified,
- // switch effects off. TODO: replace wxUSER_COLOURS with wxNO_3D
- if ( GetParent() && (GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) || (m_windowStyle & wxSIMPLE_BORDER) )
- *want3D = FALSE;
+ if ( flags & wxCLIP_SIBLINGS )
+ style |= WS_CLIPSIBLINGS;
- // 3) Control can override this global setting by defining
- // a border style, e.g. wxSUNKEN_BORDER
- if ( m_windowStyle & wxSUNKEN_BORDER )
- *want3D = TRUE;
+ wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
+
+ // Check if we want to automatically give it a sunken style.
+ // Note than because 'sunken' actually maps to WS_EX_CLIENTEDGE, which
+ // is a more neutral term, we don't necessarily get a sunken effect in
+ // Windows XP. Instead we get the appropriate style for the theme.
- // 4) If it's a special border, CTL3D can't cope so we want a native border
- if ( (m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
- (m_windowStyle & wxSTATIC_BORDER) )
+ if (border == wxBORDER_DEFAULT && wxTheApp->GetAuto3D() && GetParent() &&
+ ((GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) != wxUSER_COLOURS))
{
- *want3D = TRUE;
- nativeBorder = TRUE;
- }
+ border = (wxBorder)((flags & wxBORDER_MASK) | wxBORDER_SUNKEN);
+ }
+
+ // Only give it WS_BORDER for wxBORDER_SIMPLE
+ if (border & wxBORDER_SIMPLE)
+ style |= WS_BORDER;
+
+ // now deal with ext style if the caller wants it
+ if ( exstyle )
+ {
+ *exstyle = 0;
- // 5) If this isn't a Win95 app, and we are using CTL3D, remove border
- // effects from extended style
-#if wxUSE_CTL3D
- if ( *want3D )
- nativeBorder = FALSE;
-#endif
+ if ( flags & wxTRANSPARENT_WINDOW )
+ *exstyle |= WS_EX_TRANSPARENT;
+
+ switch ( border )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown border style") );
+ // fall through
- DWORD exStyle = MakeExtendedStyle(m_windowStyle, !nativeBorder);
+ case wxBORDER_NONE:
+ case wxBORDER_SIMPLE:
+ case wxBORDER_DEFAULT:
+ break;
- // If we want 3D, but haven't specified a border here,
- // apply the default border style specified.
- // TODO what about non-Win95 WIN32? Does it have borders?
-#if defined(__WIN95__) && !wxUSE_CTL3D
- if ( defaultBorderStyle && (*want3D) && ! ((m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
- (m_windowStyle & wxSTATIC_BORDER) || (m_windowStyle & wxSIMPLE_BORDER) ))
- exStyle |= defaultBorderStyle; // WS_EX_CLIENTEDGE;
-#endif
+ case wxBORDER_STATIC:
+ *exstyle |= WS_EX_STATICEDGE;
+ break;
+
+ case wxBORDER_RAISED:
+ *exstyle |= WS_EX_WINDOWEDGE;
+ break;
+
+ case wxBORDER_SUNKEN:
+ *exstyle |= WS_EX_CLIENTEDGE;
+ style &= ~WS_BORDER;
+ break;
+
+ case wxBORDER_DOUBLE:
+ *exstyle |= WS_EX_DLGMODALFRAME;
+ break;
+ }
+
+ // wxUniv doesn't use Windows dialog navigation functions at all
+#ifndef __WXUNIVERSAL__
+ // to make the dialog navigation work with the nested panels we must
+ // use this style (top level windows such as dialogs don't need it)
+ if ( (flags & wxTAB_TRAVERSAL) && !IsTopLevel() )
+ {
+ *exstyle |= WS_EX_CONTROLPARENT;
+ }
+#endif // __WXUNIVERSAL__
+ }
- return exStyle;
+ return style;
}
#if WXWIN_COMPATIBILITY
// If nothing defined for this, try the parent.
// E.g. we may be a button loaded from a resource, with no callback function
// defined.
-void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
+void wxWindowMSW::OnCommand(wxWindow& win, wxCommandEvent& event)
{
if ( GetEventHandler()->ProcessEvent(event) )
return;
#endif // WXWIN_COMPATIBILITY_2
#if WXWIN_COMPATIBILITY
-wxObject* wxWindow::GetChild(int number) const
+wxObject* wxWindowMSW::GetChild(int number) const
{
// Return a pointer to the Nth object in the Panel
wxNode *node = GetChildren().First();
#endif // WXWIN_COMPATIBILITY
// Setup background and foreground colours correctly
-void wxWindow::SetupColours()
+void wxWindowMSW::SetupColours()
{
if ( GetParent() )
SetBackgroundColour(GetParent()->GetBackgroundColour());
}
-void wxWindow::OnIdle(wxIdleEvent& event)
+bool wxWindowMSW::IsMouseInWindow() const
+{
+ // get the mouse position
+ POINT pt;
+ ::GetCursorPos(&pt);
+
+ // find the window which currently has the cursor and go up the window
+ // chain until we find this window - or exhaust it
+ HWND hwnd = ::WindowFromPoint(pt);
+ while ( hwnd && (hwnd != GetHwnd()) )
+ hwnd = ::GetParent(hwnd);
+
+ return hwnd != NULL;
+}
+
+void wxWindowMSW::OnIdle(wxIdleEvent& WXUNUSED(event))
{
// Check if we need to send a LEAVE event
if ( m_mouseInWindow )
{
- POINT pt;
- ::GetCursorPos(&pt);
- if ( ::WindowFromPoint(pt) != GetHwnd() )
+ // note that we should generate the leave event whether the window has
+ // or doesn't have mouse capture
+ if ( !IsMouseInWindow() )
{
// Generate a LEAVE event
m_mouseInWindow = FALSE;
- // Unfortunately the mouse button and keyboard state may have changed
- // by the time the OnIdle function is called, so 'state' may be
- // meaningless.
+ // Unfortunately the mouse button and keyboard state may have
+ // changed by the time the OnIdle function is called, so 'state'
+ // may be meaningless.
int state = 0;
- if ( ::GetKeyState(VK_SHIFT) != 0 )
+ if ( wxIsShiftDown() )
state |= MK_SHIFT;
- if ( ::GetKeyState(VK_CONTROL) != 0 )
+ if ( wxIsCtrlDown() )
state |= MK_CONTROL;
+ if ( GetKeyState( VK_LBUTTON ) )
+ state |= MK_LBUTTON;
+ if ( GetKeyState( VK_MBUTTON ) )
+ state |= MK_MBUTTON;
+ if ( GetKeyState( VK_RBUTTON ) )
+ state |= MK_RBUTTON;
+
+ POINT pt;
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(_T("GetCursorPos"));
+ }
- wxMouseEvent event(wxEVT_LEAVE_WINDOW);
- InitMouseEvent(event, pt.x, pt.y, state);
+ // we need to have client coordinates here for symmetry with
+ // wxEVT_ENTER_WINDOW
+ RECT rect = wxGetWindowRect(GetHwnd());
+ pt.x -= rect.left;
+ pt.y -= rect.top;
- (void)GetEventHandler()->ProcessEvent(event);
+ wxMouseEvent event2(wxEVT_LEAVE_WINDOW);
+ InitMouseEvent(event2, pt.x, pt.y, state);
+
+ (void)GetEventHandler()->ProcessEvent(event2);
}
}
}
// Set this window to be the child of 'parent'.
-bool wxWindow::Reparent(wxWindow *parent)
+bool wxWindowMSW::Reparent(wxWindowBase *parent)
{
if ( !wxWindowBase::Reparent(parent) )
return FALSE;
return TRUE;
}
-void wxWindow::Clear()
+void wxWindowMSW::Clear()
{
- wxClientDC dc(this);
+ wxClientDC dc((wxWindow *)this);
wxBrush brush(GetBackgroundColour(), wxSOLID);
dc.SetBackground(brush);
dc.Clear();
}
-void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
+static inline void SendSetRedraw(HWND hwnd, bool on)
+{
+#ifndef __WXMICROWIN__
+ ::SendMessage(hwnd, WM_SETREDRAW, (WPARAM)on, 0);
+#endif
+}
+
+void wxWindowMSW::Freeze()
+{
+ SendSetRedraw(GetHwnd(), FALSE);
+}
+
+void wxWindowMSW::Thaw()
+{
+ SendSetRedraw(GetHwnd(), TRUE);
+
+ // we need to refresh everything or otherwise he invalidated area is not
+ // repainted
+ Refresh();
+}
+
+void wxWindowMSW::Refresh(bool eraseBack, const wxRect *rect)
{
HWND hWnd = GetHwnd();
if ( hWnd )
}
}
+void wxWindowMSW::Update()
+{
+ if ( !::UpdateWindow(GetHwnd()) )
+ {
+ wxLogLastError(_T("UpdateWindow"));
+ }
+
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+ // just calling UpdateWindow() is not enough, what we did in our WM_PAINT
+ // handler needs to be really drawn right now
+ (void)::GdiFlush();
+#endif // __WIN32__
+}
+
// ---------------------------------------------------------------------------
// drag and drop
// ---------------------------------------------------------------------------
-#if wxUSE_DRAG_AND_DROP
+//FIXME __DIGITALMARS__ does not honor drag drop in setup.h
-void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
+#if wxUSE_DRAG_AND_DROP
+void wxWindowMSW::SetDropTarget(wxDropTarget *pDropTarget)
{
+#ifndef __DIGITALMARS__
if ( m_dropTarget != 0 ) {
m_dropTarget->Revoke(m_hWnd);
delete m_dropTarget;
m_dropTarget = pDropTarget;
if ( m_dropTarget != 0 )
m_dropTarget->Register(m_hWnd);
+#endif // __DIGITALMARS__
}
-
#endif // wxUSE_DRAG_AND_DROP
// old style file-manager drag&drop support: we retain the old-style
// DragAcceptFiles in parallel with SetDropTarget.
-void wxWindow::DragAcceptFiles(bool accept)
+void wxWindowMSW::DragAcceptFiles(bool accept)
{
+#ifndef __DIGITALMARS__
HWND hWnd = GetHwnd();
if ( hWnd )
::DragAcceptFiles(hWnd, (BOOL)accept);
+#endif
}
// ----------------------------------------------------------------------------
#if wxUSE_TOOLTIPS
-void wxWindow::DoSetToolTip(wxToolTip *tooltip)
+void wxWindowMSW::DoSetToolTip(wxToolTip *tooltip)
{
wxWindowBase::DoSetToolTip(tooltip);
if ( m_tooltip )
- m_tooltip->SetWindow(this);
+ m_tooltip->SetWindow((wxWindow *)this);
}
#endif // wxUSE_TOOLTIPS
// ---------------------------------------------------------------------------
// Get total size
-void wxWindow::DoGetSize(int *x, int *y) const
+void wxWindowMSW::DoGetSize(int *x, int *y) const
{
- HWND hWnd = GetHwnd();
- RECT rect;
- GetWindowRect(hWnd, &rect);
+ RECT rect = wxGetWindowRect(GetHwnd());
if ( x )
*x = rect.right - rect.left;
*y = rect.bottom - rect.top;
}
-void wxWindow::DoGetPosition(int *x, int *y) const
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMSW::DoGetClientSize(int *x, int *y) const
{
- HWND hWnd = GetHwnd();
+ RECT rect = wxGetClientRect(GetHwnd());
- RECT rect;
- GetWindowRect(hWnd, &rect);
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+}
+
+void wxWindowMSW::DoGetPosition(int *x, int *y) const
+{
+ RECT rect = wxGetWindowRect(GetHwnd());
POINT point;
point.x = rect.left;
::ScreenToClient(hParentWnd, &point);
}
- // We may be faking the client origin. So a window that's really at (0,
- // 30) may appear (to wxWin apps) to be at (0, 0).
- wxPoint pt(parent->GetClientAreaOrigin());
- point.x -= pt.x;
- point.y -= pt.y;
+ if ( parent )
+ {
+ // We may be faking the client origin. So a window that's really at (0,
+ // 30) may appear (to wxWin apps) to be at (0, 0).
+ wxPoint pt(parent->GetClientAreaOrigin());
+ point.x -= pt.x;
+ point.y -= pt.y;
+ }
}
if ( x )
*y = point.y;
}
-void wxWindow::DoScreenToClient(int *x, int *y) const
+void wxWindowMSW::DoScreenToClient(int *x, int *y) const
{
POINT pt;
if ( x )
if ( y )
pt.y = *y;
- HWND hWnd = GetHwnd();
- ::ScreenToClient(hWnd, &pt);
+ ::ScreenToClient(GetHwnd(), &pt);
if ( x )
*x = pt.x;
*y = pt.y;
}
-void wxWindow::DoClientToScreen(int *x, int *y) const
+void wxWindowMSW::DoClientToScreen(int *x, int *y) const
{
POINT pt;
if ( x )
if ( y )
pt.y = *y;
- HWND hWnd = GetHwnd();
- ::ClientToScreen(hWnd, &pt);
+ ::ClientToScreen(GetHwnd(), &pt);
if ( x )
*x = pt.x;
*y = pt.y;
}
-// Get size *available for subwindows* i.e. excluding menu bar etc.
-void wxWindow::DoGetClientSize(int *x, int *y) const
-{
- HWND hWnd = GetHwnd();
- RECT rect;
- ::GetClientRect(hWnd, &rect);
- if ( x )
- *x = rect.right;
- if ( y )
- *y = rect.bottom;
-}
-
-void wxWindow::DoMoveWindow(int x, int y, int width, int height)
+void wxWindowMSW::DoMoveWindow(int x, int y, int width, int height)
{
+ // TODO: is this consistent with other platforms?
+ // Still, negative width or height shouldn't be allowed
+ if (width < 0)
+ width = 0;
+ if (height < 0)
+ height = 0;
if ( !::MoveWindow(GetHwnd(), x, y, width, height, TRUE) )
{
- wxLogLastError("MoveWindow");
+ wxLogLastError(wxT("MoveWindow"));
}
}
// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
// the width/height to best suit our contents, otherwise we reuse the current
// width/height
-void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindowMSW::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
// get the current size and position...
int currentX, currentY;
return;
}
- if ( x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
x = currentX;
- if ( y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
y = currentY;
AdjustForParentClientOrigin(x, y, sizeFlags);
DoMoveWindow(x, y, width, height);
}
-void wxWindow::DoSetClientSize(int width, int height)
-{
- wxWindow *parent = GetParent();
- HWND hWnd = GetHwnd();
- HWND hParentWnd = (HWND) 0;
- if ( parent )
- hParentWnd = (HWND) parent->GetHWND();
+void wxWindowMSW::DoSetClientSize(int width, int height)
+{
+ // setting the client size is less obvious than it it could have been
+ // because in the result of changing the total size the window scrollbar
+ // may [dis]appear and/or its menubar may [un]wrap and so the client size
+ // will not be correct as the difference between the total and client size
+ // changes - so we keep changing it until we get it right
+ //
+ // normally this loop shouldn't take more than 3 iterations (usually 1 but
+ // if scrollbars [dis]appear as the result of the first call, then 2 and it
+ // may become 3 if the window had 0 size originally and so we didn't
+ // calculate the scrollbar correction correctly during the first iteration)
+ // but just to be on the safe side we check for it instead of making it an
+ // "infinite" loop (i.e. leaving break inside as the only way to get out)
+ for ( int i = 0; i < 4; i++ )
+ {
+ RECT rectClient;
+ ::GetClientRect(GetHwnd(), &rectClient);
- RECT rect;
- ::GetClientRect(hWnd, &rect);
+ // if the size is already ok, stop here (rectClient.left = top = 0)
+ if ( (rectClient.right == width || width == -1) &&
+ (rectClient.bottom == height || height == -1) )
+ {
+ break;
+ }
- RECT rect2;
- GetWindowRect(hWnd, &rect2);
+ int widthClient = width,
+ heightClient = height;
- // Find the difference between the entire window (title bar and all)
- // and the client area; add this to the new client size to move the
- // window
- int actual_width = rect2.right - rect2.left - rect.right + width;
- int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+ RECT rectWin;
+ ::GetWindowRect(GetHwnd(), &rectWin);
- // If there's a parent, must subtract the parent's top left corner
- // since MoveWindow moves relative to the parent
+ widthClient += rectWin.right - rectWin.left - rectClient.right;
+ heightClient += rectWin.bottom - rectWin.top - rectClient.bottom;
- POINT point;
- point.x = rect2.left;
- point.y = rect2.top;
- if ( parent )
- {
- ::ScreenToClient(hParentWnd, &point);
- }
+ POINT point;
+ point.x = rectWin.left;
+ point.y = rectWin.top;
- DoMoveWindow(point.x, point.y, actual_width, actual_height);
+ // MoveWindow positions the child windows relative to the parent, so
+ // adjust if necessary
+ if ( !IsTopLevel() )
+ {
+ wxWindow *parent = GetParent();
+ if ( parent )
+ {
+ ::ScreenToClient(GetHwndOf(parent), &point);
+ }
+ }
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject(this);
- GetEventHandler()->ProcessEvent(event);
+ DoMoveWindow(point.x, point.y, widthClient, heightClient);
+ }
}
// For implementation purposes - sometimes decorations make the client area
// smaller
-wxPoint wxWindow::GetClientAreaOrigin() const
+wxPoint wxWindowMSW::GetClientAreaOrigin() const
{
return wxPoint(0, 0);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
-{
- // don't do it for the dialogs/frames - they float independently of their
- // parent
- if ( !IsTopLevel() )
- {
- wxWindow *parent = GetParent();
- if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
- {
- wxPoint pt(parent->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
- }
- }
-}
-
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
-int wxWindow::GetCharHeight() const
+int wxWindowMSW::GetCharHeight() const
{
- TEXTMETRIC lpTextMetric;
- HWND hWnd = GetHwnd();
- HDC dc = ::GetDC(hWnd);
-
- GetTextMetrics(dc, &lpTextMetric);
- ::ReleaseDC(hWnd, dc);
-
- return lpTextMetric.tmHeight;
+ return wxGetTextMetrics(this).tmHeight;
}
-int wxWindow::GetCharWidth() const
+int wxWindowMSW::GetCharWidth() const
{
- TEXTMETRIC lpTextMetric;
- HWND hWnd = GetHwnd();
- HDC dc = ::GetDC(hWnd);
-
- GetTextMetrics(dc, &lpTextMetric);
- ::ReleaseDC(hWnd, dc);
-
- return lpTextMetric.tmAveCharWidth;
+ // +1 is needed because Windows apparently adds it when calculating the
+ // dialog units size in pixels
+#if wxDIALOG_UNIT_COMPATIBILITY
+ return wxGetTextMetrics(this).tmAveCharWidth;
+#else
+ return wxGetTextMetrics(this).tmAveCharWidth + 1;
+#endif
}
-void wxWindow::GetTextExtent(const wxString& string,
+void wxWindowMSW::GetTextExtent(const wxString& string,
int *x, int *y,
int *descent, int *externalLeading,
const wxFont *theFont) const
// Caret manipulation
// ---------------------------------------------------------------------------
-void wxWindow::CreateCaret(int w, int h)
+void wxWindowMSW::CreateCaret(int w, int h)
{
SetCaret(new wxCaret(this, w, h));
}
-void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
+void wxWindowMSW::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
{
wxFAIL_MSG("not implemented");
}
-void wxWindow::ShowCaret(bool show)
+void wxWindowMSW::ShowCaret(bool show)
{
wxCHECK_RET( m_caret, "no caret to show" );
m_caret->Show(show);
}
-void wxWindow::DestroyCaret()
+void wxWindowMSW::DestroyCaret()
{
SetCaret(NULL);
}
-void wxWindow::SetCaretPos(int x, int y)
+void wxWindowMSW::SetCaretPos(int x, int y)
{
wxCHECK_RET( m_caret, "no caret to move" );
m_caret->Move(x, y);
}
-void wxWindow::GetCaretPos(int *x, int *y) const
+void wxWindowMSW::GetCaretPos(int *x, int *y) const
{
wxCHECK_RET( m_caret, "no caret to get position of" );
// popup menu
// ---------------------------------------------------------------------------
-bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y)
+#if wxUSE_MENUS_NATIVE
+
+// yield for WM_COMMAND events only, i.e. process all WM_COMMANDs in the queue
+// immediately, without waiting for the next event loop iteration
+//
+// NB: this function should probably be made public later as it can almost
+// surely replace wxYield() elsewhere as well
+static void wxYieldForCommandsOnly()
+{
+ // peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
+ // want to process it here)
+ MSG msg;
+ while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
+ && msg.message != WM_QUIT )
+ {
+ wxTheApp->DoMessage((WXMSG *)&msg);
+ }
+
+ // If we retrieved a WM_QUIT, insert back into the message queue.
+ if (msg.message == WM_QUIT)
+ ::PostQuitMessage(0);
+}
+
+bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
{
menu->SetInvokingWindow(this);
menu->UpdateUI();
::ClientToScreen(hWnd, &point);
wxCurrentPopupMenu = menu;
::TrackPopupMenu(hMenu, TPM_RIGHTBUTTON, point.x, point.y, 0, hWnd, NULL);
- wxYield();
+
+ // we need to do it righ now as otherwise the events are never going to be
+ // sent to wxCurrentPopupMenu from HandleCommand()
+ //
+ // note that even eliminating (ugly) wxCurrentPopupMenu global wouldn't
+ // help and we'd still need wxYieldForCommandsOnly() as the menu may be
+ // destroyed as soon as we return (it can be a local variable in the caller
+ // for example) and so we do need to process the event immediately
+ wxYieldForCommandsOnly();
+
wxCurrentPopupMenu = NULL;
menu->SetInvokingWindow(NULL);
return TRUE;
}
+#endif // wxUSE_MENUS_NATIVE
+
// ===========================================================================
// pre/post message processing
// ===========================================================================
-long wxWindow::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+long wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
if ( m_oldWndProc )
+#ifdef __DIGITALMARS__
+ return ::CallWindowProc( (FARPROC) m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+#else
return ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+#endif
else
return ::DefWindowProc(GetHwnd(), nMsg, wParam, lParam);
}
-bool wxWindow::MSWProcessMessage(WXMSG* pMsg)
+bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
{
+ // wxUniversal implements tab traversal itself
+#ifndef __WXUNIVERSAL__
if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) )
{
// intercept dialog navigation keys
MSG *msg = (MSG *)pMsg;
- bool bProcess = TRUE;
- if ( msg->message != WM_KEYDOWN )
- bProcess = FALSE;
- if ( bProcess && (HIWORD(msg->lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- bProcess = FALSE;
-
- if ( bProcess )
+ // here we try to do all the job which ::IsDialogMessage() usually does
+ // internally
+#if 1
+ if ( msg->message == WM_KEYDOWN )
{
- bool bCtrlDown = (::GetKeyState(VK_CONTROL) & 0x100) != 0;
- bool bShiftDown = (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+ bool bCtrlDown = wxIsCtrlDown();
+ bool bShiftDown = wxIsShiftDown();
// WM_GETDLGCODE: ask the control if it wants the key for itself,
// don't process it if it's the case (except for Ctrl-Tab/Enter
if ( !bCtrlDown )
{
lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+
+ // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+ // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
+ // it, of course, implies them
+ if ( lDlgCode & DLGC_WANTALLKEYS )
+ {
+ lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
+ }
}
bool bForward = TRUE,
bWindowChange = FALSE;
+ // should we process this message specially?
+ bool bProcess = TRUE;
switch ( msg->wParam )
{
case VK_TAB:
}
else if ( lDlgCode & DLGC_BUTTON )
{
- // buttons want process Enter themselevs
+ // let IsDialogMessage() handle this for all
+ // buttons except the owner-drawn ones which it
+ // just seems to ignore
+ long style = ::GetWindowLong(msg->hwnd, GWL_STYLE);
+ if ( (style & BS_OWNERDRAW) == BS_OWNERDRAW )
+ {
+ // emulate the button click
+ wxWindow *btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
+ if ( btn )
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ }
+
bProcess = FALSE;
}
+ // FIXME: this should be handled by
+ // wxNavigationKeyEvent handler and not here!!
else
{
- wxPanel *panel = wxDynamicCast(this, wxPanel);
- wxButton *btn = NULL;
- if ( panel )
- {
- // panel may have a default button which should
- // be activated by Enter
- btn = panel->GetDefaultItem();
- }
-
+#if wxUSE_BUTTON
+ wxButton *btn = wxDynamicCast(GetDefaultItem(),
+ wxButton);
if ( btn && btn->IsEnabled() )
{
// if we do have a default button, do press it
return TRUE;
}
- // else: but if it does not it makes sense to make
- // it work like a TAB - and that's what we do.
- // Note that Ctrl-Enter always works this way.
+ else // no default button
+ {
+#endif // wxUSE_BUTTON
+ // this is a quick and dirty test for a text
+ // control
+ if ( !(lDlgCode & DLGC_HASSETSEL) )
+ {
+ // don't process Enter, the control might
+ // need it for itself and don't let
+ // ::IsDialogMessage() have it as it can
+ // eat the Enter events sometimes
+ return FALSE;
+ }
+ else if (!IsTopLevel())
+ {
+ // if not a top level window, let parent
+ // handle it
+ return FALSE;
+ }
+ //else: treat Enter as TAB: pass to the next
+ // control as this is the best thing to do
+ // if the text doesn't handle Enter itself
+ }
}
}
break;
if ( GetEventHandler()->ProcessEvent(event) )
{
- wxButton *btn = wxDynamicCast(FindFocus(), wxButton);
- if ( btn )
+ return TRUE;
+ }
+ }
+ }
+#else // 0
+ // let ::IsDialogMessage() do almost everything and handle just the
+ // things it doesn't here: Ctrl-TAB for switching notebook pages
+ if ( msg->message == WM_KEYDOWN )
+ {
+ // don't process system keys here
+ if ( !(HIWORD(msg->lParam) & KF_ALTDOWN) )
+ {
+ if ( (msg->wParam == VK_TAB) && wxIsCtrlDown() )
+ {
+ // find the first notebook parent and change its page
+ wxWindow *win = this;
+ wxNotebook *nbook = NULL;
+ while ( win && !nbook )
{
- // the button which has focus should be default
- btn->SetDefault();
+ nbook = wxDynamicCast(win, wxNotebook);
+ win = win->GetParent();
}
- return TRUE;
+ if ( nbook )
+ {
+ bool forward = !wxIsShiftDown();
+
+ nbook->AdvanceSelection(forward);
+ }
}
}
}
+#endif // 1/0
+
+ // we handle VK_ESCAPE ourselves in wxDialog::OnCharHook() and we
+ // shouldn't let IsDialogMessage() get it as it _always_ eats the
+ // message even when there is no cancel button and when the message is
+ // needed by the control itself: in particular, it prevents the tree in
+ // place edit control from being closed with Escape in a dialog
+ if ( msg->message != WM_KEYDOWN || msg->wParam != VK_ESCAPE )
+ {
+ // ::IsDialogMessage() can enter in an infinite loop when the
+ // currently focused window is disabled or hidden and its parent
+ // has WS_EX_CONTROLPARENT style, so don't call it in this case
+ bool canSafelyCallIsDlgMsg = TRUE;
- if ( ::IsDialogMessage(GetHwnd(), msg) )
- return TRUE;
+ HWND hwndFocus = ::GetFocus();
+ while ( hwndFocus )
+ {
+ if ( !::IsWindowEnabled(hwndFocus) ||
+ !::IsWindowVisible(hwndFocus) )
+ {
+ // it would enter an infinite loop if we do this!
+ canSafelyCallIsDlgMsg = FALSE;
+
+ break;
+ }
+
+ if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
+ {
+ // it's a top level window, don't go further -- e.g. even
+ // if the parent of a dialog is disabled, this doesn't
+ // break navigation inside the dialog
+ break;
+ }
+
+ hwndFocus = ::GetParent(hwndFocus);
+ }
+
+ if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) )
+ {
+ // IsDialogMessage() did something...
+ return TRUE;
+ }
+ }
}
+#endif // __WXUNIVERSAL__
#if wxUSE_TOOLTIPS
if ( m_tooltip )
return FALSE;
}
-bool wxWindow::MSWTranslateMessage(WXMSG* pMsg)
+bool wxWindowMSW::MSWTranslateMessage(WXMSG* pMsg)
{
+#if wxUSE_ACCEL && !defined(__WXUNIVERSAL__)
return m_acceleratorTable.Translate(this, pMsg);
+#else
+ (void) pMsg;
+ return FALSE;
+#endif // wxUSE_ACCEL
+}
+
+bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* WXUNUSED(pMsg))
+{
+ // preprocess all messages by default
+ return TRUE;
}
// ---------------------------------------------------------------------------
#ifdef __WIN32__
-void wxWindow::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
WORD *id, WXHWND *hwnd, WORD *cmd)
{
*id = LOWORD(wParam);
*cmd = HIWORD(wParam);
}
-void wxWindow::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *state, WXWORD *minimized, WXHWND *hwnd)
{
*state = LOWORD(wParam);
*hwnd = (WXHWND)lParam;
}
-void wxWindow::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *code, WXWORD *pos, WXHWND *hwnd)
{
*code = LOWORD(wParam);
*hwnd = (WXHWND)lParam;
}
-void wxWindow::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd)
{
+#ifndef __WXMICROWIN__
*nCtlColor = CTLCOLOR_BTN;
*hwnd = (WXHWND)lParam;
*hdc = (WXHDC)wParam;
+#endif
}
-void wxWindow::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *item, WXWORD *flags, WXHMENU *hmenu)
{
*item = (WXWORD)wParam;
#else // Win16
-void wxWindow::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCommand(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *id, WXHWND *hwnd, WXWORD *cmd)
{
*id = (WXWORD)wParam;
*cmd = HIWORD(lParam);
}
-void wxWindow::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackActivate(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *state, WXWORD *minimized, WXHWND *hwnd)
{
*state = (WXWORD)wParam;
*hwnd = (WXHWND)HIWORD(lParam);
}
-void wxWindow::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackScroll(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *code, WXWORD *pos, WXHWND *hwnd)
{
*code = (WXWORD)wParam;
*hwnd = (WXHWND)HIWORD(lParam);
}
-void wxWindow::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd)
{
*hwnd = (WXHWND)LOWORD(lParam);
*hdc = (WXHDC)wParam;
}
-void wxWindow::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
+void wxWindowMSW::UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *item, WXWORD *flags, WXHMENU *hmenu)
{
*item = (WXWORD)wParam;
// Hook for new window just as it's being created, when the window isn't yet
// associated with the handle
-wxWindow *wxWndHook = NULL;
+static wxWindowMSW *gs_winBeingCreated = NULL;
+
+// implementation of wxWindowCreationHook class: it just sets gs_winBeingCreated to the
+// window being created and insures that it's always unset back later
+wxWindowCreationHook::wxWindowCreationHook(wxWindowMSW *winBeingCreated)
+{
+ gs_winBeingCreated = winBeingCreated;
+}
+
+wxWindowCreationHook::~wxWindowCreationHook()
+{
+ gs_winBeingCreated = NULL;
+}
// Main window proc
LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
// trace all messages - useful for the debugging
#ifdef __WXDEBUG__
+#if wxUSE_LOG
wxLogTrace(wxTraceMessages, wxT("Processing %s(wParam=%8lx, lParam=%8lx)"),
- wxGetMessageName(message), wParam, lParam);
+ wxGetMessageName(message), (long) wParam, lParam);
+#endif // wxUSE_LOG
#endif // __WXDEBUG__
- wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd);
+ wxWindowMSW *wnd = wxFindWinFromHandle((WXHWND) hWnd);
// when we get the first message for the HWND we just created, we associate
- // it with wxWindow stored in wxWndHook
- if ( !wnd && wxWndHook )
+ // it with wxWindow stored in gs_winBeingCreated
+ if ( !wnd && gs_winBeingCreated )
{
-#if 0 // def __WXDEBUG__
- char buf[512];
- ::GetClassNameA((HWND) hWnd, buf, 512);
- wxString className(buf);
-#endif
-
- wxAssociateWinWithHandle(hWnd, wxWndHook);
- wnd = wxWndHook;
- wxWndHook = NULL;
+ wxAssociateWinWithHandle(hWnd, gs_winBeingCreated);
+ wnd = gs_winBeingCreated;
+ gs_winBeingCreated = NULL;
wnd->SetHWND((WXHWND)hWnd);
}
LRESULT rc;
- // Stop right here if we don't have a valid handle in our wxWindow object.
