#pragma interface "control.h"
#endif
+#include "wx/dynarray.h"
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
+
// General item class
class WXDLLEXPORT wxControl : public wxControlBase
{
public:
wxControl();
- virtual ~wxControl();
+ wxControl(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+#if wxUSE_VALIDATORS
+ const wxValidator& validator = wxDefaultValidator,
+#endif
+ const wxString& name = wxControlNameStr)
+ {
+ Create(parent, id, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+#if wxUSE_VALIDATORS
+ const wxValidator& validator = wxDefaultValidator,
+#endif
+ const wxString& name = wxControlNameStr);
+
+ virtual ~wxControl();
// Simulates an event
virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }