+ wxControl(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxControlNameStr)
+ {
+ Create(parent, id, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxControlNameStr);
+
+ virtual ~wxControl();
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
+ WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- inline virtual void SetLabelFont(const wxFont& font);
- inline virtual void SetButtonFont(const wxFont& font);
- inline wxFont& GetLabelFont() const;
- inline wxFont& GetButtonFont() const;
+ inline virtual void SetLabelFont(const wxFont& font);
+ inline virtual void SetButtonFont(const wxFont& font);
+ inline wxFont& GetLabelFont() const;
+ inline wxFont& GetButtonFont() const;
- // for controls like radiobuttons which are really composite this array
- // holds the ids (not HWNDs!) of the sub controls
- wxArrayLong m_subControls;
-
- virtual wxSize DoGetBestSize() const;
-
- // create the control of the given class with the given style, returns FALSE
- // if creation failed
- //
- // All parameters except classname and style are optional, if the
- // size/position are not given, they should be set later with SetSize() and,
- // label (the title of the window), of course, is left empty. The extended
- // style is determined from the style and the app 3D settings automatically
- // if it's not specified explicitly.
- bool MSWCreateControl(const wxChar *classname,
- WXDWORD style,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- const wxString& label = wxEmptyString,
- WXDWORD exstyle = (WXDWORD)-1);
-
- // determine the extended styles combination for this window (may slightly
- // modify style parameter, this is why it's non const)
- WXDWORD GetExStyle(WXDWORD& style, bool *want3D) const;
+ // for controls like radiobuttons which are really composite this array
+ // holds the ids (not HWNDs!) of the sub controls
+ wxArrayLong m_subControls;
+
+ virtual wxSize DoGetBestSize() const;
+
+ // create the control of the given class with the given style, returns FALSE
+ // if creation failed
+ //
+ // All parameters except classname and style are optional, if the
+ // size/position are not given, they should be set later with SetSize() and,
+ // label (the title of the window), of course, is left empty. The extended
+ // style is determined from the style and the app 3D settings automatically
+ // if it's not specified explicitly.
+ bool MSWCreateControl(const wxChar *classname,
+ WXDWORD style,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxString& label = wxEmptyString,
+ WXDWORD exstyle = (WXDWORD)-1);
+
+ // determine the extended styles combination for this window (may slightly
+ // modify style parameter, this is why it's non const)
+ WXDWORD GetExStyle(WXDWORD& style, bool *want3D) const;
inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }
inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); }
#endif // WXWIN_COMPATIBILITY
inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }
inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); }
#endif // WXWIN_COMPATIBILITY