- if ( wnd && !wnd->GetHWND() )
- {
- // FIXME: why do we do this?
- wnd->SetHWND((WXHWND) hWnd);
- rc = wnd->MSWDefWindowProc(message, wParam, lParam );
- wnd->SetHWND(0);
- }
+ if ( wnd )
+ rc = wnd->MSWWindowProc(message, wParam, lParam);
else
- {
- if ( wnd )
- rc = wnd->MSWWindowProc(message, wParam, lParam);
- else
- rc = DefWindowProc( hWnd, message, wParam, lParam );
- }
+ rc = ::DefWindowProc(hWnd, message, wParam, lParam);
return rc;
}
-long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
// did we process the message?
bool processed = FALSE;
break;
case WM_DESTROY:
- processed = HandleDestroy();
+ // never set processed to TRUE and *always* pass WM_DESTROY to
+ // DefWindowProc() as Windows may do some internal cleanup when
+ // processing it and failing to pass the message along may cause
+ // memory and resource leaks!
+ (void)HandleDestroy();
break;
case WM_MOVE:
- processed = HandleMove(LOWORD(lParam), HIWORD(lParam));
+ processed = HandleMove(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
break;
case WM_SIZE:
- processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
+ switch ( wParam )
+ {
+ case SIZE_MAXHIDE:
+ case SIZE_MAXSHOW:
+ // we're not interested in these messages at all
+ break;
+
+ case SIZE_MINIMIZED:
+ // we shouldn't send sizev events for these messages as the
+ // client size may be negative which breaks existing code
+ //
+ // OTOH we might send another (wxMinimizedEvent?) one or
+ // add an additional parameter to wxSizeEvent if this is
+ // useful to anybody
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unexpected WM_SIZE parameter") );
+ // fall through nevertheless
+
+ case SIZE_MAXIMIZED:
+ case SIZE_RESTORED:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam),
+ wParam);
+ }
+ break;
+
+#ifndef __WXMICROWIN__
+ case WM_ACTIVATEAPP:
+ wxTheApp->SetActive(wParam != 0, FindFocus());
break;
+#endif
case WM_ACTIVATE:
{
break;
case WM_CLOSE:
+#ifdef __WXUNIVERSAL__
+ // Universal uses its own wxFrame/wxDialog, so we don't receive
+ // close events unless we have this.
+ Close();
+ processed = TRUE;
+ rc.result = TRUE;
+#else
// don't let the DefWindowProc() destroy our window - we'll do it
// ourselves in ~wxWindow
processed = TRUE;
rc.result = TRUE;
+#endif
break;
case WM_SHOWWINDOW:
break;
case WM_MOUSEMOVE:
- {
- short x = LOWORD(lParam);
- short y = HIWORD(lParam);
+ processed = HandleMouseMove(GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam),
+ wParam);
+ break;
- processed = HandleMouseMove(x, y, wParam);
- }
- break;
+#if wxUSE_MOUSEWHEEL
+ case WM_MOUSEWHEEL:
+ processed = HandleMouseWheel(wParam, lParam);
+ break;
+#endif
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_MBUTTONUP:
case WM_MBUTTONDBLCLK:
{
- short x = LOWORD(lParam);
- short y = HIWORD(lParam);
+#ifdef __WXMICROWIN__
+ // MicroWindows seems to ignore the fact that a window is
+ // disabled. So catch mouse events and throw them away if
+ // necessary.
+ wxWindowMSW* win = this;
+ for ( ;; )
+ {
+ if (!win->IsEnabled())
+ {
+ processed = TRUE;
+ break;
+ }
+
+ win = win->GetParent();
+ if ( !win || win->IsTopLevel() )
+ break;
+ }
+
+ if ( processed )
+ break;
+
+#endif // __WXMICROWIN__
+ int x = GET_X_LPARAM(lParam),
+ y = GET_Y_LPARAM(lParam);
+
+ // redirect the event to a static control if necessary by
+ // finding one under mouse
+ wxWindowMSW *win;
+ if ( GetCapture() == this )
+ {
+ // but don't do it if the mouse is captured by this window
+ // because then it should really get this event itself
+ win = this;
+ }
+ else
+ {
+ win = FindWindowForMouseEvent(this, &x, &y);
+
+ // this should never happen
+ wxCHECK_MSG( win, 0,
+ _T("FindWindowForMouseEvent() returned NULL") );
+
+ // for the standard classes their WndProc sets the focus to
+ // them anyhow and doing it from here results in some weird
+ // problems, but for our windows we want them to acquire
+ // focus when clicked
+ if ( !win->IsOfStandardClass() )
+ {
+ if ( message == WM_LBUTTONDOWN && win->AcceptsFocus() )
+ win->SetFocus();
+ }
+ }
- processed = HandleMouseEvent(message, x, y, wParam);
+ processed = win->HandleMouseEvent(message, x, y, wParam);
}
break;
+#ifdef MM_JOY1MOVE
case MM_JOY1MOVE:
case MM_JOY2MOVE:
case MM_JOY1ZMOVE:
case MM_JOY2BUTTONDOWN:
case MM_JOY1BUTTONUP:
case MM_JOY2BUTTONUP:
- {
- int x = LOWORD(lParam);
- int y = HIWORD(lParam);
-
- processed = HandleJoystickEvent(message, x, y, wParam);
- }
+ processed = HandleJoystickEvent(message,
+ GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam),
+ wParam);
break;
+#endif // __WXMICROWIN__
case WM_SYSCOMMAND:
processed = HandleSysCommand(wParam, lParam);
#endif // Win95
// for these messages we must return TRUE if process the message
+#ifdef WM_DRAWITEM
case WM_DRAWITEM:
case WM_MEASUREITEM:
{
rc.result = TRUE;
}
break;
+#endif // defined(WM_DRAWITEM)
case WM_GETDLGCODE:
- if ( m_lDlgCode )
+ if ( !IsOfStandardClass() )
{
- rc.result = m_lDlgCode;
+ // we always want to get the char events
+ rc.result = DLGC_WANTCHARS;
+
+ if ( GetWindowStyleFlag() & wxWANTS_CHARS )
+ {
+ // in fact, we want everything
+ rc.result |= DLGC_WANTARROWS |
+ DLGC_WANTTAB |
+ DLGC_WANTALLKEYS;
+ }
+
processed = TRUE;
}
//else: get the dlg code from the DefWindowProc()
break;
+ case WM_SYSKEYDOWN:
case WM_KEYDOWN:
- // If this has been processed by an event handler,
- // return 0 now (we've handled it).
- if ( HandleKeyDown((WORD) wParam, lParam) )
- {
- processed = TRUE;
-
- break;
- }
-
- // we consider these message "not interesting" to OnChar
- if ( wParam == VK_SHIFT || wParam == VK_CONTROL )
+ // If this has been processed by an event handler, return 0 now
+ // (we've handled it).
+ m_lastKeydownProcessed = HandleKeyDown((WORD) wParam, lParam);
+ if ( m_lastKeydownProcessed )
{
processed = TRUE;
-
- break;
}
- switch ( wParam )
+ if ( !processed )
{
- // avoid duplicate messages to OnChar for these ASCII keys: they
- // will be translated by TranslateMessage() and received in WM_CHAR
- case VK_ESCAPE:
- case VK_SPACE:
- case VK_RETURN:
- case VK_BACK:
- case VK_TAB:
- // but set processed to FALSE, not TRUE to still pass them to
- // the control's default window proc - otherwise built-in
- // keyboard handling won't work
- processed = FALSE;
-
- break;
+ switch ( wParam )
+ {
+ // we consider these message "not interesting" to OnChar, so
+ // just don't do anything more with them
+ case VK_SHIFT:
+ case VK_CONTROL:
+ case VK_MENU:
+ case VK_CAPITAL:
+ case VK_NUMLOCK:
+ case VK_SCROLL:
+ processed = TRUE;
+ break;
+
+ // avoid duplicate messages to OnChar for these ASCII keys:
+ // they will be translated by TranslateMessage() and received
+ // in WM_CHAR
+ case VK_ESCAPE:
+ case VK_SPACE:
+ case VK_RETURN:
+ case VK_BACK:
+ case VK_TAB:
+ case VK_ADD:
+ case VK_SUBTRACT:
+ case VK_MULTIPLY:
+ case VK_DIVIDE:
+ case VK_OEM_1:
+ case VK_OEM_2:
+ case VK_OEM_3:
+ case VK_OEM_4:
+ case VK_OEM_5:
+ case VK_OEM_6:
+ case VK_OEM_7:
+ case VK_OEM_PLUS:
+ case VK_OEM_COMMA:
+ case VK_OEM_MINUS:
+ case VK_OEM_PERIOD:
+ // but set processed to FALSE, not TRUE to still pass them
+ // to the control's default window proc - otherwise
+ // built-in keyboard handling won't work
+ processed = FALSE;
+ break;
#ifdef VK_APPS
- // special case of VK_APPS: treat it the same as right mouse
- // click because both usually pop up a context menu
- case VK_APPS:
- {
- // construct the key mask
- WPARAM fwKeys = MK_RBUTTON;
- if ( (::GetKeyState(VK_CONTROL) & 0x100) != 0 )
- fwKeys |= MK_CONTROL;
- if ( (::GetKeyState(VK_SHIFT) & 0x100) != 0 )
- fwKeys |= MK_SHIFT;
-
- // simulate right mouse button click
- DWORD dwPos = ::GetMessagePos();
- int x = GET_X_LPARAM(dwPos),
- y = GET_Y_LPARAM(dwPos);
-
- ScreenToClient(&x, &y);
- processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, fwKeys);
- }
- break;
+ // special case of VK_APPS: treat it the same as right mouse
+ // click because both usually pop up a context menu
+ case VK_APPS:
+ {
+ WPARAM flags;
+ int x, y;
+
+ TranslateKbdEventToMouse(this, &x, &y, &flags);
+ processed = HandleMouseEvent(WM_RBUTTONDOWN, x, y, flags);
+ }
+ break;
#endif // VK_APPS
- case VK_LEFT:
- case VK_RIGHT:
- case VK_DOWN:
- case VK_UP:
- default:
- processed = HandleChar((WORD)wParam, lParam);
+ default:
+ // do generate a CHAR event
+ processed = HandleChar((WORD)wParam, lParam);
+ }
}
+ if (message == WM_SYSKEYDOWN) // Let Windows still handle the SYSKEYs
+ processed = FALSE;
break;
+ case WM_SYSKEYUP:
case WM_KEYUP:
- processed = HandleKeyUp((WORD) wParam, lParam);
+#ifdef VK_APPS
+ // special case of VK_APPS: treat it the same as right mouse button
+ if ( wParam == VK_APPS )
+ {
+ WPARAM flags;
+ int x, y;
+
+ TranslateKbdEventToMouse(this, &x, &y, &flags);
+ processed = HandleMouseEvent(WM_RBUTTONUP, x, y, flags);
+ }
+ else
+#endif // VK_APPS
+ {
+ processed = HandleKeyUp((WORD) wParam, lParam);
+ }
break;
+ case WM_SYSCHAR:
case WM_CHAR: // Always an ASCII character
- processed = HandleChar((WORD)wParam, lParam, TRUE);
+ if ( m_lastKeydownProcessed )
+ {
+ // The key was handled in the EVT_KEY_DOWN and handling
+ // a key in an EVT_KEY_DOWN handler is meant, by
+ // design, to prevent EVT_CHARs from happening
+ m_lastKeydownProcessed = FALSE;
+ processed = TRUE;
+ }
+ else
+ {
+ processed = HandleChar((WORD)wParam, lParam, TRUE);
+ }
break;
case WM_HSCROLL:
break;
// CTLCOLOR messages are sent by children to query the parent for their
- // colors
+ // colors#ifndef __WXMICROWIN__
+#ifndef __WXMICROWIN__
#ifdef __WIN32__
case WM_CTLCOLORMSGBOX:
case WM_CTLCOLOREDIT:
lParam);
}
break;
+#endif // !__WXMICROWIN__
- // the return value for this message is ignored
case WM_SYSCOLORCHANGE:
+ // the return value for this message is ignored
processed = HandleSysColorChange();
break;
+ case WM_DISPLAYCHANGE:
+ processed = HandleDisplayChange();
+ break;
+
case WM_PALETTECHANGED:
processed = HandlePaletteChanged((WXHWND) (HWND) wParam);
break;
+ case WM_CAPTURECHANGED:
+ processed = HandleCaptureChanged((WXHWND) (HWND) lParam);
+ break;
+
case WM_QUERYNEWPALETTE:
processed = HandleQueryNewPalette();
break;
rc.result = TRUE;
}
break;
- }
- if ( !processed )
- {
-#ifdef __WXDEBUG__
- wxLogTrace(wxTraceMessages, wxT("Forwarding %s to DefWindowProc."),
- wxGetMessageName(message));
-#endif // __WXDEBUG__
- rc.result = MSWDefWindowProc(message, wParam, lParam);
- }
+#if wxUSE_ACCESSIBILITY
+ case WM_GETOBJECT:
+ {
+ //WPARAM dwFlags = (WPARAM) (DWORD) wParam;
+ LPARAM dwObjId = (LPARAM) (DWORD) lParam;
- return rc.result;
-}
+ if (dwObjId == OBJID_CLIENT && GetOrCreateAccessible())
+ {
+ return LresultFromObject(IID_IAccessible, wParam, (IUnknown*) GetAccessible()->GetIAccessible());
+ }
+ break;
+ }
+#endif
-// Dialog window proc
-LONG APIENTRY _EXPORT
-wxDlgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
-{
- if ( message == WM_INITDIALOG )
- {
- // for this message, returning TRUE tells system to set focus to the
- // first control in the dialog box
- return TRUE;
- }
- else
- {
- // for all the other ones, FALSE means that we didn't process the
- // message
- return 0;
- }
+#if defined(__WIN32__) && defined(WM_HELP)
+ case WM_HELP:
+ {
+ HELPINFO* info = (HELPINFO*) lParam;
+ // Don't yet process menu help events, just windows
+ if (info->iContextType == HELPINFO_WINDOW)
+ {
+ wxWindowMSW* subjectOfHelp = this;
+ bool eventProcessed = FALSE;
+ while (subjectOfHelp && !eventProcessed)
+ {
+ wxHelpEvent helpEvent(wxEVT_HELP,
+ subjectOfHelp->GetId(),
+ wxPoint(info->MousePos.x,
+ info->MousePos.y) );
+ helpEvent.SetEventObject(this);
+ eventProcessed =
+ GetEventHandler()->ProcessEvent(helpEvent);
+
+ // Go up the window hierarchy until the event is
+ // handled (or not)
+ subjectOfHelp = subjectOfHelp->GetParent();
+ }
+
+ processed = eventProcessed;
+ }
+ else if (info->iContextType == HELPINFO_MENUITEM)
+ {
+ wxHelpEvent helpEvent(wxEVT_HELP, info->iCtrlId);
+ helpEvent.SetEventObject(this);
+ processed = GetEventHandler()->ProcessEvent(helpEvent);
+
+ }
+ //else: processed is already FALSE
+ }
+ break;
+
+ case WM_CONTEXTMENU:
+ {
+ // we don't convert from screen to client coordinates as
+ // the event may be handled by a parent window
+ wxPoint pt(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
+
+ wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
+ processed = GetEventHandler()->ProcessEvent(evtCtx);
+ }
+ break;
+
+ case WM_MENUCHAR:
+ // we're only interested in our own menus, not MF_SYSMENU
+ if ( HIWORD(wParam) == MF_POPUP )
+ {
+ // handle menu chars for ownerdrawn menu items
+ int i = HandleMenuChar(toupper(LOWORD(wParam)), lParam);
+ if ( i != wxNOT_FOUND )
+ {
+ rc.result = MAKELRESULT(i, MNC_EXECUTE);
+ processed = TRUE;
+ }
+ }
+ break;
+#endif // __WIN32__
+ }
+
+ if ( !processed )
+ {
+#ifdef __WXDEBUG__
+#if wxUSE_LOG
+ wxLogTrace(wxTraceMessages, wxT("Forwarding %s to DefWindowProc."),
+ wxGetMessageName(message));
+#endif // wxUSE_LOG
+#endif // __WXDEBUG__
+ rc.result = MSWDefWindowProc(message, wParam, lParam);
+ }
+
+ return rc.result;
}
-wxList *wxWinHandleList = NULL;
+// ----------------------------------------------------------------------------
+// wxWindow <-> HWND map
+// ----------------------------------------------------------------------------
+
+wxWinHashTable *wxWinHandleHash = NULL;
+
wxWindow *wxFindWinFromHandle(WXHWND hWnd)
{
- wxNode *node = wxWinHandleList->Find((long)hWnd);
- if ( !node )
- return NULL;
- return (wxWindow *)node->Data();
+ return wxWinHandleHash->Get((long)hWnd);
}
-#if 0 // def __WXDEBUG__
-static int gs_AssociationCount = 0;
-#endif
-
-void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win)
+void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win)
{
// adding NULL hWnd is (first) surely a result of an error and
// (secondly) breaks menu command processing
wxCHECK_RET( hWnd != (HWND)NULL,
wxT("attempt to add a NULL hWnd to window list ignored") );
-
wxWindow *oldWin = wxFindWinFromHandle((WXHWND) hWnd);
+#ifdef __WXDEBUG__
if ( oldWin && (oldWin != win) )
{
- wxString str(win->GetClassInfo()->GetClassName());
- wxLogError("Bug! Found existing HWND %X for new window of class %s", (int) hWnd, (const char*) str);
+ wxLogDebug(wxT("HWND %X already associated with another window (%s)"),
+ (int) hWnd, win->GetClassInfo()->GetClassName());
}
- else if (!oldWin)
+ else
+#endif // __WXDEBUG__
+ if (!oldWin)
{
-#if 0 // def __WXDEBUG__
- gs_AssociationCount ++;
- wxLogDebug("+ Association %d", gs_AssociationCount);
-#endif
-
- wxWinHandleList->Append((long)hWnd, win);
+ wxWinHandleHash->Put((long)hWnd, (wxWindow *)win);
}
}
-void wxRemoveHandleAssociation(wxWindow *win)
+void wxRemoveHandleAssociation(wxWindowMSW *win)
{
-#if 0 // def __WXDEBUG__
- if (wxWinHandleList->Member(win))
