// Purpose: interface of wxSVGFileDC
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxSVGFileDC
A wxSVGFileDC is a device context onto which graphics and text can be
- drawn, and the output produced as a vector file, in SVG format (see the W3C
- SVG Specifications <http://www.w3.org/TR/2001/REC-SVG-20010904/>). This
- format can be read by a range of programs, including a Netscape plugin
- (Adobe), full details are given in the SVG Implementation and Resource
- Directory <http://www.svgi.org/>. Vector formats may often be smaller than
- raster formats.
+ drawn, and the output produced as a vector file, in SVG format.
+
+ This format can be read by a range of programs, including a Netscape plugin
+ (Adobe) and the open source Inkscape program (http://inkscape.org/). Full
+ details are given in the W3C SVG recommendation (http://www.w3.org/TR/SVG/).
The intention behind wxSVGFileDC is that it can be used to produce a file
corresponding to the screen display context, wxSVGFileDC, by passing the
- wxSVGFileDC as a parameter instead of a wxSVGFileDC. Thus the wxSVGFileDC
+ wxSVGFileDC as a parameter instead of a wxDC. Thus the wxSVGFileDC
is a write-only class.
As the wxSVGFileDC is a vector format, raster operations like GetPixel()