- {
- wxLogDebug("- Association %d", gs_AssociationCount);
- gs_AssociationCount --;
- }
-#endif
- wxWinHandleList->DeleteObject(win);
+ wxWinHandleHash->Delete((long)win->GetHWND());
}
+// ----------------------------------------------------------------------------
+// various MSW speciic class dependent functions
+// ----------------------------------------------------------------------------
+
// Default destroyer - override if you destroy it in some other way
// (e.g. with MDI child windows)
-void wxWindow::MSWDestroyWindow()
+void wxWindowMSW::MSWDestroyWindow()
{
}
-void wxWindow::MSWDetachWindowMenu()
+bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
+ const wxSize& size,
+ int& x, int& y,
+ int& w, int& h) const
{
- if ( m_hMenu )
- {
- HMENU hMenu = (HMENU)m_hMenu;
-
- int N = ::GetMenuItemCount(hMenu);
- int i;
- for (i = 0; i < N; i++)
- {
- wxChar buf[100];
- int chars = GetMenuString(hMenu, i, buf, 100, MF_BYPOSITION);
- if ( !chars )
- {
- wxLogLastError(wxT("GetMenuString"));
+ static const int DEFAULT_Y = 200;
+ static const int DEFAULT_H = 250;
- continue;
- }
-
- if ( wxStrcmp(buf, wxT("&Window")) == 0 )
- {
- RemoveMenu(hMenu, i, MF_BYPOSITION);
+ bool nonDefault = FALSE;
- break;
- }
- }
+ if ( pos.x == -1 )
+ {
+ // if set x to CW_USEDEFAULT, y parameter is ignored anyhow so we can
+ // just as well set it to CW_USEDEFAULT as well
+ x =
+ y = CW_USEDEFAULT;
}
-}
-
-bool wxWindow::MSWCreate(int id,
- wxWindow *parent,
- const wxChar *wclass,
- wxWindow *wx_win,
- const wxChar *title,
- int x,
- int y,
- int width,
- int height,
- WXDWORD style,
- const wxChar *dialog_template,
- WXDWORD extendedStyle)
-{
- int x1 = CW_USEDEFAULT;
- int y1 = 0;
- int width1 = CW_USEDEFAULT;
- int height1 = 100;
-
- // Find parent's size, if it exists, to set up a possible default
- // panel size the size of the parent window
- RECT parent_rect;
- if ( parent )
+ else
{
- ::GetClientRect((HWND) parent->GetHWND(), &parent_rect);
+ // OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it
+ // neither because it is not handled as a special value by Windows then
+ // and so we have to choose some default value for it
+ x = pos.x;
+ y = pos.y == -1 ? DEFAULT_Y : pos.y;
- width1 = parent_rect.right - parent_rect.left;
- height1 = parent_rect.bottom - parent_rect.top;
+ nonDefault = TRUE;
}
- if ( x > -1 ) x1 = x;
- if ( y > -1 ) y1 = y;
- if ( width > -1 ) width1 = width;
- if ( height > -1 ) height1 = height;
-
- HWND hParent = (HWND)NULL;
- if ( parent )
- hParent = (HWND) parent->GetHWND();
-
- wxWndHook = this;
-
- if ( dialog_template )
+ /*
+ NB: there used to be some code here which set the initial size of the
+ window to the client size of the parent if no explicit size was
+ specified. This was wrong because wxWindows programs often assume
+ that they get a WM_SIZE (EVT_SIZE) upon creation, however this broke
+ it. To see why, you should understand that Windows sends WM_SIZE from
+ inside ::CreateWindow() anyhow. However, ::CreateWindow() is called
+ from some base class ctor and so this WM_SIZE is not processed in the
+ real class' OnSize() (because it's not fully constructed yet and the
+ event goes to some base class OnSize() instead). So the WM_SIZE we
+ rely on is the one sent when the parent frame resizes its children
+ but here is the problem: if the child already has just the right
+ size, nothing will happen as both wxWindows and Windows check for
+ this and ignore any attempts to change the window size to the size it
+ already has - so no WM_SIZE would be sent.
+ */
+ if ( size.x == -1 )
{
- m_hWnd = (WXHWND)::CreateDialog(wxGetInstance(),
- dialog_template,
- hParent,
- (DLGPROC)wxDlgProc);
-
- if ( m_hWnd == 0 )
- {
- wxLogError(_("Can't find dummy dialog template!\n"
- "Check resource include path for finding wx.rc."));
-
- return FALSE;
- }
-
- // ::SetWindowLong(GWL_EXSTYLE) doesn't work for the dialogs, so try
- // to take care of (at least some) extended style flags ourselves
- if ( extendedStyle & WS_EX_TOPMOST )
- {
- if ( !::SetWindowPos(GetHwnd(), HWND_TOPMOST, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE) )
- {
- wxLogLastError(wxT("SetWindowPos"));
- }
- }
-
- // move the dialog to its initial position without forcing repainting
- if ( !::MoveWindow(GetHwnd(), x1, y1, width1, height1, FALSE) )
- {
- wxLogLastError(wxT("MoveWindow"));
- }
+ // as above, h is not used at all in this case anyhow
+ w =
+ h = CW_USEDEFAULT;
}
else
{
- int controlId = 0;
- if ( style & WS_CHILD )
- controlId = id;
+ // and, again as above, we can't set the height to CW_USEDEFAULT here
+ w = size.x;
+ h = size.y == -1 ? DEFAULT_H : size.y;
- wxString className(wclass);
- if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
- {
- className += wxT("NR");
- }
+ nonDefault = TRUE;
+ }
- m_hWnd = (WXHWND)CreateWindowEx(extendedStyle,
- className,
- title ? title : wxT(""),
- style,
- x1, y1,
- width1, height1,
- hParent, (HMENU)controlId,
- wxGetInstance(),
- NULL);
-
- if ( !m_hWnd )
- {
- wxLogError(_("Can't create window of class %s!\n"
- "Possible Windows 3.x compatibility problem?"),
- wclass);
+ return nonDefault;
+}
- return FALSE;
- }
+WXHWND wxWindowMSW::MSWGetParent() const
+{
+ return m_parent ? m_parent->GetHWND() : WXHWND(NULL);
+}
+
+bool wxWindowMSW::MSWCreate(const wxChar *wclass,
+ const wxChar *title,
+ const wxPoint& pos,
+ const wxSize& size,
+ WXDWORD style,
+ WXDWORD extendedStyle)
+{
+ // choose the position/size for the new window
+ int x, y, w, h;
+ (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
+
+ // controlId is menu handle for the top level windows, so set it to 0
+ // unless we're creating a child window
+ int controlId = style & WS_CHILD ? GetId() : 0;
+
+ // for each class "Foo" we have we also have "FooNR" ("no repaint") class
+ // which is the same but without CS_[HV]REDRAW class styles so using it
+ // ensures that the window is not fully repainted on each resize
+ wxString className(wclass);
+ if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
+ {
+ className += wxT("NR");
}
- wxWndHook = NULL;
-#ifdef __WXDEBUG__
- wxNode* node = wxWinHandleList->Member(this);
- if (node)
+ // do create the window
+ wxWindowCreationHook hook(this);
+
+ m_hWnd = (WXHWND)::CreateWindowEx
+ (
+ extendedStyle,
+ className,
+ title ? title : wxT(""),
+ style,
+ x, y, w, h,
+ (HWND)MSWGetParent(),
+ (HMENU)controlId,
+ wxGetInstance(),
+ NULL // no extra data
+ );
+
+ if ( !m_hWnd )
{
- HWND hWnd = (HWND) node->GetKeyInteger();
- if (hWnd != (HWND) m_hWnd)
- {
- wxLogError("A second HWND association is being added for the same window!");
- }
+ wxLogSysError(_("Can't create window of class %s"), wclass);
+
+ return FALSE;
}
-#endif
- wxAssociateWinWithHandle((HWND) m_hWnd, this);
+
+ SubclassWin(m_hWnd);
+
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
return TRUE;
}
// ---------------------------------------------------------------------------
#ifdef __WIN95__
-// FIXME: VZ: I'm not sure at all that the order of processing is correct
-bool wxWindow::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result)
+
+bool wxWindowMSW::HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result)
{
+#ifndef __WXMICROWIN__
LPNMHDR hdr = (LPNMHDR)lParam;
HWND hWnd = hdr->hwndFrom;
wxWindow *win = wxFindWinFromHandle((WXHWND)hWnd);
- // is this one of our windows?
+ // if the control is one of our windows, let it handle the message itself
if ( win )
{
return win->MSWOnNotify(idCtrl, lParam, result);
}
+ // VZ: why did we do it? normally this is unnecessary and, besides, it
+ // breaks the message processing for the toolbars because the tooltip
+ // notifications were being forwarded to the toolbar child controls
+ // (if it had any) before being passed to the toolbar itself, so in my
+ // example the tooltip for the combobox was always shown instead of the
+ // correct button tooltips
+#if 0
// try all our children
wxWindowList::Node *node = GetChildren().GetFirst();
while ( node )
if ( child->MSWOnNotify(idCtrl, lParam, result) )
{
return TRUE;
-
- break;
}
node = node->GetNext();
}
+#endif // 0
- // finally try this window too (catches toolbar case)
+ // by default, handle it ourselves
return MSWOnNotify(idCtrl, lParam, result);
+#else // __WXMICROWIN__
+ return FALSE;
+#endif
}
-bool wxWindow::MSWOnNotify(int WXUNUSED(idCtrl),
- WXLPARAM lParam,
- WXLPARAM* WXUNUSED(result))
-{
#if wxUSE_TOOLTIPS
- NMHDR* hdr = (NMHDR *)lParam;
- if ( (int)hdr->code == TTN_NEEDTEXT && m_tooltip )
+
+bool wxWindowMSW::HandleTooltipNotify(WXUINT code,
+ WXLPARAM lParam,
+ const wxString& ttip)
+{
+ // I don't know why it happens, but the versions of comctl32.dll starting
+ // from 4.70 sometimes send TTN_NEEDTEXTW even to ANSI programs (normally,
+ // this message is supposed to be sent to Unicode programs only) -- hence
+ // we need to handle it as well, otherwise no tooltips will be shown in
+ // this case
+
+ if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW) || ttip.empty() )
+ {
+ // not a tooltip message or no tooltip to show anyhow
+ return FALSE;
+ }
+
+ LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
+
+#if !wxUSE_UNICODE
+ if ( code == (WXUINT) TTN_NEEDTEXTA )
+ {
+ // we pass just the pointer as we store the string internally anyhow
+ ttText->lpszText = (char *)ttip.c_str();
+ }
+ else // TTN_NEEDTEXTW
+#endif // !Unicode
{
- TOOLTIPTEXT *ttt = (TOOLTIPTEXT *)lParam;
- ttt->lpszText = (wxChar *)m_tooltip->GetTip().c_str();
+#if wxUSE_UNICODE
+ // in Unicode mode this is just what we need
+ ttText->lpszText = (wxChar *)ttip.c_str();
+#else // !Unicode
+ MultiByteToWideChar(CP_ACP, 0, ttip, ttip.length()+1,
+ (wchar_t *)ttText->szText,
+ sizeof(ttText->szText) / sizeof(wchar_t));
+#endif // Unicode/!Unicode
+ }
- // processed
- return TRUE;
+ return TRUE;
+}
+
+#endif // wxUSE_TOOLTIPS
+
+bool wxWindowMSW::MSWOnNotify(int WXUNUSED(idCtrl),
+ WXLPARAM lParam,
+ WXLPARAM* WXUNUSED(result))
+{
+#if wxUSE_TOOLTIPS
+ if ( m_tooltip )
+ {
+ NMHDR* hdr = (NMHDR *)lParam;
+ if ( HandleTooltipNotify(hdr->code, lParam, m_tooltip->GetTip()))
+ {
+ // processed
+ return TRUE;
+ }
}
#endif // wxUSE_TOOLTIPS
return FALSE;
}
+
#endif // __WIN95__
// ---------------------------------------------------------------------------
// end session messages
// ---------------------------------------------------------------------------
-bool wxWindow::HandleQueryEndSession(long logOff, bool *mayEnd)
+bool wxWindowMSW::HandleQueryEndSession(long logOff, bool *mayEnd)
{
wxCloseEvent event(wxEVT_QUERY_END_SESSION, -1);
event.SetEventObject(wxTheApp);
return rc;
}
-bool wxWindow::HandleEndSession(bool endSession, long logOff)
+bool wxWindowMSW::HandleEndSession(bool endSession, long logOff)
{
// do nothing if the session isn't ending
if ( !endSession )
return FALSE;
+ // only send once
+ if ( (this != wxTheApp->GetTopWindow()) )
+ return FALSE;
+
wxCloseEvent event(wxEVT_END_SESSION, -1);
event.SetEventObject(wxTheApp);
event.SetCanVeto(FALSE);
event.SetLoggingOff( (logOff == (long)ENDSESSION_LOGOFF) );
- if ( (this == wxTheApp->GetTopWindow()) && // Only send once
- wxTheApp->ProcessEvent(event))
- {
- }
- return TRUE;
+
+ return wxTheApp->ProcessEvent(event);
}
// ---------------------------------------------------------------------------
// window creation/destruction
// ---------------------------------------------------------------------------
-bool wxWindow::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
+bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
{
+ // if we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
+ // parent as well as otherwise several Win32 functions using
+ // GetNextDlgTabItem() to iterate over all controls such as
+ // IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
+ // all of them iterate over all the controls starting from the focus and
+ // stop iterating when they get back to the focus but unless all parents
+ // have WS_EX_CONTROLPARENT bit set, they would never get back to focus
+ if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT )
+ {
+ // there is no need to do anything for the top level windows
+ const wxWindow *parent = GetParent();
+ while ( parent && !parent->IsTopLevel() )
+ {
+ LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
+ if ( !(exStyle & WS_EX_CONTROLPARENT) )
+ {
+ // force the parent to have this style
+ ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
+ exStyle | WS_EX_CONTROLPARENT);
+ }
+
+ parent = parent->GetParent();
+ }
+ }
+
// TODO: should generate this event from WM_NCCREATE
- wxWindowCreateEvent event(this);
+ wxWindowCreateEvent event((wxWindow *)this);
(void)GetEventHandler()->ProcessEvent(event);
*mayCreate = TRUE;
return TRUE;
}
-bool wxWindow::HandleDestroy()
+bool wxWindowMSW::HandleDestroy()
{
- wxWindowDestroyEvent event(this);
- (void)GetEventHandler()->ProcessEvent(event);
+ SendDestroyEvent();
// delete our drop target if we've got one
#if wxUSE_DRAG_AND_DROP
+#ifndef __DIGITALMARS__
if ( m_dropTarget != NULL )
{
m_dropTarget->Revoke(m_hWnd);
delete m_dropTarget;
m_dropTarget = NULL;
}
+#endif //#ifndef __DIGITALMARS__
#endif // wxUSE_DRAG_AND_DROP
// WM_DESTROY handled
// activation/focus
// ---------------------------------------------------------------------------
-bool wxWindow::HandleActivate(int state,
+bool wxWindowMSW::HandleActivate(int state,
bool WXUNUSED(minimized),
WXHWND WXUNUSED(activate))
{
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleSetFocus(WXHWND WXUNUSED(hwnd))
+bool wxWindowMSW::HandleSetFocus(WXHWND hwnd)
{
+ // notify the parent keeping track of focus for the kbd navigation
+ // purposes that we got it
+ wxChildFocusEvent eventFocus((wxWindow *)this);
+ (void)GetEventHandler()->ProcessEvent(eventFocus);
+
#if wxUSE_CARET
// Deal with caret
if ( m_caret )
}
#endif // wxUSE_CARET
- // panel wants to track the window which was the last to have focus in it
- wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
- if ( panel )
+#if wxUSE_TEXTCTRL
+ // If it's a wxTextCtrl don't send the event as it will be done
+ // after the control gets to process it from EN_FOCUS handler
+ if ( wxDynamicCastThis(wxTextCtrl) )
{
- panel->SetLastFocus(this);
+ return FALSE;
}
+#endif // wxUSE_TEXTCTRL
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
+ // wxFindWinFromHandle() may return NULL, it is ok
+ event.SetWindow(wxFindWinFromHandle(hwnd));
+
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleKillFocus(WXHWND WXUNUSED(hwnd))
+bool wxWindowMSW::HandleKillFocus(WXHWND hwnd)
{
#if wxUSE_CARET
// Deal with caret
}
#endif // wxUSE_CARET
+#if wxUSE_TEXTCTRL
+ // If it's a wxTextCtrl don't send the event as it will be done
+ // after the control gets to process it.
+ wxTextCtrl *ctrl = wxDynamicCastThis(wxTextCtrl);
+ if ( ctrl )
+ {
+ return FALSE;
+ }
+#endif
+
+ // Don't send the event when in the process of being deleted. This can
+ // only cause problems if the event handler tries to access the object.
+ if ( m_isBeingDeleted )
+ {
+ return FALSE;
+ }
+
wxFocusEvent event(wxEVT_KILL_FOCUS, m_windowId);
event.SetEventObject(this);
+ // wxFindWinFromHandle() may return NULL, it is ok
+ event.SetWindow(wxFindWinFromHandle(hwnd));
+
return GetEventHandler()->ProcessEvent(event);
}
// miscellaneous
// ---------------------------------------------------------------------------
-bool wxWindow::HandleShow(bool show, int status)
+bool wxWindowMSW::HandleShow(bool show, int WXUNUSED(status))
{
wxShowEvent event(GetId(), show);
event.m_eventObject = this;
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleInitDialog(WXHWND WXUNUSED(hWndFocus))
+bool wxWindowMSW::HandleInitDialog(WXHWND WXUNUSED(hWndFocus))
{
wxInitDialogEvent event(GetId());
event.m_eventObject = this;
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleDropFiles(WXWPARAM wParam)
+bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
{
+//FIX ME __DIGITALMARS__
+#if defined (__WXMICROWIN__) || defined (__DIGITALMARS__)
+ return FALSE;
+#else // __WXMICROWIN__
HDROP hFilesInfo = (HDROP) wParam;
- POINT dropPoint;
- DragQueryPoint(hFilesInfo, (LPPOINT) &dropPoint);
// Get the total number of files dropped
- WORD gwFilesDropped = (WORD)DragQueryFile ((HDROP)hFilesInfo,
- (UINT)-1,
- (LPSTR)0,
- (UINT)0);
+ UINT gwFilesDropped = ::DragQueryFile
+ (
+ (HDROP)hFilesInfo,
+ (UINT)-1,
+ (LPTSTR)0,
+ (UINT)0
+ );
wxString *files = new wxString[gwFilesDropped];
- int wIndex;
- for (wIndex=0; wIndex < (int)gwFilesDropped; wIndex++)
+ for ( UINT wIndex = 0; wIndex < gwFilesDropped; wIndex++ )
{
- DragQueryFile (hFilesInfo, wIndex, (LPTSTR) wxBuffer, 1000);
- files[wIndex] = wxBuffer;
+ // first get the needed buffer length (+1 for terminating NUL)
+ size_t len = ::DragQueryFile(hFilesInfo, wIndex, NULL, 0) + 1;
+
+ // and now get the file name
+ ::DragQueryFile(hFilesInfo, wIndex,
+ files[wIndex].GetWriteBuf(len), len);
+
+ files[wIndex].UngetWriteBuf();
}
DragFinish (hFilesInfo);
wxDropFilesEvent event(wxEVT_DROP_FILES, gwFilesDropped, files);
event.m_eventObject = this;
- event.m_pos.x = dropPoint.x; event.m_pos.x = dropPoint.y;
-
- bool rc = GetEventHandler()->ProcessEvent(event);
- delete[] files;
+ POINT dropPoint;
+ DragQueryPoint(hFilesInfo, (LPPOINT) &dropPoint);
+ event.m_pos.x = dropPoint.x;
+ event.m_pos.y = dropPoint.y;
- return rc;
+ return GetEventHandler()->ProcessEvent(event);
+#endif
}
-bool wxWindow::HandleSetCursor(WXHWND hWnd,
- short nHitTest,
- int WXUNUSED(mouseMsg))
+#ifdef __DIGITALMARS__
+extern "C" HCURSOR wxGetCurrentBusyCursor();
+#endif
+
+bool wxWindowMSW::HandleSetCursor(WXHWND WXUNUSED(hWnd),
+ short nHitTest,
+ int WXUNUSED(mouseMsg))
{
- // don't set cursor for other windows, only for this one: this prevents
- // children of this window from getting the same cursor as the parent has
- // (don't forget that this message is propagated by default up the window
- // parent-child hierarchy)
- if ( GetHWND() == hWnd )
+#ifndef __WXMICROWIN__
+ // the logic is as follows:
+ // -1. don't set cursor for non client area, including but not limited to
+ // the title bar, scrollbars, &c
+ // 0. allow the user to override default behaviour by using EVT_SET_CURSOR
+ // 1. if we have the cursor set it unless wxIsBusy()
+ // 2. if we're a top level window, set some cursor anyhow
+ // 3. if wxIsBusy(), set the busy cursor, otherwise the global one
+
+ if ( nHitTest != HTCLIENT )
{
- // don't set cursor when the mouse is not in the client part
- if ( nHitTest == HTCLIENT || nHitTest == HTERROR )
+ return FALSE;
+ }
+
+ HCURSOR hcursor = 0;
+
+ // first ask the user code - it may wish to set the cursor in some very
+ // specific way (for example, depending on the current position)
+ POINT pt;
+#ifdef __WIN32__
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(wxT("GetCursorPos"));
+ }
+#else
+ // In WIN16 it doesn't return a value.
+ ::GetCursorPos(&pt);
+#endif
+
+ int x = pt.x,
+ y = pt.y;
+ ScreenToClient(&x, &y);
+ wxSetCursorEvent event(x, y);
+
+ bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
+ if ( processedEvtSetCursor && event.HasCursor() )
+ {
+ hcursor = GetHcursorOf(event.GetCursor());
+ }
+
+ if ( !hcursor )
+ {
+ bool isBusy = wxIsBusy();
+
+ // the test for processedEvtSetCursor is here to prevent using m_cursor
+ // if the user code caught EVT_SET_CURSOR() and returned nothing from
+ // it - this is a way to say that our cursor shouldn't be used for this
+ // point
+ if ( !processedEvtSetCursor && m_cursor.Ok() )
{
- HCURSOR hcursor = 0;
- if ( wxIsBusy() )
- {
- // from msw\utils.cpp
- extern HCURSOR gs_wxBusyCursor;
+ hcursor = GetHcursorOf(m_cursor);
+ }
- hcursor = gs_wxBusyCursor;
+ if ( !GetParent() )
+ {
+ if ( isBusy )
+ {
+ hcursor = wxGetCurrentBusyCursor();
}
- else
+ else if ( !hcursor )
{
- wxCursor *cursor = NULL;
-
- if ( m_cursor.Ok() )
+ const wxCursor *cursor = wxGetGlobalCursor();
+ if ( cursor && cursor->Ok() )
{
- cursor = &m_cursor;
- }
- else
- {
- // from msw\data.cpp
- extern wxCursor *g_globalCursor;
-
- if ( g_globalCursor && g_globalCursor->Ok() )
- cursor = g_globalCursor;
+ hcursor = GetHcursorOf(*cursor);
}
-
- if ( cursor )
- hcursor = (HCURSOR)cursor->GetHCURSOR();
}
+ }
+ }
- if ( hcursor )
- {
- ::SetCursor(hcursor);
+ if ( hcursor )
+ {
+// wxLogDebug("HandleSetCursor: Setting cursor %ld", (long) hcursor);
- return TRUE;
- }
- }
+ ::SetCursor(hcursor);
+
+ // cursor set, stop here
+ return TRUE;
}
+#endif // __WXMICROWIN__
+ // pass up the window chain
return FALSE;
}
// owner drawn stuff
// ---------------------------------------------------------------------------
-bool wxWindow::MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *itemStruct)
+bool wxWindowMSW::MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *itemStruct)
{
#if wxUSE_OWNER_DRAWN
+
+#if wxUSE_MENUS_NATIVE
// is it a menu item?
- if ( id == 0 )
+ DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
+ if ( id == 0 && pDrawStruct->CtlType == ODT_MENU )
{
- DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
wxMenuItem *pMenuItem = (wxMenuItem *)(pDrawStruct->itemData);
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
- // prepare to call OnDrawItem()
- wxDC dc;
- dc.SetHDC((WXHDC)pDrawStruct->hDC, FALSE);
+ // prepare to call OnDrawItem(): notice using of wxDCTemp to prevent
+ // the DC from being released
+ wxDCTemp dc((WXHDC)pDrawStruct->hDC);
wxRect rect(pDrawStruct->rcItem.left, pDrawStruct->rcItem.top,
pDrawStruct->rcItem.right - pDrawStruct->rcItem.left,
pDrawStruct->rcItem.bottom - pDrawStruct->rcItem.top);
return pMenuItem->OnDrawItem
- (
- dc, rect,
- (wxOwnerDrawn::wxODAction)pDrawStruct->itemAction,
- (wxOwnerDrawn::wxODStatus)pDrawStruct->itemState
- );
+ (
+ dc,
+ rect,
+ (wxOwnerDrawn::wxODAction)pDrawStruct->itemAction,
+ (wxOwnerDrawn::wxODStatus)pDrawStruct->itemState
+ );
}
+#endif // wxUSE_MENUS_NATIVE
+#if wxUSE_CONTROLS
wxWindow *item = FindItem(id);
if ( item && item->IsKindOf(CLASSINFO(wxControl)) )
{
return ((wxControl *)item)->MSWOnDraw(itemStruct);
}
- else
-#endif
- return FALSE;
+#endif // wxUSE_CONTROLS
+#endif // USE_OWNER_DRAWN
+
+ return FALSE;
}
-bool wxWindow::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
+bool wxWindowMSW::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
{
#if wxUSE_OWNER_DRAWN
// is it a menu item?
- if ( id == 0 )
+ MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
+ if ( id == 0 && pMeasureStruct->CtlType == ODT_MENU )
{
- MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
wxMenuItem *pMenuItem = (wxMenuItem *)(pMeasureStruct->itemData);
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
// colours and palettes
// ---------------------------------------------------------------------------
-bool wxWindow::HandleSysColorChange()
+bool wxWindowMSW::HandleSysColorChange()
{
wxSysColourChangedEvent event;
event.SetEventObject(this);
+ (void)GetEventHandler()->ProcessEvent(event);
+
+ // always let the system carry on the default processing to allow the
+ // native controls to react to the colours update
+ return FALSE;
+}
+
+bool wxWindowMSW::HandleDisplayChange()
+{
+ wxDisplayChangedEvent event;
+ event.SetEventObject(this);
+
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleCtlColor(WXHBRUSH *brush,
+bool wxWindowMSW::HandleCtlColor(WXHBRUSH *brush,
WXHDC pDC,
WXHWND pWnd,
WXUINT nCtlColor,
WXWPARAM wParam,
WXLPARAM lParam)
{
+#ifndef __WXMICROWIN__
WXHBRUSH hBrush = 0;
if ( nCtlColor == CTLCOLOR_DLG )
{
hBrush = OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
+#if wxUSE_CONTROLS
else
{
wxControl *item = (wxControl *)FindItemByHWND(pWnd, TRUE);
if ( item )
hBrush = item->OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
+#endif // wxUSE_CONTROLS
if ( hBrush )
*brush = hBrush;
return hBrush != 0;
+#else // __WXMICROWIN__
+ return FALSE;
+#endif
}
// Define for each class of dialog and control
-WXHBRUSH wxWindow::OnCtlColor(WXHDC hDC,
- WXHWND hWnd,
- WXUINT nCtlColor,
- WXUINT message,
- WXWPARAM wParam,
- WXLPARAM lParam)
+WXHBRUSH wxWindowMSW::OnCtlColor(WXHDC WXUNUSED(hDC),
+ WXHWND WXUNUSED(hWnd),
+ WXUINT WXUNUSED(nCtlColor),
+ WXUINT WXUNUSED(message),
+ WXWPARAM WXUNUSED(wParam),
+ WXLPARAM WXUNUSED(lParam))
{
return (WXHBRUSH)0;
}
-bool wxWindow::HandlePaletteChanged(WXHWND hWndPalChange)
+bool wxWindowMSW::HandlePaletteChanged(WXHWND hWndPalChange)
{
+#if wxUSE_PALETTE
+ // same as below except we don't respond to our own messages
+ if ( hWndPalChange != GetHWND() )
+ {
+ // check to see if we our our parents have a custom palette
+ wxWindowMSW *win = this;
+ while ( win && !win->HasCustomPalette() )
+ {
+ win = win->GetParent();
+ }
+
+ if ( win && win->HasCustomPalette() )
+ {
+ // realize the palette to see whether redrawing is needed
+ HDC hdc = ::GetDC((HWND) hWndPalChange);
+ win->m_palette.SetHPALETTE((WXHPALETTE)
+ ::SelectPalette(hdc, GetHpaletteOf(win->m_palette), FALSE));
+
+ int result = ::RealizePalette(hdc);
+
+ // restore the palette (before releasing the DC)
+ win->m_palette.SetHPALETTE((WXHPALETTE)
+ ::SelectPalette(hdc, GetHpaletteOf(win->m_palette), FALSE));
+ ::RealizePalette(hdc);
+ ::ReleaseDC((HWND) hWndPalChange, hdc);
+
+ // now check for the need to redraw
+ if (result > 0)
+ InvalidateRect((HWND) hWndPalChange, NULL, TRUE);
+ }
+
+ }
+#endif // wxUSE_PALETTE
+
wxPaletteChangedEvent event(GetId());
event.SetEventObject(this);
event.SetChangedWindow(wxFindWinFromHandle(hWndPalChange));
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleQueryNewPalette()
+bool wxWindowMSW::HandleCaptureChanged(WXHWND hWndGainedCapture)
{
+ wxMouseCaptureChangedEvent event(GetId(), wxFindWinFromHandle(hWndGainedCapture));
+ event.SetEventObject(this);
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+bool wxWindowMSW::HandleQueryNewPalette()
+{
+
+#if wxUSE_PALETTE
+ // check to see if we our our parents have a custom palette
+ wxWindowMSW *win = this;
+ while (!win->HasCustomPalette() && win->GetParent()) win = win->GetParent();
+ if (win->HasCustomPalette()) {
+ /* realize the palette to see whether redrawing is needed */
+ HDC hdc = GetDC((HWND) GetHWND());
+ win->m_palette.SetHPALETTE( (WXHPALETTE)
+ ::SelectPalette(hdc, (HPALETTE) win->m_palette.GetHPALETTE(), FALSE) );
+
+ int result = ::RealizePalette(hdc);
+ /* restore the palette (before releasing the DC) */
+ win->m_palette.SetHPALETTE( (WXHPALETTE)
+ ::SelectPalette(hdc, (HPALETTE) win->m_palette.GetHPALETTE(), TRUE) );
+ ::RealizePalette(hdc);
+ ::ReleaseDC((HWND) GetHWND(), hdc);
+ /* now check for the need to redraw */
+ if (result > 0)
+ ::InvalidateRect((HWND) GetHWND(), NULL, TRUE);
+ }
+#endif // wxUSE_PALETTE
+
wxQueryNewPaletteEvent event(GetId());
event.SetEventObject(this);
}
// Responds to colour changes: passes event on to children.
-void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
+void wxWindowMSW::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
- wxNode *node = GetChildren().First();
+ // the top level window also reset the standard colour map as it might have
+ // changed (there is no need to do it for the non top level windows as we
+ // only have to do it once)
+ if ( IsTopLevel() )
+ {
+ // FIXME-MT
+ gs_hasStdCmap = FALSE;
+ }
+ wxWindowList::Node *node = GetChildren().GetFirst();
while ( node )
{
- // Only propagate to non-top-level windows
- wxWindow *win = (wxWindow *)node->Data();
- if ( win->GetParent() )
+ // Only propagate to non-top-level windows because Windows already
+ // sends this event to all top-level ones
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel() )
{
- wxSysColourChangedEvent event2;
- event.m_eventObject = win;
- win->GetEventHandler()->ProcessEvent(event2);
+ // we need to send the real WM_SYSCOLORCHANGE and not just trigger
+ // EVT_SYS_COLOUR_CHANGED call because the latter wouldn't work for
+ // the standard controls
+ ::SendMessage(GetHwndOf(win), WM_SYSCOLORCHANGE, 0, 0);
}
- node = node->Next();
+ node = node->GetNext();
+ }
+
+ // update the colours we use if they were not set explicitly by the user:
+ // this must be done or OnCtlColor() would continue to use the old colours
+ if ( !m_hasFgCol )
+ {
+ m_foregroundColour = wxSystemSettings::
+ GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
+ }
+
+ if ( !m_hasBgCol )
+ {
+ m_backgroundColour = wxSystemSettings::
+ GetSystemColour(wxSYS_COLOUR_BTNFACE);
+ }
+}
+
+extern wxCOLORMAP *wxGetStdColourMap()
+{
+ static COLORREF s_stdColours[wxSTD_COL_MAX];
+ static wxCOLORMAP s_cmap[wxSTD_COL_MAX];
+
+ if ( !gs_hasStdCmap )
+ {
+ static bool s_coloursInit = FALSE;
+
+ if ( !s_coloursInit )
+ {
+ // When a bitmap is loaded, the RGB values can change (apparently
+ // because Windows adjusts them to care for the old programs always
+ // using 0xc0c0c0 while the transparent colour for the new Windows
+ // versions is different). But we do this adjustment ourselves so
+ // we want to avoid Windows' "help" and for this we need to have a
+ // reference bitmap which can tell us what the RGB values change
+ // to.
+ wxBitmap stdColourBitmap(_T("wxBITMAP_STD_COLOURS"));
+ if ( stdColourBitmap.Ok() )
+ {
+ // the pixels in the bitmap must correspond to wxSTD_COL_XXX!
+ wxASSERT_MSG( stdColourBitmap.GetWidth() == wxSTD_COL_MAX,
+ _T("forgot to update wxBITMAP_STD_COLOURS!") );
+
+ wxMemoryDC memDC;
+ memDC.SelectObject(stdColourBitmap);
+
+ wxColour colour;
+ for ( size_t i = 0; i < WXSIZEOF(s_stdColours); i++ )
+ {
+ memDC.GetPixel(i, 0, &colour);
+ s_stdColours[i] = wxColourToRGB(colour);
+ }
+ }
+ else // wxBITMAP_STD_COLOURS couldn't be loaded
+ {
+ s_stdColours[0] = RGB(000,000,000); // black
+ s_stdColours[1] = RGB(128,128,128); // dark grey
+ s_stdColours[2] = RGB(192,192,192); // light grey
+ s_stdColours[3] = RGB(255,255,255); // white
+ //s_stdColours[4] = RGB(000,000,255); // blue
+ //s_stdColours[5] = RGB(255,000,255); // magenta
+ }
+
+ s_coloursInit = TRUE;
+ }
+
+ gs_hasStdCmap = TRUE;
+
+ // create the colour map
+#define INIT_CMAP_ENTRY(col) \
+ s_cmap[wxSTD_COL_##col].from = s_stdColours[wxSTD_COL_##col]; \
+ s_cmap[wxSTD_COL_##col].to = ::GetSysColor(COLOR_##col)
+
+ INIT_CMAP_ENTRY(BTNTEXT);
+ INIT_CMAP_ENTRY(BTNSHADOW);
+ INIT_CMAP_ENTRY(BTNFACE);
+ INIT_CMAP_ENTRY(BTNHIGHLIGHT);
+
+#undef INIT_CMAP_ENTRY
}
+
+ return s_cmap;
}
// ---------------------------------------------------------------------------
// painting
// ---------------------------------------------------------------------------
-bool wxWindow::HandlePaint()
+bool wxWindowMSW::HandlePaint()
{
#ifdef __WIN32__
HRGN hRegion = ::CreateRectRgn(0, 0, 0, 0); // Dummy call to get a handle
if ( !hRegion )
- wxLogLastError("CreateRectRgn");
+ wxLogLastError(wxT("CreateRectRgn"));
if ( ::GetUpdateRgn(GetHwnd(), hRegion, FALSE) == ERROR )
- wxLogLastError("GetUpdateRgn");
+ wxLogLastError(wxT("GetUpdateRgn"));
m_updateRegion = wxRegion((WXHRGN) hRegion);
-#else
+#else // Win16
RECT updateRect;
- ::GetUpdateRect(GetHwnd(), & updateRect, FALSE);
+ ::GetUpdateRect(GetHwnd(), &updateRect, FALSE);
m_updateRegion = wxRegion(updateRect.left, updateRect.top,
updateRect.right - updateRect.left,
updateRect.bottom - updateRect.top);
-#endif
+#endif // Win32/16
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ bool processed = GetEventHandler()->ProcessEvent(event);
+
+ // note that we must generate NC event after the normal one as otherwise
+ // BeginPaint() will happily overwrite our decorations with the background
+ // colour
+ wxNcPaintEvent eventNc(m_windowId);
+ eventNc.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eventNc);
+
+ return processed;
+}
+
+// Can be called from an application's OnPaint handler
+void wxWindowMSW::OnPaint(wxPaintEvent& event)
+{
+#ifdef __WXUNIVERSAL__
+ event.Skip();
+#else
+ HDC hDC = (HDC) wxPaintDC::FindDCInCache((wxWindow*) event.GetEventObject());
+ if (hDC != 0)
+ {
+ MSWDefWindowProc(WM_PAINT, (WPARAM) hDC, 0);
+ }
+#endif
}
-bool wxWindow::HandleEraseBkgnd(WXHDC hdc)
+bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
// Prevents flicker when dragging
if ( ::IsIconic(GetHwnd()) )
return TRUE;
- wxDC dc;
+ wxDCTemp dc(hdc);
dc.SetHDC(hdc);
- dc.SetWindow(this);
+ dc.SetWindow((wxWindow *)this);
dc.BeginDrawing();
wxEraseEvent event(m_windowId, &dc);
bool rc = GetEventHandler()->ProcessEvent(event);
dc.EndDrawing();
+
+ // must be called manually as ~wxDC doesn't do anything for wxDCTemp
dc.SelectOldObjects(hdc);
- dc.SetHDC((WXHDC) NULL);
return rc;
}
-void wxWindow::OnEraseBackground(wxEraseEvent& event)
+void wxWindowMSW::OnEraseBackground(wxEraseEvent& event)
{
RECT rect;
::GetClientRect(GetHwnd(), &rect);
m_backgroundColour.Blue());
HBRUSH hBrush = ::CreateSolidBrush(ref);
if ( !hBrush )
- wxLogLastError("CreateSolidBrush");
+ wxLogLastError(wxT("CreateSolidBrush"));
HDC hdc = (HDC)event.GetDC()->GetHDC();
// moving and resizing
// ---------------------------------------------------------------------------
-bool wxWindow::HandleMinimize()
+bool wxWindowMSW::HandleMinimize()
{
wxIconizeEvent event(m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleMaximize()
+bool wxWindowMSW::HandleMaximize()
{
wxMaximizeEvent event(m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleMove(int x, int y)
+bool wxWindowMSW::HandleMove(int x, int y)
{
wxMoveEvent event(wxPoint(x, y), m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleSize(int w, int h, WXUINT WXUNUSED(flag))
+bool wxWindowMSW::HandleSize(int WXUNUSED(w), int WXUNUSED(h),
+ WXUINT WXUNUSED(flag))
{
- wxSizeEvent event(wxSize(w, h), m_windowId);
+ // don't use w and h parameters as they specify the client size while
+ // according to the docs EVT_SIZE handler is supposed to receive the total
+ // size
+ wxSizeEvent event(GetSize(), m_windowId);
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleGetMinMaxInfo(void *mmInfo)
+bool wxWindowMSW::HandleGetMinMaxInfo(void *mmInfo)
{
MINMAXINFO *info = (MINMAXINFO *)mmInfo;
bool rc = FALSE;
- if ( m_minWidth != -1 )
+ int minWidth = GetMinWidth(),
+ minHeight = GetMinHeight(),
+ maxWidth = GetMaxWidth(),
+ maxHeight = GetMaxHeight();
+
+ if ( minWidth != -1 )
{
- info->ptMinTrackSize.x = m_minWidth;
+ info->ptMinTrackSize.x = minWidth;
rc = TRUE;
}
- if ( m_minHeight != -1 )
+ if ( minHeight != -1 )
{
- info->ptMinTrackSize.y = m_minHeight;
+ info->ptMinTrackSize.y = minHeight;
rc = TRUE;
}
- if ( m_maxWidth != -1 )
+ if ( maxWidth != -1 )
{
- info->ptMaxTrackSize.x = m_maxWidth;
+ info->ptMaxTrackSize.x = maxWidth;
rc = TRUE;
}
- if ( m_maxHeight != -1 )
+ if ( maxHeight != -1 )
{
- info->ptMaxTrackSize.y = m_maxHeight;
+ info->ptMaxTrackSize.y = maxHeight;
rc = TRUE;
}
// command messages
// ---------------------------------------------------------------------------
-bool wxWindow::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
+bool wxWindowMSW::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
- if ( wxCurrentPopupMenu )
+#if wxUSE_MENUS_NATIVE
+ if ( !cmd && wxCurrentPopupMenu )
{
wxMenu *popupMenu = wxCurrentPopupMenu;
wxCurrentPopupMenu = NULL;
return popupMenu->MSWCommand(cmd, id);
}
+#endif // wxUSE_MENUS_NATIVE
- // must cast to a signed type before comparing with other ids!
- wxWindow *win = FindItem((signed short)id);
- if ( !win )
+ wxWindow *win = NULL;
+
+ // first try to find it from HWND - this works even with the broken
+ // programs using the same ids for different controls
+ if ( control )
{
win = wxFindWinFromHandle(control);
}
+ // try the id
+ if ( !win )
+ {
+ // must cast to a signed type before comparing with other ids!
+ win = FindItem((signed short)id);
+ }
+
if ( win )
+ {
return win->MSWCommand(cmd, id);
+ }
+
+ // the messages sent from the in-place edit control used by the treectrl
+ // for label editing have id == 0, but they should _not_ be treated as menu
+ // messages (they are EN_XXX ones, in fact) so don't translate anything
+ // coming from a control to wxEVT_COMMAND_MENU_SELECTED
+ if ( !control )
+ {
+ // If no child window, it may be an accelerator, e.g. for a popup menu
+ // command
+
+ wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED);
+ event.SetEventObject(this);
+ event.SetId(id);
+ event.SetInt(id);
+
+ return GetEventHandler()->ProcessEvent(event);
+ }
+#if wxUSE_SPINCTRL && !defined(__WXUNIVERSAL__)
+ else
+ {
+ // the text ctrl which is logically part of wxSpinCtrl sends WM_COMMAND
+ // notifications to its parent which we want to reflect back to
+ // wxSpinCtrl
+ wxSpinCtrl *spin = wxSpinCtrl::GetSpinForTextCtrl(control);
+ if ( spin && spin->ProcessTextCommand(cmd, id) )
+ return TRUE;
+ }
+#endif // wxUSE_SPINCTRL
return FALSE;
}
-bool wxWindow::HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam)
+bool wxWindowMSW::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
{
// 4 bits are reserved
switch ( wParam & 0xFFFFFFF0 )
// mouse events
// ---------------------------------------------------------------------------
-void wxWindow::InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags)
+void wxWindowMSW::InitMouseEvent(wxMouseEvent& event,
+ int x, int y,
+ WXUINT flags)
{
- event.m_x = x;
- event.m_y = y;
- event.m_shiftDown = ((flags & MK_SHIFT) != 0);
- event.m_controlDown = ((flags & MK_CONTROL) != 0);
- event.m_leftDown = ((flags & MK_LBUTTON) != 0);
- event.m_middleDown = ((flags & MK_MBUTTON) != 0);
- event.m_rightDown = ((flags & MK_RBUTTON) != 0);
+ // our client coords are not quite the same as Windows ones
+ wxPoint pt = GetClientAreaOrigin();
+ event.m_x = x - pt.x;
+ event.m_y = y - pt.y;
+
+ event.m_shiftDown = (flags & MK_SHIFT) != 0;
+ event.m_controlDown = (flags & MK_CONTROL) != 0;
+ event.m_leftDown = (flags & MK_LBUTTON) != 0;
+ event.m_middleDown = (flags & MK_MBUTTON) != 0;
+ event.m_rightDown = (flags & MK_RBUTTON) != 0;
+ event.m_altDown = (::GetKeyState(VK_MENU) & 0x80000000) != 0;
+
event.SetTimestamp(s_currentMsg.time);
event.m_eventObject = this;
+ event.SetId(GetId());
#if wxUSE_MOUSEEVENT_HACK
m_lastMouseX = x;
m_lastMouseY = y;
m_lastMouseEvent = event.GetEventType();
#endif // wxUSE_MOUSEEVENT_HACK
+}
+
+// Windows doesn't send the mouse events to the static controls (which are
+// transparent in the sense that their WM_NCHITTEST handler returns
+// HTTRANSPARENT) at all but we want all controls to receive the mouse events
+// and so we manually check if we don't have a child window under mouse and if
+// we do, send the event to it instead of the window Windows had sent WM_XXX
+// to.
+//
+// Notice that this is not done for the mouse move events because this could
+// (would?) be too slow, but only for clicks which means that the static texts
+// still don't get move, enter nor leave events.
+static wxWindowMSW *FindWindowForMouseEvent(wxWindowMSW *win, int *x, int *y) //TW:REQ:Univ
+{
+ wxCHECK_MSG( x && y, win, _T("NULL pointer in FindWindowForMouseEvent") );
+
+ // first try to find a non transparent child: this allows us to send events
+ // to a static text which is inside a static box, for example
+ POINT pt = { *x, *y };
+ HWND hwnd = GetHwndOf(win),
+ hwndUnderMouse;
+
+#ifdef __WIN32__
+ hwndUnderMouse = ::ChildWindowFromPointEx
+ (
+ hwnd,
+ pt,
+ CWP_SKIPINVISIBLE |
+ CWP_SKIPDISABLED |
+ CWP_SKIPTRANSPARENT
+ );
+
+ if ( !hwndUnderMouse || hwndUnderMouse == hwnd )
+#endif // __WIN32__
+ {
+ // now try any child window at all
+ hwndUnderMouse = ::ChildWindowFromPoint(hwnd, pt);
+ }
+
+ // check that we have a child window which is susceptible to receive mouse
+ // events: for this it must be shown and enabled
+ if ( hwndUnderMouse &&
+ hwndUnderMouse != hwnd &&
+ ::IsWindowVisible(hwndUnderMouse) &&
+ ::IsWindowEnabled(hwndUnderMouse) )
+ {
+ wxWindow *winUnderMouse = wxFindWinFromHandle((WXHWND)hwndUnderMouse);
+ if ( winUnderMouse )
+ {
+ // translate the mouse coords to the other window coords
+ win->ClientToScreen(x, y);
+ winUnderMouse->ScreenToClient(x, y);
+ win = winUnderMouse;
+ }
+ }
+
+ return win;
}
-bool wxWindow::HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags)
+bool wxWindowMSW::HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags)
{
// the mouse events take consecutive IDs from WM_MOUSEFIRST to
// WM_MOUSELAST, so it's enough to substract WM_MOUSEMOVE == WM_MOUSEFIRST
return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleMouseMove(int x, int y, WXUINT flags)
+bool wxWindowMSW::HandleMouseMove(int x, int y, WXUINT flags)
{
if ( !m_mouseInWindow )
{
- // Generate an ENTER event
- m_mouseInWindow = TRUE;
+ // it would be wrong to assume that just because we get a mouse move
+ // event that the mouse is inside the window: although this is usually
+ // true, it is not if we had captured the mouse, so we need to check
+ // the mouse coordinates here
+ if ( !HasCapture() || IsMouseInWindow() )
+ {
+ // Generate an ENTER event
+ m_mouseInWindow = TRUE;
- wxMouseEvent event(wxEVT_ENTER_WINDOW);
- InitMouseEvent(event, x, y, flags);
+ wxMouseEvent event(wxEVT_ENTER_WINDOW);
+ InitMouseEvent(event, x, y, flags);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)GetEventHandler()->ProcessEvent(event);
+ }
}
#if wxUSE_MOUSEEVENT_HACK
if ( (m_lastMouseEvent == wxEVT_RIGHT_DOWN ||
m_lastMouseEvent == wxEVT_LEFT_DOWN ||
m_lastMouseEvent == wxEVT_MIDDLE_DOWN) &&
- (m_lastMouseX == event.m_x && m_lastMouseY == event.m_y) )
+ (m_lastMouseX == x && m_lastMouseY == y) )
{
m_lastMouseEvent = wxEVT_MOTION;
return HandleMouseEvent(WM_MOUSEMOVE, x, y, flags);
}
+
+bool wxWindowMSW::HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam)
+{
+#if wxUSE_MOUSEWHEEL
+ wxMouseEvent event(wxEVT_MOUSEWHEEL);
+ InitMouseEvent(event,
+ GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam),
+ LOWORD(wParam));
+ event.m_wheelRotation = (short)HIWORD(wParam);
+ event.m_wheelDelta = WHEEL_DELTA;
+
+#ifdef __WIN32__
+ static int s_linesPerRotation = -1;
+ if ( s_linesPerRotation == -1 )
+ {
+ if ( !::SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0,
+ &s_linesPerRotation, 0))
+ {
+ // this is not supposed to happen
+ wxLogLastError(_T("SystemParametersInfo(GETWHEELSCROLLLINES)"));
+
+ // the default is 3, so use it if SystemParametersInfo() failed
+ s_linesPerRotation = 3;
+ }
+ }
+#else // Win16
+ // no SystemParametersInfo() under Win16
+ static const int s_linesPerRotation = 3;
+#endif
+
+ event.m_linesPerAction = s_linesPerRotation;
+ return GetEventHandler()->ProcessEvent(event);
+
+#else
+ (void) wParam;
+ (void) lParam;
+
+ return FALSE;
+#endif
+}
+
+
// ---------------------------------------------------------------------------
// keyboard handling
// ---------------------------------------------------------------------------
+// create the key event of the given type for the given key - used by
+// HandleChar and HandleKeyDown/Up
+wxKeyEvent wxWindowMSW::CreateKeyEvent(wxEventType evType,
+ int id,
+ WXLPARAM lParam,
+ WXWPARAM wParam) const
+{
+ wxKeyEvent event(evType);
+ event.SetId(GetId());
+ event.m_shiftDown = wxIsShiftDown();
+ event.m_controlDown = wxIsCtrlDown();
+ event.m_altDown = (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN;
+
+ event.m_eventObject = (wxWindow *)this; // const_cast
+ event.m_keyCode = id;
+ event.m_rawCode = (wxUint32) wParam;
+ event.m_rawFlags = (wxUint32) lParam;
+ event.SetTimestamp(s_currentMsg.time);
+
+ // translate the position to client coords
+ POINT pt;
+ GetCursorPos(&pt);
+ RECT rect;
+ GetWindowRect(GetHwnd(),&rect);
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ event.m_x = pt.x;
+ event.m_y = pt.y;
+
+ return event;
+}
+
// isASCII is TRUE only when we're called from WM_CHAR handler and not from
// WM_KEYDOWN one
-bool wxWindow::HandleChar(WXWORD wParam, WXLPARAM lParam, bool isASCII)
+bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII)
{
+ bool ctrlDown = FALSE;
+
int id;
- bool tempControlDown = FALSE;
if ( isASCII )
{
- // If 1 -> 26, translate to CTRL plus a letter.
+ // If 1 -> 26, translate to either special keycode or just set
+ // ctrlDown. IOW, Ctrl-C should result in keycode == 3 and
+ // ControlDown() == TRUE.
id = wParam;
if ( (id > 0) && (id < 27) )
{
switch (id)
{
- case 13:
- {
+ case 13:
id = WXK_RETURN;
break;
- }
- case 8:
- {
+
+ case 8:
id = WXK_BACK;
break;
- }
- case 9:
- {
+
+ case 9:
id = WXK_TAB;
break;
- }
- default:
- {
- tempControlDown = TRUE;
- id = id + 96;
- }
+
+ default:
+ ctrlDown = TRUE;
+ break;
}
}
}
- else if ( (id = wxCharCodeMSWToWX(wParam)) == 0 ) {
- // it's ASCII and will be processed here only when called from
- // WM_CHAR (i.e. when isASCII = TRUE)
- id = -1;
- }
-
- if ( id != -1 )
+ else // we're called from WM_KEYDOWN
{
- wxKeyEvent event(wxEVT_CHAR);
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
-
- event.m_eventObject = this;
- event.m_keyCode = id;
- event.SetTimestamp(s_currentMsg.time);
-
- POINT pt;
- GetCursorPos(&pt);
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
+ id = wxCharCodeMSWToWX(wParam);
+ if ( id == 0 )
+ {
+ // it's ASCII and will be processed here only when called from
+ // WM_CHAR (i.e. when isASCII = TRUE), don't process it now
+ return FALSE;
+ }
+ }
- event.m_x = pt.x; event.m_y = pt.y;
+ wxKeyEvent event(CreateKeyEvent(wxEVT_CHAR, id, lParam, wParam));
- if ( GetEventHandler()->ProcessEvent(event) )
- return TRUE;
- else
- return FALSE;
+ // the alphanumeric keys produced by pressing AltGr+something on European
+ // keyboards have both Ctrl and Alt modifiers which may confuse the user
+ // code as, normally, keys with Ctrl and/or Alt don't result in anything
+ // alphanumeric, so pretend that there are no modifiers at all (the
+ // KEY_DOWN event would still have the correct modifiers if they're really
+ // needed)
+ if ( event.m_controlDown && event.m_altDown &&
+ (id >= 32 && id < 256) )
+ {
+ event.m_controlDown =
+ event.m_altDown = FALSE;
}
- else
- return FALSE;
+
+ return GetEventHandler()->ProcessEvent(event);
}
-bool wxWindow::HandleKeyDown(WXWORD wParam, WXLPARAM lParam)
+bool wxWindowMSW::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
{
- int id;
+ int id = wxCharCodeMSWToWX(wParam);
- if ( (id = wxCharCodeMSWToWX(wParam)) == 0 ) {
+ if ( !id )
+ {
+ // normal ASCII char
id = wParam;
}
- if ( id != -1 )
+ if ( id != -1 ) // VZ: does this ever happen (FIXME)?
{
- wxKeyEvent event(wxEVT_KEY_DOWN);
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
-
- event.m_eventObject = this;
- event.m_keyCode = id;
- event.SetTimestamp(s_currentMsg.time);
-
- POINT pt;
- GetCursorPos(&pt);
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
-
- event.m_x = pt.x; event.m_y = pt.y;
-
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
if ( GetEventHandler()->ProcessEvent(event) )
{
return TRUE;
}
- else return FALSE;
- }
- else
- {
- return FALSE;
}
+
+ return FALSE;
}
-bool wxWindow::HandleKeyUp(WXWORD wParam, WXLPARAM lParam)
+bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
{
- int id;
+ int id = wxCharCodeMSWToWX(wParam);
- if ( (id = wxCharCodeMSWToWX(wParam)) == 0 ) {
+ if ( !id )
+ {
+ // normal ASCII char
id = wParam;
}
- if ( id != -1 )
+ if ( id != -1 ) // VZ: does this ever happen (FIXME)?
{
- wxKeyEvent event(wxEVT_KEY_UP);
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
+ wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
+ if ( GetEventHandler()->ProcessEvent(event) )
+ return TRUE;
+ }
- event.m_eventObject = this;
- event.m_keyCode = id;
- event.SetTimestamp(s_currentMsg.time);
+ return FALSE;
+}
+
+#ifdef __WIN32__
- POINT pt;
- GetCursorPos(&pt);
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
+int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam)
+{
+ const HMENU hmenu = (HMENU)lParam;
- event.m_x = pt.x; event.m_y = pt.y;
+ MENUITEMINFO mii;
+ wxZeroMemory(mii);
+ mii.cbSize = sizeof(MENUITEMINFO);
+ mii.fMask = MIIM_TYPE | MIIM_DATA;
- if ( GetEventHandler()->ProcessEvent(event) )
- return TRUE;
- else
- return FALSE;
+ // find if we have this letter in any owner drawn item
+ const int count = ::GetMenuItemCount(hmenu);
+ for ( int i = 0; i < count; i++ )
+ {
+ if ( ::GetMenuItemInfo(hmenu, i, TRUE, &mii) )
+ {
+ if ( mii.fType == MFT_OWNERDRAW )
+ {
+ // dwItemData member of the MENUITEMINFO is a
+ // pointer to the associated wxMenuItem -- see the
+ // menu creation code
+ wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
+
+ const wxChar *p = wxStrchr(item->GetText(), _T('&'));
+ while ( p++ )
+ {
+ if ( *p == _T('&') )
+ {
+ // this is not the accel char, find the real one
+ p = wxStrchr(p + 1, _T('&'));
+ }
+ else // got the accel char
+ {
+ // FIXME-UNICODE: this comparison doesn't risk to work
+ // for non ASCII accelerator characters I'm afraid, but
+ // what can we do?
+ if ( wxToupper(*p) == chAccel )
+ {
+ return i;
+ }
+ else
+ {
+ // this one doesn't match
+ break;
+ }
+ }
+ }
+ }
+ }
+ else // failed ot get the menu text?
+ {
+ // it's not fatal, so don't show error, but still log
+ // it
+ wxLogLastError(_T("GetMenuItemInfo"));
+ }
}
- else
- return FALSE;
+
+ return wxNOT_FOUND;
}
+#endif // __WIN32__
+
// ---------------------------------------------------------------------------
// joystick
// ---------------------------------------------------------------------------
-bool wxWindow::HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags)
+bool wxWindowMSW::HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags)
{
+#ifdef JOY_BUTTON1
int change = 0;
if ( flags & JOY_BUTTON1CHG )
change = wxJOY_BUTTON1;
event.SetEventObject(this);
return GetEventHandler()->ProcessEvent(event);
+#else
+ return FALSE;
+#endif
}
// ---------------------------------------------------------------------------
// scrolling
// ---------------------------------------------------------------------------
-bool wxWindow::MSWOnScroll(int orientation, WXWORD wParam,
- WXWORD pos, WXHWND control)
+bool wxWindowMSW::MSWOnScroll(int orientation, WXWORD wParam,
+ WXWORD pos, WXHWND control)
{
if ( control )
{
event.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
break;
- case SB_THUMBTRACK:
case SB_THUMBPOSITION:
- event.m_eventType = wxEVT_SCROLLWIN_THUMBTRACK;
+ case SB_THUMBTRACK:
+#ifdef __WIN32__
+ // under Win32, the scrollbar range and position are 32 bit integers,
+ // but WM_[HV]SCROLL only carry the low 16 bits of them, so we must
+ // explicitly query the scrollbar for the correct position (this must
+ // be done only for these two SB_ events as they are the only one
+ // carrying the scrollbar position)
+ {
+ SCROLLINFO scrollInfo;
+ wxZeroMemory(scrollInfo);
+ scrollInfo.cbSize = sizeof(SCROLLINFO);
+ scrollInfo.fMask = SIF_TRACKPOS;
+
+ if ( !::GetScrollInfo(GetHwnd(),
+ orientation == wxHORIZONTAL ? SB_HORZ
+ : SB_VERT,
+ &scrollInfo) )
+ {
+ wxLogLastError(_T("GetScrollInfo"));
+ }
+
+ event.SetPosition(scrollInfo.nTrackPos);
+ }
+#endif // Win32
+
+ event.m_eventType = wParam == SB_THUMBPOSITION
+ ? wxEVT_SCROLLWIN_THUMBRELEASE
+ : wxEVT_SCROLLWIN_THUMBTRACK;
break;
default:
// the key should be ignored by WM_KEYDOWN and processed by WM_CHAR instead.
int wxCharCodeMSWToWX(int keySym)
{
- int id = 0;
+ int id;
switch (keySym)
{
- case VK_CANCEL: id = WXK_CANCEL; break;
- case VK_BACK: id = WXK_BACK; break;
- case VK_TAB: id = WXK_TAB; break;
- case VK_CLEAR: id = WXK_CLEAR; break;
- case VK_RETURN: id = WXK_RETURN; break;
- case VK_SHIFT: id = WXK_SHIFT; break;
- case VK_CONTROL: id = WXK_CONTROL; break;
- case VK_MENU : id = WXK_MENU; break;
- case VK_PAUSE: id = WXK_PAUSE; break;
- case VK_SPACE: id = WXK_SPACE; break;
- case VK_ESCAPE: id = WXK_ESCAPE; break;
- case VK_PRIOR: id = WXK_PRIOR; break;
- case VK_NEXT : id = WXK_NEXT; break;
- case VK_END: id = WXK_END; break;
- case VK_HOME : id = WXK_HOME; break;
- case VK_LEFT : id = WXK_LEFT; break;
- case VK_UP: id = WXK_UP; break;
- case VK_RIGHT: id = WXK_RIGHT; break;
- case VK_DOWN : id = WXK_DOWN; break;
- case VK_SELECT: id = WXK_SELECT; break;
- case VK_PRINT: id = WXK_PRINT; break;
- case VK_EXECUTE: id = WXK_EXECUTE; break;
- case VK_INSERT: id = WXK_INSERT; break;
- case VK_DELETE: id = WXK_DELETE; break;
- case VK_HELP : id = WXK_HELP; break;
- case VK_NUMPAD0: id = WXK_NUMPAD0; break;
- case VK_NUMPAD1: id = WXK_NUMPAD1; break;
- case VK_NUMPAD2: id = WXK_NUMPAD2; break;
- case VK_NUMPAD3: id = WXK_NUMPAD3; break;
- case VK_NUMPAD4: id = WXK_NUMPAD4; break;
- case VK_NUMPAD5: id = WXK_NUMPAD5; break;
- case VK_NUMPAD6: id = WXK_NUMPAD6; break;
- case VK_NUMPAD7: id = WXK_NUMPAD7; break;
- case VK_NUMPAD8: id = WXK_NUMPAD8; break;
- case VK_NUMPAD9: id = WXK_NUMPAD9; break;
- case VK_MULTIPLY: id = WXK_MULTIPLY; break;
- case VK_ADD: id = WXK_ADD; break;
- case VK_SUBTRACT: id = WXK_SUBTRACT; break;
- case VK_DECIMAL: id = WXK_DECIMAL; break;
- case VK_DIVIDE: id = WXK_DIVIDE; break;
- case VK_F1: id = WXK_F1; break;
- case VK_F2: id = WXK_F2; break;
- case VK_F3: id = WXK_F3; break;
- case VK_F4: id = WXK_F4; break;
- case VK_F5: id = WXK_F5; break;
- case VK_F6: id = WXK_F6; break;
- case VK_F7: id = WXK_F7; break;
- case VK_F8: id = WXK_F8; break;
- case VK_F9: id = WXK_F9; break;
- case VK_F10: id = WXK_F10; break;
- case VK_F11: id = WXK_F11; break;
- case VK_F12: id = WXK_F12; break;
- case VK_F13: id = WXK_F13; break;
- case VK_F14: id = WXK_F14; break;
- case VK_F15: id = WXK_F15; break;
- case VK_F16: id = WXK_F16; break;
- case VK_F17: id = WXK_F17; break;
- case VK_F18: id = WXK_F18; break;
- case VK_F19: id = WXK_F19; break;
- case VK_F20: id = WXK_F20; break;
- case VK_F21: id = WXK_F21; break;
- case VK_F22: id = WXK_F22; break;
- case VK_F23: id = WXK_F23; break;
- case VK_F24: id = WXK_F24; break;
- case VK_NUMLOCK: id = WXK_NUMLOCK; break;
- case VK_SCROLL: id = WXK_SCROLL; break;
- default:
- {
- return 0;
- }
+ case VK_CANCEL: id = WXK_CANCEL; break;
+ case VK_BACK: id = WXK_BACK; break;
+ case VK_TAB: id = WXK_TAB; break;
+ case VK_CLEAR: id = WXK_CLEAR; break;
+ case VK_RETURN: id = WXK_RETURN; break;
+ case VK_SHIFT: id = WXK_SHIFT; break;
+ case VK_CONTROL: id = WXK_CONTROL; break;
+ case VK_MENU : id = WXK_MENU; break;
+ case VK_PAUSE: id = WXK_PAUSE; break;
+ case VK_CAPITAL: id = WXK_CAPITAL; break;
+ case VK_SPACE: id = WXK_SPACE; break;
+ case VK_ESCAPE: id = WXK_ESCAPE; break;
+ case VK_PRIOR: id = WXK_PRIOR; break;
+ case VK_NEXT : id = WXK_NEXT; break;
+ case VK_END: id = WXK_END; break;
+ case VK_HOME : id = WXK_HOME; break;
+ case VK_LEFT : id = WXK_LEFT; break;
+ case VK_UP: id = WXK_UP; break;
+ case VK_RIGHT: id = WXK_RIGHT; break;
+ case VK_DOWN : id = WXK_DOWN; break;
+ case VK_SELECT: id = WXK_SELECT; break;
+ case VK_PRINT: id = WXK_PRINT; break;
+ case VK_EXECUTE: id = WXK_EXECUTE; break;
+ case VK_INSERT: id = WXK_INSERT; break;
+ case VK_DELETE: id = WXK_DELETE; break;
+ case VK_HELP : id = WXK_HELP; break;
+ case VK_NUMPAD0: id = WXK_NUMPAD0; break;
+ case VK_NUMPAD1: id = WXK_NUMPAD1; break;
+ case VK_NUMPAD2: id = WXK_NUMPAD2; break;
+ case VK_NUMPAD3: id = WXK_NUMPAD3; break;
+ case VK_NUMPAD4: id = WXK_NUMPAD4; break;
+ case VK_NUMPAD5: id = WXK_NUMPAD5; break;
+ case VK_NUMPAD6: id = WXK_NUMPAD6; break;
+ case VK_NUMPAD7: id = WXK_NUMPAD7; break;
+ case VK_NUMPAD8: id = WXK_NUMPAD8; break;
+ case VK_NUMPAD9: id = WXK_NUMPAD9; break;
+ case VK_MULTIPLY: id = WXK_NUMPAD_MULTIPLY; break;
+ case VK_ADD: id = WXK_NUMPAD_ADD; break;
+ case VK_SUBTRACT: id = WXK_NUMPAD_SUBTRACT; break;
+ case VK_DECIMAL: id = WXK_NUMPAD_DECIMAL; break;
+ case VK_DIVIDE: id = WXK_NUMPAD_DIVIDE; break;
+ case VK_F1: id = WXK_F1; break;
+ case VK_F2: id = WXK_F2; break;
+ case VK_F3: id = WXK_F3; break;
+ case VK_F4: id = WXK_F4; break;
+ case VK_F5: id = WXK_F5; break;
+ case VK_F6: id = WXK_F6; break;
+ case VK_F7: id = WXK_F7; break;
+ case VK_F8: id = WXK_F8; break;
+ case VK_F9: id = WXK_F9; break;
+ case VK_F10: id = WXK_F10; break;
+ case VK_F11: id = WXK_F11; break;
+ case VK_F12: id = WXK_F12; break;
+ case VK_F13: id = WXK_F13; break;
+ case VK_F14: id = WXK_F14; break;
+ case VK_F15: id = WXK_F15; break;
+ case VK_F16: id = WXK_F16; break;
+ case VK_F17: id = WXK_F17; break;
+ case VK_F18: id = WXK_F18; break;
+ case VK_F19: id = WXK_F19; break;
+ case VK_F20: id = WXK_F20; break;
+ case VK_F21: id = WXK_F21; break;
+ case VK_F22: id = WXK_F22; break;
+ case VK_F23: id = WXK_F23; break;
+ case VK_F24: id = WXK_F24; break;
+ case VK_NUMLOCK: id = WXK_NUMLOCK; break;
+ case VK_SCROLL: id = WXK_SCROLL; break;
+
+ case VK_OEM_1: id = ';'; break;
+ case VK_OEM_PLUS: id = '+'; break;
+ case VK_OEM_COMMA: id = ','; break;
+ case VK_OEM_MINUS: id = '-'; break;
+ case VK_OEM_PERIOD: id = '.'; break;
+ case VK_OEM_2: id = '/'; break;
+ case VK_OEM_3: id = '~'; break;
+ case VK_OEM_4: id = '['; break;
+ case VK_OEM_5: id = '\\'; break;
+ case VK_OEM_6: id = ']'; break;
+ case VK_OEM_7: id = '\''; break;
+
+#ifdef VK_APPS
+ case VK_LWIN: id = WXK_WINDOWS_LEFT; break;
+ case VK_RWIN: id = WXK_WINDOWS_RIGHT; break;
+ case VK_APPS: id = WXK_WINDOWS_MENU; break;
+#endif // VK_APPS defined
+
+ default:
+ id = 0;
}
+
return id;
}
case WXK_NUMPAD7: keySym = VK_NUMPAD7; break;
case WXK_NUMPAD8: keySym = VK_NUMPAD8; break;
case WXK_NUMPAD9: keySym = VK_NUMPAD9; break;
- case WXK_MULTIPLY: keySym = VK_MULTIPLY; break;
- case WXK_ADD: keySym = VK_ADD; break;
- case WXK_SUBTRACT: keySym = VK_SUBTRACT; break;
- case WXK_DECIMAL: keySym = VK_DECIMAL; break;
- case WXK_DIVIDE: keySym = VK_DIVIDE; break;
+ case WXK_NUMPAD_MULTIPLY: keySym = VK_MULTIPLY; break;
+ case WXK_NUMPAD_ADD: keySym = VK_ADD; break;
+ case WXK_NUMPAD_SUBTRACT: keySym = VK_SUBTRACT; break;
+ case WXK_NUMPAD_DECIMAL: keySym = VK_DECIMAL; break;
+ case WXK_NUMPAD_DIVIDE: keySym = VK_DIVIDE; break;
case WXK_F1: keySym = VK_F1; break;
case WXK_F2: keySym = VK_F2; break;
case WXK_F3: keySym = VK_F3; break;
return NULL;
}
+extern wxWindow *wxGetWindowFromHWND(WXHWND hWnd)
+{
+ HWND hwnd = (HWND)hWnd;
+
+ // For a radiobutton, we get the radiobox from GWL_USERDATA (which is set
+ // by code in msw/radiobox.cpp), for all the others we just search up the
+ // window hierarchy
+ wxWindow *win = (wxWindow *)NULL;
+ if ( hwnd )
+ {
+ win = wxFindWinFromHandle((WXHWND)hwnd);
+ if ( !win )
+ {
+ // all these hacks only work under Win32 anyhow
+#ifdef __WIN32__
+
+#if wxUSE_RADIOBOX
+ // native radiobuttons return DLGC_RADIOBUTTON here and for any
+ // wxWindow class which overrides WM_GETDLGCODE processing to
+ // do it as well, win would be already non NULL
+ if ( ::SendMessage(hwnd, WM_GETDLGCODE, 0, 0) & DLGC_RADIOBUTTON )
+ {
+ win = (wxWindow *)::GetWindowLong(hwnd, GWL_USERDATA);
+ }
+ //else: it's a wxRadioButton, not a radiobutton from wxRadioBox
+#endif // wxUSE_RADIOBOX
+
+ // spin control text buddy window should be mapped to spin ctrl
+ // itself so try it too
+#if wxUSE_SPINCTRL && !defined(__WXUNIVERSAL__)
+ if ( !win )
+ {
+ win = wxSpinCtrl::GetSpinForTextCtrl((WXHWND)hwnd);
+ }
+#endif // wxUSE_SPINCTRL
+
+#endif // Win32
+ }
+ }
+
+ while ( hwnd && !win )
+ {
+ // this is a really ugly hack needed to avoid mistakenly returning the
+ // parent frame wxWindow for the find/replace modeless dialog HWND -
+ // this, in turn, is needed to call IsDialogMessage() from
+ // wxApp::ProcessMessage() as for this we must return NULL from here
+ //
+ // FIXME: this is clearly not the best way to do it but I think we'll
+ // need to change HWND <-> wxWindow code more heavily than I can
+ // do it now to fix it
+#ifndef __WXMICROWIN__
+ if ( ::GetWindow(hwnd, GW_OWNER) )
+ {
+ // it's a dialog box, don't go upwards
+ break;
+ }
+#endif
+
+ hwnd = ::GetParent(hwnd);
+ win = wxFindWinFromHandle((WXHWND)hwnd);
+ }
+
+ return win;
+}
+
+#ifndef __WXMICROWIN__
+
// Windows keyboard hook. Allows interception of e.g. F1, ESCAPE
// in active frames and dialogs, regardless of where the focus is.
static HHOOK wxTheKeyboardHook = 0;
wxTheKeyboardHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC) wxTheKeyboardHookProc, wxGetInstance(),
#if defined(__WIN32__) && !defined(__TWIN32__)
- GetCurrentThreadId());
+ GetCurrentThreadId()
// (DWORD)GetCurrentProcess()); // This is another possibility. Which is right?
#else
- GetCurrentTask());
+ GetCurrentTask()
#endif
+ );
}
else
{
UnhookWindowsHookEx(wxTheKeyboardHook);
- // avoids mingw warning about statement with no effect (FreeProcInstance
+
+ // avoids warning about statement with no effect (FreeProcInstance
// doesn't do anything under Win32)
-#ifndef __GNUWIN32__
+#if !defined(__WIN32__) && !defined(__NT__)
FreeProcInstance(wxTheKeyboardHookProc);
#endif
}
DWORD hiWord = HIWORD(lParam);
if ( nCode != HC_NOREMOVE && ((hiWord & KF_UP) == 0) )
{
- int id;
- if ( (id = wxCharCodeMSWToWX(wParam)) != 0 )
+ int id = wxCharCodeMSWToWX(wParam);
+ if ( id != 0 )
{
wxKeyEvent event(wxEVT_CHAR_HOOK);
if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
event.m_eventObject = NULL;
event.m_keyCode = id;
- /* begin Albert's fix for control and shift key 26.5 */
- event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
- event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
- /* end Albert's fix for control and shift key 26.5 */
+ event.m_shiftDown = wxIsShiftDown();
+ event.m_controlDown = wxIsCtrlDown();
event.SetTimestamp(s_currentMsg.time);
wxWindow *win = wxGetActiveWindow();
+ wxEvtHandler *handler;
if ( win )
{
- if ( win->GetEventHandler()->ProcessEvent(event) )
- return 1;
+ handler = win->GetEventHandler();
+ event.SetId(win->GetId());
}
else
{
- if ( wxTheApp && wxTheApp->ProcessEvent(event) )
- return 1;
+ handler = wxTheApp;
+ event.SetId(-1);
+ }
+
+ if ( handler && handler->ProcessEvent(event) )
+ {
+ // processed
+ return 1;
}
}
}
+
return (int)CallNextHookEx(wxTheKeyboardHook, nCode, wParam, lParam);
}
+#endif // !__WXMICROWIN__
+
#ifdef __WXDEBUG__
const char *wxGetMessageName(int message)
{
case 0x0207: return "WM_MBUTTONDOWN";
case 0x0208: return "WM_MBUTTONUP";
case 0x0209: return "WM_MBUTTONDBLCLK";
+ case 0x020A: return "WM_MOUSEWHEEL";
case 0x0210: return "WM_PARENTNOTIFY";
case 0x0211: return "WM_ENTERMENULOOP";
case 0x0212: return "WM_EXITMENULOOP";
}
}
#endif //__WXDEBUG__
+
+static void TranslateKbdEventToMouse(wxWindowMSW *win,
+ int *x, int *y, WPARAM *flags)
+{
+ // construct the key mask
+ WPARAM& fwKeys = *flags;
+
+ fwKeys = MK_RBUTTON;
+ if ( wxIsCtrlDown() )
+ fwKeys |= MK_CONTROL;
+ if ( wxIsShiftDown() )
+ fwKeys |= MK_SHIFT;
+
+ // simulate right mouse button click
+ DWORD dwPos = ::GetMessagePos();
+ *x = GET_X_LPARAM(dwPos);
+ *y = GET_Y_LPARAM(dwPos);
+
+ win->ScreenToClient(x, y);
+}
+
+static TEXTMETRIC wxGetTextMetrics(const wxWindowMSW *win)
+{
+ // prepare the DC
+ TEXTMETRIC tm;
+ HWND hwnd = GetHwndOf(win);
+ HDC hdc = ::GetDC(hwnd);
+
+#if !wxDIALOG_UNIT_COMPATIBILITY
+ // and select the current font into it
+ HFONT hfont = GetHfontOf(win->GetFont());
+ if ( hfont )
+ {
+ hfont = (HFONT)::SelectObject(hdc, hfont);
+ }
+#endif
+
+ // finally retrieve the text metrics from it
+ GetTextMetrics(hdc, &tm);
+
+#if !wxDIALOG_UNIT_COMPATIBILITY
+ // and clean up
+ if ( hfont )
+ {
+ (void)::SelectObject(hdc, hfont);
+ }
+#endif
+
+ ::ReleaseDC(hwnd, hdc);
+
+ return tm;
+}
+
+// Find the wxWindow at the current mouse position, returning the mouse
+// position.
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
+{
+ pt = wxGetMousePosition();
+ return wxFindWindowAtPoint(pt);
+}
+
+wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
+{
+ POINT pt2;
+ pt2.x = pt.x;
+ pt2.y = pt.y;
+ HWND hWndHit = ::WindowFromPoint(pt2);
+
+ wxWindow* win = wxFindWinFromHandle((WXHWND) hWndHit) ;
+ HWND hWnd = hWndHit;
+
+ // Try to find a window with a wxWindow associated with it
+ while (!win && (hWnd != 0))
+ {
+ hWnd = ::GetParent(hWnd);
+ win = wxFindWinFromHandle((WXHWND) hWnd) ;
+ }
+ return win;
+}
+
+// Get the current mouse position.
+wxPoint wxGetMousePosition()
+{
+ POINT pt;
+ GetCursorPos( & pt );
+
+ return wxPoint(pt.x, pt.y);
+}
+